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Did You Buy DA II DLC?


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#101
Shadowbanner

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Archmage Silvery wrote...

Excluding the "free" DLC packs that you could get with the Signature Edition/New Game Purchase/Pre-Orders, did you actually buy any DLC packs for Dragon Age II?

I didn't buy any. And I bought everything except the Darkspawn Chronicles and Leliana's Song for Origins. Dragon Age II just wasn't that interesting to me.

Discuss!


Nope. The game was so bad and mediocre, beyond all hope, that it completely killed my interest in acquiring any expansions. I also preordered the Signature edition.

After playing Skyrim, the pain is even worse.

DA2 has ranked in all the "most dissapointing games of 20ll" lists I've read. I don't see this polarization the developers talk of. I see 90% of the fanbase annoyed and 10% are happy. That is not polarization, the overwhelming majority disliked the game -and with good reason-, period.

#102
Heimdall

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You see a vocal bunch in hatred, often basing their hatred in how unlike the first game it was. perhaps 90% don't think it was as good as origins, more like 55% actually hate it.

It's a decent game. It's disappointing because it didn't meet the hype and expectations for an origins sequel.

#103
1varangian

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Sadly I'm in the hate camp too. Didn't buy any DLC and will be very skeptical of any future DA releases because of the new juvenile cartoon style.

The fact that I'm here posting proves I still have hope for the franchise to redeem itself and aim at the top again.

#104
Plaintiff

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Shadowbanner wrote...

Archmage Silvery wrote...

Excluding the "free" DLC packs that you could get with the Signature Edition/New Game Purchase/Pre-Orders, did you actually buy any DLC packs for Dragon Age II?

I didn't buy any. And I bought everything except the Darkspawn Chronicles and Leliana's Song for Origins. Dragon Age II just wasn't that interesting to me.

Discuss!


Nope. The game was so bad and mediocre, beyond all hope, that it completely killed my interest in acquiring any expansions. I also preordered the Signature edition.

After playing Skyrim, the pain is even worse.

DA2 has ranked in all the "most dissapointing games of 20ll" lists I've read. I don't see this polarization the developers talk of. I see 90% of the fanbase annoyed and 10% are happy. That is not polarization, the overwhelming majority disliked the game -and with good reason-, period.


The overwhelming majority once supported slavery.

Just sayin'.

#105
Boiny Bunny

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Plaintiff wrote...

Shadowbanner wrote...

Archmage Silvery wrote...

Excluding the "free" DLC packs that you could get with the Signature Edition/New Game Purchase/Pre-Orders, did you actually buy any DLC packs for Dragon Age II?

I didn't buy any. And I bought everything except the Darkspawn Chronicles and Leliana's Song for Origins. Dragon Age II just wasn't that interesting to me.

Discuss!


Nope. The game was so bad and mediocre, beyond all hope, that it completely killed my interest in acquiring any expansions. I also preordered the Signature edition.

After playing Skyrim, the pain is even worse.

DA2 has ranked in all the "most dissapointing games of 20ll" lists I've read. I don't see this polarization the developers talk of. I see 90% of the fanbase annoyed and 10% are happy. That is not polarization, the overwhelming majority disliked the game -and with good reason-, period.


The overwhelming majority once supported slavery.

Just sayin'.


Are you attempting to imply that disliking a particularly poor video game is a moral issue, for which the popular stance could change in the future?  :blink:

Unless you're attempting humour, your post makes very little sense...

#106
Plaintiff

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Boiny Bunny wrote...

Plaintiff wrote...

Shadowbanner wrote...

Archmage Silvery wrote...

Excluding the "free" DLC packs that you could get with the Signature Edition/New Game Purchase/Pre-Orders, did you actually buy any DLC packs for Dragon Age II?

I didn't buy any. And I bought everything except the Darkspawn Chronicles and Leliana's Song for Origins. Dragon Age II just wasn't that interesting to me.

Discuss!


Nope. The game was so bad and mediocre, beyond all hope, that it completely killed my interest in acquiring any expansions. I also preordered the Signature edition.

After playing Skyrim, the pain is even worse.

DA2 has ranked in all the "most dissapointing games of 20ll" lists I've read. I don't see this polarization the developers talk of. I see 90% of the fanbase annoyed and 10% are happy. That is not polarization, the overwhelming majority disliked the game -and with good reason-, period.


