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Bioware finally did it . . .


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#1
dradiin

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 Completely ruined my perspective of them.

Before playing DA:O i had the fanboi giddiness as i did with all other Bioware titles. I was so anxious and expecting such greatness that maybe i over shot my expectations. But wait this is Bioware they have produced amazing title after amazing title. 

I just get this feeling that in DA:O they got lazy, Note the following may be a bit nitpicky but its still there and it comes across lazy.

No Bow strings. Even a lil nobody game called Majesty 2 has bow strings on there RTS units. 

Horrible Upclose textures. The game looks ugly zoomed in.

Bleh facial animations. HL2 which is now years old has more expressive facial animations.

Dex on daggers issue and the lame response (from a Bioware employee) to just use longswords later.

The lack of a Respec. This may be a contentious issue but its a fricking single player game, how does having a respec in a SINGLE PLAYER game effect others? Or even the developers?

The fact that its been mentioned by several Bioware Employees that the Mod community will fixes certain issues...... LAZY.

Before this games release, i was thiking this was gonna be Biowares Magnum Opus, that it was going to just smash us with its unabashed hardcore RPG. But, i hatemyself for saying this, i just feel let down in alot of things. I am just praying that this is not the shape of things to come.

Bioware has always been my shining example of how developers should be.

Am i wrong ? I can list tons more things then what i did above, i know others can greatly expand this also. For me this feels like the "sky is falling" for one of the best game developers. This might be way off the mark but has Electronic Arts corrupted them ? :sick:

#2
deathwing200

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I can only partially agree. The Dex bug is inexcusable for a game this long in development as was the lame excuse. Agreed about the lack of respec also.



As for graphics, who cares? This isn't that kind of a game.

#3
Rainen89

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Dex bug I'll give you that one, the rest meh. I don't know many single player games that allow respecs, sigh WoW spoiled so many people. That being said daggers do, do decent damage honestly they hit really hard even w/ dual wield warriors. Graphics? I dunno what you're used to but this game is @#*@#ng beautiful. Honestly the game is pretty damn good. there are problems yeah. I was shut down when I saw how freaking pointless shapeshifters are. But all and all it's a good game with plenty of replay value. Great acting too, <3 you howe.

#4
Seifz

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dradiin wrote...

No Bow strings. Even a lil nobody game called Majesty 2 has bow strings on there RTS units.


I'm with you, there.  Bow string are not difficult to add and I can't for the life of me figure out why they neglected to do so.  If the community could do it for NWN1, Obsidian could do it for NWN2, and many other development studios could do it for their games, there's no reason why BioWare couldn't do it for DA:O.  Bows just look... stupid.  They have no strings and they don't bend when you draw back an arrow.  That's like a sword not moving when you swing it!  Bah!

dradiin wrote...

Horrible Upclose textures. The game looks ugly zoomed in.


Which platform are you playing on?  The textures look really nice on my PC with the graphics settings turned all the way up.  The 360 textures are pretty ugly, though, and the PS3 falls somewhere in between.  There's a fan-made high-res texture pack available already and I'll be very surprised if we don't see an official one in the next few months.  For the PC only, of course.

dradiin wrote...

Dex on daggers issue and the lame response (from a Bioware employee) to just use longswords later.


Actually, a BioWare developer created a hotfix for this problem weeks ago.  I'll bet almost anything that it will be included in the next real patch (1.02 or 1.1, not 1.01c).  I don't know when the consoles will get a patch, though.

dradiin wrote...

The lack of a Respec. This may be a contentious issue but its a fricking single player game, how does having a respec in a SINGLE PLAYER game effect others? Or even the developers?


Sorry, but this game focuses on story and character.  Randomly forgetting everything that you know and instantly becoming a master in something else is pretty insane.  Besides that, it takes some of the focus off of your party members.  Instead of thinking, "I could use two tanks for this quest!  Let me grab Allistair and Shale!" you might instead think, "Well, I've got Allistair and... *magic* now I'm a tank too!"  It just really doesn't fit with the game style.

You're free to "respec" via console commands.  There's a fan-mode addon that lets you respec, too.  Again, console players are just out of luck.

dradiin wrote...

The fact that its been mentioned by several Bioware Employees that the Mod community will fixes certain issues...... LAZY.


Such as?

#5
Derengard

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The techincal aspect in games like Baldur's Gate 2 and KOTOR was always mixed. Gameplay as such I find very entertaining so far (though it leans a bit more openly to the action side perhaps). I see no real issue here, let alone anything to do with EA, I'm afraid.

#6
bbobsan

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You are wrong. After 120 hours of playing I think this is the best game they made, like... ever! I am not saying its perfect, but my experience with it is very satisfying, much more than with Mass Effect or their previous games. In my opinion, this is a hardcore story-driven RPG at its best. Yes it has flaws, but they don't ruin my experience at all.

