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Breathing masks?! AGAIN?!


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#451
ODST 5723

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Sgt Stryker wrote...

SykoWolf wrote...

U can't expect every friggin character to wear full on armoured helmets. like joker is a pilot so he needs to have a full view of the consoles, thus he uses a fully clear type breather. It makes perfect sense. And don't start about the science, I mean hello look at the reapers, they aren't exactly scienctific. Don't listen to these people bioware ur doing a great job

Why not? ME1 pulled it off, and did a damn good job of it, too.


In your opinion, perhaps.  I found it lacking except for the fact that Shepard and Alenko had 2 different helmets.

#452
didymos1120

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strive wrote...

It is silly, but why should we add more silly? Maybe they should add Volus riding into battle on top of Elcor mounted with CAINs. It is silly but hey it sounds/looks cool.


Well, the volus bit is silly, but the CAIN thing?  That'd actually be considered a bit under-equipped by Elcor standards:

They don't carry small arms; their broad shoulders serve as a stable platform for the same size of weapons typically mounted on Alliance fighting vehicles.


Modifié par didymos1120, 29 décembre 2011 - 03:02 .


#453
Iakus

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Heavensrun wrote...

At -WORST-, this whole thing is about the devs making a tradeoff favoring one positive over another positive.  They want to make sure you can see the character's faces, and that they still look like themselves (as opposed to the genericness of everybody wearing identical armor in ME1), so they make a concession on credible visuals.  They aren't "throwing garbage everywhere", it would be more like they're just not bothering to pick up some of the litter that has accumulated naturally (by not creating a unique environment suit for every character)  End result?  Maybe the house is a bit messier than it was before, but they got some other stuff done by not cleaning up.  Some people would come home and **** about the mess, others are happy or the other stuff that got done, and don't mind it.

It's about a conflict of priorities, in that case.


So  they'll make an entire unique outfit for each character...except the helmet?:huh:

Garrus wore a full helmet in ME2 and still  looked like Garrus
Tali wore a full helmet and still looked like Tali.  I never mistook her for another quarian
Grunt wore a full helmet.  Still looked like Grunt.

#454
Ricinator

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Terror_K wrote...

Chris Priestly wrote...

Seriously Terror. Deal with it.



:devil:


Seriously?! If that's your attitude and the attitude of BioWare and the ME dev team these days, then to hell with you guys. You claim to care about the universe you've made and that you listen to fans, and yet you insist on giving all of us the middle-finger who actually care about the integrity, consistency and logic of the lore and precedence that you originally set.

Why should I care about what started off as a great sci-fi universe when the developers just clearly don't any more? When they can have an entire second act that centres around the main character getting spaced, dying and coming back to life because of the dangers of space, only for it to be trivialised for the entire rest of the series due to things like cleavage holes, nipple-straps, breathing masks and the like.

Yeah... way to stay true to your own work and way to try and keep fans with that attitude. If this is how ME3 is handled as a whole, the whole game is fail and the whole Mass Effect universe --one that started so well-- is bin-worthy now.


couldn't have said it better

#455
KadianK

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Cthulhu42 wrote...

Just bring Tali and Garrus everywhere; they have the sense to wear full helmets. Problem solved.


Tali doesn't have much of a choice. Rofl. :bandit:

#456
goofyomnivore

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Someone With Mass wrote...

Is it really that difficult to use a sealed suit and a helmet and still look stylish?


I just don't think they want to spend the resources on rendering multiple unique outfits for cutscenes. Zaeed has a mask but you can still see his skin and tats.  And that is a valid reason I can accept, but adding silly things like a breather mask on Jack/Zaeed/Miranda/etc is just dumb. Either commit to it or not all don't try and make things make sense with a breather mask when other skin is exposed specially parts like your ears and eyes.

Modifié par strive, 29 décembre 2011 - 03:08 .


#457
priestess of blood

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didymos1120 wrote...

strive wrote...

It is silly, but why should we add more silly? Maybe they should add Volus riding into battle on top of Elcor mounted with CAINs. It is silly but hey it sounds/looks cool.


Well, the volus bit is silly, but the CAIN thing?  That'd actually be considered a bit under-equipped by Elcor standards:

They don't carry small arms; their broad shoulders serve as a stable platform for the same size of weapons typically mounted on Alliance fighting vehicles.


Damnit now I want to see Elcor artillery troops in play.

#458
KadianK

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[quote]Ricinator wrote...

[quote]Terror_K wrote...

[quote]Chris Priestly wrote...

Seriously Terror. Deal with it.



:devil:
[/quote]

[quote]Seriously?! If that's your attitude and the attitude of BioWare and the ME dev team these days, then to hell with you guys. You claim to care about the universe you've made and that you listen to fans, and yet you insist on giving all of us the middle-finger who actually care about the integrity, consistency and logic of the lore and precedence that you originally set.

