Sylvius the Mad wrote...
I think so, yes. The player has tremendous freedom to decide what his character's motivations are and why he does what he does.AlanC9 wrote...
Sylvius the Mad wrote...
I disagree. ME is more of an Adventure game than it is an Roleplaying game. There's almost no roleplaying component. The player simply finds him way through a pre-written story with very little control over whi his character is or why he does what he does.
Mass Effect bears a stronger resemblance to King's Quest than it does to the Gold Box RPGs.
Using those criteria, is KotOR an RPG?
Perhaps not with ME2, which has bigger problems, but I think ME could be quite a good roleplaying game simply by swapping out the dialogue system for KotOR's. ME with a silent protagonist and full-text dialogue options would be a perfectly cromulent roleplaying game.
See edit above. Yeah, I figured out where you were going after I posted.
So I guess our advice for the OP is similar. If the DA2 dialogue system doesn't work for him, then ME's won't work either.





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