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Why has customization of party members' armour/appearance fallen out of style?


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#1
Bleachrude

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 As an side topic to the breath masks, has bioware ever stated why it has basically dropped this?

#2
Ultimono

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To make the game more streamlined? To aid new players?
I started with ME2 and after playing ME1 do not see the difficulty of picking out better armor especially since they already had a comparison feature built in.

#3
Donnstar

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You know what? I have no idea. I think characters getting their own unique costumes is just preferable to that sluggish inventory system. Don't get me wrong. I loved coordinating my squads outfit, but the inventory system was bulky. You had to sift through craploads of equipment to find the right one. I think maybe, in an effort to get rid of the inventory system they started designing unique costumes.


Budget wise it certainly doesn't make sense. Designing takes time and manpower. 

Modifié par Donnstar, 29 décembre 2011 - 08:22 .


#4
ladyofpayne

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I love when NPC has their unique clothes. It made them more memorable.

#5
Praetor Knight

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I anticipate that there are some nice goodies that will be revealed next year, maybe as early as February?

And I hope there's gonna be some nice options for ME3 companions, regardless of how they'll ultimately be implemented. I figure that because of what's been revealed so far shows great promise for customization.

#6
elitecom

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Also if memory servers itself right, I do believe we'll have more than just one armor to use(as in ME2 without the DLC armor) on Shepard this time around, and I believe the same goes for the squad members. Ashley apparently has one casual outfit and another combat outfit.

#7
Chuvvy

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I don't think it has anything to do with simplifying it. It does, but I don't think that's why they implemented it. I think they implemented it to give characters a unique and memorable look.

#8
MarauderESP

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well the problem with the unique outfit is that maybe u like it, but i dont like it. its a matter of taste, the inventory on me1 could be a little messy but that could be fixed by doing 5 diferent set for characther insted on wipeing it all..... well imo

#9
Lunatic LK47

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MarauderESP wrote...

well the problem with the unique outfit is that maybe u like it, but i dont like it. its a matter of taste, the inventory on me1 could be a little messy but that could be fixed by doing 5 diferent set for characther insted on wipeing it all..... well imo


"Oh, look, get this forest-camouflaged armor for the best shield system, despite the fact that they are made of the same material." Found that to be major league bull****.

#10
Random citizen

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Slidell505 wrote...

I don't think it has anything to do with simplifying it. It does, but I don't think that's why they implemented it. I think they implemented it to give characters a unique and memorable look.


Thats why you have unique starting gear for each character. Beyond that.. well you know...

Modifié par Random citizen, 29 décembre 2011 - 09:29 .


#11
Donnstar

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Random citizen wrote...

Slidell505 wrote...

I don't think it has anything to do with simplifying it. It does, but I don't think that's why they implemented it. I think they implemented it to give characters a unique and memorable look.


Thats why you have unique starting gear for each character. Beyond that.. well you know...


Yeah. Their outfits were already iconic in Me1.

Ashley's Phoenix armor for example.

Modifié par Donnstar, 29 décembre 2011 - 09:30 .


#12
mybudgee

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I say give the NPC's who were in ME1 a couple cool outfits. Everyone else only really needs one.

#13
Chuvvy

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Random citizen wrote...

Slidell505 wrote...

I don't think it has anything to do with simplifying it. It does, but I don't think that's why they implemented it. I think they implemented it to give characters a unique and memorable look.


Thats why you have unique starting gear for each character. Beyond that.. well you know...


Unique armor that becomes completely underpowered four hours into the game.

#14
frozngecko

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I just want helmets and armor for space or where appropriate. I was fine with that armor in ME1...but I hated that form did not equal function in ME2 and that half of the team were wearing suits (or in the case of some....lack of suits) that would kill them if they ever set foot in space. IMO....unique armor with the ability to upgrade parts of it is great....as long as it fits the world they're in. In other words....no "Jack" armor.

#15
fatalfeline

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I don't know about in general but in ME1 squad armor was tedious and often the best armor at the time was grossly unfashionable (Helloooo Phoenix Wrex!)

#16
Raizo

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I was looking forward to this feature and I am sad that it does not look like Bioware will not be going down this route in ME3 after all.

I would like the ability to at least choose/alter the colour scheme of Shepard's squad mates in ME3 once certain conditions have been met. It could be the ME3 equivalent of |ME2's loyalty costumes except that we can customise the colour schemes to out likings.

#17
Bleachrude

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Slidell505 wrote...

I don't think it has anything to do with simplifying it. It does, but I don't think that's why they implemented it. I think they implemented it to give characters a unique and memorable look.


That's actually a good point...

For example, how much work was done on Jack...the tattoos are intricate and I always got the impression that they wanted to explore more about what the tattoos meant to jack other than the one line about it...

Yet, going by customization, I think you would never see those tattoos outside of Jack on the ship since she would be in armour...Would seem like a waste of man hours to spend that much time on character modelling when the game doesn't actually bother with showing said modelling... 

#18
Lunatic LK47

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fatalfeline wrote...

I don't know about in general but in ME1 squad armor was tedious and often the best armor at the time was grossly unfashionable (Helloooo Phoenix Wrex!)


Or generic GI-Joe 117.

#19
Random citizen

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Slidell505 wrote...

Random citizen wrote...

Slidell505 wrote...

I don't think it has anything to do with simplifying it. It does, but I don't think that's why they implemented it. I think they implemented it to give characters a unique and memorable look.


Thats why you have unique starting gear for each character. Beyond that.. well you know...


Unique armor that becomes completely underpowered four hours into the game.


Apologies if I was unclear. Allow me to rephrase:

The memorability of a character is in its depicted personality, behaviour, voice and visual appearance. Costuming is a part of this. But starting gear or "the first impression" usually is enough in terms of need for unique equipment.

While unique equipment always is nice, its rarely more important then wearing outfits and equipment that would seem appropriate for a given situation or mission.

For example, If I was Shepard or the Developers over at Bioware, I would not allow Miranda to wear that "casual" white or black catsuit in any mission that does not require such a dress (the same goes for Jack and everyone else). It was nice that that apprentice pack gave Miranda something that actually looked like some type of armour, but it was a bit late.

Now, customization is good. It has never fallen out of style, at least not within the gaming community.Perhaps the Devs was afraid of some fringe elements within the fandom having their characters doing battle in underwear.

If the devs really wanted their characters to "dress themselves" they could at least have made them dress themselves more appropriate. Even Jack would want some protective stuff if she went into a cold or poisonous environment,, even if she could not care less for "covering herself up" for prudish reasons or to accommodate some dress code. 

#20
Ariadnee

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I miss putting everyone in Phoenix armour for trips to the Citadel :(

#21
TheMakoMaster

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Customization was sooooo Baldur's Gate..
Get with the two outfit, no stats times!  :P

#22
Biotic Sage

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It was very disappointing in ME2 when I realized that squadmates only had 2 outfits each. It's not Dragon Age or a pure RPG so I don't expect hard core stat customization with armor and such (ahem, DA2 you have no excuse), but there should have been more visual customization options for each squadmate. Only 2 looks to choose from is skimping.

#23
Guest_The PLC_*

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because heavy armor doesn't fit on every character. ME2 did it right.

#24
Yuqi

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Generation z cant handle complex data *shrug*

Modifié par Yuqi, 30 décembre 2011 - 09:54 .


#25
Lunatic LK47

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The PLC wrote...

because heavy armor doesn't fit on every character. ME2 did it right.


This. I'd be outright pissed if Thane was forced to wear human light armor.