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Open Romances and Interpretive Sexuality of Characters


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#601
Blacklash93

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Abispa wrote...
the ME writers have said they will probably be more supportive of s/s options in future post-Shepard ME games.

Where did they say that? Just curious.

#602
Ryzaki

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Blacklash93 wrote...

Sylvianus wrote...
 If it is about action and explore relationships, what's wrong with whatever could decide bioware about this area ? that's still respected.

Sadly, people will always complain.

If they don't go the all-bi route, people will claim it was because of Bioware caving in to the bigots.

If they do, it's because we didn't do our monthly virgin-offering to the great and terrible "political correctness".


Poor Devs can never win. :lol:

#603
Abispa

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@ Backlash93 -- I believe it was a twitter post about ME3 WILL have s/s and Bioware intends to support s/s in future games. Not long after they announced that s/s WILL be in Star Wars TOR after a patch in implemented, even though it looked like the game wouldn't have the option.

I do NOT mean to imply that the ME series WILL be implementing an "all bi" system for LIs, though.

I'm really don't know how to find all the posts I've read in these threads. If anyone knows a trick to track down specific old posts, I'd be more than happy to do so; I really would like have these things documented.

Modifié par Abispa, 04 janvier 2012 - 03:56 .


#604
Sylvianus

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Abispa wrote...

Sylvianus wrote...

if this is an rpg game and the game's focus should be on action and exploration, so I don't see what's your problem with what Bioware could decide, whatever what you want in this area.


The main writers for DA implemented the "all bi" LIs, even though Sebastian was straight, and the ME writers have said they will probably be more supportive of s/s options in future post-Shepard ME games. If there aren't a large number of s/s options in ME3 it will probably be due to limited resources being spent on character who could be dead, not any desired to limit the option.

I expressed what I desire to see in the game. Although I may point out the hypocricy I've read in some s/s critics' comments, I have NEVER said that Bioware MUST write games in a way to maintain MY immersion. If they make games I like, I'll buy them. If they don't, I'll move on. Hell, I have no idea what number Final Fantasy is on now and I used to LOVE those games. But I won't waste my time wailing about how Bioware betrayed me if they do something I don't like.

Sebastian isn't straight for me, we don't know if they will do the same as Anders in the next game. Like I said, share content, reasons out of story.

Otherwise, at least in this thread I do not know where you read that people would feel betrayed, but I think the op asked a question, and each gave its opinion and preferences. Everyone believes in his best system according to his perspectives. We are talking, hoping, that's it.  We are  here for what otherwise ? Now, if They Are all bi, I do not think that people will die.


Simply, the romances may seem cheap and bland. And they might still disagree, but that's another matter.

And you know  that immersion concerned many things, not only S/ s thread, immersion is used for everything, hell even for breathing masks. This word immersion  isn't particular to the S/ s thread.

#605
Sylvianus

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Ryzaki wrote...

Blacklash93 wrote...

Sylvianus wrote...
 If it is about action and explore relationships, what's wrong with whatever could decide bioware about this area ? that's still respected.

Sadly, people will always complain.

If they don't go the all-bi route, people will claim it was because of Bioware caving in to the bigots.

If they do, it's because we didn't do our monthly virgin-offering to the great and terrible "political correctness".


Poor Devs can never win. :lol:

Yep, I agree with the statement.

#606
Abispa

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@ Sylvianus -- At the official s/s thread (and many, many short lived s/s threads) I have read innumerable complaints by players who claim that they feel betrayed by the "all bi" system in DA2, and how it ruined their immersion. Anders hit on them! "But he was talking about girls in DA:A!" Yes, he was, and still does in DA2. Seems those players don't have Howe and Anders in the same party for long stretches to see his implied attitude toward men.

Given the related nature of the threads, I have brought up some of the other threads' history. I didn't mean to confuse you.

Modifié par Abispa, 04 janvier 2012 - 04:12 .


