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Would you like to see evil companions in Dragon Age 3?


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#101
PinkShoes

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Yes! Yes yes yes we are always stuck with either good characters or "a shade of grey" characters. You can argue the good characters have a past but even in their past they werent really bad, even leliana never really seemed bad. I would like to see someone who is just bad. I'd like them to be a deep character, but a deep evil character lol

#102
Artemis_Entrari

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Old thread, but I'd love to see evil companions implemented.  It could give the game replay value, depending on how the companions are used.

I can see two ways that evil companions could be used:

1-Player can recruit evil companion regardless of his/her alignment.  The only thing is, if you're a "good" character, then perhaps depending on how loyal they are to you, they could leave you or even turn on you at the most inopportune time.

2-Only evil players can recruit evil companions.  If your character isn't shifted enough to the "bad" alignment, the evil companion simply won't join your team.

#103
esper

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The thing is bioware can't do evil because the only way everyone would agree on a characther who is evil would be to make them so mental ill that they are a danger to everyone, also we don't have an good and bad alligement and frankly I don't wish to see it return. I also don't wish to have someone too crazy on the team we're already pushing it enough as it is with all the issues companions have.

When people fail to see Zevran as evil, an assassin who likes his job (and sex, but that follows with his style of killing) and have no intention of stop doing it even should he suceed in espacping the crows then there is no evil.

#104
G00N3R7883

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Yes, because it should give some variety, allow for some interesting character/plot developments. However I would need certain other considerations:

- I absolutely must be allowed to kill them if I'm playing my usual hero type character. My main Warden killed Zevran and left Sten in Lothering because I couldn't justify adventuring with them - and I wouldn't even describe them as totally evil.

- Alternatively, there must be a very powerful and convincing plot reason why I need to recruit them, and work with them for the greater good. I didn't really want to recruit Jack in Mass Effect 2, but I was forced to "because the Illusive Man said so". Again, I wouldn't describe Jack as really evil, so you can imagine how annoyed I'd feel at having an evil character forced on me without reason.

- The player character would need more opportunity to be evil as well. I've tried to be bad in alternate playthroughs in many RPGs, but the only game I can remember allowing me to be convincingly evil is KOTOR. Maybe the sequel as well. Everything else is like "okay I'm evil but I'm still helping people and trying to save the city/kingdom/world" and it just ends up feeling silly. Obviously, if I can be bad, its much easier to accept an evil companion.

Modifié par G00N3R7883, 28 mars 2012 - 02:07 .


#105
Cultist

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The thing is bioware can't do evil because the only way everyone would agree on a characther who is evil would be to make them so mental ill that they are a danger to everyone

And this statement is based on what?
People agreed that HK-47 and Bishop was a great evil characters. Viconia? One of the most favorite character of all Baldur's Gate players. Krogan - absolutely ruthless, without a trace of remorse or compassion, yet one of the funniest companions. His tales of cutting halfling's legs was priceless. Edwin was more of a comic character than evil one. One-Of-Many - the most evil of all BioWare companions to date. The evil materialized, literally.
There's a lot of evil characters that was interesting and not shallow, with complex motives. What prevents BioWare to make a new such character? Yes, Dragon Age 2 got shallow and empty companions, save, perhaps, for Varrik, but DA3 could change it.

#106
Lord Gremlin

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I miss Ya Zhen from Jade empire. Genuinely evil, vicious demon that hates mankind. There is small hope that Bioware still remember how to make an evil character people will love.

#107
Imryll

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I never use evil companions, so it's content I wouldn't experience personally. Not that I expect all content in a game to be "for me," but since you ask, no.

#108
slashthedragon

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It's best to play with a nihilistic viewpoint of the world and its inhabitants.

#109
RazorrX

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Cultist wrote...

The thing is bioware can't do evil because the only way everyone would agree on a characther who is evil would be to make them so mental ill that they are a danger to everyone

And this statement is based on what?
People agreed that HK-47 and Bishop was a great evil characters. Viconia? One of the most favorite character of all Baldur's Gate players. Krogan - absolutely ruthless, without a trace of remorse or compassion, yet one of the funniest companions. His tales of cutting halfling's legs was priceless. Edwin was more of a comic character than evil one. One-Of-Many - the most evil of all BioWare companions to date. The evil materialized, literally.
There's a lot of evil characters that was interesting and not shallow, with complex motives. What prevents BioWare to make a new such character? Yes, Dragon Age 2 got shallow and empty companions, save, perhaps, for Varrik, but DA3 could change it.


Ummm Bishop and One-of-Many were Obsidian (NWN2) not Bioware.

#110
DeadPoolX

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I'm okay with a sociopathic companion (i.e. someone who tries to manipulate people and use them for their own gain), but not a lunatic who kills and rapes because he's bored and drinks out of mugs made from puppy skulls.

#111
PsychoBlonde

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Cultist wrote...

