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Is this an RPG?


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#76
Guest_Mass Effect Player_*

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Yep this is officially going to keep on rolling. Until a mod gets here. SEE YA.

#77
tetrisblock4x1

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You assume wrong. I won't spoil it for you but it happens regularly and their are a few "main" endings based on the early game.

#78
AgitatedLemon

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I see. Well, obvioulsy you're a console gamer. That there is your problem. Look at some 90's classic RPGs, or Arcanum, Planescape. Even more modern games like Alpha Protocol, Witcher 2 and mask of the betrayer blow Bioware out of this ****ing world in terms of choices and consequences. I'm sure it's possible that I'd find console games with the high level of choice and consequence that you probably never knew existed, but I don't know of them.


Being a console gamer has what to do with... Any of this?

And Alpha Protocol was terrible.

#79
happy_daiz

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billy the squid wrote...

I foresee the coming response upon release regarding RPG elements.Image IPB

P.S I will not post anything this silly again, well maybe not today at least.


My monitor will never forgive you or the Diet Dew that was just spewed upon it. How could you?
Image IPB

#80
Swampthing500

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tetrisblock4x1 wrote...

You assume wrong. I won't spoil it for you but it happens regularly and their are a few "main" endings based on the early game.


Well, there is always a fixed primary outcome, and several secondary outcomes which depend on player choice.

#81
tetrisblock4x1

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AgitatedLemon wrote...

tetrisblock4x1 wrote...

AgitatedLemon wrote...

That post I made on the last page concerning trolling.

You're doing it.


Want me to troll? I'm better than you.

There you go, validation for your knee jerk reaction to a disagreeable declaration.


That didn't even make sense. 

If you're going to troll, it needs to at least be comprehensible.

I also like how subjectivity is being tossed around as fact.


It's because your dumb, case in point, mistaking cynicism based on historical precendent as "subjectivity"

Happy new year, enjoy your virtual non-sociable LARPing.

#82
chunkyman

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Mass Effect Player wrote...

Yep this is officially going to keep on rolling. Until a mod gets here. SEE YA.


Why would they close this? It isn't my fault people bicker about random things.

#83
tetrisblock4x1

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AgitatedLemon wrote...

I see. Well, obvioulsy you're a console gamer. That there is your problem. Look at some 90's classic RPGs, or Arcanum, Planescape. Even more modern games like Alpha Protocol, Witcher 2 and mask of the betrayer blow Bioware out of this ****ing world in terms of choices and consequences. I'm sure it's possible that I'd find console games with the high level of choice and consequence that you probably never knew existed, but I don't know of them.


Being a console gamer has what to do with... Any of this?

And Alpha Protocol was terrible.


Implying that console gamers don't have plenty of games with high amounts of choice and consequence. Hows your comprehension?

#84
AgitatedLemon

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tetrisblock4x1 wrote...

AgitatedLemon wrote...

tetrisblock4x1 wrote...

AgitatedLemon wrote...

That post I made on the last page concerning trolling.

You're doing it.


Want me to troll? I'm better than you.

There you go, validation for your knee jerk reaction to a disagreeable declaration.


That didn't even make sense. 

If you're going to troll, it needs to at least be comprehensible.

I also like how subjectivity is being tossed around as fact.


It's because your dumb, case in point, mistaking cynicism based on historical precendent as "subjectivity"

Happy new year, enjoy your virtual non-sociable LARPing.


Just going to report and move on.

Slinging personal insults with zero basis at least make you look as if you know what you're talking about, if anything.

Modifié par AgitatedLemon, 03 janvier 2012 - 05:49 .


#85
Guest_Mass Effect Player_*

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chunkyman wrote...

Mass Effect Player wrote...

Yep this is officially going to keep on rolling. Until a mod gets here. SEE YA.


Why would they close this? It isn't my fault people bicker about random things.


Because I guess they don't like threads that keep on rolling or get off topic. Or another example is when questions are answered but it continues. That just my hunch, its not like your in trouble your honestly curious and I respect that. Its just most threads like this were started were people intentionally wanted to argue. Again that's just my hunch.

Modifié par Mass Effect Player, 03 janvier 2012 - 05:51 .


#86
AgitatedLemon

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tetrisblock4x1 wrote...

AgitatedLemon wrote...

I see. Well, obvioulsy you're a console gamer. That there is your problem. Look at some 90's classic RPGs, or Arcanum, Planescape. Even more modern games like Alpha Protocol, Witcher 2 and mask of the betrayer blow Bioware out of this ****ing world in terms of choices and consequences. I'm sure it's possible that I'd find console games with the high level of choice and consequence that you probably never knew existed, but I don't know of them.


