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#126
Funkcase

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I'm hoping the increased difficulty is not the typical less health and sheilds and instead the enemys will use even better tactics against us.

#127
daftPirate

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Funkcase wrote...

I'm hoping the increased difficulty is not the typical less health and sheilds and instead the enemys will use even better tactics against us.


This. I'd like to avoid the difficulty setting that equates to:Just cling to cover and pop shots off till everyone is dead, because if they catch you in the open it's over before you know it. I understand making enemies stronger, but stripping me of all defenses isn't cool. Tactical AI's ftw.

#128
DiebytheSword

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ITT, people hyperventilate into a brown paper bag over co-op in their single player again.

Seriously folks, we know next to nothing about how these things interact, and we've been assured again and again that you can get the full awesomesauce ending without touching MP, more importantly that galactic readiness is only part of the total picture.

#129
Homey C-Dawg

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The idea that MP can influence the SP campaign without being necessary to it seems to be a tough concept for some people to wrap their heads around.

#130
Guest_Catch This Fade_*

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Homey C-Dawg wrote...

The idea that MP can influence the SP campaign without being necessary to it seems to be a tough concept for some people to wrap their heads around.

Yup. I've been enjoying the various "Something in SP will force players to do MP" theories I've seen in other threads.

#131
Someone With Mass

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Homey C-Dawg wrote...

The idea that MP can influence the SP campaign without being necessary to it seems to be a tough concept for some people to wrap their heads around.


I think it's because some people can't get past the fact that there will be co-op mode in ME3.

#132
Feanor_II

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More challenging game?


NICE!!!

#133
Jessica Merizan

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stonbw1 wrote...

Per Jessica's comments, I just hope that BW doesn't feel that customization of weapons & leveling is a sufficient amount of "RPG-ing". For me, BW excels on story and the choices the gamer makes in the pursuit of that story. To me, that will be the winning formula, not gun colors. Sorry, semi-off topic.


I'm going to be perfectly honest and say that I don't think I've ever heard two people agree on what "is a sufficient amount of 'RPG-ing'"... very loaded term IMO. That said, I think there's a great deal of customization in all aspects including combat, weapons, story, environment etc.

To go back on topic, I found that I could easily focus on combat or story (or both) depending on my mood, so I think most people will be able to play the game their way.

#134
rolson00

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me1 had weapon mods and everyone still loves that

#135
nitefyre410

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DiebytheSword wrote...

ITT, people hyperventilate into a brown paper bag over co-op in their single player again.

Seriously folks, we know next to nothing about how these things interact, and we've been assured again and again that you can get the full awesomesauce ending without touching MP, more importantly that galactic readiness is only part of the total picture.




And the bolded is the exact problem people are still in the dark about it which the very  source of  confusion  dispite the reassucences.

#136
J-PV

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Whatever you thought about Shepard being the one true hero is going
to be squandered once you start Mass Effect 3. BioWare announced that
the game will be a lot more challenging than previous installments,


The Good.


 and it very well may be due to the added push for online co-op.


The Bad.


ME3 will probably ask more from players in order to ensure how rage-inducing it will be for those playing alone.


The Ugly.

Modifié par J-PV, 31 décembre 2011 - 04:03 .


#137
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J-PV wrote...

"ME3 will probably ask more from players in order to ensure how rage-inducing it will be for those playing alone."


The Ugly.

The Great. Mass Effect 2 was too easy.

Modifié par jreezy, 31 décembre 2011 - 04:08 .


#138
J-PV

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Jreezy, read my post carefully. I like single player experience.

#139
mcsupersport

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As long as they don't go the ME1 Insanity route, in which every enemy has immunity and uses it to make fights last 30+ minutes because it is almost impossible to kill one enemy, then making ME3 harder is a great thing. I play ME2 on Insanity and have fairly little issue as long as I don't try stupid junk like thinking Adepts have the Charge ability and rush at 5 enemies to shotgun them.

