In what light will Mass Effect 3 be viewed in the post-Skyrim era?
#126
Posté 30 décembre 2011 - 05:43
Trying to compare Skyrim to ME is like trying to compare apples and oranges. They are in reality two very different things and no comparison can be made as each must stand on its own merits.
#127
Posté 30 décembre 2011 - 05:48
Modifié par AlexXIV, 30 décembre 2011 - 05:48 .
#128
Posté 30 décembre 2011 - 05:58
#129
Posté 30 décembre 2011 - 06:19
#130
Posté 30 décembre 2011 - 06:27
The only thing that could be compared is the marketing, and to that I agree Skyrim was handled better. The vistas, fantasy elements, and the dragons...all of the major check boxes were filled. ME3 at the moment has only seen combat focused trailers and a single CGI trailer for the targeted consumers, and have yet to see anything aimed at the general public. There just really hasn't been much of a clear-cut target at what BioWare wants to show, and while I doubt it will cause any damage (anyone with half of their brain connections intact can figure the RPG elements are there and will be probably the best/ most refined of the series), it can cause some confusion to new consumers.
Granted, this isn't an anti-mp or TPS judgement on the marketing, but when the Fight for Earth trailer has little to do with Earth or any type of combat moments that illustrate such (close up shots of Shepard constantly stabbing troops doesn't count), it's hard to judge what the game will be when you are not following up on BioWare Pulse or Twitter. It's all about sending a message, and the message being sent isn't very clear.
Anyways, Skyrim is an amazing game, and I have faith in BioWare to pull off what is, granted, a tall order in closing this story and deliver another amazing title.
#131
Posté 30 décembre 2011 - 06:41
#132
Posté 30 décembre 2011 - 06:53
The only thing that could be compared is the marketing, and to that I agree Skyrim was handled better. The vistas, fantasy elements, and the dragons...all of the major check boxes were filled.
Anyways, Skyrim is an amazing game, and I have faith in BioWare to pull off what is, granted, a tall order in closing this story and deliver another amazing title.
I think also is the fact that Skyrim _IS_ an elder scrolls game. You get a new one every 4-5 years so there is a lot of hype waiting for it...
#133
Posté 30 décembre 2011 - 06:59
Sure go ahead and get Skyrim's metacritic score it's a couple of points LOWER than ME2 as for sale numbers do you want me to get MW3's sales numbers? Because I had no idea that sales indicated quality now. "Don't try to belittle the great" God could you sound any dumber, all we're doing is point out the obvious flaws this game has that you seem to gladly overlook, you come on here act like skyrim did for rpgs what Halo CE did for FPS on consoles and you make yourself look like an ignorant tool. As for your third point like I've said just because some other idiots have come to the same conclusion that you have DOES NOT validate your opinion, you've come to this conclusion based on 20 minutes of gameplay and a dozen screenshots, you have not played the game or even a majority of the game get off your throne for once you arrogant **** and realize that your concerns could and likely are wrong! As for your last point, no exploration, are you effing kidding me? I'm now starting to think that you're nothing more than a troll who's existence is so devoid of meaning you came on here because you are that pathetic. Quit worrying about how we're making ourselves look and worry about how idiotic you're making yourself look, I genuinely pray you aren't this stupid in person.argonian persona wrote...
I don't need to get Skyrim's metacritic score or sales numbers, do I? Or the fact it obliterated DAII for game of the year and has been called by many one of the greatest rpgs of all time.
Don't try to belittle the great. It is preference of game style, sure, but don't make yourselves look bad.
On point....as I have said there is much criticism and questioning outside of this forum about the direction of ME3 and while some fans may be content, there is a host of us who aren't.
Is there any gameplay in ME3 that isn't just....shooting and talking? Is there anything at all to explore? Anything?
Modifié par N7Raider, 30 décembre 2011 - 07:17 .
#134
Posté 30 décembre 2011 - 07:03
Bleachrude wrote...
The only thing that could be compared is the marketing, and to that I agree Skyrim was handled better. The vistas, fantasy elements, and the dragons...all of the major check boxes were filled.
Anyways, Skyrim is an amazing game, and I have faith in BioWare to pull off what is, granted, a tall order in closing this story and deliver another amazing title.
I think also is the fact that Skyrim _IS_ an elder scrolls game. You get a new one every 4-5 years so there is a lot of hype waiting for it...