#607
NedPepper

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Zanallen wrote...

Cthulhu42 wrote...

No. If characters are bisexual, they should be fully bisexual. Having a character that's "semi-bi" is just ridiculous.


They wouldn't be semi-bi. They would be technically bisexual but prefer members of one gender over the other. Which is perfectly realistic.


It's more PC sexual.  Isabella, Leliana and Zevran (two of which were in DA;O) were the only openly bisexual companions.  This point keeps getting ignored. Possibly Anders. Although Anders seemed very Hawke-sexual.  And Dragon Age has created its own rules, its own lore.  Like the Greeks and Romans, sexuality isn't as defined in this universe.  Again, romances occur despite gender.  It's not that it's unrealistic.  It's part of the Dragon Age WORLD.  So if you don't like that....your issue is with the lore...not the game.

#608
nightscrawl

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DarkAmaranth1966 wrote...

Fenris also mentions it when speaking of his time with the Qunari rebels "They were free with thier affections" Knowing Qunari fighters are all male, and that they fought tells us Fenris shared affections with them.


--- Minor spoilers for Fenris history ---

Not trying to turn this into a Fenris thread, but you can look at that statement in multiple ways, since he doesn't specifically state anything. Just as you can look at his violent reaction to Danarius's "he's quite talented, isn't he?" line as being of a sexual nature, or not depending on your POV and how you might choose to role-play with Fenris in your own head.

You quote him exactly there: "they were free with their affections." He doesn't include himself in that statement, but you can take it to mean that they also included him, even though he was an outsider. However, in your Act 2 Questioning Beliefs romance dialogue where you can ask him about his (sexual) experience, he says that since the marking ritual wiped his memories, he doesn't know if he's been with anyone before, and hasn't since he escaped because he wouldn't have had anyone to trust or be close to. However, you can still go back to your line of thinking by reasoning that when he mentions his escape, he is referring specifically to after he killed the Fog Warriors and truly escaped Danarius, rather than being left behind as originally happened since he does say that at that time he had no plans of escape.

It's all very ambiguous, and I think purposely so.

Since David Gaider wrote Fenris, we won't know unless he comes in here and tells us. He may have meant it in exactly the way you think; or he may have left it intentionally ambiguous, because really that is the best way since it allows the player to look at it however they wish; or he may have not intended that at all and we're reading too much into it (though I doubt it).

In general, even after having played DA2 several times and romanced Fenris with both genders of Hawke and both friendship and rivalry, I can say that Fenris still remains somewhat mysterious. Part of the reason for that is that he is very guarded with himself, even after falling in love with Hawke. I have many questions about Fenris, most of which I'm sure will never be answered.


--- Back to the normal discussion now... ---

People need to keep something in mind when discussing this subject: this is a game set in a fictional universe. In the end, it doesn't matter if the proportion of LGBT characters in Thedas matches that of the real world, and the goal of the developers is to create something that has a wide variety of appeal because a) it's nice for the player [and we know those Bioware Canadians are nice <3], and B) appealing to more people means more money. So, if they increased their audience by just 10% because they have the "all bi" LIs, then it's an overall win for them and they will keep developing the games that way.

And despite threads like this one where there are many people posting with varying opinions, it's been my observation that the majority of complaints about DA2 have nothing to do with the romances specifically, even if some of the other issues are linked with the romances, like the dialogue wheel and icons.

#609
nightscrawl

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Abispa wrote...

Seems those players don't have Howe and Anders in the same party for long stretches to see his implied attitude toward men.


Here is the dialogue between Anders and Nathaniel... not really seeing it, sorry. And I'm all for flirty dialogue. By comparison, Anders's conversations with Velanna are much more loaded.

For the record, I'll also add that I don't really care that they retconned Anders, since I can find many ways around it in my own mind, which I'm not going to get into here.

Modifié par nightscrawl, 04 janvier 2012 - 05:39 .