Harder game?? All for it, bring it on, if Insanity is too hard I will play Normal if I have too, but make a level that is HARD!!!!

#140
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J-PV wrote...

Jreezy, read my post carefully. I like single player experience.

I never said you didn't.

#141
jadey

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Well im not afraid to say that i find veteran hard and i always play on easy, Im not great at games but i got hooked after my boyfriend brought mass effect, and I loved it too, so im hoping it wont be to hard for me to play.

#142
rolson00

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jadey wrote...

Well im not afraid to say that i find veteran hard and i always play on easy, Im not great at games but i got hooked after my boyfriend brought mass effect, and I loved it too, so im hoping it wont be to hard for me to play.


i havnt tried mass effect on vet only on insanity(as solder) was doing well until i came up against armored husks:blink:

#143
Mallissin

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Jessica Merizan wrote...

stonbw1 wrote...

Per Jessica's comments, I just hope that BW doesn't feel that customization of weapons & leveling is a sufficient amount of "RPG-ing". For me, BW excels on story and the choices the gamer makes in the pursuit of that story. To me, that will be the winning formula, not gun colors. Sorry, semi-off topic.


I'm going to be perfectly honest and say that I don't think I've ever heard two people agree on what "is a sufficient amount of 'RPG-ing'"... very loaded term IMO. That said, I think there's a great deal of customization in all aspects including combat, weapons, story, environment etc.

To go back on topic, I found that I could easily focus on combat or story (or both) depending on my mood, so I think most people will be able to play the game their way.


I RPG so hard that I make up dialog for all the NPCs while I'm playing AND say their lines outloud.

With that said, any news on a special ending for people who beat all three games on Insanity?

Because the insane fans should get tons of cool stuff. Remember, it's not a good idea to ****** of insane people. Never. Because it's never a good idea to...I said that already..shut up..SHUT UP!

Modifié par Mallissin, 01 janvier 2012 - 05:00 .


#144
mybudgee

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Yes. Insanity in ME1 was almost literally Insane!

#145
Guest_Catch This Fade_*

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Mallissin wrote...


I RPG so hard that I make up dialog for all the NPCs while I'm playing AND say their lines outloud.

With that said, any news on a special ending for people who beat all three games on Insanity?

Because the insane fans should get tons of cool stuff. Remember, it's not a good idea to ****** of insane people. Never. Because it's never a good idea to...I said that already..shut up..SHUT UP!

So this is what playing on Insanity does to people.

Modifié par jreezy, 01 janvier 2012 - 06:06 .


#146
mybudgee

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Mallissin is my hero

#147
lucidfox

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This is ridiculous.

To me, being pure singleplayer was always a main allure of BioWare games. I could play them at my leisure, exploring every little corner, replaying and not being bothered by the multiplayer fad.

Now they're dragging ME3, kicking and screaming, into the multiplayer scene, and furthermore they're forcing their original audience - those who came for the single player campaign - to participate in multiplayer, lest it will be really hard to get the ending you want.

Way to ****** off your loyal customers.

#148
didymos1120

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lucidfox wrote...

Now they're dragging ME3, kicking and screaming, into the multiplayer scene, and furthermore they're forcing their original audience - those who came for the single player campaign - to participate in multiplayer, lest it will be really hard to get the ending you want.


Or so you've assumed.

#149
Ticktank

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When the company that keeps you EAmployed and pEAid wants multiplayer in ME3, you damn well give them what they want.

Integrity? Balls? Whats that?

Modifié par Ticktank, 01 janvier 2012 - 06:39 .


#150
Aggie Punbot

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didymos1120 wrote...

lucidfox wrote...

Now they're dragging ME3, kicking and screaming, into the multiplayer scene, and furthermore they're forcing their original audience - those who came for the single player campaign - to participate in multiplayer, lest it will be really hard to get the ending you want.


Or so you've assumed.


QFT. Lucidfox, I hate the idea of multiplayer too but they aren't forcing you to do anything. If the idea of it offends you that much, don't buy the game.