I suggest picking one or at the most two primal lines and then spending points elsewhere. I mean, do you really need to be able to burn, shock, and freeze the same enemy? I don't think there are enemies with multiple resistances so that shouldn't be a problem. Nuke spells are great, but having more than two primal lines seems like a waste. Personally I like going either frost/lightning for the Storm of the Century spell combo, or frost/earth for the shatter combo from both petrify/stonefist or freeze/stonefist.
Mage Specialization Inquiry
Débuté par
ElektroGuy
, nov. 01 2009 03:36
#26
Posté 02 novembre 2009 - 02:49
#27
Posté 02 novembre 2009 - 03:33
Varus Praetor wrote...
I suggest picking one or at the most two primal lines and then spending points elsewhere. I mean, do you really need to be able to burn, shock, and freeze the same enemy? I don't think there are enemies with multiple resistances so that shouldn't be a problem. Nuke spells are great, but having more than two primal lines seems like a waste. Personally I like going either frost/lightning for the Storm of the Century spell combo, or frost/earth for the shatter combo from both petrify/stonefist or freeze/stonefist.
I agree. Taking more than two tiers in Primal would be total overkill.
Lighning is definitely in and I'm most likely going for Frost as well. The combo just sounds like a massive wrath from the heavens. What other tiers I'll invest in are definitely increases to spell power.
#28
Posté 02 novembre 2009 - 10:54
I don't really like any of the specializations. At least not for the concept I have of my mage.
When I play a mage, I want a caster. So shapeshifting is out -- besides, I'm arachnophobic. Arcane warrior is out too, and even if that specialization can load up on armor and weapons it still wouldn't have any actual combat moves. Auto-attacking is dead boring. Spirit healer doesn't appeal to be because I want to be the glass cannon or battlefield controller, not the healer (and my mage will bring Wynne for that anyway). And blood mage looks too vile and disgusting, plus it's technically outlawed and my mage will be an upstanding, responsible person who does NOT want to add to the bad reputation that her kind have.
Might learn spirit healer and arcane warrior for the passive bonuses, but otherwise I'm sticking to baseline spells.
When I play a mage, I want a caster. So shapeshifting is out -- besides, I'm arachnophobic. Arcane warrior is out too, and even if that specialization can load up on armor and weapons it still wouldn't have any actual combat moves. Auto-attacking is dead boring. Spirit healer doesn't appeal to be because I want to be the glass cannon or battlefield controller, not the healer (and my mage will bring Wynne for that anyway). And blood mage looks too vile and disgusting, plus it's technically outlawed and my mage will be an upstanding, responsible person who does NOT want to add to the bad reputation that her kind have.
Might learn spirit healer and arcane warrior for the passive bonuses, but otherwise I'm sticking to baseline spells.
#29
Posté 02 novembre 2009 - 03:17
I dont know how one gets the Blood Mage spec but I thought I'd just point out its unlikely something nice irrelevant of how one attempts to justify it. Hence my example.
#30
Posté 02 novembre 2009 - 03:24
I've been worrying about the arcane warrior as well Korva. It sounds like fun at first but if the arcane warrior just has default attacks and the occaisional weakened spell, what's the point? I'm hoping more details will be made availible very soon.
#31
Posté 02 novembre 2009 - 03:24
I've been worrying about the arcane warrior as well Korva. It sounds like fun at first but if the arcane warrior just has default attacks and the occaisional weakened spell, what's the point? I'm hoping more details will be made availible very soon.





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