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Is this an RPG?


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#51
Swampthing500

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Here are the following elements a video game must generally include in order to be classified as an RPG:

Character creation: you must be able to create your own character including class, appearance and skills/attributes.

Yes, you play a character whose name is fixed: Shepard, but you can choose the appearance, class, skills and personal history.

Dialogue choice: you must be able to choose what to say in conversation.

ME has this in spades.

Quest choice: you must be able to choose the outcomes of a variety of quests

Me has this as well: renegade and paragon choices result in different ways to end assignments/missions

Levelling choices: you must be able to control how and in what way your character levels up.

Again, you have class choice and can choose new skills/abilities in ME 1 and 2.

The ME series is thus a role-playing game.

Modifié par Swampthing500, 03 janvier 2012 - 05:31 .


#52
N7Raider

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tetrisblock4x1 wrote...

AgitatedLemon wrote...

tetrisblock4x1 wrote...

RPGs are about counting numbers
Mass Effect is about shooting things


Funny, I always thought RPG meant Role Playing Game.

You know, where you make a character and interact with people. Kinda like in Mass Effect.


I
used to play make believe too, but then I turned 12. People play make
believe in real life too you know. They call it LARPing, or live action
role playing. It's much better than larping in mass effect, because
you're improving your social life by interacting with real people, and
you aren't restricted by the amount of money Bioware is willing to put
on the choices and the cinematic budget.


N7Raider wrote...

tetrisblock4x1 wrote...

MrCry0 wrote...

Not RPG as in numbarz. A little RPG as in character development. A lot of RPG as in choosing your own story and a vast universe to explore. The gameplay is action, though.


Choosing your own story is more an adventure thing. Besides, you don't choose your story, you choose a personality type, on a conversttion by conversation basis. Mass Effect has no long term repurcussions or or paths for either personality or choice. I want to be wrong, I really do, but after Bioware half assed attempt at respecting player choices of the first Mass Effect well I have no choice but to be cynical about part 3.

Oh hooray, more pointless cynisim and more assumptions that you're right based off of the little that we've seen of the game!  I love these forums!:)
And here's a definition of RPG's you have now been enlightened.  
(2) Short for r[/b]ole-p[/b]laying g[/b]ame, [/i]it is a game genre where one or more players adopt a role and act it out in a virtual reality. Usually in an RPG game, you will set out on an adventure or quest, and multiplayer RPG games allows gamers to complete these quests with other gamers as allies over the Internet or as aLAN game.


Like I said, it's based off of Biowares long history of game developement. If you can't understand that then I have nothing else to say to you.

That's funny how everyone who is a pointless pesimist like you always say that.  For ME2 they still had to make sure that everyone ended the game at the same point, that is why decisions didn't make an impact in ME2.  As for their history of game development I wouldn't know because ME is the only bioware game I've played but if you're complaining about lack of choice impact in previous games I seriously doubt PS2/Xbox games would've had that, if you can't understand concepts like budget and limitations than I have nothing to say to you.  

#53
SnakeStrike8

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To the OP, I'd call ME 3 a shooter with RPG elements.
Your starting ability to use guns (the main instruments of death and slaughter in this game) is as good at the beginning of the game as it is at the end. Thus it's a shooter. Compare this to, say, KOTOR, where your starting accuracy with guns or melee weapons is abysmally poor, and gets better as you progress through the game.
In that sense, ME 3 is not an RPG. It does still have class-unique powers (and there are six different classes, each with unique fighting abilities) that can be upgraded as you progress, but the chief deciding factor in your combat ability is still your personal trigger abilities. How steady your aiming hand is, for example. This was not so in DAO or KOTOR.
However, ME 3 does still have the 'other' aspect of RPGs: branching dialogues, multiple endings, a reactive game world, strong support cast, and all those other niceties that KOTOR had.
A shooter with RPG elements!

#54
AlexXIV

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They are action RPGs. DA2 as well as ME2. ME3 most likely too. The 'RPG' label is probably from a time when they still made RPGs even though it is even disputable if they (Bioware) ever made RPGs. Basically it is an action game with more RPG elements than most action games out there which nowadays qualifies to call it RPG.

#55
chunkyman

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Jedi Sentinel Arian wrote...