Very true. I wish more games did that, but with everyone used to the 1-2 year model (with the exception of Valve's crazy formula), I doubt many would be patient enough for it for most games.
#135
Posté 30 décembre 2011 - 07:08
AlexXIV wrote...
Well you CAN compare sales figures. Though this is what baffles me most. I don't get why Bethesda games sell better than Bioware games. Granted, Bethesda's development circle is longer and their world in general larger with an open world feeling. But the NPC interaction is mostly restricted to asking question without real character development. Not to mention the narration. So in essence Bioware games are more polished, less buggy, more stable, etc. So one really has to wonder if Bioware should make their games more buggy, more unstable and less polished to attract more players. Though ... it didn't work for DA2 ...
You've gotta keep in mind though, Bethseda plays *alot* of games with sales figures.
Bethseda overships, by a very wide margin. Then they announce "Units shipped", and a number of gaming websites continuously confuse the words "Shipped" and "Sold", for some reason (Which I don't think is accidental). These sites then run articles about how Bethseda "Sold" X numbers of units. Which is really just a marketing strategy to convince readers that they're somehow missing out on the next big thing, and get them to think they should go buy it.
Fallout 3 is a great example. If you go digging, you'll see Bethseda announced "4.6 million units shipped!" a few weeks after release, but if you go dig up the NPD sales figures (That included Amazon by that time), you'll find that Fallout 3's numbers add up to under 2 million before dropping off the charts.
I'm pretty confident that's what happened with Skyrim as well. I was at my local Best Buy after they made their "10 million shipped" announcement, and there were roughly 50 X-box copies and 50 PS3 copies sitting on the shelves, that kind of math will scale quickly. MW3, that did sell more than 10 million units, didn't have that many copies on the shelf.
Bethseda does alot of interesting things in order to get people to buy their games, but I'm not about to post my observations on an open forum. Especially not with a company willing to sue anyone who uses the word "Scrolls" in the title of their game.
#136
Guest_Catch This Fade_*
Posté 30 décembre 2011 - 08:15
Guest_Catch This Fade_*
This is obvious. Whether it's a Bethesda game or BioWare game you never have 100% freedom to make your own choice.aridor1570 wrote...
*snip*
Bethesda said we can be who we want to be, only that was a lie, I can only be what the game wants me to be.
#137
Posté 30 décembre 2011 - 08:20
Mass Effect 3 is not Mass Effect 2.
This game is vastly different, and not for the better. From everything I have seen, heard and understand about this game, and it is a decent amount, it is a shootacular Michael Bay wannabe with extremely linear gameplay and simplistic illusion of choice.
The choices you make....the choices you made over the series....the same ending occurs anyways!!!!!! That isn't even touching the fact that 95% of the time you are in a narrow, small corridor or playable game area that only has the Illusion of being open. And you shoot. Nonstop. And you keep shooting, and shooting, and then there is a loading cutscene that happens, and then you keep shooting, every once in a while pulling out an Energy Sword to awesomebutton someone in an insta-kill.
At least dragon shouts made you absorb a dragon's soul, then find a word of power, then unlock that power manually before being used and governed by statistics.
There are game modes.....game modes....in this game that wasted resources on what should have been a rich rpg/shooter hybrid. You want to know what a legitimate hybrid is, and not a bastardized one that favors shooting over roleplaying mechanics? It's another EA published game: Kingdoms of Amalur: Reckoning. That is a true hybrid. A real rpg with real God of War action combat.
What is kind of sad is the fact that you guys who seemingly worship this game with a dogmatic perception it will just magically be like the other ME games in how it plays and that the quality will be the exact same. You also are oblivious to the mass criticism it is getting around the internet and how the fanbase is genuinely divided over it.
It's a shame, because those who want it to be Gears of War with Mass Effect paint have succeeded, even though it will not obtain the revenues of what it is hoping for. Ala DAII. The only main appeal that might rescue it is being the final part in a story people are invested in. If it wasn't for that, the new direction would be a catastrophic failure.
It has been demonstrated that genuine roleplaying games can obtain massive profit. Deny and alter and ignore all you want, Skyrim has cleaned up and made revenues BioWare/EA salivate and can only dream about.
