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In what light will Mass Effect 3 be viewed in the post-Skyrim era?


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#1101
felipejiraya

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The title of this thread still makes me laugh.

#1102
Arkitekt

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"In what light will argonian persona be viewed in the post-dumbarse-thread-about-Skyrim era?"

There, much more appropriate.

#1103
Foxtrot 212

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Argonian is a species in the Elder Scrolls series as is sooo we all know how this is.....

#1104
Guest_All Dead_*

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What I REALLY want to know is how Mass Effect 3 will be viewed in a post-Paul Christoforo/pre-August 8, 2012 era.

#1105
Boomer-Australia

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Foxtrot 212 wrote...

Argonian is a species in the Elder Scrolls series as is sooo we all know how this is.....


This argonian has been taking too much hist or maybe he's really a khajiit who's had so much skooma that he thinks he's an argonian 

Modifié par Boomer-Australia, 11 janvier 2012 - 01:36 .


#1106
Foxtrot 212

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Boomer-Australia wrote...

Foxtrot 212 wrote...

Argonian is a species in the Elder Scrolls series as is sooo we all know how this is.....


This argonian has been taking too much hist or maybe he's really a khajiit who's had so much skooma that he thinks he's an argonian 


Lol

#1107
AlanC9

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Icinix wrote...

You see - the thing is - every now and then a game like Skyrim comes out - and it gets rave reviews and people cry how wonderful gaming is because people are creating actual games that people can live and breathe in. Games that don't restrict you, but set you free.

People all over the world raise their hands in joy at new found freedom of the future of what games will hold.


Again, meh. You get freedom in TES games by having no real consequences for actions

#1108
Nashiktal

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argonian persona wrote...

Nashiktal wrote...

Skryim isn't oblivion 1.5. If it was oblivion 1.5 it probably would have added more things than it removed.

I'm looking forward to the morrowind remake mods, that will bring skyrim up to speed. Unfortunate that fans have to be the ones to add content that was already available in previous iterations.


Perks replacing attributes was fine with me. And you enjoyed Repair spamming hammers?

Morrowind is fantastic..just remember who now controls Morrowind (yes, the Aldmeri Dominion through political imposition, but the Argonians!)


Keep trying mate, you only listed two small things removed over the course of the TES series. The game is shallow, it gives broad freedom by giving you a world that does not react to you outside of extremely basic lists.

Hell becoming the leader of all three (four if you count the brotherhood) major guilds changes little outside of dialogue change, and in the case of the thieves guild expanded merchants (who get confused dialogue because bethesda decided not to merge the stories)

Save the world during the main quest? You get a few comments from the guard but otherwise ZIP. Hell the dragons even keep attacking long after you beat the quest. The closest thing to the game reacting to your actions is during the civil war, and all that changes is certain NPC's who do the exact same thing their predecesors did.

And don't even get me started on bugs, or how shallow companions and relationships (both romantic or not) are in the game. The game is a fine playground, but I do not want it to overtly influence other games, ESPECIALLY bioware games.

#1109
Mike Shepard

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How about this? In what light will The Elder Scrolls V: Skyrim be viewed in the post Mass Effect 3 era? Oh wait, Mass Effect 3 won't define an era either. I said this.... a long time ago, but I am going to repeat it because I can.

Neither game will truly define an era. Skyrim is a good game, but saying that it is an era is overstating it.

An example of an 'era' is the post-prohibition era. the post-colonial era. the post WWII Era. the post-Great Depression era.

For example:

"How will money management be viewed in the post Great Recession-era?"

Saying a video game even one like Skyrim defines its own era is....silly. In 20 years, both games will be remembered, for different reasons. And the fact that Mass Effect 3 is being released after Skyrim is simple coincidence.

#1110
argonian persona

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DarthSliver wrote...

Icinix wrote...

You see - the thing is - every now and then a game like Skyrim comes out - and it gets rave reviews and people cry how wonderful gaming is because people are creating actual games that people can live and breathe in. Games that don't restrict you, but set you free.

People all over the world raise their hands in joy at new found freedom of the future of what games will hold.


