Breathing masks?! AGAIN?!
#251
Posté 29 décembre 2011 - 12:12
ok im bout 2 gt da hel outta here b4 chris ban me cuz he hella scary pce homie cya n da next tpic heehee fite da pigz n free donotingest tbh
#252
Posté 29 décembre 2011 - 12:12
It didn't to my eyes, looked closer to Miranda's suit than the light armours.Heavensrun wrote...
I dunno that I'd say "close to what miranda was wearing in ME2". It looked to me more like the light armors from ME1.
But then again Miranda did get the DLC "Armour fix" mind you this can also be addressed with the in game lore of Biotics able to stop bullets.
True, an accomplished and decorated soldier, at the very least on par with what Shepard was like at the beginning of ME1.Heavensrun wrote...
Oh, c'mon, I'm not even an ashley fan, but even I've gotta acknowledge that, if Ashley is alive, at the very least she's an accomplished and decorated soldier who has a good service record. And if she's working for the council on a paragon playthrough, that implies she's left behind some of her old prejudices, as well.
And she could have always been ordered by the alliance to work with the council so the predjudices thing is not entirely waterproof to show she's changed. As in ME1 she said she can follow orders for working with aliens but she doesn't have to like them.
Mind you the VS's have always been kinda bleh to me.
#253
Posté 29 décembre 2011 - 12:12
#254
Posté 29 décembre 2011 - 12:13
#255
Posté 29 décembre 2011 - 12:15
Mass Effect Player wrote...
Nashiktal wrote...
Mass Effect Player wrote...
Someone With Mass wrote...
Praetor Shepard wrote...
Well, since this topic is here, I'd love to have s different design for the character's hazard gear, and what about helmets that still show their faces?
I mean Joker used one at the beginning of ME2.
I liked that one, but I was a little more worried about the rest of his body.
The most realistic response I can come up with is that their was some sort of Mass Effect barrier holding little amount of pressure (atmosphere) and that holographic mask or Mass Effect barrier mask was allowing him to breath for a while. But then again their will always be disagreements. This is why I ignore or don't really care about the minor details in things like ME, its not worth it.I focus on the big stuff like did they get the defination of Dark Energy right.
Well that's impossible, Barriers can not hold something like air inside. Its still better than breather masks though.
Im not going to dispute that. For one I never saw something that said they couldn't even in the codex. I really don't care honestly. Can we just please enjoy the game with out all these so call Doctorates in life and reason telling what isn't real and isn't. Just 5 seconds of fame I see it all the time.
Edit: Wasent attacking you just saying that to all the arrogant people in general.
No offence taken.
I will concede that it doesn't directly say it cannot hold air in, but if it can hold air in why can't it block heat, radiation, TOXINS, and other atmospheric conditions? Is it a physical object or isn't it?
The more bioware plays with their own rules the more confusing it gets for me. Which is my main issue really. Consistancy.
If I had to make it up in my head, I would guess there is some sort of "on" switch that keeps the barriers "physical" but a little context from bioware would be much appreciated.
Modifié par Nashiktal, 29 décembre 2011 - 12:17 .
#256
Posté 29 décembre 2011 - 12:15
#257
Posté 29 décembre 2011 - 12:16
Modifié par Ryzaki, 29 décembre 2011 - 12:18 .
#258
Posté 29 décembre 2011 - 12:16
It is not okay for fans to act in such a way, but it is also not okat for moderators to stoop to their level.MELTOR13 wrote...
But it's OK for "fans" to act like super-dooshers over a small feature in a product they are not required to buy.
Sane people know how to act in a decent manner, even over something they dislike. Chris's response is in-kind with how the TC is choosing to voice his/her issues. Respect is earned.
They should be the bigger person and calmly warn them that the way they're acting is wrong and also provide what answers they can.
You don't fight an ass by becomming a bigger ass.
Also if respect is earned then stooping down to their level is a good way to lose it in my books as it shows that the moderator in question is only as mature as the person who was being an ass in the first place.
#259
Posté 29 décembre 2011 - 12:16
#260
Posté 29 décembre 2011 - 12:17
#261
Posté 29 décembre 2011 - 12:17
The nearest star system to earth (which is almost certainly uninhabited and uninhabitable) is four years away -at- -light- -speed-. And that's -close-. The odds that hoth is within six light-months of bespin (and I'll point out they're travelling at -sublight-, and all indications within the films is that max sublight speed is considerably less than light speed) are astronomically low. I'd sooner believe that a person can survive inside the stomache of a space worm with nothing but a breathing mask for a short period. At least I know people can live in low pressure toxic environments for short spans of time if they have oxygen.Another_Golden_Dragon wrote...
Internal Consistency is what is required for Suspension of belief. When a game or movie does this correctly, these minor matters become invisible.
