tmp7704 wrote...
Reversing this argument -- characters your PC gets to meet in the game come with different personalities, moral code and even class.
Why should the sexual orientation be one area where this is lifted and everyone is the same?
"More roleplaying possibilities" is questionable when you take into account that by allowing everyone to roleplay romance situation you automatically remove the roleplay situation where your advances are turned down. Meaning net zero gain.
No you don't.
I'm not arguing to lift this from everyone in the game..just the LIs.
I only want to remove the situation where your advances are turned down from LI characters due to gender...not from non-LI characters (Aveline).
tmp7704 wrote...
I'd think the answer is quite obvious -- people complain about all romance interest being bisexual in DA2 but not in DAO because this situation happens in DA2, but not in DAO.
Your question is not unlike someone wondering "i've been playing music all day, but now that i started to play really loud people complain i play really loud. Why now?"
No, you missed the point.
People are complaining about the 'all bi' think in DA2 and basing it on 'character integrity/realism/etc.'
My point was that DA:O romances also failed in those areas in respect towards lacking realistic restrictions based on class/race/morality/etc.
As in, a dwarf and elf can romance any LI and it's no different from a human doing it. DA:O had open romances across the board except for gender in two instances.
No one complained about the DA:O romances lacking in 'character integrity or realism' because of that. Now, they've removed the gender restriction to the romances and all of a sudden things like 'character integrity' and such are being complained about.
Seems hypocritical to me.
In Exile wrote...
No. It won't. But that doesn't mean that romances shouldn't be more personalized and reactive. Of course, that's zot intensive and maybe not likely to ever be done unless Bioware does make a dating sim, but then that just means that the idea is good in principle and bad in practice.
Yeah, and where do you draw the line with 'more personalized and reactive'?
I don't want BW to make 'dating sims' where the focus is on giving everyone a unique romantic experience. I was happy with the generic romances before (and most others were) and I'm even happier now that they've removed the last hurdle (which is especially important to me)...gender.
In Exile wrote...
The merit of reactive romances as a question of design and implementation are not the same. It may be that the best way, given the cost, for Bioware to be fair to its consumers to have open romances and let players fill in the blanks. But that's different than there not being any merit to exclusive trigger romances.
But again, where do you draw the line? What triggers are okay to add and which aren't?
Besides BG2, the only trigger found in any BW game was gender and thus only limited homosexual PCs in roleplaying romances.
Modifié par jlb524, 31 décembre 2011 - 06:25 .