And after they enjoy it for a bit they begin to run into the game breaking bugs good old Bethesda always leaves in their games. Doing research they learn that Bethesda is nortorius for releasing their games in buggy states and rely on patches to do the job they did it so they could get it out on a cool release date. 

So than people put the game down to wait on the patches, hoping one of them would fix the main troubles they were having with the game.

End of Story.


A game is only as great as it works, most day 1 patches are meant to fix the bugs publishers miss in their rush to get the game gold. If the game has a gamebreaking bug and the day 1 patch doesnt fix it than their is a high possiblity the purchaser will get bored of waiting for the fix and end up forgetting about the game and not caring about it by the time it does get fixed. This is the fate Bethesda has placed on Skyrim, which i did find to be awesome, but Skyrim is in no way great when its broken and there lies the problem. 


COD is the era that lives, look at games conforming to the style of COD or alot more shooter games. 






It's easier to create games with lesser bugs when the game is hundreds if not thousands of times smaller.


End of story.


Note: In 180 hours I have encountered 8 bugs. That is a bug every 18 hours on average.

How many games these days even last 18 hours? When I played Mass Effect 2 I had 4 bugs....3 of them being giant mechs that just stood there and did nothing in various occasions. I had almost exactly 50 hours in on ME2...so in ME2 I encountered a bug every 12.5 hours.

Skyrim: 1 every 18 hours
Mass Effect 2: 1 every 12.5 hours


What gives?

#1111
argonian persona

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Its also logically harder to have a lot of bugs when half of the game is scripted cinematic cutscenes.

#1112
alex90c

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argonian persona wrote...

DarthSliver wrote...

Icinix wrote...

You see - the thing is - every now and then a game like Skyrim comes out - and it gets rave reviews and people cry how wonderful gaming is because people are creating actual games that people can live and breathe in. Games that don't restrict you, but set you free.

People all over the world raise their hands in joy at new found freedom of the future of what games will hold.


And after they enjoy it for a bit they begin to run into the game breaking bugs good old Bethesda always leaves in their games. Doing research they learn that Bethesda is nortorius for releasing their games in buggy states and rely on patches to do the job they did it so they could get it out on a cool release date. 

So than people put the game down to wait on the patches, hoping one of them would fix the main troubles they were having with the game.

End of Story.


A game is only as great as it works, most day 1 patches are meant to fix the bugs publishers miss in their rush to get the game gold. If the game has a gamebreaking bug and the day 1 patch doesnt fix it than their is a high possiblity the purchaser will get bored of waiting for the fix and end up forgetting about the game and not caring about it by the time it does get fixed. This is the fate Bethesda has placed on Skyrim, which i did find to be awesome, but Skyrim is in no way great when its broken and there lies the problem. 


COD is the era that lives, look at games conforming to the style of COD or alot more shooter games. 




It's easier to create games with lesser bugs when the game is hundreds if not thousands of times smaller.

End of story.


mass effect 2 - 20GB
skyrim - 6GB

ahahahahahahaha

Modifié par alex90c, 11 janvier 2012 - 06:49 .


#1113
Stanley Woo

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Since this thread is no longer about Mass Effect 3, it will be locked.

End of line.

#1114
argonian persona

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Mike Shepard wrote...

How about this? In what light will The Elder Scrolls V: Skyrim be viewed in the post Mass Effect 3 era? Oh wait, Mass Effect 3 won't define an era either. I said this.... a long time ago, but I am going to repeat it because I can.

Neither game will truly define an era. Skyrim is a good game, but saying that it is an era is overstating it.

An example of an 'era' is the post-prohibition era. the post-colonial era. the post WWII Era. the post-Great Depression era.

For example:

"How will money management be viewed in the post Great Recession-era?"

Saying a video game even one like Skyrim defines its own era is....silly. In 20 years, both games will be remembered, for different reasons. And the fact that Mass Effect 3 is being released after Skyrim is simple coincidence.


It was released after because it was moved back. Why? Partly to avoid it, along with blockbuster sellers CoD, Battlefield 3 (not sure....I think Skyrim outsold BF3), and other big titles.