Hi dear friend. Both Mass Effects are great games and I mostly agree with Khevan's first comment. (Action-)RPG somewhat like Dragon Age: Origins but with more fun, not like old school RPGs. In ME1 you have lots of weapons and skill options, in ME2 you have many conversation and choice-consequence options.

Don't listen to this whining about you can't open a lock or hack a simple terminal.


Cool. I like plot options with consequences. It significantly helps role playing.

#56
Il Divo

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chunkyman wrote...

That's a good point.

I guess I would have to call DA2 an RPG that I can't role play in. :P


Much better. Image IPB

But to answer your continuity question, that's a bit more confusing. Conventional wisdom holds that it's never better to start at the end of the trilogy, unless you're playing primarily for gameplay. Doing so means that you're only getting the last 1/3 of the story, with a good chance that they don't present it in a friendly manner for new players. On the other hand, Bioware recently has been advertising how ME3 is essentially a "stand alone" title and doesn't require ME1 or ME2, which is kinda baffling to me, from a story-perspective.

Overall, if you do decide to take a chance with the series, regardless of its RPG status, I recommend picking up both ME1 and ME2. At the very least, you won't have to worry about any confusing plot points and each game is really worth playing, for different reasons. especially if you're looking for hard decisions.

Modifié par Il Divo, 03 janvier 2012 - 05:34 .


#57
Guest_Mass Effect Player_*

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Il Divo wrote...

chunkyman wrote...

That's a good point.

I guess I would have to call DA2 an RPG that I can't role play in. :P


Much better. Image IPB

But to answer your continuity question, that's a bit more confusing. Conventional wisdom holds that it's never better to start at the end of the trilogy, unless you're playing primarily for gameplay. On the other hand, Bioware recently has been advertising how ME3 is essentially a "stand alone" title and doesn't require ME1 or ME2, which is kinda baffling to me.

Overall, if you do decide to take a chance with the series, regardless of its RPG status, I recommend picking up both ME1 and ME2. At the very least, you won't have to worry about any confusing plot points and each game is really worth playing, for different reasons. especially if you're looking for hard decisions.


I think that was marketing. You don't but then again I think you would be a idiot because your not getting the best experience.

Modifié par Mass Effect Player, 03 janvier 2012 - 05:36 .


#58
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Just get the game already its fun. ;)

#59
AgitatedLemon

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From this day forth I will found a new genre of game with which to describe Mass Effect

RPS - Role Playing Shooter.

#60
AgitatedLemon

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tetrisblock4x1 wrote...

AgitatedLemon wrote...

tetrisblock4x1 wrote...

RPGs are about counting numbers
Mass Effect is about shooting things


Funny, I always thought RPG meant Role Playing Game.

You know, where you make a character and interact with people. Kinda like in Mass Effect.


I
used to play make believe too, but then I turned 12. People play make
believe in real life too you know. They call it LARPing, or live action
role playing. It's much better than larping in mass effect, because
you're improving your social life by interacting with real people, and
you aren't restricted by the amount of money Bioware is willing to put
on the choices and the cinematic budget.


N7Raider wrote...

tetrisblock4x1 wrote...

MrCry0 wrote...

Not RPG as in numbarz. A little RPG as in character development. A lot of RPG as in choosing your own story and a vast universe to explore. The gameplay is action, though.


Choosing your own story is more an adventure thing. Besides, you don't choose your story, you choose a personality type, on a conversttion by conversation basis. Mass Effect has no long term repurcussions or or paths for either personality or choice. I want to be wrong, I really do, but after Bioware half assed attempt at respecting player choices of the first Mass Effect well I have no choice but to be cynical about part 3.

Oh hooray, more pointless cynisim and more assumptions that you're right based off of the little that we've seen of the game!  I love these forums!:)
And here's a definition of RPG's you have now been enlightened.  
(2) Short for r[/b]ole-p[/b]laying g[/b]ame, [/i]it is a game genre where one or more players adopt a role and act it out in a virtual reality. Usually in an RPG game, you will set out on an adventure or quest, and multiplayer RPG games allows gamers to complete these quests with other gamers as allies over the Internet or as aLAN game.


Like I said, it's based off of Biowares long history of game developement. If you can't understand that then I have nothing else to say to you.


That post I made on the last page concerning trolling.

You're doing it.

#61
N7Raider

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AgitatedLemon wrote...

