Aller au contenu

Photo

How fast is FTL?


  • Veuillez vous connecter pour répondre
113 réponses à ce sujet

#76
Kaiser Arian XVII

Kaiser Arian XVII
  • Members
  • 17 303 messages

Bleachrude wrote...

Which retcon...Seriously, Lucas rewrites the canon at a whim these days...

Anyway, SW uses hyperspace lanes to be precise..closest equivalent is actually Andromeda or the Human method of FTL in Sword of the stars (and people think DA2 was a diappointment? I bought SotS2 on pre-order) in that both don't allow for "exit anywhere" --you might have to hyper past a destination, then jump to another lane to get back to where you actually want to go.


The released SotS2 was a mistake. It was an alpha version or sort of a leaked game. At gamespot it got the score of 3/10.

Star wars "Light Speed" is a metaphor for FTL speed. Don't Bash it please :pinched:

#77
DocDoomII

DocDoomII
  • Members
  • 712 messages
Isn't a wormhole a conjunction between 2 points in space? It should be a way of instantaneous travel, not a tunnel or corridor.

And while we are at it, its quite counterproductive if mass relays create a whole corridor of massless space because I really doubt that could be created instantly without caring for the distance of the 2 relays.
Wouldn't it be more convenient if it worked like a rifle and actually shot a 'projectile' of space with no mass and the ship just hitchhiked in it?

#78
Guest_Arcian_*

Guest_Arcian_*
  • Guests

Lotion Soronnar wrote...

Bleachrude wrote...
Star Wars uses hyperspace and that explicitly doesn't use normal space.
Similarly, Starcraft uses hyperspace (they just call it warpspace a la WHO40K)
Starship troopers may be but in the novels, heinlein doesn't actually talk about either HOW or WHAT the FTL drive system does...


Wasn't Star Wars retconned? IIRC, they use to "jump to lightspeed".

Also, Starcraft is a giant 40K ripoff. Except it's no where near as cool.

Wow, you actually think 40K is cool?

That explains so much about you. F***ing grimdark baby.

#79
Sebbe1337o

Sebbe1337o
  • Members
  • 1 353 messages
c=3*10^8 m/s

FTL > c


Easy as that.

#80
AgitatedLemon

AgitatedLemon
  • Members
  • 6 294 messages

Arcian wrote...

Lotion Soronnar wrote...

Bleachrude wrote...
Star Wars uses hyperspace and that explicitly doesn't use normal space.
Similarly, Starcraft uses hyperspace (they just call it warpspace a la WHO40K)
Starship troopers may be but in the novels, heinlein doesn't actually talk about either HOW or WHAT the FTL drive system does...


Wasn't Star Wars retconned? IIRC, they use to "jump to lightspeed".

Also, Starcraft is a giant 40K ripoff. Except it's no where near as cool.

Wow, you actually think 40K is cool?

That explains so much about you. F***ing grimdark baby.


I never did understand HOW someone could find zealously religious space marines fighting demons with chainsaw-swords cool.

I'm not even kidding, I think 40k is f*cking retarded, both in idea and execution.

#81
Sebbe1337o

Sebbe1337o
  • Members
  • 1 353 messages
Also: This thread has derailed. I hate when people use real physics to try to explain scifi, it's just stupid SINCE IT'S SCIFI. It wouldn't be scifi if it could be explained into the last detail.

Let hyperspace/warpspeed/wormholes be what they are in the fantasy and stop being butthurt about it.

#82
Yezdigerd

Yezdigerd
  • Members
  • 585 messages
Doublepost

Modifié par Yezdigerd, 27 décembre 2011 - 03:32 .


#83
Yezdigerd

Yezdigerd
  • Members
  • 585 messages

Question: How many light years can be traveled in 24 hours on the Normandy?


dunno if it was quoted before but the wiki says:

With a mass effect drive, roughly a dozen light-years can be traversed in the course of a day's cruise.

The precise maximum speed and the time this acceleration can be maintained varies depending on the exact type of FTL drive being used. In general, the larger the drive, the longer the ship can run at FTL.


#84
Siegdrifa

Siegdrifa
  • Members
  • 1 884 messages
I didn't read the whole thread but i'm sure it was pointed already, what is intresting is the not speed itself but the state of the mass after breaking the speed of light limit.

#85
PnXMarcin1PL

PnXMarcin1PL
  • Members
  • 3 131 messages
it's faster than light, thats for sure :D

#86
Guest_Luc0s_*

Guest_Luc0s_*
  • Guests

Arcian wrote...

Lotion Soronnar wrote...

Bleachrude wrote...
Star Wars uses hyperspace and that explicitly doesn't use normal space.
Similarly, Starcraft uses hyperspace (they just call it warpspace a la WHO40K)
Starship troopers may be but in the novels, heinlein doesn't actually talk about either HOW or WHAT the FTL drive system does...