The overwhelming majority once supported slavery.

Just sayin'.


Are you attempting to imply that disliking a particularly poor video game is a moral issue, for which the popular stance could change in the future?  :blink:

Unless you're attempting humour, your post makes very little sense...

Of course not, don't be a moron. I'm stating that claiming a majority opinion is not an argument. The majority can be, and frequently is wrong. But I doubt that the "overwhelming majority" posts on this forum or even voices their opinions at all, so it was a stupid statement anyway.
 
If you hate DA2, then fine, but trying to claim that the majority supports you is silly, since it can't be proven, and even if it could be, it doesn't make you automatically right. And claiming that your opinion is the "only right one", which so many DA2 haters do, is just arrogant douchery (not that I expect any better from the elitist, self-entitled PC-gaming fraternity). You did it yourself, just now, by stating that DA2 is a "particularly poor game", as if it was a matter of fact. It's not.

#107
TEWR

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Plaintiff wrote...

Of course not, don't be a moron. I'm stating that claiming a majority opinion is not an argument. The majority can be, and frequently is wrong. But I doubt that the "overwhelming majority" posts on this forum or even voices their opinions at all, so it was a stupid statement anyway.
 
If you hate DA2, then fine, but trying to claim that the majority supports you is silly, since it can't be proven, and even if it could be, it doesn't make you automatically right. And claiming that your opinion is the "only right one", which so many DA2 haters do, is just arrogant douchery (not that I expect any better from the elitist, self-entitled PC-gaming fraternity). You did it yourself, just now, by stating that DA2 is a "particularly poor game", as if it was a matter of fact. It's not.



By that line of thought, it isn't a fact that The Sopranos video game was a game of beyond ****ty quality.

Or hell, it isn't a fact that 50 Cent: Bulletproof was a horrible game as well.

#108
Plaintiff

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The Ethereal Writer Redux wrote...

Plaintiff wrote...

Of course not, don't be a moron. I'm stating that claiming a majority opinion is not an argument. The majority can be, and frequently is wrong. But I doubt that the "overwhelming majority" posts on this forum or even voices their opinions at all, so it was a stupid statement anyway.
 
If you hate DA2, then fine, but trying to claim that the majority supports you is silly, since it can't be proven, and even if it could be, it doesn't make you automatically right. And claiming that your opinion is the "only right one", which so many DA2 haters do, is just arrogant douchery (not that I expect any better from the elitist, self-entitled PC-gaming fraternity). You did it yourself, just now, by stating that DA2 is a "particularly poor game", as if it was a matter of fact. It's not.



By that line of thought, it isn't a fact that The Sopranos video game was a game of beyond ****ty quality.

Or hell, it isn't a fact that 50 Cent: Bulletproof was a horrible game as well.


Precisely.

Modifié par Plaintiff, 11 janvier 2012 - 05:39 .


#109
Sacred_Fantasy

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Plaintiff wrote...

Boiny Bunny wrote...

Plaintiff wrote...

Shadowbanner wrote...

Archmage Silvery wrote...

Excluding the "free" DLC packs that you could get with the Signature Edition/New Game Purchase/Pre-Orders, did you actually buy any DLC packs for Dragon Age II?

I didn't buy any. And I bought everything except the Darkspawn Chronicles and Leliana's Song for Origins. Dragon Age II just wasn't that interesting to me.

Discuss!


Nope. The game was so bad and mediocre, beyond all hope, that it completely killed my interest in acquiring any expansions. I also preordered the Signature edition.

After playing Skyrim, the pain is even worse.

DA2 has ranked in all the "most dissapointing games of 20ll" lists I've read. I don't see this polarization the developers talk of. I see 90% of the fanbase annoyed and 10% are happy. That is not polarization, the overwhelming majority disliked the game -and with good reason-, period.


The overwhelming majority once supported slavery.

Just sayin'.


Are you attempting to imply that disliking a particularly poor video game is a moral issue, for which the popular stance could change in the future?  :blink:

Unless you're attempting humour, your post makes very little sense...

Of course not, don't be a moron. I'm stating that claiming a majority opinion is not an argument. The majority can be, and frequently is wrong. But I doubt that the "overwhelming majority" posts on this forum or even voices their opinions at all, so it was a stupid statement anyway.
 