Why should I care about what started off as a great sci-fi universe when the developers just clearly don't any more? When they can have an entire second act that centres around the main character getting spaced, dying and coming back to life because of the dangers of space, only for it to be trivialised for the entire rest of the series due to things like cleavage holes, nipple-straps, breathing masks and the like.

Yeah... way to stay true to your own work and way to try and keep fans with that attitude. If this is how ME3 is handled as a whole, the whole game is fail and the whole Mass Effect universe --one that started so well-- is bin-worthy now.[/quote]


Shut up. :bandit:

The MAJORITY of fans, don't give a **** about breather masks, the straps around Jack... If it matters to you that much, get the fu*cking DLC, that gives Jack a full set of clothes.

Liara isn't even part of the squad no more, who gives a **** if she has a breather mask for what? 30 minutes while you do a DLC.

I wouldn't want to be in a world, where they was only one style, one choice of helmet. Get the **** over it.

As a Fan of BioWare games and Mass Effect I stick my middle finger up to you Ma'am. :devil:

#459
Someone With Mass

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strive wrote...

I just don't think they want to spend the resources on rendering multiple unique outfits for cutscenes. Zaeed has a mask but you can still see his skin and tats.  And that is a valid reason I can accept, but adding silly things like a breather mask on Jack is just dumb. Either commit to it or not all don't try and make things make sense with something like that.

Well, make a pretty casual looking suit that can be worn in vacuum without consequences and then you recycle the hell out of that thing without any shame.

That's what I would have done.

#460
Heavensrun

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strive wrote...

The same way one rationalizes bring a man back from the dead after burning up in a planets atomosphere.


It is silly, but why should we add more silly? Maybe they should add Volus riding into battle on top of Elcor mounted with CAINs. It is silly but hey it sounds/looks cool.


I would love that, acutally, and Actually, I'd say "It is cool but hey it sounds/looks silly."  I mean, a rocket-equipped soldier riding into battle on a huge tank of a mount?  How is that, conceptually, not awesome?  But it's a volus and an elcor, so that extra knowledge makes it seem rediculous.  ;p

So, unless it's acknowledged verbally or by some other means that someone did something stupid like walking in a acid storm w/out procetection, I must assume that they're wearing a protective suit.


They're visually presenting it as protection or why else would they include it? Why do they slap one on Jack but leave the rest of her body exposed? They're trying to make things make sense by making no sense.


I think this is disingenuous.  Would you honestly say it'd be better if they did -nothing-?  If everybody was running around those environments without -even- the mask?  The mask conveys information.  It says that Jack can't breathe in this environment.  I actually think the guy had a pretty impressive point in that what we see in game does not exactly correspond with what is assumed to take place from a narrative perspective.  It's not the only argument out there, but it's certainly a valid one, since my Shep has been chewed up by plenty of rounds after her sheilds dropped, but she's never had to get stitches or shown wear and tear on her armor.  Nor does Tali have a health crisis every time she takes fire in gameplay.  Clearly, concessions were being made to accomodate gameplay and resources, and have continued to be made since.

#461
xxSgt_Reed_24xx

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OMG WHY CAN'T YOU JUST DEAL WITH IT!?!

I MEAN BREATHING MASKS ARE SO COOL AND EDGY AND AWESOME WHY DOES IT EVEN MATTER IF THEY ARE IN SPACE!? ARMOR? WHO NEEDS IT!!!? LET'S SEE THEM BOOBIES!

YEAH, EDGY, AWESOME! GOTY!


*eye roll*

I completely agree with the OP btw. (Just in case you couldn't tell)

#462
Bleachrude

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Doesn't grunt wear a full helmet and suit?

If turians (my species actually can take levels of radiation that would kill a human) and krogans (my species regenerates AND has redundant organs) wear the full helmet and suit, then pretty much nobody else has a reason NOT to wear one..

Modifié par Bleachrude, 29 décembre 2011 - 03:14 .


#463
Ryzaki

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As for why you never see Shep getting patched up...probably because canonically Shep doesn't suck and get himself nearly killed every mission.

Only times I can recall Shep's being hurt are Lazarus (where he grabs his side grimacing and you can see the scars), and after Arrival. And in Arrival you wake up in a med bay after I assume Chakwas (or whomever) is done patching Shep  up.

Modifié par Ryzaki, 29 décembre 2011 - 03:13 .


#464
KnightofPhoenix

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Heavensrun wrote...
Clearly, concessions were being made to accomodate gameplay and resources, and have continued to be made since.


What do breathers offer in terms of gameplay?

Don't know about resources, so honest question. How costly would it be to design helmets for each companion?

If things need to be sacrificed, then the garbage disposal thing in Zaeed's room (wtf....) and stuff like that seem to warrant scrapping more.