Wasn't Star Wars retconned? IIRC, they use to "jump to lightspeed".

Also, Starcraft is a giant 40K ripoff. Except it's no where near as cool.

Wow, you actually think 40K is cool?

That explains so much about you. F***ing grimdark baby.


You're dissin' W40k bro? W40k is facking awesome. 

W40k > StarCraft

#87
Guest_Luc0s_*

Guest_Luc0s_*
  • Guests

AgitatedLemon wrote...

Arcian wrote...

Lotion Soronnar wrote...

Bleachrude wrote...
Star Wars uses hyperspace and that explicitly doesn't use normal space.
Similarly, Starcraft uses hyperspace (they just call it warpspace a la WHO40K)
Starship troopers may be but in the novels, heinlein doesn't actually talk about either HOW or WHAT the FTL drive system does...


Wasn't Star Wars retconned? IIRC, they use to "jump to lightspeed".

Also, Starcraft is a giant 40K ripoff. Except it's no where near as cool.

Wow, you actually think 40K is cool?

That explains so much about you. F***ing grimdark baby.


I never did understand HOW someone could find zealously religious space marines fighting demons with chainsaw-swords cool.

I'm not even kidding, I think 40k is f*cking retarded, both in idea and execution.


W40k is facking cool. It's original and it's one of the foundations of the sci-fi genre. Lots of other series has drawn much inspiration from Warhammer 40k, most noticably StarCraft, which has a funny story behind it, because Blizzard was originally going to make a Warhammer Fantasy and Warhammer 40k RTS game. But then Games Workshop decided to cancel the project, leaving Blizzard with a half-finished game and not the rights to continue. So Blizzard changed the title of their game from Warhammer to Warcraft (and Warhammer 40k to Starcraft) and TA-DA! :wizard:, The Warcraft and Starcraft series were born.


Anyway, Warhammer 40k is awesome. I really don't get it how people can think it's not awesome.

#88
Guest_Luc0s_*

Guest_Luc0s_*
  • Guests

Bleachrude wrote...

Star Wars uses hyperspace and that explicitly doesn't use normal space.
Similarly, Starcraft uses hyperspace (they just call it warpspace a la WHO40K)
Starship troopers may be but in the novels, heinlein doesn't actually talk about either HOW or WHAT the FTL drive system does...


I believe Star Wars was retconned so that "hyperspace" no longer is an actual different space or dimension, but simply the state of being faster than light. When you travel "through hyperspace" in Star Wars you're effectively still in realspace also. A ship can still slam into a planet or sun during hyperspace travel, if not careful.

I could be wrong, but that's how I understand Star Wars' means of travel.


StarCraft uses both "warpspace" (the W40k rip-off)  and realspace FTL travel similar to Battlestar Galactica.

#89
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages

Sgt Stryker wrote...

Praetor Shepard wrote...

FTL Drive

Faster-than-light drives use element zero cores to reduce the mass of a ship, allowing higher rates of acceleration. This effectively raises the speed of light within the mass effect field, allowing high speed travel with negligible relativistic time dilation effects.


FTL Drive: Appearance

New space travelers ask, "What does it look like outside a ship moving faster-than-light speed?" Part of the answer can be seen in a simple pane of glass. Light travels slower through glass than it does through open air; light also moves slower in conventional space than it does in a high-speed mass effect field. This causes refraction - any light entering at an angle is bent and separated into a spectrum. Objects outside the ship will appear refracted. The greater the difference between the objective (exterior) and subjective (interior) speeds of light, the greater the refraction.

As the subjective speed of light is raised within the field, objects outside will appear to red-shift, eventually becoming visible only to radio telescope antennae. High-energy electromagnetic sources normally hidden to the eye become visible in the high blue spectrum. As the speed of light continues to be raised, x-ray, gamma ray, and eventually cosmic ray sources become visible. Stars will be replaced by pulsars, the accretion discs1 of black holes, quasars, and gamma ray bursts.

To an outside observer, a ship within a mass effect drive envelope appears blue-shifted. If within a field that allows travel at twice the speed of light, any radiation it emits has twice the energy as normal. If the ship is in a field of about 200 times light speed, it radiates visible light as x-rays and gamma rays, and the infrared heat from the hull is blue-shifted up into the visible spectrum or higher.

Ships moving at FTL are visible at great distances, though their signature will only propagate at the speed of light.


Note the bolded bits from these Codex entries. So.... does this mean the "mass effect" works in a similar fashion to Star Trek's warp field? It creates a pocket of space where the speed of light has been artificially increased?


I'd guess that it works similar, more or less. 

I've imagined ME universe drive cores working like an alcubierre "warp" drive. Here's a reasonable summary on the theory: www.npl.washington.edu/av/altvw81.html

#90
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages

Bleachrude wrote..
Anyway, SW uses hyperspace lanes to be precise..closest equivalent is actually Andromeda or the Human method of FTL in Sword of the stars (and people think DA2 was a diappointment? I bought SotS2 on pre-order) in that both don't allow for "exit anywhere" --you might have to hyper past a destination, then jump to another lane to get back to where you actually want to go.