#610
NedPepper

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[quote]KylieDog wrote...

I would prefer not all LIs are bisexual, as someone who is straight I look to someone else who is straight as a LI, and no, being BI is not as good as being straight. If Alistair was Bi I would never have romanced him with so many characters [quote]




And THIS is the real argument.  I appreciate you being honest at least, instead of trying to intellectulize the argument to cover up the real issue and end up not ever saying WHY you hate to begin with, as has been the case with the folks who have spent ten pages VEHEMENTLY arguing against it.  This is the real issue.  The entitlement of straight people only wanting straight LIs, and being EXTREMELY uncomfortable with the idea of not homosexuality, but bi-sexuality.  Hell, the Zevran haters on this board brag about killing him, and no male gamers CARE that Lelilana is bi because that's more acceptable in the MALE mind.  Because if they were just gay, you could exclude them from the party. You don't even have to recruit them, as many did with Zevran.  Again, if Alistar had been bi (and let's be honest...it's there in the context) that would have ruined his character? 

The reality is that YOU HAVE TO CHOOSE TO ROMANCE Anders and Fenris.  The idea that anyone could be bothered over someone's else choice of LI in a video game....just saddens and infuriates me.

EDIT:  What is going on with the quote...ah forget it.

Modifié par nedpepper, 04 janvier 2012 - 06:09 .


#611
tmp7704

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Blacklash93 wrote...

And Ryzaki pretty much summed up what I think of the "Variety" argument. People only care about variety when it gets them what they want. Not many people care for the sake of it. The gay community was no different when it argued for S/S romances in the first place.

I think it's rather flippant way to dismiss an argument that'd otherwise force you to expand your initial, negatively coloured list of reasons -- as not only you're using some variation on appeal to numbers to do so, but i don't think it's based on any actual data. With this approach the claim you "just want to understand people's reasons" rings hollow.

Modifié par tmp7704, 04 janvier 2012 - 07:54 .


#612
tmp7704

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nedpepper wrote...

Isabella, Leliana and Zevran (two of which were in DA;O) were the only openly bisexual companions.  This point keeps getting ignored. Possibly Anders. Although Anders seemed very Hawke-sexual. 

Anders has a former male lover in DA2 you even get to meet, and there's mentions which at least strongly imply him having sexual contacts with women, both in DAO and DA2.

Modifié par tmp7704, 04 janvier 2012 - 07:50 .


#613
CuriousArtemis

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nightscrawl wrote...

Here is the dialogue between Anders and Nathaniel... not really seeing it, sorry. And I'm all for flirty dialogue. By comparison, Anders's conversations with Velanna are much more loaded.


It's because when he says "Not when I'm naked I don't" he says it very playfully, flirty LOL Honestly, there's a reason why there are Nathaniel x Anders fangirls and fanboys.  

Oh, and I'm still waiting for the person whose game immersion was totally and utterly destroyed when Isabela hit on their female Hawke.

Honestly, when you think about it, Isabela and Anders are sort of the Leliana and Zevran of DA2.  The writers just did us a favor and made it possible to romance Alistair(Fenris) and Morrigan(Merrill) with a s/s PC this time around if you REALLY wanted to.  You just have to be the one to initiate it.

Modifié par motomotogirl, 04 janvier 2012 - 07:58 .


#614
Ryzaki

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tmp7704 wrote...
I think it's rather flippant way to dismiss an argument that'd otherwise force you to expand your initial, negatively coloured list of reasons -- as not only you're using some variation on appeal to numbers to do so, but i don't think it's based on any actual data. With this approach the claim you "just want to understand people's reasons" rings hollow.


I don't think any appeal to numbers is based of actual data in regards to caring about s/s romances or exclusive romance holds unless it realizes that the majority don't even do the romances.The people arguing on this forum about s/s romances and exclusive romances are a minority. I'm pretty sure the general gamers don't care who's exclusive or whatnot as long as they can play the game without a romance being shoved down their throat.

