Dundalis wrote...
Bold underline comment: What a load of crap. Games aren't a medium for imagination? What the hell is an rpg then? It's (supposed to be anyway) a game where you play a role. A game where you can become someone of your choosing (i.e. imagination) and then play them in a fashion that fits that role. From the actions, to the appearance, to even their voice. If it isn't manifest on your screen, then you could use your imagination, in the case of the old text based games certainly. Even something as recent as NWN2 allowed scope for this to an extent.
And my point is that games are moving away from that. They didn't just stop being interactive novels when we moved past text only games. They simply started moving in a direction towards being more of an interactive movie. Choice became more limited, more information was spoon fed to us on the screen as graphics improved. We started at one end of the spectrum and are very quickly moving towards the other end. I don't dislike games today by any means, I don't think its quite at that point yet, but I could see myself losing interest as the current trends gather more momentum.
And yes, games are being tailored to what is becoming a dumber audience. I don't care if that makes me seem arrogant, cause it's true. Gamers today ain't got the same intellect as the gamers from back in the day
Probably due to it being more mass appeal I guess than anything. It used to be more of a nerds only affair I suppose. Simple fact is
game developers used to cater for a more intelligent crowd. If you can't
see that games are being dumbed down for the audience, well I guess
there's nothing much more to say about it.
Exactly. It's happening, but it isn't because gamers are in some way less intelligent.
It's because games consoles have reached the level of sophistication where they're a target for games which have historically been developed for real computers. You've got just about enough processing power and memory, and just about enough buttons and sticks, to make it worth it.
This has always been on the cards since the platforms diverged in the first place. The problem is not the same gamers becoming less intelligent, it's that the target audience has expanded to include those casual users who would have been playing Sonic the Hedgehog, Final Fantasy or at best Chrono Trigger until the last ten years or so.
Couple that with the now staggering size of the industry and the scale of units you can shift on consoles, and mass appeal has become a factor in gaming genres that were traditionally "safe" from dumbing down.
There are positive trade-offs here, in that more money can be recouped (and therefore spent on the games) by studios because more units will be shifted, and perhaps more usefully that games like Fallout 3, Dragon Age 2, Skyrim etc. can now be run on computers you and I wouldn't prop a door open with, because they ultimately have to run on old, slow console hardware like the Playstation 3 and xbox 360.
As for the thing about movies, hell yes I've seen critically acclaimed movies. They are great. The fact is however, no movie ever created could EVER come close to capturing the scope, depth and storytelling of a similar quality novel. It just ain't close really. A top quality novel is like eating a five course meal, as opposed to going to McDonalds (a movie). Just not the same really. Granted sometimes all I want to do is go to Maccas and feast out on junk, but when it comes down to it, the five courser is what fills you up.
Yes, I agree - obviously the display hardware of a human mind is dramatically, almost infinitely better than anything the film industry has or will likely ever have - compare and contrast our ability to render in spectacular, vivid and almost infallible quality anything Heinlein, Herbert or Asimov have written, almost for nothing, with the spectacular level of effort the film industry has to go to, to display a single event of a large ship hitting an iceberg and sinking.
That's even ignoring the fact that a film of average length (the way they are made now) will hold roughly the amount of writing one can squeeze into a short story, which is why even quite short snappy novels must be condensed immensely to fit in a screenplay.
I honestly don't understand how people can disagree with you emphatically on this particular point, since it's plainly fact. I must have TL;DR'd terribly somewhere along the line. :innocent:
Modifié par Gotholhorakh, 09 janvier 2012 - 06:38 .