SOTS2 had a very, very rocky start, but the devs there support their games like no other I ever seen. In 7 weeks they dumped out 2-3 patches a week +2-3 hotfixes.
The game is almsot fully fixed now and is looking great.



As for SC, yeah, that like Warcraft seems to take heavy influence from Games Workshop's products..personally it's GW own fault since the story goes that Blizzard wanted to use their IP but GW were very unreasonable


GW's own fault? There's nothing unreasonable about not giving Blizzard the IP.
With their "talent" for storytelling they'd just run 40K into ground.

#91
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages

Arcian wrote...
Wow, you actually think 40K is cool?

That explains so much about you. F***ing grimdark baby.


Arcian? Ah, since it's you, I'm gonna file your response under "automaticly ingored for ignorance/irrelevance"

Posted Image

#92
Sebbe1337o

Sebbe1337o
  • Members
  • 1 353 messages

Luc0s wrote...

AgitatedLemon wrote...

Arcian wrote...

Lotion Soronnar wrote...

Bleachrude wrote...
Star Wars uses hyperspace and that explicitly doesn't use normal space.
Similarly, Starcraft uses hyperspace (they just call it warpspace a la WHO40K)
Starship troopers may be but in the novels, heinlein doesn't actually talk about either HOW or WHAT the FTL drive system does...


Wasn't Star Wars retconned? IIRC, they use to "jump to lightspeed".

Also, Starcraft is a giant 40K ripoff. Except it's no where near as cool.

Wow, you actually think 40K is cool?

That explains so much about you. F***ing grimdark baby.


I never did understand HOW someone could find zealously religious space marines fighting demons with chainsaw-swords cool.

I'm not even kidding, I think 40k is f*cking retarded, both in idea and execution.


W40k is facking cool. It's original and it's one of the foundations of the sci-fi genre. Lots of other series has drawn much inspiration from Warhammer 40k, most noticably StarCraft, which has a funny story behind it, because Blizzard was originally going to make a Warhammer Fantasy and Warhammer 40k RTS game. But then Games Workshop decided to cancel the project, leaving Blizzard with a half-finished game and not the rights to continue. So Blizzard changed the title of their game from Warhammer to Warcraft (and Warhammer 40k to Starcraft) and TA-DA! :wizard:, The Warcraft and Starcraft series were born.


Anyway, Warhammer 40k is awesome. I really don't get it how people can think it's not awesome.



Epic fail for Games Workshop then, because Starcraft is probably the most played rts in the world, and most known. Starcraft and Warcraft has made Blizzard to what it is today, one of the best game developers in the world, and they have never made a game that is not good.


Seems like it was a bad idea of Games Workshop to cancel it then, lol.

#93
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

JeffZero wrote...

Faster than light.

>_>

Yup.:lol:

#94
Sarcastic

Sarcastic
  • Members
  • 121 messages
Yeah W40k is great, I actually like how they did warping in that universe. If you dont pay your toll in blood then you dont get to come back to normal space. Additionally the Warp seems like its own entity. Space hulks and all are a pretty nifty and dark concept that I like. Willpower driven power armor, weapons and augments are another. The idea of defeating your opponent because you wanted victory more is more emotional then sprinkling magic dust on it then hitting it with an electrical charge.

#95
vvDRUCILLAvv

vvDRUCILLAvv
  • Members
  • 830 messages
FTL = Faster Than Liara.    :D

#96
Guest_cheezanator48_*

Guest_cheezanator48_*
  • Guests
When mass relays create a mass effect field, does the "field" increase the speed that light travels also? If so, when the Normandy travels FTL, it could mean they are travelling faster than light that is outside a mass relay "field", but near the speed of light inside the "field".

#97
JonteTheGod

JonteTheGod
  • Members
  • 10 messages

Lotion Soronnar wrote...

Arcian wrote...
Wow, you actually think 40K is cool?

That explains so much about you. F***ing grimdark baby.


Arcian? Ah, since it's you, I'm gonna file your response under "automaticly ingored for ignorance/irrelevance"

Posted Image


Actually its more like QUADdrillions. Terra alone has a population of 100trillion and the Imperium consist of at least one million worlds. Posted Image

#98
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages

Sebbe1337o wrote...

Epic fail WIN for Games Workshop then, because Blizzard is one of the best most overblown game developers in the world, and they have never made a game that is not good utterly forgettable.


Fixed

#99
didymos1120

didymos1120
  • Members
  • 14 580 messages
Oh, goody. A GW vs. Blizzard fanboy war.

#100
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages

didymos1120 wrote...

Oh, goody. A GW vs. Blizzard fanboy war.


Not really.. GW is a bit pile of fail in many respects too.