Aller au contenu

Photo

Did You Buy DA II DLC?


  • Veuillez vous connecter pour répondre
203 réponses à ce sujet

#126
ReallyRue

ReallyRue
  • Members
  • 3 711 messages
Yep. The DLCs were fantastic, and removed most of the issues I personally had with the game (like the repeating dungeons and such). I'd happily play more like Legacy and Mark of the Assassin. I find them more fun than the main storyline, honestly.

#127
Arcadian Legend

Arcadian Legend
  • Members
  • 8 820 messages
Probably against my better judgement I bought both DLC's.I actually really enjoyed them MotA more but Legacy felt slightly like more of a challenge because the latter was easier but more entetaining. Even though I didn't like the main game the DLC's are pretty awesome. Shame Tallis couldn't join once it was over but there is always future DLC's/DAIII for her to come back in hopefully permanently.

#128
Ecto-Plasmic Effect

Ecto-Plasmic Effect
  • Members
  • 186 messages
I bought the Legacy DLC a few days ago for half off the original price. It was really boring. I'm not sure if I want to get Mark of the Assassin.

#129
Boiny Bunny

Boiny Bunny
  • Members
  • 1 731 messages

Plaintiff wrote...

On the contrary, poor performance is indicative of nothing. Van Gogh died a failure, as did many famous authors. Ico and Okami performed poorly, even though they received critical acclaim. The Twilight series of books and films is very popular, despite being lambasted for "poor quality" by critics and other popular authors.

There is no "fair" way to assess quality. Assembling a majority of opinions that agree with you will not make them any less subjective.


Van Gogh died a failure not because of the quality of his artwork, but because he died at a young age, and his artwork did not have a great deal of exposure during his lifetime.  I don't know which authors you are referring to, so I won't bother to elaborate on your point there.  The flavour of the month in that field seems to be Steig Larsson, who wrote the Millenium trilogy of books, now adapted into movies.  After his death, the manuscripts for the trilogy were found, unpublished.  Again, the fact that he died a nobody with little recognition had little to nothing to do with the quality of his work.  It simply had no exposure during his lifetime.

It is worth noting at this juncture that you seem to be overly-focused on my comment about sales.  Sales are one of many indicators about an item's quality - it is certainly not the be all and end all, and should not be treated as such.  A poor selling game may be of a high level of quality - and just had no real marketing campaign to speak of, and thus no exposure.  Okami is a reasonable example of such a game.  Dragon Age 2 does not by any means fit into that category.  It had a large advertising campaign, a demo, was the sequel to an extremely successful and well-received game, and was made by a very well known and reputable company - in other words - a great deal of exposure.  It didn't even manage to sell as many copies as its predecessor.

Much more important than sales, are as I said above, what people who bought and used the product thought about it.  This can be gauged with critic reviews, user reviews, and commentary users are happy to post or discuss.  From the data that we have, an overwhelming majority of the users of Dragon Age 2 are unhappy with the product, and have rated it anywhere from mediocre to terrible.  A poor quality product.

We can speculate all day and night about how it was received by those who haven't bothered to leave positive or negative feedback - but there is no point.  We don't know - and can't know - what they think, so they are irrelevant for the purposes of quality assessment.

Suppose I released a new television model, and it was purchased by 1 million customers, and 200,000 left feedback.  Of the 200,000 that left feedback, 180,000 reported that the TV blew up within a year of using it for the first time.  That would be regarded as a low quality product.  Of course, we would like to have the opinions of every single consumer that purchased the item, but the majority of consumers, for any and every item that can be purchased in an economy, don't bother to leave feedback - positive or negative.

#130
Saberchic

Saberchic
  • Members
  • 3 006 messages
The only DLC I bought for DA2 was Legacy, which was good (though they need to fix Fenris' dialogue bug).

Thank the Maker I didn't buy MOTA and just watched a friend's playthrough instead. The DLC also had squat to do with Hawke, so s/he was really just along for the ride. It irks me that Bioware put in someone's fanfiction in to the game. I really didn't like Tallis. She's so "special" :sick: and had plot armor a mile thick on.

They should have done a DLC with Sebastian. That would have made much more sense.

Modifié par Saberchic, 11 janvier 2012 - 11:07 .


#131
Anomaly-

Anomaly-
  • Members
  • 366 messages
Did not and do not intend to.

I didn't like the main game, and I knew my problems with the game were too numerous and significant to be rectified by DLC. It went well beyond repeating dungeons and enemy waves for me.

#132
Teddie Sage

Teddie Sage
  • Members
  • 6 754 messages

Anomaly- wrote...

Did not and do not intend to.

I didn't like the main game, and I knew my problems with the game were too numerous and significant to be rectified by DLC. It went well beyond repeating dungeons and enemy waves for me.