#7
Seifz

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I want to add that this is probably the most polished release from BioWare, too. I'm sure that everyone remembers the great number of bugs that plagues BG1/2, NWN, etc. when they were released. This game has very, very few technical problems. If anything, I'd say that EA's large wallet and huge QA team has had a positive impact on BioWare.

#8
Guest_Lorfean_*

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Yes, you're being nitpicky. The game looks great and, more importantly, it plays great. It has flaws, but none big enough to justify anyone getting their "perspective ruined completely".



Also, I don't think any other BioWare game offers respecs, so I don't understand why you were expecting it in DA -- it's an MMO mechanic, and for good reason. Singleplayer games don't need it.

#9
dradiin

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WOW,



I have to say i love this Community, some of the most mature and well worded responses i have gotten when i have been a touch hard on a games flaws.



Thanx for all the well thought out replies its quite refreshing.

#10
Shannara13

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deathwing200 wrote...

I can only partially agree. The Dex bug is inexcusable for a game this long in development as was the lame excuse. Agreed about the lack of respec also.

As for graphics, who cares? This isn't that kind of a game.


How long it has been in development really has little bearing on them not catching the bug or not. Bugs do not exist from the begginning and get fixed as they are found. Every fix introduces new bugs which in turn need to be fixed. It is entirely possible that the Dex bug was not even introduce until the last build right before the game shipped. It is even possible that someone tested to make sure Dex was working correctly on just the second to last build but then they had a last second build to fix some other little issue and accidently introduced the Dex bug.

#11
Emryc

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Fanboyism can be rather dangerous, I myself am a Bioware fanboy. Dragon Age: Origins does not disappoint me. Sure, it's no Baldur's Gate. But you know what the thing is between me and Baldur's Gate? Years of building up nostalgia. There's not a game in the world that can live up to Baldur's Gate, but DA:O surely comes very, very, very close.

#12
Torias

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1)

The weapon models don't animate / move during combat.



So if they added bow strings as a simple "string" it wouldn't be pulled back during combat.



They found that it looked WORSE that way.



The only options were:

a) no bow strings

B) add a completely new animation system to the game for bows to animate and move during combat.



since game development is all about maximising the impact and utility of the hours your invest in it, they had to make the hard choice to not have bow strings, since they couldn't justify the hours investment for animated bows.



2)

The game looks and runs awesomely zoomed out, with heaps of action on the screen. Texture size is a trade off, and since the game is designed to be able to played in 3d isometric mode with dozens of creatures on the screen, they needed to size the textures appropriately.



3)

HL2 made facial animations one of it's key defining features. Dragon Age didn't. different focuses of game design.



4)

In a game as huge as Dragon Age, some things will invariably slip through the cracks. After a few patches it'll be fixed up, I'm sure.



5)

Single player RPGs pretty much never have respec options... I can't think of any that do... the only game I've played with a respec option has been Titan Quest...

#13
Seifz

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Shannara13 wrote...

deathwing200 wrote...

I can only partially agree. The Dex bug is inexcusable for a game this long in development as was the lame excuse. Agreed about the lack of respec also.

As for graphics, who cares? This isn't that kind of a game.


How long it has been in development really has little bearing on them not catching the bug or not. Bugs do not exist from the begginning and get fixed as they are found. Every fix introduces new bugs which in turn need to be fixed. It is entirely possible that the Dex bug was not even introduce until the last build right before the game shipped. It is even possible that someone tested to make sure Dex was working correctly on just the second to last build but then they had a last second build to fix some other little issue and accidently introduced the Dex bug.


Don't defend them!  That's a huge bug that should have been trivial to spot!  We found it on Day 1!  With the huge QA team that they had, someone should have spotted it!  Anyway, we're talking about a number in a text file.  I doubt that it was introduced in a late build as a side effect of some other fixes.

#14
NetBeansAndJava

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Half of your criticisms are about graphics. Honestly, if you can't look past the graphics and see the masterpiece DA:O is, then this genre may not be the right one for you.



As for the other issues... well let's just say that these are minor in comparison to scores of other games that many consider great and have much larger flaws. For one thing, DA:O at least runs stable on my machine and hasn't had a CTD unlike Fallout 3 where I ran into many CTD. (CTD = crash to desktop)

#15
Aberi

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Respec in a singleplayer game is dumb. Was that even a talking point before MMOs?



BUT, with the lack of description on skills/talents/spells in this game, its a more valid point than in any other singleplayer game i've played.. Its so easy to choose horribly wrong and aim for a 4th tier spell only discover that it was very different to what you'd expected. When playing games like this i always do a lot of research before, so it doesnt affect me so much, but it shouldn't be a requirment to do so.




#16
Seifz

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Aberi wrote...

Respec in a singleplayer game is dumb. Was that even a talking point before MMOs?