Being a console gamer has what to do with... Any of this?

And Alpha Protocol was terrible.


Implying that console gamers don't have plenty of games with high amounts of choice and consequence. Hows your comprehension?


You named 2 games that never released on a console. Then you named 2 that did.

I don't see what you're trying to accomplish, other than tell other people "You're dumb hurr durr".

#87
nitefyre410

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happy_daiz wrote...

billy the squid wrote...

I foresee the coming response upon release regarding RPG elements.Image IPB

P.S I will not post anything this silly again, well maybe not today at least.


My monitor will never forgive you or the Diet Dew that was just spewed upon it. How could you?
Image IPB

 
I can't breathe  I'm laughing so hard at that video.  :lol:

#88
OmegaBlue0231

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Steering this back on track, I'm going with GameInformer's description of the game Action/RPG.

#89
nitefyre410

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OmegaBlue0231 wrote...

Steering this back on track, I'm going with GameInformer's description of the game Action/RPG.



I  agree with this, a Action Rpg that uses a squadbased shooter as its  battle system... but this the BSN and logic this  gets drowned out in the echo chamber.

#90
tetrisblock4x1

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AgitatedLemon wrote...

tetrisblock4x1 wrote...

AgitatedLemon wrote...

I see. Well, obvioulsy you're a console gamer. That there is your problem. Look at some 90's classic RPGs, or Arcanum, Planescape. Even more modern games like Alpha Protocol, Witcher 2 and mask of the betrayer blow Bioware out of this ****ing world in terms of choices and consequences. I'm sure it's possible that I'd find console games with the high level of choice and consequence that you probably never knew existed, but I don't know of them.


Being a console gamer has what to do with... Any of this?

And Alpha Protocol was terrible.


Implying that console gamers don't have plenty of games with high amounts of choice and consequence. Hows your comprehension?


You named 2 games that never released on a console. Then you named 2 that did.

I don't see what you're trying to accomplish, other than tell other people "You're dumb hurr durr".


Something like that. Hard to resist the urges when most of you take negative comments on the game as trolling because you're so emotional that it could ONLY be trolling. God forbid that you have a moment of objectivity where you don't take criticism of the game as if it's a sort of personal insult.

#91
Sylvius the Mad

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chunkyman wrote...

I don't consider DA2 an RPG because I can't role play, at all. An RPG is a game that easily facilitates role playing. This can be achieved through things like branching dialogue, multiple outcomes of the plot and consequences to your character's choices, altering the statistics of our character, customizing his looks and gear, and a few other things like that. DA2 is lacking in all of these compartments, and so my ability to role play in that game is borderline non-existant.

I agree entirely with your complaints about DA2, and in this respect DA2 is very much like the first two ME games.

The answer to your initial question depends upon why it was you didn't like DA2, and based on this explanation I'm reasonably sure you would find the ME games similarly lacking.

#92
AgitatedLemon

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tetrisblock4x1 wrote...

AgitatedLemon wrote...

tetrisblock4x1 wrote...

AgitatedLemon wrote...

I see. Well, obvioulsy you're a console gamer. That there is your problem. Look at some 90's classic RPGs, or Arcanum, Planescape. Even more modern games like Alpha Protocol, Witcher 2 and mask of the betrayer blow Bioware out of this ****ing world in terms of choices and consequences. I'm sure it's possible that I'd find console games with the high level of choice and consequence that you probably never knew existed, but I don't know of them.


Being a console gamer has what to do with... Any of this?

And Alpha Protocol was terrible.


Implying that console gamers don't have plenty of games with high amounts of choice and consequence. Hows your comprehension?


You named 2 games that never released on a console. Then you named 2 that did.

I don't see what you're trying to accomplish, other than tell other people "You're dumb hurr durr".


Something like that. Hard to resist the urges when most of you take negative comments on the game as trolling because you're so emotional that it could ONLY be trolling. God forbid that you have a moment of objectivity where you don't take criticism of the game as if it's a sort of personal insult.


No, you stating factually wrong statements about the game could be consisdered trolling.

Again, reported and moving on.

#93
Feanor_II

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Hybrid between 3rd Person Shooter and RPG.

ME1 is more balanced between this two, ME2 tends a bit more towards TPS.

#94
Candidate 88766

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The Mass Effect is a good story with great characters.

It shouldn't really matter which shelf it goes on in shops.