BioWare has disrespected their fanbase and falsely assumed roleplaying fans that have made who they are as a company by being loyal customers to their product would fall rank and file in line with their new direction, while in realty their new direction does nothing to satisfy the consumer demand of half of the fans.
That is why there is frustration. That a great series with so much promise and potential has been compromised for glitz and glamor and a heck of a lot of shooting at things.
Where is this so called "exploration"? The galaxy map? You mean: interface that allows players to choose what narrow corridor mission they want to complete next.
The original Mass Effect had open planet exploration; it was taken away because of criticism it was too bland and barren.
Solution: take time and effort spent on precious shooting to make those planets the same size or a little bigger...and add Skyrim or AC level of detail into it. What you have is exploration with detail in an alien world.
Now too we have the Reapers become a very beatable enemy on a planet we live on.
There are many others that share my same sentiment....I've talked to them on other forums and they are many.
Tbh.
#138
Guest_Catch This Fade_*
Posté 30 décembre 2011 - 08:28
Guest_Catch This Fade_*
#139
Posté 30 décembre 2011 - 08:32
#140
Posté 30 décembre 2011 - 08:36
#141
Posté 30 décembre 2011 - 08:37
#142
Guest_PDesign_*
Posté 30 décembre 2011 - 08:37
Guest_PDesign_*
Skyrim sales having an effect on EA.argonian persona wrote...
One of the effects of the post-Skyrim era: self-admittedly having an effect on the developement of Dragon Age 3.
#143
Posté 30 décembre 2011 - 08:48
NoxNoctum wrote...
I'm not a fan of the (IMO) bland, sandbox, story-less style of RPG that the TES games are and I'm sure I'm not alone.
ME series and Bioware's RPGs in general are a completely different style and much more fun for me.
It's like comparing GTA to half life.
THIS, at least for me, anyhow.
#144
Posté 30 décembre 2011 - 08:50
#145
Posté 30 décembre 2011 - 09:01
And that is to say nothing of the quest breaking bugs and hard locks I encounter at least once a play session.
I understand some people like this type of game, and it is great that Bethesda caters to this market. But it is equally great that BioWare ignores this market and goes for the more cinematic style.
#146
Posté 30 décembre 2011 - 09:19
Self-admittedly, BioWare wants this market. Hence, Mass Effect 3 is a linear shooter with multiplayer.
Where is the discrepancy? At least Skyrim is an rpg where you are in a world facing that world from the perspective of natural first-person and the way you view the world around you is based on your perspective.
You can see attributes from CoD, Halo and especially Gears of War I'm ME3. If myself and others wanted to olay them, we would play them. Others who like those games and Mass Effect have also said they like those specific attributes: but not in Mass Effect.
So steal ideas from traditional first and third person shooters but dare not take things from other roleplaying games?
Blasphemy.
At least get hints from Crysis if BioWare is adamant on distorting Mass Effect with shooters.
But my my point is moot: Mass Effect is now one of those games. Mass Effect is a shooter. A pure shooter. Hence, the fan backlash.
It'll be interesting if the next Mass Effect game after Mass Effect 3 will have romances or not. There have been quotes from BioWare on ME3, you know, stating (and i paraphrase) 'who really cares about romance options?'
Modifié par argonian persona, 30 décembre 2011 - 09:33 .
#147
Posté 30 décembre 2011 - 09:20
argonian persona wrote...
One of the effects of the post-Skyrim era: self-admittedly having an effect on the developement of Dragon Age 3.
The wind changing would have an impact on the direction of DA 3. The Dev's for DA have made it clear that they want to be a part of any other franchase but the one that DA:O started so they look at anything that isn't Origins for inspiration...you know until it comes time to copy and paste 3D character models from Origins to save time and money.
Starcraft II: Heart of the Swarm will be out next year and assuming that is popular I expect another DA Dev interview to say they are looking at Starcraft's success for ideas too.
#148
Posté 30 décembre 2011 - 09:25
#149
Posté 30 décembre 2011 - 09:27
#150
Guest_PDesign_*
Posté 30 décembre 2011 - 09:28
Guest_PDesign_*
good one.The_Other_M wrote...
ME3 will probably shock the hell of Skyrim players, ya know with ME3s lack of bugs,game-breaking glitches and lag. In the post Skyrim-era, ME3 will be a shining example on how to program a game the correct way.




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