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Favorite and most hated WRPG you have PLAYED


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#76
HoonDing

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In Exile wrote...

bussinrounds wrote...

What's with all the IWD hate ? Oh yea, it had full party creation, so no romances. I forgot where i was for a second.


Is that a shot at me? It has nothing to do with romances. I just don't like parties of souless automatons any more than I like souless PCs, which is my issue with NV and TES games in general and they don't even have parties.

Then... are there any RPGs not developed by BioWare (and maybe Obsidian) that you like?

Modifié par virumor, 06 janvier 2012 - 10:34 .


#77
bussinrounds

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IWD with the ToEE combat engine would be the goods.

#78
Andarthiel_Demigod

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bussinrounds wrote...

IWD with the ToEE combat engine would be the goods.

No,no,no,no.
Turn based combat has no place in WRPGs, that's why HOMM series sucks.

#79
ObserverStatus

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Favorite- Fallout: New Vegas

Hated- Fable 2

#80
csfteeeer

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Favorite: Morrowind.

Least Favorite: I'm usually very careful with the games i pick, and i only buy games on impulse if the developer gained by my trust.

But, if i had to choose, it would be Ultima VIII: Pagan(i didn't even bothered with Ascension after hearing how bad it was, so it may have been that one if i played it)

Modifié par csfteeeer, 06 janvier 2012 - 12:32 .


#81
Cyberarmy

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Favorites: Ultima VII, Fallout 2, Planescape, Vampire:Bloodlines, Baldurs Gate, Gothic 2.
And the any other RPGs :)

Hate: Gothic 4, i hate it with a passion not the game but the thing they done to series.

#82
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bussinrounds wrote...

What's with all the IWD hate ? Oh yea, it had full party creation, so no romances. I forgot where i was for a second.


I think it's lack of character. So what if I can create a full party of heroes, do they mean anything to me? Thats why I love Bioware games so much, they give me people I care for.

#83
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In Exile wrote...

bussinrounds wrote...

What's with all the IWD hate ? Oh yea, it had full party creation, so no romances. I forgot where i was for a second.


Is that a shot at me? It has nothing to do with romances. I just don't like parties of souless automatons any more than I like souless PCs, which is my issue with NV and TES games in general and they don't even have parties.


Well you can't blame *them.* It's hard to fill a world up with people as deep as DA/BG2 characters. They do give them personalities though. I think Skyrim did it best, the voice acting is good enough so they don't sound inbred *cough* Oblivion *cough* and the dialouge means something.

It's not enough to say X likes this but his guilty pleasure is that.

But it's enough to say X is a ****** or X likes cookies but hates sandwiches.

Which is enough for a TES game me thinks.

#84
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naughty99 wrote...

My guess is Storm Farron is referring to the art direction and color palette rather than the graphics of Witcher 2.


Then she/he must think alot of games have crappy graphics.

Modifié par simfamSP, 06 janvier 2012 - 02:19 .


#85
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RamirezWolfen wrote...

Favorite: Mass Effect 2, Fallout New Vegas, and Deus Ex: Human Revolution.

Least Favorite: Dragon Age Origins. This game put me to sleep.


Well seeing by your favourites I guess you should stay away from all party based RPGs.

#86
In Exile

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virumor wrote...
Then... are there any RPGs not developed by BioWare (and maybe Obsidian) that you like?


Deus Ex, and Human Revolution. Planescape, but that is sort of technically a game like Obsidian made.

Oh! I also sort of liked Fallout 1&2, because everything aside from the existence of the souless automaton PC was good.

I've played other RPGs like Arcanum, but to me they fall under, "meh" and "okay diversion".

simfamSP wrote...
Well you can't blame *them.* It's hard to
fill a world up with people as deep as DA/BG2 characters. They do give
them personalities though. I think Skyrim did it best, the voice acting
is good enough so they don't sound inbred *cough* Oblivion *cough* and
the dialouge means something.


New Vegas had not bad party members. The isue in New Vegas was that there was no PC. There was, at best, a kind of force of nature player avatar that was divorced from the setting in every meaningful way.

It's not enough to say X likes this but his guilty pleasure is that.

But it's enough to say X is a ****** or X likes cookies but hates sandwiches.

Which is enough for a TES game me thinks.


I'm not sure I get it. I'm not trying to argue that TES games are bad (or that IWD was bad). They're just not my style of games, because their RP framework is one I really dislike and they combine it with a combat system I really dislike.

If you had a game like TES  but with a combat system like DA:O, I'd probably play and enjoy the game because there'd at least be one part of it I'd have found fun.

Modifié par In Exile, 06 janvier 2012 - 05:57 .


#87
AlanC9

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virumor wrote...

In Exile wrote...

bussinrounds wrote...

What's with all the IWD hate ? Oh yea, it had full party creation, so no romances. I forgot where i was for a second.


Is that a shot at me? It has nothing to do with romances. I just don't like parties of souless automatons any more than I like souless PCs, which is my issue with NV and TES games in general and they don't even have parties.