From this day forth I will found a new genre of game with which to describe Mass Effect

RPS - Role Playing Shooter.

Borderlands came up with that first.  

#62
tetrisblock4x1

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N7Raider wrote...

tetrisblock4x1 wrote...

AgitatedLemon wrote...

tetrisblock4x1 wrote...

RPGs are about counting numbers
Mass Effect is about shooting things


Funny, I always thought RPG meant Role Playing Game.

You know, where you make a character and interact with people. Kinda like in Mass Effect.


I
used to play make believe too, but then I turned 12. People play make
believe in real life too you know. They call it LARPing, or live action
role playing. It's much better than larping in mass effect, because
you're improving your social life by interacting with real people, and
you aren't restricted by the amount of money Bioware is willing to put
on the choices and the cinematic budget.


N7Raider wrote...

tetrisblock4x1 wrote...

MrCry0 wrote...

Not RPG as in numbarz. A little RPG as in character development. A lot of RPG as in choosing your own story and a vast universe to explore. The gameplay is action, though.


Choosing your own story is more an adventure thing. Besides, you don't choose your story, you choose a personality type, on a conversttion by conversation basis. Mass Effect has no long term repurcussions or or paths for either personality or choice. I want to be wrong, I really do, but after Bioware half assed attempt at respecting player choices of the first Mass Effect well I have no choice but to be cynical about part 3.

Oh hooray, more pointless cynisim and more assumptions that you're right based off of the little that we've seen of the game!  I love these forums!:)
And here's a definition of RPG's you have now been enlightened.  
(2) Short for r[/b]ole-p[/b]laying g[/b]ame, [/i]it is a game genre where one or more players adopt a role and act it out in a virtual reality. Usually in an RPG game, you will set out on an adventure or quest, and multiplayer RPG games allows gamers to complete these quests with other gamers as allies over the Internet or as aLAN game.


Like I said, it's based off of Biowares long history of game developement. If you can't understand that then I have nothing else to say to you.

That's funny how everyone who is a pointless pesimist like you always say that.  For ME2 they still had to make sure that everyone ended the game at the same point, that is why decisions didn't make an impact in ME2.  As for their history of game development I wouldn't know because ME is the only bioware game I've played but if you're complaining about lack of choice impact in previous games I seriously doubt PS2/Xbox games would've had that, if you can't understand concepts like budget and limitations than I have nothing to say to you.  


I see. Well, obvioulsy you're a console gamer. That there is your problem. Look at some 90's classic RPGs, or Arcanum, Planescape. Even more modern games like Alpha Protocol, Witcher 2 and mask of the betrayer blow Bioware out of this ****ing world in terms of choices and consequences. I'm sure it's possible that I'd find console games with the high level of choice and consequence that you probably never knew existed, but I don't know of them.

Modifié par tetrisblock4x1, 03 janvier 2012 - 05:37 .


#63
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AgitatedLemon wrote...

From this day forth I will found a new genre of game with which to describe Mass Effect

RPS - Role Playing Shooter.


Its still roleplay. So what if it were a game with out guns. Role Playing Slasher.

#64
AgitatedLemon

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Mass Effect Player wrote...

AgitatedLemon wrote...

From this day forth I will found a new genre of game with which to describe Mass Effect

RPS - Role Playing Shooter.


Its still roleplay. So what if it were a game with out guns. Role Playing Slasher.


If it were a game without guns it would be Dragon Age.

#65
nitefyre410

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Savber100 wrote...

nitefyre410 wrote...

and now the endless debate.. that will never end starts again.


Five dollars that this will end up with Gatt9 duking it out with Phaedon again with the possibility of L.S. joining the fray. :P


Guys... Just answer the OP's question and move on. 

You will NOT persuade anyone on the INTERNET. Go work on better stuff like talking a walk or reading or book. Better yet, go play a game rather than bicker on the definition of RPGs. 

OP has stated his (or her) tastes. Give your opinion about whether he'll like ME 1+2 and leave it at that. :wizard:

 

There may be even some crossover the DA 2 forums for an all out battle royal.   We may have some SWM  passing through too.


Here the odds of the  perusading anyone the internet... you have a better chance of winning a fight with you Girlfriend or wife... or Mom for that before you persuade any one the internet. 