If you hate DA2, then fine, but trying to claim that the majority supports you is silly, since it can't be proven, and even if it could be, it doesn't make you automatically right. And claiming that your opinion is the "only right one", which so many DA2 haters do, is just arrogant douchery (not that I expect any better from the elitist, self-entitled PC-gaming fraternity). You did it yourself, just now, by stating that DA2 is a "particularly poor game", as if it was a matter of fact. It's not.

Then it's obvious that the majority don't buy DA 2 because if they do, we would see something like BioWare announce 1 billion copies shipped in 2 days. Yet games like Skyrim and CoD 3 which feature traditional first person mute character sell millions of copies worldwide within 48 hours after release. I guess that count as "minority"?  How silly those minority for prefering those kind of games.

DA franchise will not survive if they focus heavily on linear story and cinematic approach only. BioWare best selling title up-to-date, Dragon Age Origin which scores "three platinum"  didn't have that much sales either. It's strange how BioWare always drum for accessibility and "CoD crowds would play RPG too." Of course they do. Which is why they play games like Sykrim. It's a first person game with no stupid rail roaded dialogue and personality ala interactive movie. DAO was the closest thing BioWare have ever to feature first person character in the sense of view over the shoulder dialogue cutscene and player avatar but what happen? They think it's a mistake! And go around 180 degree changes thinking it would attract CoD crowds. 

Modifié par Sacred_Fantasy, 11 janvier 2012 - 05:47 .


#110
TEWR

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Plaintiff wrote...

The Ethereal Writer Redux wrote...

Plaintiff wrote...

Of course not, don't be a moron. I'm stating that claiming a majority opinion is not an argument. The majority can be, and frequently is wrong. But I doubt that the "overwhelming majority" posts on this forum or even voices their opinions at all, so it was a stupid statement anyway.
 
If you hate DA2, then fine, but trying to claim that the majority supports you is silly, since it can't be proven, and even if it could be, it doesn't make you automatically right. And claiming that your opinion is the "only right one", which so many DA2 haters do, is just arrogant douchery (not that I expect any better from the elitist, self-entitled PC-gaming fraternity). You did it yourself, just now, by stating that DA2 is a "particularly poor game", as if it was a matter of fact. It's not.



By that line of thought, it isn't a fact that The Sopranos video game was a game of beyond ****ty quality.

Or hell, it isn't a fact that 50 Cent: Bulletproof was a horrible game as well.


Precisely.


.....

They were horrible games.

I've had the misfortune of playing both of them and they were in fact horrible games. They had horrific sales, were poorly received, and were just.... bad in all sense of the word in terms of what was in them.

Seriously, The Sopranos video game was literally only two hours long, three or four at most. That's how long it took people to finish it.

Yet I'm willing to bet a small minority of people enjoyed it still, since that's the nature of video games.

You can enjoy ****, but just because you enjoyed something that was a pile of **** doesn't automatically make it a diamond. Or even a polished ball of ****.

It's still ****. **** that you enjoyed, but **** nevertheless. The fact that it's a horrible game doesn't change. What does change is that a person found a horrible game to be enjoyable to their individual taste.

That's not to say a person is necessarily wrong for liking said game. That's not the case. But the fact that said game is horrible will never change.

*general you up there*

Since video games are a form of art, music would also be an apt analogy. The Insane Clown Posse sucks. This is fact. That some people actually like their music -- not because it's hilariously awful, but because they actually like it -- doesn't make them the best thing to grace the planet.

Modifié par The Ethereal Writer Redux, 11 janvier 2012 - 06:10 .


#111
Nerdage

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Shadowbanner wrote...

DA2 has ranked in all the "most dissapointing games of 20ll" lists I've read. I don't see this polarization the developers talk of. I see 90% of the fanbase annoyed and 10% are happy. That is not polarization, the overwhelming majority disliked the game -and with good reason-, period.

Forfty percent of all people know that.

As for the OP; yes, all of them. I'll be honest, the reason I bought the items packs was so I wouldn't have to think about finding gear in-game, which felt more like collecting litter as a public service than finding awesome pieces of treasure; but I don't regret any of the DLC I've bought so far.

#112
Boiny Bunny

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Plaintiff wrote...

Of course not, don't be a moron.

 

There's no need to be vulgar.  Take your childish words elsewhere - they have no place here.

