google_calasade wrote...
Realmzmaster wrote...
You cannot extrapolate what goes on the forum to the general Dragon Age fanbase, The sample size is too small. Also a lot of the people on the social networks are the same people on these forums. You will find me on many sites if you know my different aliases. So going to Twitter or Facebook means you are seeing the same people plus maybe a few extras. So it is no wonder that the opinions there are just as polarized.
So, basically, what you're saying is that the uprising by customers here, Facebook, Twitter, etc. is an anomaly that had no effect on DA 2's success or failure and that the general populace that bought the game and does not participate in forums and social sites feels completely different? That all of us who do actively participate online are in a vacuum?
Okay...
When you're done with those rose-colored glasses, I would like to borrow them. 
Will go back to this for a moment... What ticked off people were actual changes to the series and the genre they loved, not some random factor. The extrapolation is ok not because of the amount of people who come on the forums to be critical about DA2, nor because the sales were unexpectedly low, it's more based on the actual content of the criticisms, also on the sheer magnitude of the changes, which I think no-one denies.
Most people, even the more raging ones, have some adequate explanation to give as to why they didn't enjoy it. It mostly falls into place as criticism about player agency and such; generalizing, I might say it's about the RPG getting less complicated. It's a view that was meantioned by the devs before the game came out. They took a direction for a whole new marketing audience, which they hoped wouldn't contradict with the
requirements of the niche already established. The thing is, a niche doesn't have elements they
require, they have a whole world-view and consuming habits (darn I don't like the term) based on this. And these changes to the style and the more complex nature of games were actually vast changes. Yes, to the exact opposite direction, as far as these categories are involved.
Anyway, feedback is always taken into account from a select number of people. The notion that we can't extrapolate, solely based on numbers, will make all feedback unmeaningful. I understand that from a business view-point they tend to go with numbers, but actual analysis of the situation begs for somewhat more insightful meaning. Also, I might come out with my personal fact, these being that I have quite a few friends who strongly dislike DA2, but don't come on the forums.
If we can't make the jump of generalization (/extrapolation) in this situation, we cannot make it at all, I think.