I started the OC as a Paladin, and then I stated thinking about the build. Now I am a 7 Pal/ 2 DC, but really, I don´t know what else to do. I am planning on making the OC + MotB, so I have 30 levels. Any advice for a decent and interesting build? Thank you
Help making a good build with a Paladin
Débuté par
Helmic Knight
, déc. 29 2011 05:12
#1
Posté 29 décembre 2011 - 05:12
#2
Posté 29 décembre 2011 - 06:27
Depends on what you want to do exactly. Fighter is good, if you want more spellcasting you could probably look at cleric (though you wouldn't get the best spells until late)... Stormlord is awesome if you're feeling cheesy and don't mind RPing your classes (you probably do, judging by the classes you have so far). At epic levels, you could push for Epic Divine Might, that's the signature ability of paladins.
#3
Posté 31 décembre 2011 - 11:12
You may as well just keep going in Paladin, it's hardly optimised but it's sound. You might want to take another couple of levels as DC (mostly good for the bonus feats) and if you won't suffer a multiclassing penalty, a couple of levels of Fighter could help out with that (4 would let you get Weapon Specialisation, say).
#4
Posté 01 janvier 2012 - 12:00
beefing up skills helps as well - able learner with pick locks is ok for the more basic locks - kind of speeds up the PC shifting just to get past an ordinary door say.
#5
Posté 01 janvier 2012 - 02:32
Morbane wrote...
beefing up skills helps as well - able learner with pick locks is ok for the more basic locks - kind of speeds up the PC shifting just to get past an ordinary door say.
Commander's Ring - don't leave home without it.
Save your skill points for Tumble and/or Spellcraft (read their descriptions if you don't get it).
#6
Posté 01 janvier 2012 - 05:00
Great thing is that an optimum build isn't really required for success in the SP campaigns.
Just enjoy yourself as you play through.
Just enjoy yourself as you play through.
#7
Posté 01 janvier 2012 - 05:46
Kaedrin's Pak opens up some really good PRC's for Paladins as well. Champion of the Silver Flame being one for instance. I'd recommend reading up on it (link below). Very upside PRC which allows advancement in Pally spell casting as well as nifty feats (recommend a minimum of ten lvls in the class...you'll see why). Link: http://nwn2customcon...he-silver-flame
#8
Posté 02 janvier 2012 - 10:56
I'm going to second Kaedrin's pack for the paladin. He adds a few more feats and a bunch of paladin spells. It definately improves the class and as EnialusMeliamne said it adds a few PRCs for the paladin.
#9
Posté 03 janvier 2012 - 10:06
Morbane wrote...
beefing up skills helps as well - able learner with pick locks is ok for the more basic locks - kind of speeds up the PC shifting just to get past an ordinary door say.
This is exactly what I have done, although I was looking form something more... let´s say, exciting. Currenlty I am 7 Pal/5 DC/4 Ftr. I guess from now on all my levels will go to Pal.
#10
Posté 03 janvier 2012 - 10:59
After 6th level, a Paladin only really gets Smiting progression. No new abilities or anything. Well, Smiting is very nice and carrying on with Pally is a sound choice, but you wouldn't lose out if you built something else up.
The thing is that you only need so many feats (and Fighter 4 is good for that); maybe just taking Divine Champion to 10 (or 9 if you're capped at L20) might be the best. The bonus feat list for DC is not great (get Blind Fight, Weapon Focus and Improved Critical IMO) unless you get into epic levels first but you do get more Sacred Defence which is nice. I guess it depends if saves are worth more to you than smiting, and actually I'm not sure they are (though remember you can always take Extra Smiting).
The thing is that you only need so many feats (and Fighter 4 is good for that); maybe just taking Divine Champion to 10 (or 9 if you're capped at L20) might be the best. The bonus feat list for DC is not great (get Blind Fight, Weapon Focus and Improved Critical IMO) unless you get into epic levels first but you do get more Sacred Defence which is nice. I guess it depends if saves are worth more to you than smiting, and actually I'm not sure they are (though remember you can always take Extra Smiting).
#11
Posté 05 janvier 2012 - 06:39
The Fred wrote...
After 6th level, a Paladin only really gets Smiting progression. No new abilities or anything. Well, Smiting is very nice and carrying on with Pally is a sound choice, but you wouldn't lose out if you built something else up.
Actually Lay on Hands and Turn Undead depends on Paladin Levels also. If he downloads Kaedrin's pack, the Divine Spirit abilities are awesome. Also Holy Sword is an awesome Paladin-only spell.
Personally, I would make a pure Aasimar/Human Paladin with Kaedrin's pack.
#12
Posté 19 janvier 2012 - 10:34
If you want to play an effective paladin then you want to play cleric. Paladin is a gimped class.
EDIT: Yes, Kaedrin's helps Paladins a lot.
EDIT: Yes, Kaedrin's helps Paladins a lot.
Modifié par nicethugbert, 19 janvier 2012 - 10:34 .





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