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Who's the lead on DA3?


171 réponses à ce sujet

#1
Morducai

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 Simple enough question. I would just like to know if Bioware released that information. Nothing against Mr. Laidlaw but I think it's clear that his version of DA is not the one fans wanted. 

#2
SkittlesKat96

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I assume Mike Laidlaw is still the lead since he's been talking about it on Twitter and at conventions and there hasn't really been anything to say otherwise (also it says its him on the DA wiki but that could be assumption.)

#3
Atakuma

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Mike has been promoted to Creative director, someone else will be the lead on DA3.

Modifié par Atakuma, 04 janvier 2012 - 05:16 .


#4
Pleasureslave

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Thank gods!

#5
Atakuma

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Pleasureslave wrote...

Thank gods!

Well, he actually has more control than he did before.

#6
Guest_Puddi III_*

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Maker no!

#7
DreamwareStudio

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Let me get this straight.

From a team responsible for a game that sold 4.8M copies, one is moved to a different project and another is relegated to testing before he ultimately leaves because the direction has more or less changed for the series. Then, from the sequel that changed directions and sold a fourth of the original, they promote the lead responsible for the sequel that disappointed so many?

Okay...

Modifié par google_calasade, 04 janvier 2012 - 05:48 .


#8
Pleasureslave

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That's Electronic Arts, you know/

#9
Immortanius

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I gotta say, Dragon Age went from incredible epic and awesome to just....nonsense. I know the team is proud of DA2 and I don't disrespect them for their efforts...But to be honest, DA2 was no where NEAR the quality and magnitude of DA: Origins. And what gets me even more, is that they've said the Warden's story from DA: Origins is "done." Uh, no it's not. Not by a long shot, especially if you've played Witch Hunt. Leaving a cliffhanger like that and then burning the bridge to what could possibly be a new beginning for the Warden? I just don't get it. I'm not excited at all for DA3, and at this point it just (unfortunately) seems like a cash-in title. I hope I'm proven wrong though.

#10
Frybread76

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If Laidlaw is in any way involved then I will not buy DA3. I might download the demo and then rent it to just see how bad it is, which is a big "might."

#11
streamlock

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Hmm. Okay, get asked to be lead on a project that changes the art style, interface, character interaction, totally new story arc, and on and on. And then be told you only have a year to do it in. And that this new game will be marketed as a 'sequel' to cash in on the originals success even though it is a sequel in only the loosest sense-knowing full well ahead of time the fallout from this. So much so you take the unprecedented step in forming a 'registered game owners only' section to hide in.....

For getting lassoed into that crap position I'd expect a promotion AND a raise. Hell, I would have angled for some stock options and a place on the board for God's sake.

#12
Maria Caliban

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Morducai wrote...

 Simple enough question. I would just like to know if Bioware released that information. Nothing against Mr. Laidlaw but I think it's clear that his version of DA is not the one fans wanted. 

They probably won't tell us this until Dragon Age 3 is 'officially announced' after ME 3 comes out.

Atakuma wrote...

Mike has been promoted to Creative director, someone else will be the lead on DA3.

Congratulations Mike.

google_calasade wrote...

Let me get this straight.

From a team responsible for a game that sold 4.8M copies, one is moved to a different project and another is relegated to testing before he ultimately leaves because the direction has more or less changed for the series. Then, from the sequel that changed directions and sold a fourth of the original, they promote the lead responsible for the sequel that disappointed so many?

Okay...

James Ohlan was moved to TOR and is now a 'senior creative director.' As TOR is BioWare's largest and most expensive game to date, I'd suggest that's a promotion.

Brent Knowles quit the company. Unsurprisingly, they didn't give him a promotion after that.

Modifié par Maria Caliban, 04 janvier 2012 - 07:21 .


#13
Sylvianus

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Does that change anything in the concrete?

Modifié par Sylvianus, 04 janvier 2012 - 07:22 .


#14
Maria Caliban

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Sylvianus wrote...

Does that change anything in the concrete?

Having a different lead developer probably changes a large number of things in the concrete... but we'll never know exactly what.

#15
Atakuma

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:ph34r:

Modifié par Atakuma, 04 janvier 2012 - 07:24 .


#16
Sylvianus

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Maria Caliban wrote...

Sylvianus wrote...

Does that change anything in the concrete?