#66
stonbw1

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While ME2 was a super fun game that was marvelously well-made, ME1 will provide (in my opinion) all the back story you'll need to be up to speed on ME3. ME2 is good, but likely not essential to knowing the plot of ME3 (with a few minor events/choices that can be picked up in a comic).

Lastly, LEAVE THIS FORUM! We all take it for granted that people discussing ME3 have played 1 &2. "Spoilers" will be everywhere.

#67
Swampthing500

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Mass Effect Player wrote...

AgitatedLemon wrote...

From this day forth I will found a new genre of game with which to describe Mass Effect

RPS - Role Playing Shooter.


Its still roleplay. So what if it were a game with out guns. Role Playing Slasher.


The exact type of combat present is really irrelevant when discussing if a game is an RPG.

#68
Guest_Mass Effect Player_*

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nitefyre410 wrote...

Savber100 wrote...

nitefyre410 wrote...

and now the endless debate.. that will never end starts again.


Five dollars that this will end up with Gatt9 duking it out with Phaedon again with the possibility of L.S. joining the fray. :P


Guys... Just answer the OP's question and move on. 

You will NOT persuade anyone on the INTERNET. Go work on better stuff like talking a walk or reading or book. Better yet, go play a game rather than bicker on the definition of RPGs. 

OP has stated his (or her) tastes. Give your opinion about whether he'll like ME 1+2 and leave it at that. :wizard:

 

There may be even some crossover the DA 2 forums for an all out battle royal.   We may have some SWM  passing through too.


Here the odds of the  perusading anyone the internet... you have a better chance of winning a fight with you Girlfriend or wife... or Mom for that before you persuade any one the internet. 


I thought that was obvious.:P

#69
Kaiser Arian XVII

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Mass Effect Player wrote...

I'm pretty sure a mod or priestly is going to come in and lock this. They do this all the time someone ask.


Ah, SU.

#70
tetrisblock4x1

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AgitatedLemon wrote...

That post I made on the last page concerning trolling.

You're doing it.


Want me to troll? I'm better than you.

There you go, validation for your knee jerk reaction to a disagreeable declaration.

#71
Il Divo

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Mass Effect Player wrote...

Il Divo wrote...

chunkyman wrote...

That's a good point.

I guess I would have to call DA2 an RPG that I can't role play in. :P


Much better. Image IPB

But to answer your continuity question, that's a bit more confusing. Conventional wisdom holds that it's never better to start at the end of the trilogy, unless you're playing primarily for gameplay. On the other hand, Bioware recently has been advertising how ME3 is essentially a "stand alone" title and doesn't require ME1 or ME2, which is kinda baffling to me.

Overall, if you do decide to take a chance with the series, regardless of its RPG status, I recommend picking up both ME1 and ME2. At the very least, you won't have to worry about any confusing plot points and each game is really worth playing, for different reasons. especially if you're looking for hard decisions.


I think that was marketing. You don't but then again I think you would be a idiot because your not getting the best experience.


I actually don't have an opinion either way. Once I play ME3, I'll know whether it was marketing or not. Maybe it was marketing and there will be story continuity. Maybe it really is stand alone, but I'll have enough fun with the plot/gameplay that I won't care. Or maybe it will be stand alone, and I'll hate it. I can't really say at this junction. Either way, ME1 and 2 (especially 2 imo), were alot of fun, and playing them can only help our understanding of ME3's plot/setting.

Modifié par Il Divo, 03 janvier 2012 - 05:39 .


#72
knightnblu

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Mass Effect was an RPG hybrid, or in other words a blending of shooter and RPG. Mass Effect 2 was more shooter and very little RPG (choices only with no real skill development). BioWare has said that Mass Effect 3 will have more RPG elements in it, but apparently the only modifications that can be made are to weapons and armor and not so much skill customization, but you will be able to pick a class for your character. However, the choices made in ME1 and ME2 will be migrated to ME3 in the manner of a persistent universe, but you have to have played them or ME3 will begin with the default parameters.

I am sure that you won't have to have played ME1 or ME2 in order to play and enjoy ME3, but I would recommend them anyway to a new player just because I think that they would enjoy them. The story is compelling, the action is great, and you can really get into them (at least I did anyway). As a player of RPG games (Baldur's Gate, Neverwinter Nights, Torment, etc.) I really enjoyed them because of the story. In that respect, there really is no comparison between the Mass Effect franchise and DA II, which was very weak in comparison to the other BioWare projects. DA II had great characters, but no real point to it.