 

Plaintiff wrote...

I'm stating that claiming a majority opinion is not an argument. The majority can be, and frequently is wrong. But I doubt that the "overwhelming majority" posts on this forum or even voices their opinions at all, so it was a stupid statement anyway.
 
If you hate DA2, then fine, but trying to claim that the majority supports you is silly, since it can't be proven, and even if it could be, it doesn't make you automatically right. And claiming that your opinion is the "only right one", which so many DA2 haters do, is just arrogant douchery (not that I expect any better from the elitist, self-entitled PC-gaming fraternity). You did it yourself, just now, by stating that DA2 is a "particularly poor game", as if it was a matter of fact. It's not.

 

Claiming a 'majority agrees' argument can be valid - it depends on what is being assessed.  In the case of slavery, there is no answer, regardless of what the majority might think at any given time.  It is a moral issue - much like abortion, the death penalty, and euthanasia.  At some point in the distant past, the majority thought that slavery was fine - that isn't the case today - but there is nothing to say that the majority view will not revert to accepting slavery within a reasonable timeframe (say 500 - 1000 years).  Likewise, the other moral issues I have listed above do not have a 'correct' answer - and never will.  They are not assessments of a product, or differing interpretations of something.

Talking about rating a video game is an entirely different ballpark.  You have a product - a single object - that millions of people can use in an identical fashion, and form an opinion about that product's quality.  In the case of a frying pan, people might rate the quality of the object on how long it lasts before it needs replacing.  In the case of a kitchen knife, people might rate its quality by how sharp it is, and how quickly it goes blunt.  In the case of a television set, people might rate its quality by image clarity, and how often it breaks down/requires maintenance.

Video games are a little bit more tricky, as much like books, movies, and paintings, they are, to a degree, a form of art that can be interpreted in a variety of different ways by different people.  There aren't as many objective points to rate the quality of a video game on, as there for for simple physical goods.  

Unless you'd like to pursue a philosophical arguement, and claim that there is no such thing as a good or bad work of art, or anything in between (meaing a line drawn on a piece of paper is the same level of quality as say, the Mona Lisa), the quality of a video game can certainly be assessed by an individual, using their own criteria.

I'm not going to bother delving into what criteria an individual might use to assess a game - as it differs vastly by person (and so it should) - what matters is their final opinion - aggregate the final opinions of everybody who has played the game, and you get an idea of what level of quality the item is.  But it's not that easy to collect such opinions.  To get the best idea possible of what everybody thinks, the logical place to look would be places where users of the product can express their opinions.  These might include, but are certainly not limited to:

* Forums
* Review sites (e.g. Metacritic)

And of course, sales.  If you can think of any others, feel free to add them.  It doesn't really matter which of those you look at, DA2 has performed relatively poorly in aggregate.  That would be a pretty good indication of the quality of the game.  Similarly, if I were to draw a line on a piece of paper, then upload it onto DeviantArt and ask people to rate it, then attempt to sell it for a reasonable price online - the responses I got would be a reasonable indicator of the quality of my drawing - if there was a large enough sample size.

I think that you are confusing personal opinion with quality.  I have never claimed that 'my opinion is the only one' - everybody is entitled to their own opinions.  But, as rated by every possible source of public information that we have access to, Dragon Age 2 is a relatively low quality product.

If you can think of a more fair way to assess the quality of a product than collecting together every available user review, rating, and sales of the item, please, by all means, let me know, and we can attempt to rate Dragon Age 2's quality on that (assuming it is reasonable).

Modifié par Boiny Bunny, 11 janvier 2012 - 07:03 .


#113
Plaintiff

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The Ethereal Writer Redux wrote...

Plaintiff wrote...

The Ethereal Writer Redux wrote...

Plaintiff wrote...

Of course not, don't be a moron. I'm stating that claiming a majority opinion is not an argument. The majority can be, and frequently is wrong. But I doubt that the "overwhelming majority" posts on this forum or even voices their opinions at all, so it was a stupid statement anyway.
 
If you hate DA2, then fine, but trying to claim that the majority supports you is silly, since it can't be proven, and even if it could be, it doesn't make you automatically right. And claiming that your opinion is the "only right one", which so many DA2 haters do, is just arrogant douchery (not that I expect any better from the elitist, self-entitled PC-gaming fraternity). You did it yourself, just now, by stating that DA2 is a "particularly poor game", as if it was a matter of fact. It's not.