Having a different lead developer probably changes a large number of things in the concrete... but we'll never know exactly what.

I would love to know.

I do not know, as Mike will have more control over the game, I asked myself the question of the relevance of a new lead.

#17
SeanMurphy2

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Hard to know what it means.

It could mean they want a better hands on person as lead designer. Then make Mike Laidlaw the big picture ideas man giving interviews and passing on his experience of problems on DA2.


To be fair to Mike it took ambition and guts to make so many changes given the short development time. I just don't like the direction he took the series in. I don't think it makes much sense to replicate Mass Effect. It is advantageous to have a series with its own style. Rather than focus too much on learning lessons from the Mass Effect team.

#18
Maria Caliban

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Sylvianus wrote...

I would love to know.

I do not know, as Mike will have more control over the game, I asked myself the question of the relevance of a new lead.

Perhaps when he (or she) steps forward, we can have a Q&A session.

#19
andar91

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Regardless of who's in charge, I seriously doubt that the team isn't taking a seriously hard look at what they did and what they're doing; they've already said as much. They aren't idiots-they're aware that DA2 was extremely polarizing. I know, I know, you'll believe it when you see it (directed at the forums at large). Some of what Mike Laidlaw and everybody else involved tried to do worked while a lot of it didn't; we'll just have to wait and see what happens. They've already started to try and correct some things with DLC, which I haven't played but have heard from others that it's an improvement.

#20
Pleasureslave

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andar91 wrote...
Regardless of who's in charge, I seriously doubt that the team isn't taking a seriously hard look at what they did and what they're doing; they've already said as much. They aren't idiots-they're aware that DA2 was extremely polarizing. I know, I know, you'll believe it when you see it (directed at the forums at large). Some of what Mike Laidlaw and everybody else involved tried to do worked while a lot of it didn't; we'll just have to wait and see what happens. They've already started to try and correct some things with DLC, which I haven't played but have heard from others that it's an improvement.

I guess you don't mess with youtube a lot. For the past two years they changed frontpage and channel layout several times. Each time they got thousands of thousands(literally, later they linked "feedback" button to empty page) of responses like "WTF?!?" and "Why my page turned into cluttered abomination with ads, useless tabs and other crap!?"
Every time their reaction aws the same - We are glad that community is happy with our innovations! A few people may be uncomfortable, but this 0.00000000000001% of all our users should adapt.
I.e. they acted like everyone was happy with it. That approach is used everywhere now.

#21
LaidGenie

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Mike Laidlaw did listen to the fans rants and raves and changes were made for the DLC. I believe they have listened and will try their best to make DA3 a better game than number 2 was... only time will tell and i hope that the love for origins (that wanned on playing DA2 for me) will be repeised in the next installment.

#22
Guest_Dalira Montanti_*

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at least they are sticking to the same director, having diffrent ones for each game would of been bad to worse in under minutes
problem is not everyones ideas fit together and thus they have to compremise on the majoritiy somtimes it works sometimes it don't

#23
outlaw1109

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streamlock wrote...

For getting lassoed into that crap position I'd expect a promotion AND a raise. Hell, I would have angled for some stock options and a place on the board for God's sake.



I don't think he was "lassoed" into anything.  He was the lead designer for the console version of Origins and has been a part of a few other Bioware titles.  At least Brent Knowles had the decency to step down when he realized the game would be less than its predecessor.  Also, and I've personally argued this point at the time the statement was made, Mr. Laidlaw seems to believe that DA2 was not a sequel to DAO.

Even though Laidlaw is promoted to a higher position, it doesn't really seem to matter who the lead designer is.

The aforementioned Mr. Knowles didn't seem to have a choice on the direction of DA2 when he was the lead designer, so I think the problem lies a little higher up.

The funny part is, ME3 seems to be being developed with previous mistakes in mind.  Even though the mistakes from ME2 carried over to DA2, here's to hoping that DA3 is developed with the same mindset as ME3.

Modifié par outlaw1109, 04 janvier 2012 - 08:33 .


#24
Ponendus

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I am not sure I really mind who leads to be honest. I am open to the fact that human beings are capable of learning from mistakes and I tend to give people more than one chance to prove it.

Good luck to the team, whoever leads it.

#25
Morducai

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:ph34r:[Inappropriate post removed.]:ph34r:

Modifié par Stanley Woo, 04 janvier 2012 - 10:53 .