Hope that this has answered your questions.

#73
AgitatedLemon

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tetrisblock4x1 wrote...

AgitatedLemon wrote...

That post I made on the last page concerning trolling.

You're doing it.


Want me to troll? I'm better than you.

There you go, validation for your knee jerk reaction to a disagreeable declaration.


That didn't even make sense. 

If you're going to troll, it needs to at least be comprehensible.

I also like how subjectivity is being tossed around as fact.

#74
Balek-Vriege

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nitefyre410 wrote...

and now the endless debate.. that will never end starts again.


Yep.  We usually get stuck in the "What is or isn't an RPG?" debate and fail to ask ourselves "What makes a good or bad RPG for me what makes a good or bad RPG for someone else?"  It would save a lot of time.

The fact is (As Il Divo pointed out) 99% of RPGs labelled as such are actually RPGs, from Baldur's Gate to DA2, Mass Effect to Elder Scrolls games etc., but fans have a funny way of disowning a game from the entire RPG genre if it's not up to their specifications.

To answer the OPs question we have to find out what makes a good RPG for him.  Then weigh the positives and negatives of the Mass Effect series in relation to the features he likes and doesn't like.

Modifié par Balek-Vriege, 03 janvier 2012 - 05:43 .


#75
N7Raider

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tetrisblock4x1 wrote...

N7Raider wrote...

tetrisblock4x1 wrote...

AgitatedLemon wrote...

tetrisblock4x1 wrote...

RPGs are about counting numbers
Mass Effect is about shooting things


Funny, I always thought RPG meant Role Playing Game.

You know, where you make a character and interact with people. Kinda like in Mass Effect.


I
used to play make believe too, but then I turned 12. People play make
believe in real life too you know. They call it LARPing, or live action
role playing. It's much better than larping in mass effect, because
you're improving your social life by interacting with real people, and
you aren't restricted by the amount of money Bioware is willing to put
on the choices and the cinematic budget.


N7Raider wrote...

tetrisblock4x1 wrote...

MrCry0 wrote...

Not RPG as in numbarz. A little RPG as in character development. A lot of RPG as in choosing your own story and a vast universe to explore. The gameplay is action, though.


Choosing your own story is more an adventure thing. Besides, you don't choose your story, you choose a personality type, on a conversttion by conversation basis. Mass Effect has no long term repurcussions or or paths for either personality or choice. I want to be wrong, I really do, but after Bioware half assed attempt at respecting player choices of the first Mass Effect well I have no choice but to be cynical about part 3.

Oh hooray, more pointless cynisim and more assumptions that you're right based off of the little that we've seen of the game!  I love these forums!:)
And here's a definition of RPG's you have now been enlightened.  
(2) Short for r[/b]ole-p[/b]laying g[/b]ame, [/i]it is a game genre where one or more players adopt a role and act it out in a virtual reality. Usually in an RPG game, you will set out on an adventure or quest, and multiplayer RPG games allows gamers to complete these quests with other gamers as allies over the Internet or as aLAN game.


Like I said, it's based off of Biowares long history of game developement. If you can't understand that then I have nothing else to say to you.

That's funny how everyone who is a pointless pesimist like you always say that.  For ME2 they still had to make sure that everyone ended the game at the same point, that is why decisions didn't make an impact in ME2.  As for their history of game development I wouldn't know because ME is the only bioware game I've played but if you're complaining about lack of choice impact in previous games I seriously doubt PS2/Xbox games would've had that, if you can't understand concepts like budget and limitations than I have nothing to say to you.  


I see. Well, obvioulsy you're a console gamer. That there is your problem. Look at some 90's classic RPGs, or Arcanum, Planescape. Even more modern games like Alpha Protocol, Witcher 2 and mask of the betrayer blow Bioware out of this ****ing world in terms of choices and consequences. I'm sure it's possible that I'd find console games with the high level of choice and consequence that you probably never knew existed, but I don't know of them.

yeah that's the gist of it, but you still don't know how ME3 will play out and that's why I'm sick of the pointless cynicism.  I can't say anything about the witcher 2 because I'm not going to play it until it's ported over to the 360 but I'm assuming these choices you're talking about only influence the ending.