Unit-Alpha wrote...
stysiaq wrote...
IanPolaris wrote...
Actually Skyrim's success apparently even took Bethesda by suprise, so whatever you think of it or ME1-3, I think it is fair to say that Skryim has redefined the ©RPG genre at least in the near future. It's inevitable that any game that claims to be an RPG or has RPG elements (like Mass Effect) will be compared at least in passing to Skyrim rightly or wrongly.
-Polaris
Just how exactly do you redefine a genre with a game which is not innovative at all? It's like saying that Transformers trilogy redefined Sci-Fi popcorn flicks, just because it made a lot of money.
Last year had some decent RPGs, but Skyrim was far from being the best of them. I'd say there's not much role-playing there at all.
I'm playing (finally!) DX:HR right now, and that is what I call a proper cRPG. I feel that the characters are made from flesh & blood, I take my morality into account when making decisions - at least this game made me feel its worth playing it as an RPG. The same goes for TW2. At some point of Skyrim I was just flailing my weapon madly, not caring about anything, because, frankly, why should I? It's not like you'll ever meet a killable NPC again in some point of the story. Its not like you'll have a chance to save some people from dying. Its not like anyone cares if you push the main quest forward or not. Your actions (or lack of em) does not make any difference!
I bet that the period of comparing RPGs to Skyrim will end at the 6th of March.
Not quite. People will continue to do that because Skyrim is the largest RPG launch in the history of gaming (excluding PS2 FF and Pokemon). They will do it incorrectly, no doubt, but ME3 will sell probably half the number of copies that Skyrim does, so it will continue.
Actually, it's very far from it.
Dungeons and Dragons is the largest RPG in the history of gaming. In fact, it's the origin of all RPGs. (Ok AlanC9, I know we're going to debate this for awhile, let's just PM that debate? For those wondering, AlanC9's going to call me on the other early RPG's that arrived shortly after, I'm going to argue that none of them had sufficient impact)
Ultima was far larger, and far, far, more influential than anything Bethesda's ever done. In fact, Ultima implemented the "Radiant AI" 25 years earlier on a 1mhz processor with 64K of ram, and far less bugs. Ultimat's influence is still present in games including Mass Effect and even Skyrim.
Any given version of Final Fantasy has sold far more units.
I'd be willing to bet alot of money that Nethack has been played by more people than any other RPG ever.
Diablo 2, Knights of the Old Republic, and many others.
But Skyrim? Hardly. As I said earlier, Bethesda is very fast and loose with their statements, do some research, that 10 million figure? That's units shipped, not sold, and when they tried that with Fallout 3 the NPD numbers showed significantly smaller figures. Like less than half.
To be honest, Skyrim will be exactly like Obilvion, and exactly like Morrowind. In 6 months, no one will remember it. Then sometime next year, all of those "professional reviewers" who gave it a perfect score will take a Bethesda announcement and tell us about how "New game X will fix all of the mistakes of Skyrim!".
Just like Fallout 3 fixed all of the mistakes of the once-perfect Oblivion.
That's the funniest thing of all about Bethesda games. It's a absolute perfect game on release, and then when the next announcement is made, the reviewers suddenly start mentioning all of the problems with the game while they promise the new Bethesda game fixes them. Which really should tell everyone how honest the reviews were in the first place.