By that line of thought, it isn't a fact that The Sopranos video game was a game of beyond ****ty quality.

Or hell, it isn't a fact that 50 Cent: Bulletproof was a horrible game as well.


Precisely.


.....

They were horrible games.

I've had the misfortune of playing both of them and they were in fact horrible games. They had horrific sales, were poorly received, and were just.... bad in all sense of the word in terms of what was in them.

Seriously, The Sopranos video game was literally only two hours long, three or four at most. That's how long it took people to finish it.

Yet I'm willing to bet a small minority of people enjoyed it still, since that's the nature of video games.

You can enjoy ****, but just because you enjoyed something that was a pile of **** doesn't automatically make it a diamond. Or even a polished ball of ****.

It's still ****. **** that you enjoyed, but **** nevertheless. The fact that it's a horrible game doesn't change. What does change is that a person found a horrible game to be enjoyable to their individual taste.

That's not to say a person is necessarily wrong for liking said game. That's not the case. But the fact that said game is horrible will never change.

*general you up there*

Since video games are a form of art, music would also be an apt analogy. The Insane Clown Posse sucks. This is fact. That some people actually like their music -- not because it's hilariously awful, but because they actually like it -- doesn't make them the best thing to grace the planet.

Do you really understand what a fact is?

A fact is an indisputable statement about reality. If there is legitimate room for disagreement, then it is not a fact.

It doesn't matter how many opinions you pull together to support yours. They won't become facts by virtue of critical mass.

#114
Plaintiff

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Boiny Bunny wrote...

Plaintiff wrote...

Of course not, don't be a moron.

 

There's no need to be vulgar.  Take your childish words elsewhere - they have no place here.

 

Plaintiff wrote...

I'm stating that claiming a majority opinion is not an argument. The majority can be, and frequently is wrong. But I doubt that the "overwhelming majority" posts on this forum or even voices their opinions at all, so it was a stupid statement anyway.
 
If you hate DA2, then fine, but trying to claim that the majority supports you is silly, since it can't be proven, and even if it could be, it doesn't make you automatically right. And claiming that your opinion is the "only right one", which so many DA2 haters do, is just arrogant douchery (not that I expect any better from the elitist, self-entitled PC-gaming fraternity). You did it yourself, just now, by stating that DA2 is a "particularly poor game", as if it was a matter of fact. It's not.

 

Claiming a 'majority agrees' argument can be valid - it depends on what is being assessed.  In the case of slavery, there is no answer, regardless of what the majority might think at any given time.  It is a moral issue - much like abortion, the death penalty, and euthanasia.  At some point in the distant past, the majority thought that slavery was fine - that isn't the case today - but there is nothing to say that the majority view will not revert to accepting slavery within a reasonable timeframe (say 500 - 1000 years).  Likewise, the other moral issues I have listed above do not have a 'correct' answer - and never will.  They are not assessments of a product, or differing interpretations of something.

Talking about rating a video game is an entirely different ballpark.  You have a product - a single object - that millions of people can use in an identical fashion, and form an opinion about that product's quality.  In the case of a frying pan, people might rate the quality of the object on how long it lasts before it needs replacing.  In the case of a kitchen knife, people might rate its quality by how sharp it is, and how quickly it goes blunt.  In the case of a television set, people might rate its quality by image clarity, and how often it breaks down/requires maintenance.

Video games are a little bit more tricky, as much like books, movies, and paintings, they are, to a degree, a form of art that can be interpreted in a variety of different ways by different people.  There aren't as many objective points to rate the quality of a video game on, as there for for simple physical goods.  

Unless you'd like to pursue and philosophical arguement, and claim that there is no such thing as a good or bad work of art, or anything in between (meaing a line drawn on a piece of paper is the same level of quality as say, the Mona Lisa), the quality of a video game can certainly be assessed by an individual, using their own criteria.

