Yes we must be careful. And arguments were cited repeatedly for months about this system. Obviously, there are more points about that. But using examples has always been part of the basis of the argument. Without examples, how would we do to validate our points?Il Divo wrote...
Sylvianus wrote...
The op simply stated that even with a silent protagonist, the huge market ( since that's what interest Bioware according to him ) could totally buy the game. The logic is fair, and is totally based on a fact.
Many people on this board months ago said that a silent protagonist was something antiquated, and that the next bioware's game couldn't sell with that. Skyrim can just show that this statement isn't necessarily a fair statement.
I am for a voiced protagonist however.
I agree that a silent protagonist isn't necessarily out-dated and Skyrim does demonstrate that a game can sell very well even with its inclusion. But I do think we need to be careful about deriving causation from that. We don't have a comprehensive list of why Skyrim sold well. If the goal is to increase sales, it's really not clear that a silent protagonist will take us there. In the case of a TES game, I'm not certain that a voiced protagonist would even be a feature worth implementing, since the amount of player dialogue at any given moment is minimal; interactive cut-scenes would be absurd for a TES game.
Just using Skyrim as a successful example of an RPG, we could take any feature we want to say that this is why the game sold so well, which doesn't help at all. It could be the melee mechanics, the Radiant AI, the sheer power of the graphics, the massive world, or all these things combined. Unless we have a clear way of determining why Skyrim is so successful, I don't think we can cite the silent protagonist as a positive point of interest for the total sales.
We really don't know if the silent protagonist is something that is no longer seen as modern, not like it ? Those who say it's antiquated, also use examples, also statements based on their own thoughts.
His views about Skyrim must not be taken to the absolute level in my opinion. It is obvious that Bioware must first be consistent with its own vision. I am for a voiced protagonist but not sure why you'd react to that .
Simply, this may simply contradict the absolute conviction that a silent protagonist, is definitely something of the past, or totally borring for almost everybody.
This brings up another point: What does the voiced protagonist has to offer more, or the silent protagonist can offer more? Apart from this claim that the silent protagonist is something of the past ?
I think Skyrim, can reinforce fairly this thought, that it doesn't bother that much, to each its opinion. Other aren't convinced, in no games we will know what exactly is liked or not liked. We don't even know for DA2 and DAO. We can only think and debate and use examples.
Modifié par Sylvianus, 04 janvier 2012 - 11:18 .





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