Then... are there any RPGs not developed by BioWare (and maybe Obsidian) that you like?


Hmmm... well, we could go back to the Ultima series. Or Betrayal at Krondor, or..... anyway, I'm not sure anyone else is currently doing this kind of game besides Bio and Obsidian. CD Projekt could, but they're not.

In Exile, how did you feel about TW?

Modifié par AlanC9, 06 janvier 2012 - 05:59 .


#88
Xewaka

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Favourite: Temple of Elemental Evil
Less favourite (as I have yet to actually hate a game): Neverwinter Nights 1 vanilla.

#89
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KOTOR would have to be my least favorite. Couldn't get into it. Met Carth and some girl with her pet wookie and ran around aimlessly and fought a giant hairy beast and got bored.

My most favorite, NWN2 or DAO maybe. I replayed both of them a ridiculous amount of times. (though NWN2 kind of bleeds together with NWN1 and all the campaign mods for both)

#90
bussinrounds

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Andarthiel_Demigod wrote...

bussinrounds wrote...

IWD with the ToEE combat engine would be the goods.

No,no,no,no.
Turn based combat has no place in WRPGs, that's why HOMM series sucks.

  I guess someone's pretty new to the RPG scene.  Ever played a Goldbox game  ?   MANY WRPGs used to be turn based before all this real time bs.
 RPGs are turn-based.
Computer RPGs are digital single-user emulations of an RPG experience.
Therefore, computer RPGs should be turn-based.
Case closed.

   CONTROL and FEEDBACK.  You have MUCH better conrtrol over everything that goes down (can actually split up characters and stll manage everything easily)  plus you get to enjoy each characters/enemies action/animations when they happen.  In Rtwp, I'm constantly pausing every 2 seconds, checking back in the battle log, because I'm like, wtf just happened ?  I feel like I'm missing out on so much. Rtwp is just plain frantic, messy and becomes a cluster****.  I like relaxing turn based combat, not fighting with the damn interface in real time.

   That being said, i would still take a party based RtwP game (if it was good), with all the damn button mashing action RPGs these days.

  And i don't have anything against story heavy RPGs, if they're done well like Planesacpe.  It's also nice if they have some REAL c&c too.   But i also love the good old dungeon romps like ToEE and Wizardry games.  D&D originated from wargaming and was all about going out adventuring and kicking some ass !!    NOT romancing your damn party members, FFS.

Modifié par bussinrounds, 07 janvier 2012 - 01:24 .


#91
PaulSX

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I have not played most of classics in 1990s. among the role playing games I played:
Favorite: Baldur's Gate II & ToB, Gothic 3 (with 1.74 patch), Dragon Age Origins
Hated: Fallout 3, Icewind dale OC, Neverwinter nights OC

#92
Laser Beam

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Jedi Sentinel Arian wrote...

Image IPB

U cheater! There is no such scene in KOTOR II


Shhhh

#93
PaulSX

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bussinrounds wrote...

What's with all the IWD hate ? Oh yea, it had full party creation, so no romances. I forgot where i was for a second.


Heart of Winter is great. the original campaign has an utterly boring storyline which is comparable to neverwinter nights

Modifié par suntzuxi, 06 janvier 2012 - 09:47 .


#94
bussinrounds

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suntzuxi wrote...

bussinrounds wrote...

What's with all the IWD hate ? Oh yea, it had full party creation, so no romances. I forgot where i was for a second.


Heart of Winter is great. the original campaign has an utterly boring storyline which is comparable to neverwinter nights

     You ppl should just read some books instead, if an 'EPIC' story is ALL you want out of an RPG.   The somewhat tactical combat, atmosphere, difficulty, and monster encounters alone make IWD FAR better than NWN's sh***y OC.  (which has no full party control anyway)  

  You'd think we have a bunch of Jennifer Hepler clones around here.  Why have any gameplay ???

Modifié par bussinrounds, 06 janvier 2012 - 11:37 .


#95
aksoileau

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Loved: Baldur's Gate Series, KOTOR, NWN2, ME series, DE:HR, All of The Elder Scrolls games except Arena.

Disliked: NWN, it just felt bland and impersonal. IWD for the same reason. Forgot a big one... Fallout 3.  I liked wandering around for awhile but it just got so bland. 

Loath: I know it is not part of the thread, but JRPGs are like pulling teeth for me. I just can't deal with them or take them seriously.

Modifié par aksoileau, 06 janvier 2012 - 11:16 .


#96
Vaeliorin

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Andarthiel_Demigod wrote...

bussinrounds wrote...
IWD with the ToEE combat engine would be the goods.

No,no,no,no.
Turn based combat has no place in WRPGs, that's why HOMM series sucks.

Real-time combat has no place in RPGs.  I lament the loss of turn-based RPGs.

Anyway...

