I recently decided to fire up mass effect and play through from the beginning again but I can't seem to play for more than 10-15 minutes before my laptop does an emergency shutdown. I'm fairly certain the shutdown is caused by overheating but I have no idea why it would do such a thing, my hardware is sufficient to run it and I can run more recent and seemingly more hardware intensive games no problem. I should probably mention I've had no overheating problems before now.
I've heard that in older games this can be caused by having v-sync disabled and the graphics card subsequently working far harder than it needs to, to churn out more fps than can possibly be needed. I'm going to try again later with v-sync on and everything set to low. If anyone has experienced this and has advice it'd be really appreciated.
Laptop Shutdowns
Débuté par
Banon113
, janv. 04 2012 11:49
#1
Posté 04 janvier 2012 - 11:49
#2
Posté 05 janvier 2012 - 12:18
Get a thermal monitor program that will track the temps while gaming so you'll know. The second most serious complaint as to why developers do not support laptops is overheating. The typical ones simply have too little cooling capacity.
#3
Posté 11 janvier 2012 - 09:36
I've had this problem myself only with desktop PCs, and the problem definitely wasn't overheating. ME seems to hate SP3, as when I started running it in SP2 compatibility mode the shutdowns stopped occurring.
Not sure what OS you're on, but I'd suggest giving this a go to see if it helps.
Not sure what OS you're on, but I'd suggest giving this a go to see if it helps.
#4
Posté 11 janvier 2012 - 11:44
Desktop PCs should continue as the game playing standard, although the really large server-size humongous cases and multiple graphics card era will be coming to an end when prices of high end cards go up a lot further, which they will have to do, when the Low-end cards are no longer bought by OEMs for including in branded PCs, and Medium cards are no longer being bought by the more budget-minded gamers.
Most of the components, other than graphics cards, have already shrunk to smaller sizes, and so will stationary PCs. The biggest influence will be the low cost of decent Medium graphics as part of the "APU".
Meanwhile, the number of laptops sold with discrete graphics continues to fall still further (the other reason game developers don't support laptops).
Most of the components, other than graphics cards, have already shrunk to smaller sizes, and so will stationary PCs. The biggest influence will be the low cost of decent Medium graphics as part of the "APU".
Meanwhile, the number of laptops sold with discrete graphics continues to fall still further (the other reason game developers don't support laptops).
Modifié par Gorath Alpha, 12 janvier 2012 - 01:02 .
#5
Posté 12 janvier 2012 - 06:14
When you didn't ask for any referral, I wondered if you had expected to get a direct eMail. Forums don't work that way. We will hope that you solved your problem without our further help, but getting a little feedback is always useful.Gorath Alpha wrote...
Get a thermal monitor program that will track the temps while gaming so you'll know. The second most serious complaint as to why developers do not support laptops is overheating. The typical ones simply have too little cooling capacity.





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