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#126
Hyrist

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Pleasureslave wrote...

Seboist wrote...
Yeah, Cerberus went from being a small organization that was nearly bankrupted by the SR-2 and Lazarus(ME2) to being nearly wiped out and needing Aria to do their dirty work(Retribution) to now having space fleets, atlas mechs and legions of well equipped commandos? It's ridiculous.

I hope editors will work good on that part


... really? You really think it needs a hard explination.

[redacted due to inability to use spoiler tags]

Modifié par Hyrist, 03 janvier 2012 - 11:44 .


#127
matt-bassist

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So far only one thing is certain: If you saved Kirrahe on Virmire, he shows up on Surkesh. That is all.

#128
DPSSOC

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squee365 wrote...
That all the choices from the first two games all the sudden don't matter any more? Is it because of lack of information on the plot? I'm sorry but I don't think BW wants to spoil everyone on the plot...

 
They didn't seem to mind with ME2.

squee365 wrote...
I really do want to know where people got this idea though that ME3 is a linear game with 1 ending and all the choices made don't matter at all? 


Well for me I'm convinced our choices won't matter because they create too big of a divide to cover in a single game.  Ignoring the small cameos you have a best case scenario where Shepard has fostered good relations with everyone they could and has a lot of people willing to back him up.  On the other end of the spectrum you have the worst case where Shepard has alienated every possible organization they could and those not alienated are severely weakened.  So if our choices were made to actually matter you'd have the best case where Shepard takes on the Reapers with thousands if not hundreds of thousands of allied ships, and the worst case where Shepard take on the Reapers with the Normandy.  You can't write a single story that can accomodate both of those.  The best and worst cases would require massive changes if any of the major choices were made to matter, so unless Bioware is going to make ME3 twice it's not going to happen.

#129
nitefyre410

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AgitatedLemon wrote...

BatmanPWNS wrote...

People decided that DA2= bad RPG is the same thing as ME3= Bad RPG.


More like DA2 = bad RPG, then all BioWare games = bad RPG.

 

or the preconcieved notion that just because one does not see the outcome and consequences of the choice   that  the does not matter.

but... thats explaintion can get a bit complicated ...

so I just with what you guys said.

#130
ArcanaLegacy

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Candidate 88766 wrote...

N7Raider wrote...

from the leak, the incomplete, unedited leak that gives no context what so ever. But hey it's BSN, they easily overlook things like how obviously different one persons game will be from another's just because of what characters lived or died.

This.

Agreed. Reposting for justice.
Some ppl want to read a leaked, old and unfinished script and judge the game when its still in development? *sigh*
Some people obviously will overreact and just stop giving the game bad "rep" because they believe what the script says. Why not just wait til the game comes out and THEN judge?

Anyways its mostly the renegade players that are upset. Apparently the script hinted that the game is leaning towards the paragon players.
If you chose paragon choice = outcome A.
If you chose renegade choice = outcome A or negative outcome that may seem to be sending a penalty to renegade players.

so yea.....I just think the KEY decisions will take part. Such as the council decision in me1 for example. Clearly thats a huge factor in me3. Pretty much, if you spared/saved someone in a previous game - they'll show up as back up during the war. Like Kirrahe being promoted and seeing him on Sur'kesh. And it appears that the council will be lending a hand during reaper attacks - i.e Turian Councillor sending turian ships to tuchanka to support Shepard attacking a reaper [revealed during VGA gameplay trailer].

Modifié par ArcanaLegacy, 04 janvier 2012 - 01:24 .


#131
Gatt9

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ArcanaLegacy wrote...

Candidate 88766 wrote...

N7Raider wrote...

from the leak, the incomplete, unedited leak that gives no context what so ever. But hey it's BSN, they easily overlook things like how obviously different one persons game will be from another's just because of what characters lived or died.

This.

Agreed. Reposting for justice.
Some ppl want to read a leaked, old and unfinished script and judge the game when its still in development? *sigh*
Some people obviously will overreact and just stop giving the game bad "rep" because they believe what the script says. Why not just wait til the game comes out and THEN judge?
.


Let me preface this with,  I have not read the leak and have not formed a opinion...

...I just have to point out that I've read your posts around 1,000 times now in defense of games that had made obviously bad design choices.  Most recently with DA2.

"All of you people are wrong for basing your opinions on the demo,  when the real game releases you'll all see how everything is 100% perfect with this game!"

"Just wait until DA2 comes out,  and then judge it!  You can't tell anything from (reading interviews,  previews,  or the demo)"

Just sayin',  the "Wait and you'll see it's all perfect" posts are usually a death knell.  Not always,  but more often than not.