Star Wars: How long was Luke on Dagobah? 2 weeks? 6 months? Nothing says, but realistically, it'd take several weeks (2 months time at least) for Luke to be able to lift stones.... If 6 months, Then the travel time is slightly believable.
Geth Base: Temperature: the colder it is, the harder to maintain the Mobile Platforms the Geth use when moving from place to place is required (such as Legion's search for Shepard). And Legion said nothing about temp.
My final say on this matter.
I'm not sure what point you were trying to make here. But the point is that circuits generate heat as a nessecary result of their functionality, and if you don't have a way to disperse that heat faster than it is generated, they're not going to continue functioning for very long. The devices -we- send up into space have heat-sinks with long fins to improve radiation heat transfer, but I didn't see anything like that on the devices in that station. But really, that whole thing is just one possible explanation of -why- there's an atmosphere. The fact that there -is- an atmosphere is evident in the fact that it is -visible-.
#262
Posté 29 décembre 2011 - 12:18
eyesofastorm wrote...
nitefyre410 wrote...
eyesofastorm wrote...
Are you saying there is no line of credibility that they could cross that you wouldn't accept? There is a threshold of believability and immersion for everyone and it seems yours in just farther down this slippery slope than some other folks. Live in fear... it is a slippery slope after all and Bioware is wearing skis.
Try this...
Heroic Age
the main Character fought over 200 hundred hours straight no rest and to top that HE PUNCHED A BLACK HOLE ...
Yes.. you read that right PUNCHED A BLACK HOLE and why was that so absurded that its awesome.. .because its complete and uttlerly adsurded.
There is limit to how seriously you take sci-fi/fantasy to you realize its exactly what it is fantasy and so you say **** it.
So what you are saying then is... no? A fantasy world needs no rules or laws, no physics and has no need to be bound in any internally consistent way? If that is the case, I think you are the minority.
LOL being the minority...the irony is so funny I have to laugh
Though in my mode of thinking outside the echo chamber that is internet I doubt that but stranger things have happend.
No its doesn't the only laws are the ones the Author and creator make using their imagination to create the world..
Stop trying the make Mass Effect something like War of the Worlds or The Time Machine because its not and I doubt the devs set it out to be.
Mass Effect is and always be at the end of the day A space fantasy with Blue Alien Space Babes, Gaint Talking Robotic, Talking Space Squid hell bent on galactic extinction and a bad ass Space Marine with a crew of interstellar bad asses the set out save the galaxy.. All wrapped up in a nice package with cool are some interesting, dialogue, characters and choices for the players.
Mass Effect is exactly what it is a Space Fantasy and if they the character to wear breathing mask better aesthtic value ... so be it.
Modifié par nitefyre410, 29 décembre 2011 - 12:19 .
#263
Guest_Mass Effect Player_*
Posté 29 décembre 2011 - 12:18
Guest_Mass Effect Player_*
Mazder wrote...
It is not okay for fans to act in such a way, but it is also not okat for moderators to stoop to their level.MELTOR13 wrote...
But it's OK for "fans" to act like super-dooshers over a small feature in a product they are not required to buy.
Sane people know how to act in a decent manner, even over something they dislike. Chris's response is in-kind with how the TC is choosing to voice his/her issues. Respect is earned.
They should be the bigger person and calmly warn them that the way they're acting is wrong and also provide what answers they can.
You don't fight an ass by becomming a bigger ass.
Also if respect is earned then stooping down to their level is a good way to lose it in my books as it shows that the moderator in question is only as mature as the person who was being an ass in the first place.
If you have a problem I suggest you bring it up with prestly or go up chain of command.
#264
Posté 29 décembre 2011 - 12:20
Heavensrun wrote...
The nearest star system to earth (which is almost certainly uninhabited and uninhabitable) is four years away -at- -light- -speed-. And that's -close-. The odds that hoth is within six light-months of bespin (and I'll point out they're travelling at -sublight-, and all indications within the films is that max sublight speed is considerably less than light speed) are astronomically low. I'd sooner believe that a person can survive inside the stomache of a space worm with nothing but a breathing mask for a short period. At least I know people can live in low pressure toxic environments for short spans of time if they have oxygen.Another_Golden_Dragon wrote...
Internal Consistency is what is required for Suspension of belief. When a game or movie does this correctly, these minor matters become invisible.
Star Wars: How long was Luke on Dagobah? 2 weeks? 6 months? Nothing says, but realistically, it'd take several weeks (2 months time at least) for Luke to be able to lift stones.... If 6 months, Then the travel time is slightly believable.Geth Base: Temperature: the colder it is, the harder to maintain the Mobile Platforms the Geth use when moving from place to place is required (such as Legion's search for Shepard). And Legion said nothing about temp.
My final say on this matter.