Your reason aren't valid since they fixed all of these problems in the DLCs. Plus, you're passing a good opportunity to learn more about some characters backgrounds, specially the Hawke family and Orlesians.

#133
Teddie Sage

Teddie Sage
  • Members
  • 6 754 messages

Ecto-Plasmic Effect wrote...

I bought the Legacy DLC a few days ago for half off the original price. It was really boring. I'm not sure if I want to get Mark of the Assassin.


Then why do you play this DLC if it's not to learn more about your "virtural" family's lore? Legacy was meant to deepen your bonds with your family and your Hawke.

Modifié par Teddie Sage, 12 janvier 2012 - 02:30 .


#134
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 466 messages

Teddie Sage wrote...

Ecto-Plasmic Effect wrote...

I bought the Legacy DLC a few days ago for half off the original price. It was really boring. I'm not sure if I want to get Mark of the Assassin.


Then why do you play RPGs if it's not to learn more about your family's lore? Legacy was meant to deepen your bonds with your family and your Hawke.


You may want to rephrase that. Not everyone plays RPGs to learn more about your virtual character's family history.

#135
Teddie Sage

Teddie Sage
  • Members
  • 6 754 messages
Already rephrased. I'm quite tired.

Modifié par Teddie Sage, 12 janvier 2012 - 02:30 .


#136
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 466 messages

Teddie Sage wrote...

Already rephrased. I'm quite tired.


Fair enough. Also, to answer the question for him, it was half-price. Gamer curiosity and low prices is why Steam is so successful.

:lol:

#137
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages

mrcrusty wrote...

Teddie Sage wrote...

Already rephrased. I'm quite tired.


Fair enough. Also, to answer the question for him, it was half-price. Gamer curiosity and low prices is why Steam is so successful.

:lol:


I personally play RPG's for the exploration, the story, the loot, selection of statistics/skills to allow character progression in a non plot based sense and dialogue plus these days extra criteria of only titles that specifically have cause/effect and choice/consequences leading to branching of plot/story and/or locations and perspectives. In the past that criteria was not necessary but I have been spoiled by titles which had such these days and hard to go back to linearity so easy. There may be exceptions in the future due to brand loyalty such as with Squeenix and Nippon Ichi but those times are few and far between these days.

Modifié par Dragoonlordz, 12 janvier 2012 - 02:45 .


#138
Travie

Travie
  • Members
  • 1 803 messages
I watched a friend play through most of the DLC and there were some good changes, but the mere thought of reinstalling DA2 and having it on my harddrive....

Never. Again.

#139
TEWR

TEWR
  • Members
  • 16 987 messages

Teddie Sage wrote...

Anomaly- wrote...

Did not and do not intend to.

I didn't like the main game, and I knew my problems with the game were too numerous and significant to be rectified by DLC. It went well beyond repeating dungeons and enemy waves for me.


Your reason aren't valid since they fixed all of these problems in the DLCs. Plus, you're passing a good opportunity to learn more about some characters backgrounds, specially the Hawke family and Orlesians.



The problem of an inactive Hawke has yet to be fixed. Image IPB

#140
Teddie Sage

Teddie Sage
  • Members
  • 6 754 messages
I don't consider mine to be "inactive" or as a background character at all. Pretty much everything he does matters in the end, for his own personal growth. In my eyes, he's the lead character and I interpret his story in a different point of view.

Modifié par Teddie Sage, 12 janvier 2012 - 02:45 .


#141
billy the squid

billy the squid
  • Members
  • 4 669 messages
No, I don't consider DLC a viable medium for fixing anything but superficial issues with the IP nor would I pay for additional content to something which I considered a waste of money.

#142
Anomaly-

Anomaly-
  • Members
  • 366 messages

Teddie Sage wrote...
Your reason aren't valid since they fixed all of these problems in the DLCs.


Did you read what I wrote? I said my problems with the game went far beyond repeating environments and enemy waves. Did they add more depth to character customization? Make vast improvements to the itemization? Bring back crafting? Can we equip companions? Did they change the artstyle? Tone down the combat? Silent protagonist? Paraphrasing? Choices that matter? Companions I care about and that don't romance themselves? Plot coherency? I could go on.

Obviously, expecting all of those things to change with DLC would be unrealistic. Hence, I didn't bother with it.

Plus, you're passing a good opportunity to learn more about some characters backgrounds, specially the Hawke family and Orlesians.


Due to my experience with the main game, that really doesn't interest me and hardly seems worth it.

Modifié par Anomaly-, 12 janvier 2012 - 02:57 .


#143
OSUfan12121

OSUfan12121
  • Members
  • 490 messages
I bought Legacy for PC first, then I got DA2 for my 360 as Christmas gift so I bought all the DLC for it and I still need to buy MoTA for PC.