#132
DarthCaine

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N7Raider wrote...

from the leak, the incomplete, unedited leak that gives no context what so ever.

"If player did this, it's simply retconned with this" seemed pretty clear to me.

But, don't let that separate your tounge from BioWare's boots and your belief in a ME heaven with rainbows and unicorns

Modifié par DarthCaine, 04 janvier 2012 - 02:59 .


#133
Ahglock

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I' expecting maybe a slight improvement over ME2 in how choices mater.

#134
Someone With Mass

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DarthCaine wrote...

"If player did this, it's simply retconned with this" seemed pretty clear to me.

But, don't let that separate your tounge from BioWare's boots.


That's funny, because I have yet to stumble across anything in the script that was a choice in ME2 and turned out to be a huge and jarring retcon in ME3 and not simply an alternative ending to that storyline.

And yes, I actually understand what that word means.

#135
DiebytheSword

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Someone With Mass wrote...

DarthCaine wrote...

"If player did this, it's simply retconned with this" seemed pretty clear to me.

But, don't let that separate your tounge from BioWare's boots.


That's funny, because I have yet to stumble across anything in the script that was a choice in ME2 and turned out to be a huge and jarring retcon in ME3 and not simply an alternative ending to that storyline.

And yes, I actually understand what that word means.


Exactly, people claiming this need to understand that a retcon implies that the original act was somehow redacted and removed from the continuity.  There are no examples of that.

Coralling people into similar missions with differing flavor and circumstances is not a retroactive continuity.

#136
DarthCaine

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Someone With Mass wrote...

That's funny, because I have yet to stumble across anything in the script that was a choice in ME2 and turned out to be a huge and jarring retcon in ME3 and not simply an alternative ending to that storyline.

People seem to see what they wanna see, whether its a raging arrogant hater or a bootlicking fanboy. Nothing anyone says will convince either of them whatever's really there.

#137
mkk316

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If BW implemented real consequence for (example) renegade actions like killing Wrex and thus not having anyone unite the Krogan factions, players would complain about content being denied. If it feels like the decisions you made matter little, its probably out of an attempt to give fans a chance to complete the game despite what paths they take in the game. That's what I think anyways.

#138
DarthCaine

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DiebytheSword wrote...

Exactly, people claiming this need to understand that a retcon implies that the original act was somehow redacted and removed from the continuity.  There are no examples of that.

retcon
1. (original meaning) Adding information to the back story of a
fictional character or world, without invalidating that which had gone
before.

2. (more common usage) Adding or altering information regarding the
back story of a fictional character or world, regardless of whether the
change contradicts what was said before.

When you do genocide on a species, and then simply make up a surogate it's definitely a retcon.

Modifié par DarthCaine, 04 janvier 2012 - 03:11 .


#139
Guest_Cthulhu42_*

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mkk316 wrote...

If BW implemented real consequence for (example) renegade actions like killing Wrex and thus not having anyone unite the Krogan factions, players would complain about content being denied. If it feels like the decisions you made matter little, its probably out of an attempt to give fans a chance to complete the game despite what paths they take in the game. That's what I think anyways.

For the record, whether you killed Wrex does make a difference.

#140
DarthCaine

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Cthulhu42 wrote...

For the record, whether you killed Wrex does make a difference.

"Replace X npc with Y npc" isn't really a difference.

"Replace chapter X with chapter Y" now THAT is a difference.

Modifié par DarthCaine, 04 janvier 2012 - 03:16 .


#141
jasonsantanna

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So is it the general concensus that ppl believe that Casey is untruthful about his tweet about the leaked script?

twitter.com/CaseyDHudson



Image IPB
@CaseyDHudsonCasey Hudson

No, I won't comment on reactions to the story leak. The team has moved beyond that version and is hard at work making #[/s]ME3 our best so far.

#142
Someone With Mass

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Okay, if you're adding information to something like the background story of a race, it's not a retcon unless it's contradicting or replacing parts of the original story.

#143
Guest_Cthulhu42_*

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DarthCaine wrote...

Cthulhu42 wrote...

For the record, whether you killed Wrex does make a difference.

"Replace X npc with Y npc" isn't really a difference

Then it's a good thing that's not what I'm talking about, isn't it? It makes a difference in the genophage plotline in ME3.

#144
tetrisblock4x1

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squee365 wrote...

That all the choices from the first two games all the sudden don't matter any more? Is it because of lack of information on the plot? I'm sorry but I don't think BW wants to spoil everyone on the plot... I really do want to know where people got this idea though that ME3 is a linear game with 1 ending and all the choices made don't matter at all? 


