FallTooDovahkiin wrote...
It's great too know that the BioWare team is still doing calibrations.
can it wait she's trying the too finish these calibrations
![=]](https://lvlt.forum.bioware.com/public/style_emoticons/default/sideways.png)
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Jessica Merizan wrote...
I played about 10 hours of the
game, and my combat experience was really enjoyable. A lot of energy has
been put into customization in leveling and weaponry, and the team has
done a lot of testing it to determine (or calibrate, I suppose) the
difficulty settings.
These changes were not forced or weakened by
the co-op feature, so I think it's a bit of a stretch to make that
connection. However, I found the aforementioned more enjoyable due to
the improvements in combat overall.
EDIT: Obviously, the word
"BioWare" under my name might cloud your judgment of what I'm saying,
but I try to be as candid and forthcoming as possible here because I
know how frustrating it is to be on the other side. [smilie]../../../images/forum/emoticons/wizard.png[/smilie]
Its is frustrating especially with a new feature that your interested in and believe the would really enchance the experience of playing to have some vague information.
My main concern was the effect of War Resources and Galactic readiness not really the existence of the Co-op feature. Its one the things that like about MMO gettting a group of people together and working towards a game goal.. I really team based game play and Squad Based... the former football player in I guess.