BUT, with the lack of description on skills/talents/spells in this game, its a more valid point than in any other singleplayer game i've played.. Its so easy to choose horribly wrong and aim for a 4th tier spell only discover that it was very different to what you'd expected. When playing games like this i always do a lot of research before, so it doesnt affect me so much, but it shouldn't be a requirment to do so.


It's not a requirement to do any research.  If you pick talents that sound like they make sense for your character, you should have no problem completing the game on normal (or even hard) difficulty.

More detailed ability descriptions would be great, but Georg pretty much said that we won't get them in anything short of a full expansion and even then it's not too likely.  Stupid translation not being free!  I say we get the community to translate them!  :)

#17
Appolo90

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I can imagine being in a BioWare developer's shoes, opening this thread up, and having a mental break down.



Such nitpickings! I feel truly blessed to be able to find value in almost every game I play. Being easily entertained is the best trait I could have asked for, but this game... just BLEW me away. I felt so indulged that these petty graphics issues are so very easy to overlook. If such minor things ruin a game for you, I feel very sorry for you because you have, in my opinion, set the bar too high.

#18
Zibon

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If we're talking about being lazy, what annoys me is the female running animation being identical to the one from Mass Effect, and the way weapons/shields just hover behind your back (again just like in Mass Effect.)

#19
Shannara13

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Seifz wrote...

Shannara13 wrote...

deathwing200 wrote...

I can only partially agree. The Dex bug is inexcusable for a game this long in development as was the lame excuse. Agreed about the lack of respec also.

As for graphics, who cares? This isn't that kind of a game.


How long it has been in development really has little bearing on them not catching the bug or not. Bugs do not exist from the begginning and get fixed as they are found. Every fix introduces new bugs which in turn need to be fixed. It is entirely possible that the Dex bug was not even introduce until the last build right before the game shipped. It is even possible that someone tested to make sure Dex was working correctly on just the second to last build but then they had a last second build to fix some other little issue and accidently introduced the Dex bug.


Don't defend them!  That's a huge bug that should have been trivial to spot!  We found it on Day 1!  With the huge QA team that they had, someone should have spotted it!  Anyway, we're talking about a number in a text file.  I doubt that it was introduced in a late build as a side effect of some other fixes.


Of course we found it on day one, there are hundreds of thousands of us, every bug that is not the most obscure thing in the world was found on Day 1. As a tester I know that any bug can be introduced at any time and it is impossible to test every aspect every build. Should they have found it? Sure, but **** happens. People make mistakes, life goes on.

#20
Alex Savchovsky

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Am i wrong ?


Yes you are. You're complaining about minor technical issues in a game, that is... well, a masterpiece.

#21
Aeto Alessos

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This game could be 2D and it would still kick ass.

#22
Few87

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Alex Savchovsky wrote...

Am i wrong ?


Yes you are. You're complaining about minor technical issues in a game, that is... well, a masterpiece.


The game is no doubt very good but i wouldnt go as far as calling it a masterpiece. When you have an entire class of weapon that is vital to a certain class rendered useless by biowares inability to check what they have done the game becomes good but not great. When are they going to release the patch to fix this collosal issue? Hopefully soon, but that does involve work, and why pay people to work when you can spend the cash you made from DLC and just say "oh im sure the mod community will do something" or "oh just use a longsword, dont you understand we have far too much cake to eat to fix basic problems"...god!

#23
Gen-An

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Seifz completely destroyed OP. period.

#24
Appolo90

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Few87 wrote...

The game is no doubt very good but i wouldnt go as far as calling it a masterpiece. When you have an entire class of weapon that is vital to a certain class rendered useless by biowares inability to check what they have done the game becomes good but not great. When are they going to release the patch to fix this collosal issue? Hopefully soon, but that does involve work, and why pay people to work when you can spend the cash you made from DLC and just say "oh im sure the mod community will do something" or "oh just use a longsword, dont you understand we have far too much cake to eat to fix basic problems"...god!

Really? Something like that stops you from calling a game a masterpiece? Something that will so obviously be fixed?

Oh, also. It has been fixed by an official developer. I even got the link for you: Hotfix

Is it a masterpiece now?

#25
Selvec_Darkon

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I'm not sure where people get off saying Bioware is some "Amazing godly company that broke my heart and dreams". Wtf? Seriously, Bioware games have ALWAYS been plagued with bugs, glitches and missing plots. DA is just more of the same, with the added EA crap. What makes Bioware games good, and makes people ignore the massive amounts of bugs and such, is the story.



Peple are suckers for a great story, an epic tale. People love it. Bioware has delivered it here and now. They have excuted it very very well. The only real issue is that they haven't done anything new. Bioware games generally are like wine, they get better with time, till later we pick up that old Bioware game, we chuck it on, download the updates that have fixed all the issues, and find the game is better then anything around. It's like a fine wine, it gets better with time.