I'm not going to bother delving into what criteria an individual might use to assess a game - as it differs vastly by person (and so it should) - what matters is their final opinion - aggregate the final opinions of everybody who has played the game, and you get an idea of what level of quality the item is.  But it's not that easy to collect such opinions.  To get the best idea possible of what everybody thinks, the logical place to look would be places where users of the product can express their opinions.  These might include, but are certainly not limited to:

* Forums
* Review sites (e.g. Metacritic)

And of course, sales.  If you can think of any others, feel free to add them.  It doesn't really matter which of those you look at, DA2 has performed relatively poorly in aggregate.  That would be a pretty good indication of the quality of the game.  Similarly, if I were to draw a line on a piece of paper, then upload it onto DeviantArt and ask people to rate it, then attempt to sell it for a reasonable price online - the responses I got would be a reasonable indicator of the quality of my drawing - if there was a large enough sample size.

I think that you are confusing personal opinion with quality.  I have never claimed that 'my opinion is the only one' - everybody is entitled to their own opinions.  But, as rated by every possible source of public information that we have access to, Dragon Age 2 is a relatively low quality product.

If you can think of a more fair way to assess the quality of a product than collecting together every available user review, rating, and sales of the item, please, by all means, let me know, and we can attempt to rate Dragon Age 2's quality on that (assuming it is reasonable).

On the contrary, poor performance is indicative of nothing. Van Gogh died a failure, as did many famous authors. Ico and Okami performed poorly, even though they received critical acclaim. The Twilight series of books and films is very popular, despite being lambasted for "poor quality" by critics and other popular authors.

There is no "fair" way to assess quality. Assembling a majority of opinions that agree with you will not make them any less subjective.

#115
Fast Jimmy

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Plaintiff wrote...

Do you really understand what a fact is?

A fact is an indisputable statement about reality. If there is legitimate room for disagreement, then it is not a fact.

It doesn't matter how many opinions you pull together to support yours. They won't become facts by virtue of critical mass.


In science, this is true as well. We can observe gravity and its effect on an object. It can be proved beyond a shadow of a doubt. Therefore, it is considered Newton's Law of Gravity.

A theory, on the other hand, is something that, while can be shown in example time and time again, cannot be proven as there is no truly definable experiment that can be done to prove the concept. This does not mean the theory is not correct, nor that its mathematical formulas and principles cannot be applied consistently. Examples are the theory of relativity, evolutionary theory or probability theory.

So there is no concrete way to say anything is high or low quality. BUT through Fast Jimmy's theory of game quality (patent pending), if a game underperforms its target sales (which DA2 did, without a doubt. We don't have to see actual sales predictions to know tihs - they changed features seen in DAO to appeal to a wider audience, but sold less than DAO. Therefore their intent was to appeal to more people than DAO and they sold less - its simple logic that it underperformed), a game receives overall critiques that are low or mediocre, and if a game has little chance of being played in a decade and its unrealized potential discovered, it is a low quality game.

So far, DA2 has met two of the criteria and I doubt very seriously that it will be "re-discovered" in the next ten years or so and hailed as a masterpiece (although time could prove me wrong).

The theory leaves room for amazing games that sold poorly, but received excellent critical acclaim (like Planescape), games that sold better than anticipated but had crappy content and was review poorly (I really can't think of a good example in the gaming world) and also leaves room for the occassional "diamond in the rough" which was not appreciated in its time, by either consumers or critics.

Modifié par Fast Jimmy, 11 janvier 2012 - 01:17 .


#116
SkittlesKat96

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The Ethereal Writer Redux wrote...
Post


I agree with Plaintiff here, that has nothing at all to do with facts...

That is just a lazy excuse that people on this forum use to harrass the people who actually liked Dragon Age 2.

And its even more sad to see people on this forum obsessing over Skyrim and The Witcher 2 (not implying they are bad games, my opinion is irrelevant to this discussion) and calling them better than Dragon Age 2 but the funny thing is there are massive groups of people who hate that game and like ripping that game to shreds (if you go on the /v/ board of 4Chan you'll see those people)

Seriously, they'll give you over 100 reasons as to why Skyrim is the worst game ever and if you try telling them 'Well actually there were many positive reviews for Skyrim and I and many others enjoyed it' then they'll just say

'No, its a **** game, you enjoyed it but its still ****'

or something

EDIT: Dragon Age 2 would have 'underperformed' (I do that because I don't see how exactly DA 2 underperformed, and if it did I don't see how that correlates with it being low quality, or **** in other words) regardless of what they did with the game, sequels to Rpgs have always had that same effect

Modifié par SkittlesKat96, 11 janvier 2012 - 02:36 .


