Yes it does. Pick either blue tone with defined expression or red tone with defined expression or purple tone with defined expression.Morroian wrote...
Sacred_Fantasy wrote...
No I didnt do the same thing. In Origins I am the Warden and i can even create a character based on other person personalities. I can't do that in DA 2.
Yeah you can, the game doesn't assign a personality to Hawke.
I don't see any differences in character based either. Characters are not based on differing one or two dialogue lines per conversation. It is based on their action as well. Neither diplomatic neutral or aggressive character can refuse to help Feyneriel or both characters kill everyone in endgame consequences despite all the dialogues.Morroian wrote...
In DA2 the choices are largely character based, choices affecting characters have just as much meaning as choices affecting a plot. Certainly just as much as the largely illusory plot choices in DAO.Sacred_Fantasy wrote...
Then what's the point of such choices? I rather they just scrap dialogue choices and focus on action only like Darksiders or Dynasty Warriors if such choices have no meaning at all.
Edit: In DAO, I can kill Conor, I can kill Leliana I can kill Shale for reason only I can know. This defined who my character(s) is(are). All of this doesn't necessary affecting plot either. Can I do that in DA 2? No. All Hawkes are basically generic goody goody characters who help anyone.
Modifié par Sacred_Fantasy, 03 janvier 2012 - 12:53 .





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