Agreed!Dundalis wrote...
What if you don't like the sound of the character you are playing? What if you want him/her to sound different. It might give the character a different tone from what you are perhaps trying to roleplay.
Gamers lack imagination today. That's the problem. They want to be spoon fed everything and not have to think. Having everyone voiced is just another step towards that.
It's like reading a good fiction novel over watching a movie. No movie will ever have anything over a good novel, but most people today don't think like that. Novels have no voices, except ones you create using your imagination. Movies are limited creatively, everything is spoon fed to you, you don't really have to do any thinking. Games are making a similar trend away from the scope of an interactive novel into an interactive movie. Nothing left to the imagination. The gamer doesn't have to do much anymore except move around and hit a few buttons. More and more options get taken away to streamline the experience. It's unfortunate but it's true. And it looks like people are quite happy with that.
Which is why I don't support such RPG. I only play games like TES, Fallout series, Neverwinter Nights, Neverwinter Nights 2, Dragon Age Origins and any other RPG that bundle with toolset/creation kit/mods. I made a mistake purchasing DA 2, Mass Effect 2, Alpha Protocol and Assassin's Creeds. I dislike restriction in my roleplay. If I have a toolset I would have change both DA 2 and Mass Effect 2 according to what I want to write my story. But I don't have a toolset.
Ah well.. Skyrim will be releasing a creation kit soon. Once it releases, I will finally have a better grapic engine than DAO Toolset to write my Warden Story beyond Eluvian Mirror with Morrigan.





Retour en haut