Placing a large amount of resources into something that most players won't persue to me at least seems wasteful. The romances are supposed to be small sidequests. Once they start being more then that I'd want them out of the game because those resources could be going towards something that most people will use. (Because I myself only tend to romance 2 or 3 players out of the LI pool. I'd rather have a more variable plot or deeper friendships then uber realistic romances. If they can waste time and energy making romances realistic they can use that on the plot instead on things I can avoid, like having my mage fight right in front of Cullen and have him completely ignore any displays of magic or having Wynne completely ignore my mage using Bloodmagic in DAO.)

That is all just my opinion of course.

Modifié par Ryzaki, 04 janvier 2012 - 03:04 .


#615
jlb524

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Blacklash93 wrote...
If the DA team does go back to the old way I'd like them to change how the S/S characters are expendable, secondary companions.


I want them to add in gay-only LIs if they go back to 'exclusive'...you know for 'variety'.  I like my "1 gay, 1 straight" idea...exclusivity and variety.

Blacklash93 wrote... 
I'm sure Isabela and Fenris would have been the S/S options if the dev team didn't go for the open romances. The same would have applied to them.


Isabela is odd b/c even though you don't have to recruit her, she's potentially much more plot important than Merrill is if you do.

Ryzaki wrote...
Placing a large amount of resources into something that most players won't persue to me at least seems wasteful. The romances are supposed to be small sidequests. Once they start being more then that I'd want them out of the game because those resources could be going towards something that most people will use. (Because I myself only tend to romance 2 or 3 players out of the LI pool. I'd rather have a more variable plot or deeper friendships then uber realistic romances. If they can waste time and energy making romances realistic they can use that on the plot instead on things I can avoid, like having my mage fight right in front of Cullen and have him completely ignore any displays of magic or having Wynne completely ignore my mage using Bloodmagic in DAO.) 


Agreed.

Modifié par jlb524, 04 janvier 2012 - 03:13 .


#616
tmp7704

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Ryzaki wrote...

I don't think any appeal to numbers is based of actual data in regards to caring about s/s romances or exclusive romance holds unless it realizes that the majority don't even do the romances.

I was referring specifically to how the "oh not many people really care about variety" is both unfounded and used to dismiss that argument as one that doesn't count. Your point about minority caring about the romances in the first place helps to show this as double standard better, i think -- as the possibility that "not many people care about romances" apparently doesn't prevent this entire discussion from happening in the first place, and the participants from taking the problem seriously.

#617
Ryzaki

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tmp7704 wrote...
I was referring specifically to how the "oh not many people really care about variety" is both unfounded and used to dismiss that argument as one that doesn't count. Your point about minority caring about the romances in the first place helps to show this as double standard better, i think -- as the possibility that "not many people care about romances" apparently doesn't prevent this entire discussion from happening in the first place, and the participants from taking the problem seriously.


I always said that was just the impression I got from the discussions. I never said it was fact. There was nowhere near as much "we want variety of LIs" before DA2.

Of course it doesn't.

I just want to have the most choice as possible and I don't feel that restricting options for others because someone else wants to metagame and let the fact that someone else somewhere is romancing their LI with a same gendered PC bother them is worthwhile.

Modifié par Ryzaki, 04 janvier 2012 - 05:26 .


#618
jlb524

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The problem with the 'variety' argument as I see it is the assumption that it's not possible to have it without varying sexual orientations.

Hetero and bi LIs?  Poof!  Variety!

Bi LIs? No variety.

Variety shouldn't just apply to sexual orientation since I 'hope' these characters are more than that.

A system such as this (i.e., like DA:O) only provides 'variety' for heterosexual PCs as far as sexuality of the LIs goes.

For homosexual PCs, it provides no variety whatsoever in choice because you are left with one LI only.

Modifié par jlb524, 04 janvier 2012 - 05:37 .