#144
Masako52

Masako52
  • Members
  • 320 messages
Sure did. I bought alllllll the DLC and haven't looked back. hugs and kisses, haters!

#145
Gotholhorakh

Gotholhorakh
  • Members
  • 1 480 messages
The phrase goes "throwing good money after bad".

Certainly not. I hated the changes made to gameplay for DA2, which ruined the game. Like others here, I considered it a waste of money.

That said, I did watch to see if the DLC fixed any important issues, I might have bought it then. It didn't, so I didn't.

Modifié par Gotholhorakh, 12 janvier 2012 - 08:43 .


#146
Wolf

Wolf
  • Members
  • 861 messages

Gotholhorakh wrote...

The phrase goes "throwing good money after bad".

Certainly not. I hated the changes made to gameplay for DA2, which ruined the game. Like others here, I considered it a waste of money.

That said, I did watch to see if the DLC fixed any important issues, I might have bought it then. It didn't, so I didn't.


I guess solid writing, tactical combat, decent item pick-ups and new environments aren't important issues that needed to be fixed. Some people...

Modifié par Gaiden96, 12 janvier 2012 - 03:19 .


#147
J.C. Blade

J.C. Blade
  • Members
  • 219 messages

Teddie Sage wrote...

Ecto-Plasmic Effect wrote...

I bought the Legacy DLC a few days ago for half off the original price. It was really boring. I'm not sure if I want to get Mark of the Assassin.


Then why do you play this DLC if it's not to learn more about your "virtural" family's lore? Legacy was meant to deepen your bonds with your family and your Hawke.


Isn't that what the game itself should have deliverd to us? Let us learn about the familly and care about their bonds instead of dropping us in with "This is Hawke and this is your family. Now love 'em and protect 'em,"?

For instance, I fully expected to learn more about Hawk family in Act 1 after meeting that old mage in the tower. I was looking out for any other clue or an NPC who could tell me more about Father Hawke, but not a word has been said afterwards. Next I expected to learn a bit more about the Amells when Hawke recovered the old estate - and still there was nothing.

Same thing with different circumstances can be said for MotA.

Even if I could I would not now, or ever, pay money for something that should have been in the game from the very start - and will likely be mentioned in the sequel - but was instead cut out to garner profit.

#148
DarkAmaranth1966

DarkAmaranth1966
  • Members
  • 3 263 messages
I have them all, The MotA and legacy are the best, but my little obession to have every piece possible of every game I own got me buying it all. Yes one 50.00 game is really a 200.00 game for me, if I play 1 hour and like it, I buy the rest of it.

#149
TEWR

TEWR
  • Members
  • 16 987 messages

Gaiden96 wrote...


I guess solid writing,



"Gimme the scroll, Tallis!"

"No!"

"Welp I tried my best."

That's not something I'd call solid writing. The DLC had solid writing up until that point.


tactical combat,


Personally speaking, it wasn't tactical to me. YMMV

decent item pick-ups


not much of a reason to buy a DLC

and new environments aren't important issues that needed to be fixed. Some people...


New environments don't mean much if Hawke continues to be....

*in Bobby Singer voice*

an idjit.

#150
Wolf

Wolf
  • Members
  • 861 messages

The Ethereal Writer Redux wrote...

Gaiden96 wrote...


I guess solid writing,



"Gimme the scroll, Tallis!"

"No!"

"Welp I tried my best."

That's not something I'd call solid writing. The DLC had solid writing up until that point.


tactical combat,


Personally speaking, it wasn't tactical to me. YMMV

decent item pick-ups


not much of a reason to buy a DLC

and new environments aren't important issues that needed to be fixed. Some people...


New environments don't mean much if Hawke continues to be....

*in Bobby Singer voice*

an idjit.


Mistakes are made.
I didn't say the DLC's were perfect, I said they fixed issues the main game had. Tallis keeping the scroll no matter what, IS a mistake, but it didn't ruin a decent piece of content,  it was simply a plot-point that could have been worked on a bit more.

Combat is tactical in the DLC's in the sense that you have to identify more dangerous targets and take them out so you can concentrate on dealing with the rest (apart from the ghasts which were wave-based, but it made sense for the type of enemy they were).

Item pick-ups may not be a reason to buy DLC for you, but some people DO like to see new equipment in new locations they visit and new gear is sometimes a reason to buy DLC.

Last point you will have to forgive me but, it is a purely personal opinion and not really valid way to make a statement on something you yourself, consider a mistake, as a lot of people liked Hawke's dialogue, involvement and character development in the DLC (in Legacy anyway).

Modifié par Gaiden96, 12 janvier 2012 - 04:06 .