Favorite:  Wizardry 6/7/8

Least Favorite:  Pools of Radiance: Ruins of Myth Drannor.  Not only was it awful, but when it came out if you tried to uninstall it, it would reformat your hard drive!

#97
Andarthiel_Demigod

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bussinrounds wrote...

Andarthiel_Demigod wrote...

bussinrounds wrote...

IWD with the ToEE combat engine would be the goods.

No,no,no,no.
Turn based combat has no place in WRPGs, that's why HOMM series sucks.

  I guess someone's pretty new to the RPG scene.  Ever played a Goldbox game  ?   MANY WPGs used to be turn based before all this real time bs.
 RPGs are turn-based.
Computer RPGs are digital single-user emulations of an RPG experience.
Therefore, computer RPGs should be turn-based.
Case closed.

   CONTROL and FEEDBACK.  You have MUCH better conrtrol over everything that goes down (can actually split up characters and stll manage everything easily)  plus you get to enjoy each characters/enemies action/animations when they happen.  In Rtwp, I'm constantly pausing every 2 seconds, checking back in the battle log, because I'm like, wtf just happened ?  I feel like I'm missing out on so much. Rtwp is just plain frantic, messy and becomes a cluster****.  I like relaxing turn based combat, not fighting with the damn interface in real time.

   That being said, i would still take a party based RtwP game (if it was good), with all the damn button mashing action RPGs these days.

  And i don't have anything against story heavy RPGs, if they're done well like Planesacpe.  It's also nice if they have some REAL c&c too.   But i also love the good old dungeon romps like ToEE and Wizardry games.  D&D originated from wargaming and was all about going out adventuring and kicking some ass !!    NOT romancing your damn party members, FFS.


Not exactly new, I've been with the Bioboards since NWN back in early 2000s. I have played some of the "classics" and I liked a few of them. I have no problem with round based combat such as in DA:O, NWN, IWD etc. but  turn based just doesn't feel right to me. I understand that it's meant to emulate the PnP games that spawned them but it doesn't feel natural. The only time I like the use of turn based is in Grand Strategy games like Total War or something like Pokemon. Otherwise a Pause button is enough for me in RPGs.
And for the record I like the OC for NWN and it's expansions.

#98
Mr Mxyzptlk

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bussinrounds wrote...
I guess someone's pretty new to the RPG scene.  Ever played a Goldbox game  ?   MANY WPGs used to be turn based before all this real time bs.
 RPGs are turn-based.
Computer RPGs are digital single-user emulations of an RPG experience.
Therefore, computer RPGs should be turn-based.
Case closed.


Perhaps this is a discussion better suited to a thread specifically created for the discussion of what should be considered an RPG but I must admit I do find your views on what an RPG should be rather backwards. Just because CRPGs were one way in the past does not mean that they should stay that way, as technology advances and technical limitations are not such a problem the RPG genre has expanded and just because some of these newer RPGs dont fit into your backwards views on what an RPG should be doesnt mean that they shouldnt be considered RPGs.

If you believe a roleplaying game should be about dice rolls and turn based combat then you have every right to hold onto that belief however I personally believe that you have lost sight of the experience RPGs were originally trying to capture.

#99
Storm Farron

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simfamSP wrote...

naughty99 wrote...

My guess is Storm Farron is referring to the art direction and color palette rather than the graphics of Witcher 2.


Then she/he must think alot of games have crappy graphics.


yes I do

#100
bussinrounds

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Mr Mxyzptlk wrote...

bussinrounds wrote...
I guess someone's pretty new to the RPG scene.  Ever played a Goldbox game  ?   MANY WPGs used to be turn based before all this real time bs.
 RPGs are turn-based.
Computer RPGs are digital single-user emulations of an RPG experience.
Therefore, computer RPGs should be turn-based.
Case closed.


Perhaps this is a discussion better suited to a thread specifically created for the discussion of what should be considered an RPG but I must admit I do find your views on what an RPG should be rather backwards. Just because CRPGs were one way in the past does not mean that they should stay that way, as technology advances and technical limitations are not such a problem the RPG genre has expanded and just because some of these newer RPGs dont fit into your backwards views on what an RPG should be doesnt mean that they shouldnt be considered RPGs.

If you believe a roleplaying game should be about dice rolls and turn based combat then you have every right to hold onto that belief however I personally believe that you have lost sight of the experience RPGs were originally trying to capture.

"the experience RPGs were originally trying to capture."

  Wat?  Have you even played any of Gygax's 1st edition modules ? 

     Video game RPGs have adopted simplistic gameplay from games like Zelda which was the kind of thing rpgs from 1990 to the early 2000's tried to evolve from.

    I think we can actualy say that the genre has retroceded in terms of quality of their gameplay models.   (THEY ARE GAMES BTW)

Why wont the world admit that it's nothing more then a bunch of greedy companies who dont give a s**t about the games they create any more and only worry about a list of qualities the game has for marketing value?

Modifié par bussinrounds, 07 janvier 2012 - 03:18 .