Modifié par RowanCF, 31 décembre 2011 - 09:09 .
New ME3 Info and Screens in @Gamer Magazine
#251
Posté 31 décembre 2011 - 08:42
#252
Posté 31 décembre 2011 - 09:36
Uncharted 2, GTA 4 and Red Dead Redemption are probably the only examples of MP not affecting SP length or Quality that I can think of. Sadly Uncharted 3 Sp was a casuality of the MP (as the primary focus) since it was way too short in comparison to 2.Bleachrude wrote...
The multiplayer issue reminds me of the brouhaha when Uncharted 2 was announced to have multiplayer...
Given that the usual review of Uncharted 1 was considered good (but need polish), there were MANY fans not wanting MP (and especially given the Indiana Jones/Tomb Raider flavour pf the game I have to admit I myself was skeptical) since it was believed that MP would distract from the SP campaign.
Uncharted 2 turned out pretty well wouldn't you agree?
#253
Posté 31 décembre 2011 - 09:40
Terror_K wrote...
It's been pretty clear that lately BioWare cares more about snagging potential new fans than pleasing the existing ones, no matter what they claim.
And why would they?
Doesn't really make sense in trying to appeal to a target audience you already have. They'll sing the praises of your previous product and by and large, if they enjoyed it, they'll pick up the next installment.
As a business, you should ALWAYS be looking at expanding your target audience and not content to JUST have what you currently possess.
Really, it's going to be "exactly like the previous version" is not going to interest new players...There is a reason why ME2 was more popular/sold better than ME1
#254
Posté 31 décembre 2011 - 11:11
Fundamentally you are right. Being single minded in that sense will mean an overall stagnation in creativity and innovation. However, trying to blatantly appeal to the LCD of gamers will only lead to a bigger stagnation in the entire gaming industry which I believe is happening right now.Bleachrude wrote...
Terror_K wrote...
It's been pretty clear that lately BioWare cares more about snagging potential new fans than pleasing the existing ones, no matter what they claim.
And why would they?
Doesn't really make sense in trying to appeal to a target audience you already have. They'll sing the praises of your previous product and by and large, if they enjoyed it, they'll pick up the next installment.
As a business, you should ALWAYS be looking at expanding your target audience and not content to JUST have what you currently possess.
Really, it's going to be "exactly like the previous version" is not going to interest new players...There is a reason why ME2 was more popular/sold better than ME1
#255
Posté 31 décembre 2011 - 12:05
#256
Posté 31 décembre 2011 - 02:53
#257
Posté 31 décembre 2011 - 02:57
Destroy Raiden wrote...
Cerberus is no possible THEY ARE a terrorist organization. Miranda and TIM can sugar coat it and look the other way all they want it doesn't change the facts.
I don't want this to turn into another Cerberus thread, we've got plenty of those already, though they don't have terrorist methods. They're black ops, there's a difference.
#258
Posté 31 décembre 2011 - 06:38
Alex_SM wrote...
Fanbase has been crying out for this: , not for MP.
Oh yeah, CGI trailer about a mission and choice that got cut from a game.
Brilliant!
#259
Posté 31 décembre 2011 - 06:51
#260
Posté 31 décembre 2011 - 06:57
I wish BW would just come out and say that the choices don't matter, because they clearly don't.Alex_SM wrote...
Fanbase has been crying out for this: , not for MP.
#261
Posté 31 décembre 2011 - 07:28
#262
Posté 31 décembre 2011 - 07:36
Mesina2 wrote...
Alex_SM wrote...
Fanbase has been crying out for this: , not for MP.
Oh yeah, CGI trailer about a mission and choice that got cut from a game.
Brilliant!
You clearly don't understand what the ad says. It states there will be important choices that matter, hard choices. But at the end all of them where just cosmethic. Choices without consequences, and without consequences there are not hard choices.
The situation in the ad shows Shepard choosing to ignore a full mission in order to join another. That kind of stuff never made it into the series.
Modifié par Alex_SM, 31 décembre 2011 - 07:39 .