Dragon Age 2, as well as DA:O got only "grey" companions. But would you like to see someone who is actually evil? Like tevinter magister, who is not repenting for owning slaves and abusing his power, blood mage, who wish to butcher templars or consort with demons. Assassins without moral code, reaver who fights just to spill more blood and defeat more foes?


This could actually be an interesting concept, but they'd have to come up with a good rationale for why you'd have this person along and not just chop their head off at the first opportunity.

Keep in mind that the evil companions you mentioned come from a game where the main character could actually be evil as well, which isn't how Dragon Age is really set up at this point.

And there's not a whole lot of interesting conflict in characters whose motivations mimic those of cartoon villains.

#112
batlin

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HK-47 is absolute proof that evil companions are a good thing to have.

#113
TheShadowWolf911

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Entirely Evil Characters can make for some hilarious dialogue.

#114
esper

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Cultist wrote...


The thing is bioware can't do evil because the only way everyone would agree on a characther who is evil would be to make them so mental ill that they are a danger to everyone

And this statement is based on what?
People agreed that HK-47 and Bishop was a great evil characters. Viconia? One of the most favorite character of all Baldur's Gate players. Krogan - absolutely ruthless, without a trace of remorse or compassion, yet one of the funniest companions. His tales of cutting halfling's legs was priceless. Edwin was more of a comic character than evil one. One-Of-Many - the most evil of all BioWare companions to date. The evil materialized, literally.
There's a lot of evil characters that was interesting and not shallow, with complex motives. What prevents BioWare to make a new such character? Yes, Dragon Age 2 got shallow and empty companions, save, perhaps, for Varrik, but DA3 could change it.


Never plahed HK-47. So I won't comment on him/it. Bishop was not well. He was at the very least a sociopath.

#115
NugWrangler

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DeadPoolMK wrote...

I'm okay with a sociopathic companion (i.e. someone who tries to manipulate people and use them for their own gain), but not a lunatic who kills and rapes because he's bored and drinks out of mugs made from puppy skulls.


I agree that this is the way to go for an evil companion.  Someone who is charismatic enough to hide their intentions and manipulate the player. It would only be after getting to know them that you realize something is very wrong.  A character like this could be fascinating if done correctly. 

#116
Cultist

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How being a sociopath is wrong? Morrigan? Indeed. Edwin? Sure. yet Morrigan, like Viconia, only showed disregard for suffering of others and Edwin lusted for power. And even then he would betray party only if PC say he'll expose him. Krogan cared only about good jolly bloodshed and marauding. Yet with all his chaotic evilness he was eager to slay the child killer. Sarevok, arguably the most evil of them, who clearly understood that he was evil treated you like a brother. A rival but still a brother.

#117
Cyne

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Cultist wrote...

Would you like to see evil andor malicious companions in Dragon Age 3?
Not scoundrels or opportunists but cruel and ruthless party members
like Edwin, Viconia, Bishop or One-Of-Many?
Dragon Age 2, as well as DA:O got only "grey" companions. But would you like to see someone who is actually evil? Like tevinter magister, who is not repenting for owning slaves and abusing his power, blood mage, who wish to butcher templars or consort with demons. Assassins without moral code, reaver who fights just to spill more blood and defeat more foes?
We got a lot of good and neutral ones, but not a single bad guygirl on our side. the closest one to "evil companion" was Morrigan.


Oh yes! that sounds like a ton of fun.

#118
AnImpossibleGirl

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Morrigan was a bas***.
There will never be another Morrigan!
Mean companions are a very good idea, as they bring comedy into the fold.

#119
MICHELLE7

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I'm all for it...the greater variety the better in my opinion.

#120
Askia32

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I would love an evil character than you can impact to be a better person. It could potentially lead to heated dialogue and intense moments that could be so deep and suspenseful.

Too much of only grey gets boring.

#121
Irx

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I'd like that.
DA2 doesn't even have any "grey" characters, they are all good.

#122
LolaLei

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Maybe one that seems really nice, then totally screws you over leaving you for dead or something. Like Master Li in Jade Empire.

Modifié par LolaLei, 09 avril 2012 - 02:11 .


#123
Chromie

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No. Bioware can't handle full evil characters and doesn't give us the option of being evil so it's not fun.

#124
Kaiser Arian XVII

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Like:
- Grimgnaw (bald dwarf monk of NWN)
- Bishop and Qara from NWN 2
- Morrigan
- HK 47 and Canderous from KOTOR I,II
- Zaeed Massani
None are the ultimate evil (they're partially), and that's for good.

#125
elfdwarf

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Irxy wrote...

I'd like that.
DA2 doesn't even have any "grey" characters, they are all good.

anders will do anything help mages and he have uncontrollable spirit, fenris will do anything for freedom and he have uncontrollable anger toward mages, merril will do anything help her clan and she is blood mage ,if you don't see grey in those character, i could give spoiler

Modifié par elfdwarf, 09 avril 2012 - 04:46 .