They've had plenty of chances to establish themselves as a developer who is interesting in malleable narrative. They've proven each and every time that the player can make lots of choices with very little consequence resulting from the players actions. Worst case scenario is that a squad mate will die, but the important ones either have plot armor and are therefore immune to dying, or they'll just happen to have a new character replace the dead guys role. Case in point, Wrex.

#145
AndrewRogue

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So, out of curiosity. I know this is slightly off-topic. But what exactly is everyone's issue with DA2 anyhow? There are certainly some massively flawed design decisions and some serious corner cutting, but I'm not quite sure the particular failures of DA2 justify the pure, unadultered vitriol that game gets.

Then again, I also thought DA:O was fairly flawed as well, although in different ways.

#146
PsychoWARD23

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The script.

They don't matter.


I mean, it is possible, just look at Witcher 2, Alpha Protocol etc.

Modifié par PsychoWARD23, 04 janvier 2012 - 03:22 .


#147
DiebytheSword

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DarthCaine wrote...

DiebytheSword wrote...

Exactly, people claiming this need to understand that a retcon implies that the original act was somehow redacted and removed from the continuity.  There are no examples of that.

retcon
1. (original meaning) Adding information to the back story of a
fictional character or world, without invalidating that which had gone
before.

2. (more common usage) Adding or altering information regarding the
back story of a fictional character or world, regardless of whether the
change contradicts what was said before.

When you do genocide on a species, and then simply make up a surogate it's definitely a retcon.


An excellent point if you decide to invalidate the fact that it is highly likley that the Rachni were the first attempt from the Reapers to invade citadel space.  What makes you think they would be incapable of producing more when they were needed?  If the Rachni were merely indoctrinated then, there is a very likely explanation that eggs were kept for the scenario you are speaking of in ME3.

Does this ignore player agency in the way it was presented to you in ME1?  Yes, absolutely.

Does this make it a retcon.  No, not at all.

#148
ArcanaLegacy

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Gatt9 wrote...

ArcanaLegacy wrote...

Candidate 88766 wrote...

N7Raider wrote...

from the leak, the incomplete, unedited leak that gives no context what so ever. But hey it's BSN, they easily overlook things like how obviously different one persons game will be from another's just because of what characters lived or died.

This.

Agreed. Reposting for justice.
Some ppl want to read a leaked, old and unfinished script and judge the game when its still in development? *sigh*
Some people obviously will overreact and just stop giving the game bad "rep" because they believe what the script says. Why not just wait til the game comes out and THEN judge?
.


Let me preface this with,  I have not read the leak and have not formed a opinion...

...I just have to point out that I've read your posts around 1,000 times now in defense of games that had made obviously bad design choices.  Most recently with DA2.

"All of you people are wrong for basing your opinions on the demo,  when the real game releases you'll all see how everything is 100% perfect with this game!"

"Just wait until DA2 comes out,  and then judge it!  You can't tell anything from (reading interviews,  previews,  or the demo)"

Just sayin',  the "Wait and you'll see it's all perfect" posts are usually a death knell.  Not always,  but more often than not.

You must be referring to someone else because I never talk about DA2 >.> I only talk about mass effect on bsn. Particularly im in 2 threads. So yea....

Im not saying its going to be perfect. Being neutral for game development is the best thing to do. Who said that me3 is going to be perfect? NO GAME ON EARTH is ever perfect, even with perfect scores. Theres always a flaw. 
Ive never played DA2 so I wouldnt know - but based on what I heard, it was done poorly when compared to the original and yet ppl praised it before launch. Apparently it was rushed and the story suffered abit. Thats what Im referring too. People should just be level-headed. Yes be excited, but dont start bashing something if u hear something may not go your way. And vice versa - if you arent excited, try the game out when its released and it may change your tune. Ive seen this happen countless of times where a person has one thought process about a game, then they play it and it changes. Rare occassions it stays the same. Well, so be it - but at least the experienced the ACTUAL game.
Some ppl now are somewhat close-minded now that they read an leak that isnt finished. If they didnt read it, they wouldnt be like that and not have those incentives in their head that may or may not happen. Obviously some decisions will be portrayed more importantly than others. Now some players think none of it will matter because a handful of things SEEM to not be taken into account due to a beta hack.

Modifié par ArcanaLegacy, 04 janvier 2012 - 03:31 .


#149
Seboist

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#150
Dave of Canada

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 It's not a crazy idea if it's the truth.