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Optimism Vs Pessimist, why won't you give Mass Effect 3 a chance?


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#326
brfritos

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Terror_K wrote...

Because I'm still a fan of Mass Effect, or at least what it once was. Because they might surprise me. And because if those of us who weren't entirely happy with ME2's general direction had just kept quiet, then we likely wouldn't be getting things like weapon modding, more customisation and more RPG elements back in ME3 in the first place. Thankfully as much as BioWare seem to want to pander to a more mainstream audience lately, they still somewhat want to keep their old fans too... to a degree anyway.


Is interesting that everything cutted from ME1 is being implemented again. ;)

And I remember the old fans who questioned why these things were removed from the game received a lot of fire from ME2 fans.
I'm a fan of Mass Effect too and contrary to manny people I'm not pessimist, but cautious.

My biggest issue is Bioware trying to burn stages and appeal to everyone, instead of following a natural course. First the things in ME1 that didn't worked with full potencial were cutted, instead of polished. Now after changing the whole gameplay and dynamics with ME2 they realize it hasn't to be this way and will try to "glue" the two games into one.
It seems they are trying to appeal to the maximum number of people, that's nothing wrong with this, but there's a difference between this and trying to appeal to everyone.
Most of the time if you try to appeal to everyone you will end appeling to no one.

I'm curious to see what this RPG/Story/Action modes are, because a action game is very different from a RPG game wich is very different from a story driven game and is hard to add all of this sucessefully in one package.
Actually, wait a second, they did this in ME1!

#327
I-am-Biwinning

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I guess you could call me something of an optimist. Every time I decide I'll check Phaedon's epic confirmed features thread to see how things are going I think, "Oh well I'll just take a quick look at the general discussion too. Perhaps there are a few intelligent conversations going on, instead of the usual bickering about the same things" My pessimism is often quick to return. The truth is, It's not simply optimist vs pessimist. Most of these kinds of threads turn into a giant free for all between optimists, pessimists, nihilists, podiatrists, flamers, fanboys, haters, and trolls. There are some reasonable people, however, they are often lost amidst the chaos as threads usually degrade into a flame war where people constantly repeat the same arguments and never get anywhere. I personally have no reason to believe that Mass Effect 3 will be anything other than my favorite game ever, or at least for years to come. I do understand however, why some are not fully convinced, and are unsure whether they will buy the game before reading some reviews or trying out a friend's copy. I don't understand however why people get in such a fuss, making grand accusations against the capabilities of bioware, and calling everyone else an EA boot licker fanboy.

Modifié par I-am-Biwinning, 09 janvier 2012 - 07:00 .


#328
CrazyIvan93

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So I'm among the many that can't wait for ME 3, but I'm also worried about it as well. Click on this link and you will be directed to my web site where I will discuss why I feel this way towards the game. I'm not the best writer so go easy on me, and feel free to leave comments on the site, you don't have to be a member to do so, but you can obviously leave comments here as well :P . Thanks guys

http://gamingguidanc...orried-for.html

#329
Jorina Leto

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Why I won't give the game a chance?

Simple: Thermal clips suck. And because of multiplayer this cannot be fixed (modded).

#330
Guest_Saphra Deden_*

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Lotion Soronnar wrote...
And if it doesn't, at least I'll have "I told you so":lol:


Which won't mean much because the Biodrones would defend ME3 even if it murdered their parents and totalled their car.

#331
Mike Shepard

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CrazyIvan93 wrote...

So I'm among the many that can't wait for ME 3, but I'm also worried about it as well. Click on this link and you will be directed to my web site where I will discuss why I feel this way towards the game. I'm not the best writer so go easy on me, and feel free to leave comments on the site, you don't have to be a member to do so, but you can obviously leave comments here as well :P . Thanks guys

http://gamingguidanc...orried-for.html


Mike Shepard wrote....
I'll address these one at a time and keep in mind these are all my personal feelings so take them as you will.

5. Multiplayer - The Multiplayer aspect of Mass Effect 3
is entirely optional. BioWare has stated on more than one occasion that
the MP and SP are seperate entities that are weaved into each other
with the Galactic Readiness System. You can get the optimal ending with
or without the Multiplayer. I don't normally like Multiplayer games but
I'll reserve judgement

4. The Characters - Mass Effect  and Mass Effect 2 were both pre-war stories. Mass Effect 3 essentially is the war. The character development may be weaker but if it is, again, entire galaxy is under assault,
not a lot of time for Shep to be like "oh hey I'm Commander Shepard,
you might know me, I saved the Citadel. What's your name gorgeous?" (that last line is a parody and in no way do I assert it to represent actual content from the game. end disclaimer.) I would also expect morei characters
because you have to rally the species of the galaxy and some our your
squaddies (Garrus, Liara, Tali are examples from the first game) aren't
exactly the pinnacle of the influential members of their sespective
species.

