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Attack speed differences between PC/consoles?


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18 réponses à ce sujet

#1
PsychicHammer

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Okay, to all console players: I really am NOT trying to be a bith here. I just noticed something and it bothers me greatly. 

I recently reinstalled DAII on my computer. Wanted to try out Arelex's guides and we all know that the latest patch changed a lot of things.

So, my game in its raw form, knockbacks and all, I started the rogue playthrough. 

In the course of it, I visited Arelex's YT channel to watch his DW Assassin vids. I can't help but notice that attack speed on Xbox SEEMS to be far greater than on PC. In short, in the vids, Arelex's is as fast un-hasted as I am with Haste active on PC. 

And please, no ****y responses. I'm just trying to get by. Maybe it's sth to do with the video editing and it's not the issue at all. Just asking if anyone else notice that. If not, I'll shut up. 

HOWEVER, hypothetically speaking, if my assumption is correct (attack animations, at least fo DW rogues, being faster on Xbox than on PC) then is it a bug? Something wrong with my copy of the game? Another f**k-up by Bioware?

Constructive critisism is welcome. Arelex, if you happen to respond, don't hate on me. Unless I'm mistaken.

So, can anyone confirm this? Same applies for mr_afk's solo Duelist vids. He DOES attack pretty damn fast. 

EDIT: Just the first fight in this video. I'm nowhere near this kind of speed.

Modifié par Scott_Press, 29 décembre 2011 - 06:36 .


#2
devSin

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Scott_Press wrote...

HOWEVER, hypothetically speaking, if my assumption is correct (attack animations, at least fo DW rogues, being faster on Xbox than on PC) then is it a bug? Something wrong with my copy of the game? Another f**k-up by Bioware?

It would almost certainly be by design. I believe encounters also scale differently between the console and PC versions (I know they did this for Origins, and there was some discussion a while back that suggested they still do it in DA2), so slight differences in the mechanics doesn't seem like much of a stretch, if true.

#3
mr_afk

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lol if you're looking at late-game vids, there's a small bonus from accessories etc which can add up. if you look at my early-game vids (e.g. with precision activated and not much accessory-wise) it's painfully slow. but if that's still faster than your character i'm not too sure..

if you're afraid of a bug maybe check out some of the vids from PC gamers?
check out Jack-Nader's:

basically off the top of my head,
- speed = +10-15% attack speed (makes a huge difference)
- four fingered eddie's lucky talisman = +4%
- haste = +50-100%

item pack 1
- beraht's revenge (improves with level)
- rascal's scale/black fox jerkin = +5%
- simon's lament/rat red = +2%

item pack 2
- bards honour = improves with level
- helms = +4-6%


so for my vids anyway i almost always will be using beraht's revenge and whichever dlc equipment is best. in later vids i also have speed activated. For example, this means that even without haste i typically have up to ~30% attack speed (can't remember how much from those level up weapons)

I'm not sure what Arelex uses (so perhaps he uses more +speed than me) but I know that he uses dalish daggers with +speed for the earlier acts.


If you still find a difference it's probably because xbox is easier. Or Arelex cheats. Probably both. hahaha

#4
PsychicHammer

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I'll admit English is not my first language and I have absolutely no idea what you mean.

I am going to assume you meant: if there is a difference, it doesn't really matter. Is it correct?

And what's this about quest scaling differently between PC/console versions. I know it'll sound childish as hell, but I want the attack speed animations to be the same.

Bioware - you overcomplicate things. It sucks.

#5
PsychicHammer

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xbox is easier. Or Arelex cheats. Probably both. hahaha


Just so you know, I never said that. Not once. In fact, it amazes me to no end how the hell you guys roll around with just six keybinds. 

#6
mr_afk

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@devSin - lies, all lies haha. well, if i remember rightly those discussions were basically by people who didn't believe Arelex could do the things he did without cheating. i can't remember if any of the devs stated anything official though..

anyway the basic mechanics behind everything is exactly the same so there's no reason why there should be any difficulty differences. i'm pretty certain that enemy hp and damage etc is the same - simply look at the speed run threads and compare - pc often enough beats xbox.

the only other explanation i can think of is maybe the speed/processor of the pc. a lower-end computer might not be able to play the combat quite as fast and that slight bit of lag etc results in a slightly slower animation?

Modifié par mr_afk, 29 décembre 2011 - 06:52 .


#7
devSin

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Scott_Press wrote...

I am going to assume you meant: if there is a difference, it doesn't really matter. Is it correct?

If there's a difference, it's done because it's easier to control the game on PC than on consoles.

Scott_Press wrote...

And what's this about quest scaling differently between PC/console versions. I know it'll sound childish as hell, but I want the attack speed animations to be the same.

In Origins, I believe encounters had fewer enemies in the console version than on PC (they reduced the number of enemies you'd have to fight in a given encounter). They may or may not still do this with DA2, and it's unknown exactly what other differences there may be between the various platforms.

mr_afk wrote...

the only other explanation i can think of is maybe the speed/processor of the pc. a lower-end computer might not be able to play the combat quite as fast and that slight bit of lag etc results in a slightly slower animation?

I don't think you could really mistake chop for slower attack speed... I guess it could happen, but if everything is slower, it seems kind of weird that that wouldn't be the observation (i.e., the post would have been "Speed differences between PC/consoles", not "Attack speed..."). :-)

I'm pretty sure they rebalanced combat for Origins (didn't they?); I just don't know what (if any) differences there are in DA2 (there could be none, since they developed primarily for consoles from the start, unlike Origins).