#117
IRMcGhee

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I've bought both the story DLC and the first item pack (only because I had extra points to use up). Legacy was great, MotA was quirky and great fun (just like it's guest star :))

I'll buy the next one (if there's another story DLC) as well.

#118
hugafella

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Nope haven't bought any DLC.

#119
TEWR

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Plaintiff wrote...

Do you really understand what a fact is?

A fact is an indisputable statement about reality. If there is legitimate room for disagreement, then it is not a fact.

It doesn't matter how many opinions you pull together to support yours. They won't become facts by virtue of critical mass.



Facts can be disputed and still remain facts. Galileo is enough testament to this. You do not need a universal consensus on something for it to be a fact. It certainly helps, but it isn't required.

I'm curious. If a game sold only 50,000 copies -- and it was intended to sell 20 times as much -- and 49,999 people that bought the game hated it but only 1 person liked it, would you still say "It's not a fact that the game was horrible!"?

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Also, I want to say this about the topic in general and keep it separate from my post to you, as it's irrelevant to our discussion:

All this talk of "They're listening to the fans" is -- imo -- them being selective in what they're listening to.
They've addressed the minor complaints made by the fans and have yet to address the major complaints. Reused maps and horrific combat implementation are bad certainly, but they have yet to address what's worse: Hawke's lack of action where it's sorely needed.
Legacy imo was fine because there it wasn't required, but in MotA it was required.


 

Modifié par The Ethereal Writer Redux, 11 janvier 2012 - 06:15 .


#120
Realmzmaster

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Shadowbanner wrote...

Archmage Silvery wrote...

Excluding the "free" DLC packs that you could get with the Signature Edition/New Game Purchase/Pre-Orders, did you actually buy any DLC packs for Dragon Age II?

I didn't buy any. And I bought everything except the Darkspawn Chronicles and Leliana's Song for Origins. Dragon Age II just wasn't that interesting to me.

Discuss!


Nope. The game was so bad and mediocre, beyond all hope, that it completely killed my interest in acquiring any expansions. I also preordered the Signature edition.

After playing Skyrim, the pain is even worse.

DA2 has ranked in all the "most dissapointing games of 20ll" lists I've read. I don't see this polarization the developers talk of. I see 90% of the fanbase annoyed and 10% are happy. That is not polarization, the overwhelming majority disliked the game -and with good reason-, period.


Where did you conjure up the numbers you just stated? What massive survey did you undertake to ascertain this position? How did you come to this overwhelming majority disliked the game?

#121
nightscrawl

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The Ethereal Writer Redux wrote...

All this talk of "They're listening to the fans" is -- imo -- them being selective in what they're listening to.
They've addressed the minor complaints made by the fans and have yet to address the major complaints. Reused maps and horrific combat implementation are bad certainly, but they have yet to address what's worse: Hawke's lack of action where it's sorely needed.
Legacy imo was fine because there it wasn't required, but in MotA it was required.

I see your point with MotA DLC, although I would argue that while portions of it were fun, it was largely fan service because of the tie-in to DA: Redemption. However, I don't see how they could "fix" any of those issues with the main game without releasing a full expansion that allowed them to basically have additional story content, as well as a massive patch for the base game on the disc itself.

Legacy aside, I've never thought DA2 was about Hawke, he is just there, which certainly goes along with my view of DA2 as a bridge game. Other than the instance with the Qunari -- because certainly the Arishok gained respect for that specific individual -- with a few variations, most of the events, and indeed the final event, might have turned out exactly as they did without his involvement.

I actually don't mind playing as the person that stuff happens to, or has to deal with someone else's mess, however I think that their own promotional material put them at a disadvantage in this regard. So, people start playing a game and no matter what they do specific events happen in a certain way, some of them extremely frustrating to impotently play though. Sure, you can say that perhaps his was their point -- like life, some events are beyond our control -- but this doesn't change that many people did not like it.

A lot of this type of discussion is rather moot though. While we can see some changes in the story DLC they have released, we won't know about any future direction the franchise will take until they announce DA3.

#122
alex90c

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The Ethereal Writer Redux wrote...

Plaintiff wrote...

Do you really understand what a fact is?

A fact is an indisputable statement about reality. If there is legitimate room for disagreement, then it is not a fact.