#619
TMA LIVE

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Honestly, I'm more accepting of exclusives when it comes to Mass Effect, because as the straight male, I already have 6 options. And if I haven't found the one yet, well, I'd have to be a extremely picky bastard. So an exclusive lesbain option being added I don't have a problem with at the moment.

While I don't like exclusives when it came to KOTOR, which was one game, and 1 romance for Male Revan. 1 romance for Lesbian Revan. And 1 romance for She-Revan. And zip for Gay Revan.

Which is why for anything outside the Mass Effect setup, I prefer the DA2 way of doing things. 2 options for everyone.

Modifié par TMA LIVE, 04 janvier 2012 - 05:42 .


#620
Nurot

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Kmead15 wrote...

Nurot wrote...
To those that claim that it is unrealistic for Hawke to have four bi companions I would like to say: not really. If you know statistics you will also know that if 1 in 10 people are bisexual (totally made up number, I do not know the real number), this doesn’t mean that only every tenth person you meet is bisexual. Subpopulations in a population are generally not evenly distributed. This is why a very large sample is needed (at least a thousand, preferably more) to get a correct statistical value. On top of that, your sample needs to be representative of the population you are studying, like the correct distribution of gender and age (Which Hawkes group is not.). This is why you cannot really say that four bisexuals in a group of six are unrealistic. Statistical values apply to large groups, not small samples like Hawkes companions. And it is reasonable to believe that certain types of people are drawn to Hawke (probably not cowards as an example). This was probably very boring to read and I probably convinced no one, but there it is.


Actually, there are some statistics you can do on small groups. For instance, binomial statistics can be used when there are two possible outcomes to an experiment (true/false, heads/tails, male/female, bi/not-bi, you get the picture). I'm not going to get into the complexities, but this sort of test measures the likelihood of a certain number of trials producing a certain a certain number of successes, given that you know the likelihood of success for any one trial. For instance, if you flip a fair coin 5 times, the likelihood of getting exactly 4 heads is 15.6% and the likelihood of getting 4 or more heads is 18.8%.

However, we'd have to decide what exactly to declare our trials if we used this method. If you just use the companions in the base game that Hawke can romance, then 4 out of 4 trials were successful. However, if your sample set is all the companions that aren't related to him, then it's only 4 of 6. If we really felt like abusing statistics, we could do the number of bi companions out of the 9 companions total, but then I'd have to cry myself to sleep at night. Personally, I'd choose the number of bisexual companions out of the number of companions Hawke can romance at all which gives us 4 successes out of 5 companions.

You are right that the distribution of bisexuals is unlikely to be evenly distributed among the population, though I can't think of anything that would cause Hawke to have a greater than average concentration around him. The biggest issue with using this approach is that we don't know the proportion of bisexuals in Kirkwall, which makes getting an exact number impossible. However, you still can use the test to show that if you start out thinking the chances of any of Hawke's companion being a bisexual is somewhat unlikely, then it is fairly understandable to think that all four of the companions with in-depth romances being bisexual is very unlikely.

Honestly though, likelihood has never been an issue for me with the all-bi romances. I'd just like to see choosier companions.


You probably know more about  statistics than I do, but I was adressing the type of statistics that most people use when throwing around words like "unrealistic". And I only wanted to show that it was not totally impossible with 4 bi out of six companions. I really think that the ones (Aveline and Varric) that are not interested in Hawke have to be taken into account as well. Of course it is more likely for 4 people out of six to not be all bi, but it is not impossible. I wasn't really going for likely, but rather  for possible.

I don't remember enough about binomials, but isn't that kind of test designed for looking at one variable? And even the tests designed for small samples get much surer values when the samle is large, the closer to infinity the more sure the value is, I seem to remember. Hawkes group is made up of more variables than a coin toss, so I doubt that this kind of small sample test applies very well to it. I don't believe that you can just ignore the other variables and only look at the bisexuality variable when looking at the composition of a group of humans. There are so many factors involved in formaqtion of groups.