I'm not sure what point you were trying to make here. But the point is that circuits generate heat as a nessecary result of their functionality, and if you don't have a way to disperse that heat faster than it is generated, they're not going to continue functioning for very long. The devices -we- send up into space have heat-sinks with long fins to improve radiation heat transfer, but I didn't see anything like that on the devices in that station. But really, that whole thing is just one possible explanation of -why- there's an atmosphere. The fact that there -is- an atmosphere is evident in the fact that it is -visible-.
And that is where the opposite of MST3K Mantra comes in, the bellisario's maxim which is used when something wasn't even explained in the first place.
Modifié par Nashiktal, 29 décembre 2011 - 12:20 .
#265
Guest_Cthulhu42_*
Posté 29 décembre 2011 - 12:22
Guest_Cthulhu42_*
You're forgetting Tali. And I could've sworn I said almost the same thing in the very first response in the thread.Ryzaki wrote...
Eh if you don't want to see breathing masks just take a combination of Garrus, Kaidan or Vega with you on missions. Problem solved.
Modifié par Cthulhu42, 29 décembre 2011 - 12:22 .
#266
Posté 29 décembre 2011 - 12:22
True, if that actually were a viable option.Mass Effect Player wrote...
If you have a problem I suggest you bring it up with prestly or go up chain of command.
Priestly would go "Deal with it again"
And I don't know anyone higher than the Mods myself and tbh I don't spend enough time on the main forums for it to be a massive issue for myself.
His conduct and how he behaves is wrong but it'll continue as he is a Mod and we are lolwy users.
Now I am gonna go back to my groups, where the people in charge be decent.
#267
Posté 29 décembre 2011 - 12:25
#268
Posté 29 décembre 2011 - 12:25
eyesofastorm wrote...
Heavensrun wrote...
(shrug) YMMV. But people who are suggesting that this represents a "change" in the bioware devs haven't paid attention to Chris in the past. He is who he is, and that is who he has always been, at least as far as I've seen on these forums.
I don't know... I go back a ways before the BSN to the old Bioboards and I don't remember Chris always being a ******, but I do have to consider the possibility that his behavior was just muddled by the much higher prevalence of posts by other Biofolk. Maybe now that he represents probably about half or more of the posts we see from Biofolk that it stands out more.
That varies according to how busy the team is. After a game launches, when they're between projects, you get a lot more traffic from the developers. But Priestly has always been like this. I remember the first time I ever saw him reply to a topic I created, I initially thought I'd pissed him off. And this would have been...Jade Empire time? Ish? Anyway, I don't have a problem with people not liking his style. I do, but that's a matter of opinion, and that's a perfectly legitimate place to disagree on something.
#269
Posté 29 décembre 2011 - 12:25
#270
Posté 29 décembre 2011 - 12:25
#271
Posté 29 décembre 2011 - 12:27
Mass Effect Player wrote...
I got the oddest feeling this thread is going to get locked.
I got the oddest feeling that you're wrong.
#272
Posté 29 décembre 2011 - 12:29
Does "every character" include the bad guys too? Also, how would one reconcile your proposition with ME1, where everyone wore armor (except for poorly equipped criminals or colonists) when in combat?seirhart wrote...
The whole breather masks and armor isn't even an issue to me I care far more about characters and story than some armor or mask to breath. Besides I would much rather every character never wear armor just wear their civilian cloths than armor and I would rather see a characters face than look at a mask.
#273
Posté 29 décembre 2011 - 12:29
Dave of Canada wrote...
All this talk of respect, no talk about professionalism. Regardless of how some might feel on the issue, Priestly still represents something on these forums and the "deal with it" attitude which is growing doesn't set a good example.
I understand, crunch time isn't fun, he's still human, ect. He's still a company representative whether he likes it or not.
True, when you represent your company what you say and how you act reflects on it.
-Kasper
#274
Guest_Cthulhu42_*
Posté 29 décembre 2011 - 12:30
Guest_Cthulhu42_*
Bye, gmag. And I definitely agree with your last statement: Free DNI!GMagnum wrote...
ok im bout 2 gt da hel outta here b4 chris ban me cuz he hella scary pce homie cya n da next tpic heehee fite da pigz n free donotingest tbh
#275
Posté 29 décembre 2011 - 12:32
Mazder wrote...
It is not okay for fans to act in such a way, but it is also not okat for moderators to stoop to their level.MELTOR13 wrote...
But it's OK for "fans" to act like super-dooshers over a small feature in a product they are not required to buy.
Sane people know how to act in a decent manner, even over something they dislike. Chris's response is in-kind with how the TC is choosing to voice his/her issues. Respect is earned.
They should be the bigger person and calmly warn them that the way they're acting is wrong and also provide what answers they can.
LOL. Because, you know, the cesspool that is the BSN is sooo easily swayed by respectful and calm answers. BioWare could give the nicest answers ever and this thread (and forum in general) would still be the same - a board filled with "fans" who do nothing but complain, whine, and hate.




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