#263
Posté 31 décembre 2011 - 08:41
However, choosing one mission over another really wasn't there, but if we face it, it'd render the overall experience EVEN shorter.
#264
Posté 01 janvier 2012 - 01:42
fatalfeline wrote...
Screw the Jersey Shore naysayers. Vega's looking pretty hot and awesome.
Hot and awesome indeed! <3 Y' know, in this particular screenshot, he looks even more like his VA; 'cos of this, I wish Bioware would announce it officially. No need for the suspense when it's pretty obvious who's voicing him, yes?
Anyway, since I'd rather stay spoiler-free, I'm not going to comment on the text portion. About the only thing interesting to me was the new shot of Vega. He looks even more like Benny there, so that makes me happy.
#265
Posté 01 janvier 2012 - 01:52
PsychoWARD23 wrote...
Considering they say that Turian on page 2 is Garrus......
Shows that they haven't paid attention to ME3 at all.
#266
Posté 01 janvier 2012 - 08:42
Bleachrude wrote...
Terror_K wrote...
It's been pretty clear that lately BioWare cares more about snagging potential new fans than pleasing the existing ones, no matter what they claim.
And why would they?
Doesn't really make sense in trying to appeal to a target audience you already have. They'll sing the praises of your previous product and by and large, if they enjoyed it, they'll pick up the next installment.
As a business, you should ALWAYS be looking at expanding your target audience and not content to JUST have what you currently possess.
Really, it's going to be "exactly like the previous version" is not going to interest new players...There is a reason why ME2 was more popular/sold better than ME1
You seem to have missed my point. What I basically mean is that they're retooling the series to appeal more to the mass market than keeping it with the same style and feel of the original game. They are perfectly willing to alienate some of their original fanbase if it means more sales with the mainstream masses. Simply put: what Mass Effect is becoming is not what it started out as.
#267
Posté 01 janvier 2012 - 08:55
Terror_K wrote...
Bleachrude wrote...
Terror_K wrote...
It's been pretty clear that lately BioWare cares more about snagging potential new fans than pleasing the existing ones, no matter what they claim.
And why would they?
Doesn't really make sense in trying to appeal to a target audience you already have. They'll sing the praises of your previous product and by and large, if they enjoyed it, they'll pick up the next installment.
As a business, you should ALWAYS be looking at expanding your target audience and not content to JUST have what you currently possess.
Really, it's going to be "exactly like the previous version" is not going to interest new players...There is a reason why ME2 was more popular/sold better than ME1
You seem to have missed my point. What I basically mean is that they're retooling the series to appeal more to the mass market than keeping it with the same style and feel of the original game. They are perfectly willing to alienate some of their original fanbase if it means more sales with the mainstream masses. Simply put: what Mass Effect is becoming is not what it started out as.
You want to know something funny (sad)? Three years ago, I told myself that Mass Effect would always shine bright among the mundane mass of churned-out, shooty-pew-hurr games. I told myself that "Bioware knows who their fans are, they know what they're doing, they won't mess this up."
It's so funny how things change....I was wrong on every turn. Why? It used to shine, now it doesn't. They don't know what they're doing, and they don't care about their fans anymore. They messed this up, they took everything that made me love Mass Effect, and threw it out the window to appeal to the mass-audience.
#268
Posté 01 janvier 2012 - 09:29
On top of that, the game hasn't even come out yet and people are spitting acid like it as though it's the worst thing ever. Don't call yourself a fan of Mass Effect if you can't even give it a fair chance without even playing it, if you really were, you'd still care about what is and not what you wanted it to be.
#269
Posté 01 janvier 2012 - 09:31
Sorael.A wrote...
Whether you like the product or not, Mass Effect is still Mass Effect, and the team that works on it loves it as much as you all do. It's been nothing but consistently good and to expect it's going to exceed everyone's expectations is naive. It's incredibly disrespectful to say that it's no longer worth your attention simply because it's changing, all things do, and it's a matter of growth not 'throwing' anything away.