It is nice to see someone else interested in statistics, although it is too far back in my mind to give you a good discussion on this topic. I don't need statistics much in my current job.

#621
Kmead15

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Nurot wrote...

Kmead15 wrote...

Nurot wrote...
*Lots of statistics stuff*

*More statistics stuff*

You probably know more about statistics than I do, but I was adressing the type of statistics that most people use when throwing around words like "unrealistic". And I only wanted to show that it was not totally impossible with 4 bi out of six companions. I really think that the ones (Aveline and Varric) that are not interested in Hawke have to be taken into account as well. Of course it is more likely for 4 people out of six to not be all bi, but it is not impossible. I wasn't really going for likely, but rather for possible.

I don't remember enough about binomials, but isn't that kind of test designed for looking at one variable? And even the tests designed for small samples get much surer values when the samle is large, the closer to infinity the more sure the value is, I seem to remember. Hawkes group is made up of more variables than a coin toss, so I doubt that this kind of small sample test applies very well to it. I don't believe that you can just ignore the other variables and only look at the bisexuality variable when looking at the composition of a group of humans. There are so many factors involved in formaqtion of groups.

It is nice to see someone else interested in statistics, although it is too far back in my mind to give you a good discussion on this topic. I don't need statistics much in my current job.


Dang it, the part of me that's fond of statistics really wants to debate if the binomial distribution is appropriate. I think it still can be applied, but I'm hardly a master of statistics. I could be wrong. On the other hand, I don't want to stray off-topic, especially since I haven't seen anyone actually using the "OMG, four bisexuals in one group is totally unrealistic" argument in the last few pages. Unless we manage to lure one of them in here, I think I'll have to drop it.

jlb524 wrote...

Blacklash93 wrote...
If the DA team does go back to the old way I'd like them to change how the S/S characters are expendable, secondary companions.


I want them to add in gay-only LIs if they go back to 'exclusive'...you know for 'variety'. I like my "1 gay, 1 straight" idea...exclusivity and variety.


I suppose I'd not mind this more than I minded DAO’s system, though I can see the idea getting backlash from (A) people who don't like that bisexuals are no longer being represented by Bioware and (B) people who don't like being forced to romance a certain character (or let their PC end up *gasp* single, oh horror of horrors).

Ryzaki wrote...
Placing a large amount of resources into something that most players won't persue to me at least seems wasteful. The romances are supposed to be small sidequests. Once they start being more then that I'd want them out of the game because those resources could be going towards something that most people will use. (Because I myself only tend to romance 2 or 3 players out of the LI pool. I'd rather have a more variable plot or deeper friendships then uber realistic romances. If they can waste time and energy making romances realistic they can use that on the plot instead on things I can avoid, like having my mage fight right in front of Cullen and have him completely ignore any displays of magic or having Wynne completely ignore my mage using Bloodmagic in DAO.)


While I agree that there are other things I'd like to see them work on rather than improving romances, I disagree that making the companions choosier would drain resources. Restricting romances based on race, class, origin, and past decisions wouldn't require much more than making a couple of flags and writing a couple of if statements. Personality may be more difficult (unless we're talking the different tones that Hawke can end up with, in which case it's just another if statement), but the approval system already would have helped to cover that if it weren't for those darn gifts.

Appearance is the only one that would actually take some thought. There doesn't seem to be an easy way of making the game recognize how attractive a model is supposed to be. I suppose if you really wanted to include it, you could just add a slider in character creations for how attractive the PC is, at which point it'd just be a matter of flagging and adding if statements.

If all these considerations were taken into account while designing the companion, I’m not sure that adding them in as you coded the game would really take all that much more time than what they’re already doing. Obviously you can’t have the LIs care about everything, but improving the system a bit doesn’t seem all that difficult. What might be harder is making them care about these aspects but not completely eliminate someone because of them, but even that doesn't seem unsolvable.

