New ME3 Info and Screens in @Gamer Magazine
#126
Posté 28 décembre 2011 - 11:10
#127
Posté 28 décembre 2011 - 11:17
.... That's not Garrus.
#128
Posté 28 décembre 2011 - 11:23
TMA LIVE wrote...
(garrus is back)
.... That's not Garrus.
a little off topic how do you add pictures under ur text like the i support liara or ashley williams as a LI in ME3 like a lot of people have
#129
Posté 28 décembre 2011 - 11:26
cronosfire wrote...
TMA LIVE wrote...
(garrus is back)
.... That's not Garrus.
a little off topic how do you add pictures under ur text like the i support liara or ashley williams as a LI in ME3 like a lot of people have
Just go to Profile, and Forum settings.
Then just put the sign you want under an image tag.
#130
Posté 28 décembre 2011 - 11:28
#131
Posté 28 décembre 2011 - 11:28
#132
Posté 28 décembre 2011 - 11:32
mkk316 wrote...
Mesina2 wrote...
Ghost-621 wrote...
Oh, look, more focus on just the combat and multiplayarz.
I can just feel my money flying back into my back pocket.
WHAT HAPPENED TO THE SYSTEMS ALLIANCE?
THE ALLIANCE DOES NOT JUST CONSIST OF EARTH, HOLY CRAP BIOWARE.
Breaking you're own freaking lore.....
Or journalist's are just lazy at their research.
This. It wasn't bioware that wrote the article. Gawd.
+2 it was proberly writer (sp) error
#133
Posté 28 décembre 2011 - 11:32
#134
Posté 28 décembre 2011 - 11:33
Alex Arterius wrote...
Aint this just stuff we've heard about already? Interesting how once again the entire article is pretty much just focused on combat/multiplayer minus a little dabble in the VA section. I thought articles like this would be the perfect opportunity to discuss RPG features seeing as Bioware seem to be entirely negligent to it... -sighhh-...Sorry to be such an RPG feature bug teheheee
You know typically i dislike comments that are like "WHERES TEH RPGZZ" whenever there's a trailer, cuz i think showing dialogue trees and leveling up systems doesnt make for an exciting trailer, but in this case, your absolutely right, and i would have liked to read more about gun customization and the other rpg elements.
#135
Posté 28 décembre 2011 - 11:34
Modifié par cronosfire, 28 décembre 2011 - 11:36 .
#136
Posté 28 décembre 2011 - 11:41
IsaacShep wrote...
We've known that for months.ItsFreakinJesus wrote...
Maxing out your multiplayer character's level adds them as a war resource in single player. That's new to me.
But we didn't know about the apps. Looks like we might be getting another Legends facebook game.
#137
Posté 28 décembre 2011 - 11:43
#138
Posté 28 décembre 2011 - 11:45

Has some pretty pimp decals on his armor. I like his mask too.
#139
Posté 28 décembre 2011 - 11:47
Someone With Mass wrote...
I just noticed that this turian:
*snip*
Has some pretty pimp decals on his armor. I like his mask too.
It also nice to see that at least turians can wear "helmets" (or a face covered visor) or not. I'd still like it to be available for humans...
#140
Posté 28 décembre 2011 - 11:58
#141
Posté 29 décembre 2011 - 12:01
#142
Posté 29 décembre 2011 - 12:12
#143
Posté 29 décembre 2011 - 12:52
#144
Posté 29 décembre 2011 - 01:15
#145
Posté 29 décembre 2011 - 01:21
TMA LIVE wrote...
Has anyone scanned the code yet?
It's just an old trailer, but if you want the URL:
http://goo.gl/CjXCK
#146
Posté 29 décembre 2011 - 01:22
#147
Posté 29 décembre 2011 - 01:39
#148
Posté 29 décembre 2011 - 01:42
#149
Posté 29 décembre 2011 - 01:48
mauro2222 wrote...
Wow! No wonder everyone thinks that humans rush into everything. I thought that Turians were the ones with imperial tendencies.
A fact that constantly annoys me. I doubt the map is directly accurate (what with how space and ME relays work) but the whole humans being a galactic empire after only 20ish years is a bit... silly. Especially with just how few humans are compared to any single other council species.
#150
Posté 29 décembre 2011 - 02:06
... Really? I must've missed that memo, I guess."For developer BioWare, Mass Effect 3 offers the opportunity to include a feature its fanbase has long been crying out for—multiplayer."
Modifié par AVPen, 29 décembre 2011 - 02:06 .





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