Modifié par devSin, 29 décembre 2011 - 07:07 .


#8
PsychicHammer

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Right.

These are all fair points. I do have an impulse control problem. Now I just feel like an idiot.

Let the thread be a lesson to everyone else though I doubt I'd find someone as dumb lol.

Thanks for the feedback. Btw, you sure we haven't just beaten some record for the fastest open/close a topic?

#9
Relix28

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It's right funny how many times I've seen these arguments when people were doing speed runs, showcasing optimal party builds, etc. on Xbox. It was always easier on Xbox, or the difficulty was set on casual (although it was NM), or the weapons did more damage on Xbox, or people were cheating. lol

I think it is time to ask ourselves, who are the REAL master race gamers around here. Given all the evidence, I think the awnser is pretty obvious.

#10
Davillo

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Maybe your pc is crap.

#11
AreleX

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Posted Image

#12
AreleX

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it amuses me to no end how people's first reaction isn't that i might know or use something they don't, but rather, that i'm cheating/hacking/playing casual/on an easier version of the game (console).

it's insulting and disappointing, really. the reason i get good at anything that i do is because i pay attention and do it analytically. learn the mechanics, learn what works best, learn how to best press your strengths and cover your weaknesses. that's how i learn and improve. it's not magic. if other people could have the same mindset instead of simply crying foul right away, there would be no need for my guides.

but then again, here we are, time and time again, with people thinking, saying, and doing the same things.

Modifié par AreleX, 30 décembre 2011 - 11:45 .


#13
frustratemyself

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devSin wrote...

mr_afk wrote...

the only other explanation i can think of is maybe the speed/processor of the pc. a lower-end computer might not be able to play the combat quite as fast and that slight bit of lag etc results in a slightly slower animation?


I don't think you could really mistake chop for slower attack speed... I guess it could happen, but if everything is slower, it seems kind of weird that that wouldn't be the observation (i.e., the post would have been "Speed differences between PC/consoles", not "Attack speed..."). :-)


I played DA2 on a mid-lower end pc and I've had the game slow down heaps unless I run it on low graphic settings so don't write off the possibility.

Also Scott_Press if you're playing the game in it's 'raw' form ie no patches at all Isabela is gonna screw you over to the point where Hawke looks like she/he is moving through treacle.

#14
Guest_iOnlySignIn_*

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I cheat. I play on PC, give my Rogue the Berserker tree, and spams Barrage. My feeble reason is that I want Momentum from DA:O back.

All I can tell you is that my Rogue is a hell lot faster than Arelex's. :-)

My PC is an early 2008 MacBook with BootCamp. There is a >99% possibility that it has worse specs than OP's.

Modifié par iOnlySignIn, 31 décembre 2011 - 02:41 .


#15
Guest_iOnlySignIn_*

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[double post]

Modifié par iOnlySignIn, 31 décembre 2011 - 02:41 .


#16
jlb524

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iOnlySignIn wrote...
I cheat. I play on PC, give my Rogue the Berserker tree, and spams Barrage. My feeble reason is that I want Momentum from DA:O back.


That sounds pretty wicked.  I'm tempted to do that myself now XD

Modifié par jlb524, 31 décembre 2011 - 03:03 .


#17
Quething

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I gave a rogue the templar tree once. Not exactly optimal, but Smite with a bow equipped is hilariously spiky. Haven't tried zerker, that does sound fun :D

#18
mr_afk

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What would be kinda fun (if you're going for overpowered) would be a rogue with:
- Specialist: Speed = +15% speed
- Creation: Haste = +50% speed (+dmg% etc from heroic aura)
- Berserker: Barrage = +50% speed
- Reaver + Fenris's tree: Fervour +Battle Tempo = +60% speed when killing an enemy (+dmg% when injured)
- Varric's tree: Bianca's Song + Well Oiled + Authorised Biographer = +45% speed (+dmg% etc)


On top of that what would be fun (and really glassy) is to use blood magic as to hold all the sustains necessary, Vengeance (ander's tree) for extra damage and vulnerability, such that using abilities (self-buffs etc) would further increase damage output via blood frenzy and veneer of calm.
Vanguard would make this even more overpowered, as would perhaps speccing into Assassin/Shadow.


Kinda lame, but rushing around with +220% speed (and potentially even more via equipment) and massive damage modifiers could be kinda fun. And with two companions (beth and anders) casting haste and the PLR equipped you could get more than 350% speed...

#19
PsychicHammer

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Oh bajeezus... seems I went a bit to far. Not something to be unexpected of me.

I guess it's kinda pointless to do it, but I'llo do it anyway:

Arelex, I have never accused any console player of cheating. It's just frustratng, you know? You said yourself (I believe the Mage Tutorial Thread) that you awesome guys who make NM look like a joke do NOT represent the majority of NM players (or sth along those lines).

Then again, I see how this stuff could get heavily frustrating to console players. And, since majority of PC whiners are in fact... cough*idiots*cough, you are entitled to assume that I was just another troll. Which I was. And judging by performance of people like Jack Nader it should have been obvious to me that, even if there are differences between platforms, they don't have an impact on the gameplay in general. Whan can I say? I wrote the OP in the heat of the moment.

Yeah, I know it's a lame excuse. I'll just shut up now and try to get this friggin' mage at least through the first act.

I humbly apologize for sounding like just another PC troll.

Modifié par Scott_Press, 05 janvier 2012 - 08:17 .