Who's the lead on DA3?
#1
Posté 04 janvier 2012 - 03:18
#2
Posté 04 janvier 2012 - 04:37
#3
Posté 04 janvier 2012 - 05:16
Modifié par Atakuma, 04 janvier 2012 - 05:16 .
#4
Posté 04 janvier 2012 - 05:37
#5
Posté 04 janvier 2012 - 05:41
Well, he actually has more control than he did before.Pleasureslave wrote...
Thank gods!
#6
Guest_Puddi III_*
Posté 04 janvier 2012 - 05:43
Guest_Puddi III_*
#7
Posté 04 janvier 2012 - 05:45
From a team responsible for a game that sold 4.8M copies, one is moved to a different project and another is relegated to testing before he ultimately leaves because the direction has more or less changed for the series. Then, from the sequel that changed directions and sold a fourth of the original, they promote the lead responsible for the sequel that disappointed so many?
Okay...
Modifié par google_calasade, 04 janvier 2012 - 05:48 .
#8
Posté 04 janvier 2012 - 05:51
#9
Posté 04 janvier 2012 - 06:34
#10
Posté 04 janvier 2012 - 06:57
#11
Posté 04 janvier 2012 - 07:02
For getting lassoed into that crap position I'd expect a promotion AND a raise. Hell, I would have angled for some stock options and a place on the board for God's sake.
#12
Posté 04 janvier 2012 - 07:17
They probably won't tell us this until Dragon Age 3 is 'officially announced' after ME 3 comes out.Morducai wrote...
Simple enough question. I would just like to know if Bioware released that information. Nothing against Mr. Laidlaw but I think it's clear that his version of DA is not the one fans wanted.
Congratulations Mike.Atakuma wrote...
Mike has been promoted to Creative director, someone else will be the lead on DA3.
James Ohlan was moved to TOR and is now a 'senior creative director.' As TOR is BioWare's largest and most expensive game to date, I'd suggest that's a promotion.google_calasade wrote...
Let me get this straight.
From a team responsible for a game that sold 4.8M copies, one is moved to a different project and another is relegated to testing before he ultimately leaves because the direction has more or less changed for the series. Then, from the sequel that changed directions and sold a fourth of the original, they promote the lead responsible for the sequel that disappointed so many?
Okay...
Brent Knowles quit the company. Unsurprisingly, they didn't give him a promotion after that.
Modifié par Maria Caliban, 04 janvier 2012 - 07:21 .
#13
Posté 04 janvier 2012 - 07:20
Modifié par Sylvianus, 04 janvier 2012 - 07:22 .
#14
Posté 04 janvier 2012 - 07:23
Having a different lead developer probably changes a large number of things in the concrete... but we'll never know exactly what.Sylvianus wrote...
Does that change anything in the concrete?
#15
Posté 04 janvier 2012 - 07:24
Modifié par Atakuma, 04 janvier 2012 - 07:24 .
#16
Posté 04 janvier 2012 - 07:28
I would love to know.Maria Caliban wrote...
Having a different lead developer probably changes a large number of things in the concrete... but we'll never know exactly what.Sylvianus wrote...
Does that change anything in the concrete?
I do not know, as Mike will have more control over the game, I asked myself the question of the relevance of a new lead.
#17
Posté 04 janvier 2012 - 07:34
It could mean they want a better hands on person as lead designer. Then make Mike Laidlaw the big picture ideas man giving interviews and passing on his experience of problems on DA2.
To be fair to Mike it took ambition and guts to make so many changes given the short development time. I just don't like the direction he took the series in. I don't think it makes much sense to replicate Mass Effect. It is advantageous to have a series with its own style. Rather than focus too much on learning lessons from the Mass Effect team.
#18
Posté 04 janvier 2012 - 07:39
Perhaps when he (or she) steps forward, we can have a Q&A session.Sylvianus wrote...
I would love to know.
I do not know, as Mike will have more control over the game, I asked myself the question of the relevance of a new lead.
#19
Posté 04 janvier 2012 - 08:01
#20
Posté 04 janvier 2012 - 08:10
I guess you don't mess with youtube a lot. For the past two years they changed frontpage and channel layout several times. Each time they got thousands of thousands(literally, later they linked "feedback" button to empty page) of responses like "WTF?!?" and "Why my page turned into cluttered abomination with ads, useless tabs and other crap!?"andar91 wrote...
Regardless of who's in charge, I seriously doubt that the team isn't taking a seriously hard look at what they did and what they're doing; they've already said as much. They aren't idiots-they're aware that DA2 was extremely polarizing. I know, I know, you'll believe it when you see it (directed at the forums at large). Some of what Mike Laidlaw and everybody else involved tried to do worked while a lot of it didn't; we'll just have to wait and see what happens. They've already started to try and correct some things with DLC, which I haven't played but have heard from others that it's an improvement.
Every time their reaction aws the same - We are glad that community is happy with our innovations! A few people may be uncomfortable, but this 0.00000000000001% of all our users should adapt.
I.e. they acted like everyone was happy with it. That approach is used everywhere now.
#21
Posté 04 janvier 2012 - 08:13
#22
Guest_Dalira Montanti_*
Posté 04 janvier 2012 - 08:13
Guest_Dalira Montanti_*
problem is not everyones ideas fit together and thus they have to compremise on the majoritiy somtimes it works sometimes it don't
#23
Posté 04 janvier 2012 - 08:30
streamlock wrote...
For getting lassoed into that crap position I'd expect a promotion AND a raise. Hell, I would have angled for some stock options and a place on the board for God's sake.
I don't think he was "lassoed" into anything. He was the lead designer for the console version of Origins and has been a part of a few other Bioware titles. At least Brent Knowles had the decency to step down when he realized the game would be less than its predecessor. Also, and I've personally argued this point at the time the statement was made, Mr. Laidlaw seems to believe that DA2 was not a sequel to DAO.
Even though Laidlaw is promoted to a higher position, it doesn't really seem to matter who the lead designer is.
The aforementioned Mr. Knowles didn't seem to have a choice on the direction of DA2 when he was the lead designer, so I think the problem lies a little higher up.
The funny part is, ME3 seems to be being developed with previous mistakes in mind. Even though the mistakes from ME2 carried over to DA2, here's to hoping that DA3 is developed with the same mindset as ME3.
Modifié par outlaw1109, 04 janvier 2012 - 08:33 .
#24
Posté 04 janvier 2012 - 10:24
Good luck to the team, whoever leads it.
#25
Posté 04 janvier 2012 - 10:50
Modifié par Stanley Woo, 04 janvier 2012 - 10:53 .




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