#622
Ryzaki

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Kmead15 wrote...
While I agree that there are other things I'd like to see them work on rather than improving romances, I disagree that making the companions choosier would drain resources. Restricting romances based on race, class, origin, and past decisions wouldn't require much more than making a couple of flags and writing a couple of if statements. Personality may be more difficult (unless we're talking the different tones that Hawke can end up with, in which case it's just another if statement), but the approval system already would have helped to cover that if it weren't for those darn gifts.

Appearance is the only one that would actually take some thought. There doesn't seem to be an easy way of making the game recognize how attractive a model is supposed to be. I suppose if you really wanted to include it, you could just add a slider in character creations for how attractive the PC is, at which point it'd just be a matter of flagging and adding if statements.

If all these considerations were taken into account while designing the companion, I’m not sure that adding them in as you coded the game would really take all that much more time than what they’re already doing. Obviously you can’t have the LIs care about everything, but improving the system a bit doesn’t seem all that difficult. What might be harder is making them care about these aspects but not completely eliminate someone because of them, but even that doesn't seem unsolvable.


True.

To be honest the only restrictions I would be pro is those for past decisions. Would be nice if punching that reporter in the face killed a few romances in ME. (instead everyone pretends Shep did not just punch out a woman on live television :blink: ) . Leliana should've auto dumped the warden for poisoning the ashes and Alistair should auto dump a warden who kills people for the lulz. Zev should also auto dump the warden for letting the Tevinters run off with the elven slaves in exchange for gold. Since they don't I don't see why they should not romance the warden due to gender. But of course this is my own bias. If we're gonna bother harping about character consistency in regards to what gender they hop in bed with character consistency should also come into play about the decisions the PC makes as well.

#623
jlb524

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Kmead15 wrote...
I suppose I'd not mind this more than I minded DAO’s system, though I can see the idea getting backlash from (A) people who don't like that bisexuals are no longer being represented by Bioware


Well, homosexuals aren't represented either (as far as LIs not being gay-only) in the current system.

Kmead15 wrote... 
and (B) people who don't like being forced to romance a certain character (or let their PC end up *gasp* single, oh horror of horrors).


Which will be an issue in any exclusive system unless they amp up the LI numbers.

I really don't think they should go for more than 4 LIs per game, especially with smaller parties (8 or so people).

Ryzaki wrote...
Leliana should've auto dumped the warden for poisoning the ashes and Alistair should auto dump a warden who kills people for the lulz. Zev should also auto dump the warden for letting the Tevinters run off with the elven slaves in exchange for gold. Since they don't I don't see why they should not romance the warden due to gender. But of course this is my own bias. If we're gonna bother harping about character consistency in regards to what gender they hop in bed with character consistency should also come into play about the decisions the PC makes as well. 


What would have been fun is if the Leliana romance shut off if you kept the Anvil of the Void and the Morrigan romance shut off if you destroyed it.

I.E., being limited to one romance option because of a mandatory choice in game...and it would make sense based on the characters involved.  Of course, they'd never do anything like that!  

Modifié par jlb524, 04 janvier 2012 - 09:01 .


#624
Wulfram

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jlb524 wrote...

I really don't think they should go for more than 4 LIs per game, especially with smaller parties (8 or so people).


They could add a couple of Kelly style romances, I guess.

(Not with Bodahn though please)

#625
jlb524

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Wulfram wrote...
They could add a couple of Kelly style romances, I guess.


They could...as long as all the 'gay and bi' romances aren't just with those type of characters.  People typically become more attached to party member characters, so doing the Mass Effect thing where all the gay/bi options are non-squad mates while all the squad mate options are heterosexual-only (minus Liara if she counts) doesn't seem fair at all.

Wulfram wrote... 
(Not with Bodahn though please)


He's madly in love with either the Warden or Hawke (or both)...so the new DA3 PC can't compete anyway.