#465
RocketManSR2

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Chris Priestly wrote...

Seriously Terror. Deal with it.



:devil:


Wow. BioWare could at least have given players a damn choice. Everybody wins.

#466
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xxSgt_Reed_24xx wrote...

OMG WHY CAN'T YOU JUST DEAL WITH IT!?!

I MEAN BREATHING MASKS ARE SO COOL AND EDGY AND AWESOME WHY DOES IT EVEN MATTER IF THEY ARE IN SPACE!? ARMOR? WHO NEEDS IT!!!? LET'S SEE THEM BOOBIES!

YEAH, EDGY, AWESOME! GOTY!


*eye roll*

I completely agree with the OP btw. (Just in case you couldn't tell)

What's really *eye rolling* here is your obvious and over-exagerrated sarcasm.

Modifié par jreezy, 29 décembre 2011 - 03:15 .


#467
Heavensrun

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nitefyre410 wrote...

strive wrote...

How can you logically rationalize being exposed to a vacuum or potentially dangerous environments?




The same way one rationalizes bring a man back from the dead after burning up in a planets atomosphere.


Actually, this bothers me way more than any of the complaints brought up in this thread.  In fact, I have a harder time buying the idea that lazarus resurrected shepard after he as dead for two years than I do buying into the notion that you can change the mass of an object with a magic ball of liquid metal.

I mean really they  could have said... Miranda uses a Phenoix Down on Shepard .

The same way the expained the breathable atmosphere on the Collector base... Mass Effect  Field.


Actually, the collector base probably keeps an atmosphere the same way earth does.  Gravity.  (and a protective magnetic field to protect said atmosphere from cosmic winds)

#468
TMA LIVE

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I just want to know if crew members will be wearing those breathers in space.

Like are helmets out, besides a few crew members like Garrus?

Modifié par TMA LIVE, 29 décembre 2011 - 03:15 .


#469
KadianK

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strive wrote...

The same way one rationalizes bring a man back from the dead after burning up in a planets atomosphere.


It is silly, but why should we add more silly? Maybe they should add Volus riding into battle on top of Elcor mounted with CAINs. It is silly but hey it sounds/looks cool.


What you don't seem to understand is, it's the year 2148+
We're travelling across space at light speed... In fact, even faster.

Yet, you're trying to suggest we haven't developed the Technology to bring a man back from the dead.

Also you forget it wasn't garnteed Sherpard would be brought back to life... IT WAS LUCK, and Science.

Breather Masks in Space? Who is to say that we didn't develop a suit, that could keep us warm.

It's Sci-Fi, not Fact. :bandit:

Modifié par KadianK, 29 décembre 2011 - 03:21 .


#470
goofyomnivore

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The mask conveys information. It says that Jack can't breathe in this environment. I actually think the guy had a pretty impressive point in that what we see in game does not exactly correspond with what is assumed to take place from a narrative perspective.


It doesn't correspond, but all of his examples there was no conflicting presentation. Shepard wears a helmet why doesn't Jack? Okay I can assume Jack is actually in a suit, but why do they need to visually show my Shepard in one if I need to assume for Jack?

#471
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TMA LIVE wrote...

I just want to know if crew members will be wearing those breathers in space.

Like are helmets out, besides a few crew members like Garrus?

Depends on the outfit. If they're wearing armor like Kaidan, Vasir, James, or Ashley you can pretty much be assured that they'll be wearing a helmet.

Modifié par jreezy, 29 décembre 2011 - 03:18 .


#472
Ryzaki

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So what about us folks that want consistency?

Can we at least get the choice to put Shep in a breather mask devs? I waste hours designed my Sheps faces and I want to be able to see them instead of having that ugly N7 helmet blocking my view.

#473
didymos1120

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Ryzaki wrote...

Only times I can recall Shep's being hurt are Lazarus (where he grabs his side grimacing and you can see the scars), and after Arrival. And in Arrival you wake up in a med bay after I assume Chakwas (or whomever) is done patching Shep  up.


Beacon on Eden Prime. End of ME1. If you drank the poison drink on Omega.

#474
TwistedComplex

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Chris Priestly wrote...

Seriously Terror. Deal with it.



:devil:


QualityBiowareResponse.jpg

Modifié par TwistedComplex, 29 décembre 2011 - 03:19 .


#475
Ryzaki

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strive wrote...

The mask conveys information. It says that Jack can't breathe in this environment. I actually think the guy had a pretty impressive point in that what we see in game does not exactly correspond with what is assumed to take place from a narrative perspective.


It doesn't correspond, but all of his examples there was no conflicting presentation. Shepard wears a helmet why doesn't Jack? Okay I can assume Jack is actually in a suit, but why do they need to visually show my Shepard in one if I need to assume for Jack?


Exactly.

Consistency is all I'm after.