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Blood War Tileset


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#1
Birdman076

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Was this ever released in any form? 


http://www.crsponsel...or_tileset.html


Been a while since i've posted and sorry for disappearing, life got me by the short hairs and hasn't really let go yet. However I get some downtime these days and was putzing around on google and ran across this which was a first time for me seeing it and got me real curious.

#2
Bannor Bloodfist

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It was never released, all that was ever seen was a few screenshots like those.

Believe me, LOTS of folks have asked about it, and lots of folks begged for even an incomplete copy so that it could be finished and released, no answer was EVER given from anyone regarding that particular piece of unreleased works.

#3
T0r0

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Hopefully someone, somewhere, someday should leak it...........

Modifié par T0r0, 29 décembre 2011 - 09:06 .


#4
henesua

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My guess is that the creators of that work are hoping to use it commerically. It is very high quality, and with the ubiquitousness of devices like iPads and iPhones I can see tilesets making a comeback in games. So all that NWN work done by you artists out there could be used commercially.

Make sure you retain your rights!

#5
NWN_baba yaga

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i once was blown away by their quality and still am. But i bet my left hand that we will never see it live...!

#6
Bannor Bloodfist

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You know... ipads? phones? screen size less than 4 inches? No thanks. I am currently running on a 24 inch widescreen... unfortunately it maxes out at 1920 width, but I can NOT see myself being able to actually SEE anything on a screen much smaller now.

Playing as an Ant, running around on a screen small enough to fit in my shirt pocket is not my idea of fun.

I unfortunately agree with baba yaga, I don't see this bloodwar tileset ever seeing the light of day, and not very likely to see it even on an ipad or iphone type of app system. The folks that created it, all disappeared from the scene. No word was heard from over 90% of them when they left. A few hung around, and distributed the unfinished works they were allowed to distribute. No other game engine uses tilesets the way NWN does/did, so most of that work would be lost anyway, and with normal mapping etc, becoming the norm for games, full sized areas being created in one shot where you deform a flat plane to make hills/valleys by moving verts, well, tilesets are not needed. They could, potentially, be converted to placeables, but placeable outdoor terrain doesn't make a lot of sense.

The individual groups from that set, MIGHT prove useful, but without the full terrain system, it just doesn't make sense to even bother converting to some new system. Your time would be better spent just re-creating it new in whatever environment the game engine you choose allows you to do.

I know I have been doing some playing in Skyrim, which is an amazing game, Bethesda went all out with this one. I do think that the folks that chose specific textures need their heads examined, but overall the game is pretty amazing. They made use of placeable buildings, cave sections etc, and were able to stitch things together fairly well. I can't wait until the updated toolset is available to see what I can accomplish with that environment.

#7
NWN_baba yaga

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bannor, im so used to nwn. its like a friend ... nwn is actually my friend i know him very well. and skyrim is an amazing game, im more the witcher kind of guy but to me its 60/40 for betesda this time.nut dont aski mi abi nwni youi friwndsi:D

#8
Drewskie

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It really is amazing the amount and quality of things codi produced in a relatively short period of time... the planescape stuff should have been a premium mod, but wotc wouldn't allow it, which is just unfriggin believable.