However, technically it is an action-RPG - the gameplay of ME1, ME2 and likely ME3 is that of a third person shooter bolstered with customizable/upgradeable weapons, power and armour.

ME1 had more emphasis on stats but also included many traditional RPG elements that where sometimes poorly implemented and sometimes not suitable to this style of game. ME2 stripped away too many of the stats for most of our liking, but improved the fundamental gameplay significantly. ME3 promises to again improve that underlying gameplay but also bring back some of the RPG stuff that people found lacking in ME2, so we get the best of both worlds.

Quite frankly though if you are new to the ME series know that Bioware's focus was, quite rightly, first and foremost on story and characters, not on which genre best describes the games. ME1 had a great main story, ME2 had a weaker main story but terrific character stories. They took features from a variety of genres that best serve the type of story they want to tell, rather than including features based off some arbitrary genre definitions. If you're looking for a great story with great characters, then you'll love these games. If you come to this series just wanting a traditional RPG, thats not what Bioware makes and you may be disappointed OP.

#95
Dominus

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It's a conversation that's been going on for years, and neither side can agree with the other. Defining an RPG seems to be much like defining love - It's a bit vague, possibly due to the fact of how many shapes and forms it comes in. People hunger for it, and people fight for it(and over it, clearly).

Whether this game is or isn't an RPG is in the eye of the beholder, and I personally no longer try to define it. I loved the game when it came out in november of 07', though not necessarily for a pure RPG experience. I'm an adventure freak, and it game me a healthy dose of that, with an interesting hybrid of Third-Person Shooting and Tactical Pause-and-Play Power-Based Mechanics. To me, it's a game with Conversation Elements, RPG elements, and TPS Elements. Does it apply as an RPG? It doesn't really matter to me. The game works for what it is.

Do we really want to spend the rest of our lives trying to tell whether this is an RPG? Will we put on crazy party hats with d6's in our hands if we eventually come to a final resolve? I find it unlikely. Take bits and pieces from the opinions of the previous forumites, and try to make your own choice on the answer.

Thank you.

-DV

#96
tetrisblock4x1

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AgitatedLemon wrote...

tetrisblock4x1 wrote...

AgitatedLemon wrote...

tetrisblock4x1 wrote...

AgitatedLemon wrote...

I see. Well, obvioulsy you're a console gamer. That there is your problem. Look at some 90's classic RPGs, or Arcanum, Planescape. Even more modern games like Alpha Protocol, Witcher 2 and mask of the betrayer blow Bioware out of this ****ing world in terms of choices and consequences. I'm sure it's possible that I'd find console games with the high level of choice and consequence that you probably never knew existed, but I don't know of them.


Being a console gamer has what to do with... Any of this?

And Alpha Protocol was terrible.


Implying that console gamers don't have plenty of games with high amounts of choice and consequence. Hows your comprehension?


You named 2 games that never released on a console. Then you named 2 that did.

I don't see what you're trying to accomplish, other than tell other people "You're dumb hurr durr".


Something like that. Hard to resist the urges when most of you take negative comments on the game as trolling because you're so emotional that it could ONLY be trolling. God forbid that you have a moment of objectivity where you don't take criticism of the game as if it's a sort of personal insult.


No, you stating factually wrong statements about the game could be consisdered trolling.

Again, reported and moving on.


You were quoting a bunch of unrelated statements, which part was factually wrong?

#97
I-am-Biwinning

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As far as gameplay goes, the Mass Effect series is more along the lines of a shooter with rpg elements. As far as the story goes, I've never been quite immersed in a role playing experience like I have with Mass Effect. With a game like skyrim, sure you can play as a theif, assassin, mage, warrior or whatever, but within those roles, you just don't have the same level of character development. In Mass Effect, you can role play as a shepard who is cold and heartless, but still get's the job done. You can be a very nice paragon shepard who does what seems right most of the time, but perhaps has a weakness of hating batarians. The decisions you make, have a profound impact on the whole game world, as well as how the deep and well written characters respond to you. Mass effect may be more linear in some respects, but it is incredibly imersive, and has tremendous freedom over how you want to role play the personality of shepard, in spite of more linear gameplay.

#98
tetrisblock4x1

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double again.

Modifié par tetrisblock4x1, 03 janvier 2012 - 06:12 .


#99
ObserverStatus

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Nope, it's only an RPG if it features mature full frontal nudity like The Witcher 2.

#100
tetrisblock4x1

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bobobo878 wrote...

Nope, it's only an RPG if it features mature full frontal nudity like The Witcher 2.


It had a branching narrative which changed the way everything ended.