On top of that, the game hasn't even come out yet and people are spitting acid like it as though it's the worst thing ever. Don't call yourself a fan of Mass Effect if you can't even give it a fair chance without even playing it, if you really were, you'd still care about what is and not what you wanted it to be.
^This, the demo will be out soon so that'll give them a chance to decide if the game may be worth thier time and money
#270
Posté 01 janvier 2012 - 09:39
#271
Posté 01 janvier 2012 - 09:54
#272
Posté 01 janvier 2012 - 09:54
Terror_K wrote...
Not all growth and/or change is positive. And if it goes from being something you love because it suits your taste and into something you hate because it starts being like the things you hate, how can somebody really keep liking it the same way? Are you supposed to just suck it up and fake it?
How can you now hate something you've supposedly loved based on information you've heard and not yet experienced? Mass Effect has one of the most dedicated fan bases out there as I have come to see, and I understand why disappointment is on great level but hate? Really?
So you're willing to outweigh new additions to the game and disregard the amazing characters, wonderful music, emotional moments, the experience you've had while being immersed simply by traveling the galaxy for that? Don't get me wrong, there's things that make me apprehensive but that's disregarding a lot of what makes Mass Effect great just because of some things you've heard and are unsettled with.
Also, it's completely frustrating when people say that 'bioware' has no idea what they are doing. Really. All right.
#273
Posté 01 janvier 2012 - 10:43
Sorael.A wrote...
Terror_K wrote...
Not all growth and/or change is positive. And if it goes from being something you love because it suits your taste and into something you hate because it starts being like the things you hate, how can somebody really keep liking it the same way? Are you supposed to just suck it up and fake it?
How can you now hate something you've supposedly loved based on information you've heard and not yet experienced? Mass Effect has one of the most dedicated fan bases out there as I have come to see, and I understand why disappointment is on great level but hate? Really?
So you're willing to outweigh new additions to the game and disregard the amazing characters, wonderful music, emotional moments, the experience you've had while being immersed simply by traveling the galaxy for that? Don't get me wrong, there's things that make me apprehensive but that's disregarding a lot of what makes Mass Effect great just because of some things you've heard and are unsettled with.
Also, it's completely frustrating when people say that 'bioware' has no idea what they are doing. Really. All right.
I don't hate Mass Effect, but ME2 brought in a lot of elements I don't really like, and ME3 seems to be continuing this trend for the most part, which isn't making me happy. So I can see it quickly turning into something I hate. It's basically showing all the hallmarks of heading in the same direction I've seen other series' go, but a lot faster and less subtle about it. It wasn't as bad as the jarring Dragon Age: Origins to DA2 transition, but there are definite parallels there.
#274
Posté 01 janvier 2012 - 11:41
Just a question.Terror_K wrote...
I don't hate Mass Effect, but ME2 brought in a lot of elements I don't really like, and ME3 seems to be continuing this trend for the most part, which isn't making me happy. So I can see it quickly turning into something I hate. It's basically showing all the hallmarks of heading in the same direction I've seen other series' go, but a lot faster and less subtle about it. It wasn't as bad as the jarring Dragon Age: Origins to DA2 transition, but there are definite parallels there.
Do you think Bioware will ever change they game design direction into future so that you would love it?
Because even how much I understand your point, I don't see Bioware changing ways how they want to make they games into future. Because what you loved is like part of history as how something use to be, but into future we just go forward. We can't really change it. I understand you because I have experince same with mmorpgs. Direction where mmorpgs did go wasn't something I liked, but there is nothing what I could do about it. So, only way to deal it, was just accept that changes happens and let it go. It's like fighting to change you self or the world around you. Is this battleground winnable? Point been, while it's noble to fight for something you love, but there is point when person has to understand, that this battle can't be won, it doesn't matter what we do for it.
I took years for me get over the mmorpg situation, but it was the only acceptable solutions. Because I do't want to live in hate.
Modifié par Lumikki, 01 janvier 2012 - 11:57 .
#275
Posté 01 janvier 2012 - 11:46





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