It doesn't matter how many opinions you pull together to support yours. They won't become facts by virtue of critical mass.



Facts can be disputed and still remain facts. Galileo is enough testament to this. You do not need a universal consensus on something for it to be a fact. It certainly helps, but it isn't required.

I'm curious. If a game sold only 50,000 copies -- and it was intended to sell 20 times as much -- and 49,999 people that bought the game hated it but only 1 person liked it, would you still say "It's not a fact that the game was horrible!"?

 


Yes. Fundamentally, as long as we're arguing whether a game is "good" or "bad", there is no way it will ever move beyond subjectivity. A subjective view held by the majority, yes, but it's not any more of a fact.

I still think DA2 sucks giant testicles though.

#123
TEWR

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nightscrawl wrote...


I see your point with MotA DLC, although I would argue that while portions of it were fun, it was largely fan service because of the tie-in to DA: Redemption. However, I don't see how they could "fix" any of those issues with the main game without releasing a full expansion that allowed them to basically have additional story content, as well as a massive patch for the base game on the disc itself.


I don't think I actually said they needed to fix it in the main game. That wouldn't be possible for them to do methinks.

But they can address it in the future content, which MotA could've done. And given Mike Laidlaw's comment about this being critically important and something he agrees with, I have yet to see it happen.


Legacy aside, I've never thought DA2 was about Hawke, he is just there, which certainly goes along with my view of DA2 as a bridge game. Other than the instance with the Qunari -- because certainly the Arishok gained respect for that specific individual -- with a few variations, most of the events, and indeed the final event, might have turned out exactly as they did without his involvement.


The game was specifically marketed however as being about Hawke.


I actually don't mind playing as the person that stuff happens to, or has to deal with someone else's mess, however I think that their own promotional material put them at a disadvantage in this regard. So, people start playing a game and no matter what they do specific events happen in a certain way, some of them extremely frustrating to impotently play though. Sure, you can say that perhaps his was their point -- like life, some events are beyond our control -- but this doesn't change that many people did not like it.


They could've still made a game where events spiral out of the player's control without doing what DAII did. I've gone over this numerous times before in other threads, so I won't go into length about it. But basically, create a protagonist that can be proactive, yet still fails to prevent the problem from arising that he set out to prevent.

Modifié par The Ethereal Writer Redux, 11 janvier 2012 - 07:07 .


#124
Realmzmaster

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Let me see if I can quantify the alleged facts.

Fact: Some gamers disliked DA2 and Some gamers liked DA2. The percentages no one can ascertain at the moment. All percentages thrown out are sheer conjuncture.

Fact: DA2 has polarized the fanbase. What is not known is the degree of polarization.

Fact: DA2 did not reach the sales that Bioware projected which was to be close to DAO if not better.

Fact: Based on the missed projection some gamers see DA2 as a failure.

Fact: Based on the use of Re-cycled environments, wave combat, Hawke's reactivity, changes in art style, lack of non-combat skills, semi-set voiced protagonist, dialog wheel, not continuing in the style of DAO, some gamers see DA2 as a failure.

Fact: Based on changes made from DAO especially in the area of combat (particularly mage combat), different story beside defeat the big evil, voiced protagonist, dialog wheel, changes in the art style, not continuing in the DAO style, some gamers see DA2 as a success.

Fact: DA2 shipped (or sold pick one) 2.25 million copies which according to Bioware it made money. (i can only go by what Bioware stated.)

Fact: DA2 has appeared on many disappointed lists for failure to live up to expectations in light of DAO.
Fact: Going back to DAO style for DA3 will make some gamers happy and some gamers unhappy.

Fact: Staying with the DA2 style for DA3 will make some gamers happy and some gamers unhappy.
To bring it back to topic.
Fact: Some gamers see an improvement in the DLC which gives them hope for DA3. Others do not.

Have I stated the alleged facts correctly?

Assumption: Unless DA3 is fantastic, gamers in either camp may be disappointed.

I bought all the DLC except the item packs. I have no use for the item packs.

#125
Huntress

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I bought everything except last armor DLC for DA2, I had enough with 1 of the set full of deformed weapons. Will I buy more DLC for DA2? yes of course. Just don't make the weapon looking deformed.:pinched:

Modifié par Huntress, 11 janvier 2012 - 07:44 .