3. The Choices - You said it yourself we don't have enough information. I was blown away by the first two Mass Effect
games and given that the same genius (Casey Hudson) is still in charge
of the creative aspects as far as story direction. The writers take
direction from Casey, and Casey is a genius., so I expect to be satisfied. It's a lot of the same people. They've been working on Mass Effect 3 since I believe when they were finishing Mass Effect 2.

2.
RPG or Action-Adventure? - It doesn't have to be mutually exclusive. An
RPG is an adventure game (you are roleplaying a character as he or she
sets forth on an Adventure)  For what it's worth I thought of the
original Mass Effect as more of a shooter than the second. Yes that may seem odd but Mass Effect 1 actually had grenades, weapon upgrades, and the powers weren't nearly as deadly. You really had to rely on your guns a lot.

1.
Closure - I fully expect the story to be concluded in an epic and
satisfying fashion. We got it from Baldur's Gate. We got it from the
original Knights of the Old Republic (I know that's a LUCASARTS title but still), and from what I heard NWN had it. I think Mass Effect will end in a fashion becoming of Return of the Jedi.



I wrote this in the thread started by CrazyIvan but i feel it applies here as well

#332
DaJe

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I see just as many positive posts as negative ones. The negative ones (like mine) are usually just longer as they need more explanation and justification rather than a simple praise. The fact that people come on these forums shows their love for the franchise. Those who complain don't do it because they hate Mass Effect but because it is that close to being perfect for them that they try to influence others into making it better in their view. Yes it is biased, but as long as critique comes with reason, as it usually leads to improvement. Mindless insults are just trolling and need to be ignored.

Modifié par DaJe, 09 janvier 2012 - 09:00 .


#333
Stalker

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I haven't read the script, just sniffed around all gameplays and confirmed features. I am optimist.
From everything that I could find, without spoiling myself too much, I think it's awesome so far.

#334
nelly21

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I'm generally a pessimist but not so much that I ignore common sense. For me, Bioware never lets me down. The closest they've gotten is DA 2 and I still liked that game. It just wasn't on par with the product we usually get from Bio.

Mass Effect has become my favorite video game franchise ever. Most of Bioware's games are in my all-time top 20. That body of work is enough to keep me optimistic.

#335
Epic777

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Saphra Deden wrote...

Lotion Soronnar wrote...
And if it doesn't, at least I'll have "I told you so":lol:


Which won't mean much because the Biodrones would defend ME3 even if it murdered their parents and totalled their car.

Been on 4chan much -_-

#336
biojekt

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The post by the OP confuses me because all of those complaints you listed aren't really the main issues that concern me or most people I talk to on the internet.  Based on trailers I have seen and the preset campaign modes (action, story, and RPG) I worry that in Bioware's effort to make the game supposedly more accessible to a larger audience (even though I think they succeeded already with Mass Effect 2) they are going to kill the enjoyment of the previous games by making it more linear and action-oriented than its predecessors to the point where it will feel more like a Gears of War game than a Mass Effect game.

The preset campaign modes worry me most of all because they seem utterly pointless.  People play Mass Effect because they liked the RPG/Action hybrid feel.  They enjoy choosing dialogue options and seeing their choices shape the story in addition to the gameplay.  Both are integral for an awesome experience and choosing only gameplay over dialogue choices or dialogue choices over gameplay removes half the enjoyment.  I would love to see actual statistics how many people choose RPG mode over the other two.  I bet at least 80% of the community will choose RPG mode.  Maybe in subsiquant playthroughs I can see people choosing the other options only because they don't want to go through the tedium of clicking through dialogue trees every time.  Same goes for people who just want to enjoy the story.

But see here is the major problem that worries me.  If you hypothetically can play through the game in action mode without making any dialogue choices, what ending do you get?  What if there is an NPC that gives you an item if you choose the right dialogue tree choices?  Do you automatically get the item if you are on action mode or is it reserved only for people who go through the effort of playing RPG mode?  I don't see Bioware removing access to content just because player's chose action mode instead of RPG mode. 

This leads me to believe that the dialogue tree choices will be superficial where players will get an opportunity to choose the flavor of how their character responds, but ultimately the player's choices will have zero weight on conversations.  If you want an example of this, play Dragon Age 2.  No matter what choices you made in the game, the ending is the same regardless.  Dragon Age 2 is a game that masquerades as an RPG, but isn't one at all.  If you stil ldon't believe me, play the game and see how your conversations never had any weight on anything.  All it effects is how lines are delivered.  This fact ultimately made me grow bored with the game. 

I have already given up on the Dragon Age series.  I can only hope that Mass Effect isn't going the same route.  After ME3, I don't care if they make Mass Effect Modern Combat Super Multiplayer Edition.  I just want one last Mass Effect game.  

Modifié par biojekt, 09 janvier 2012 - 09:32 .


#337
CrazyIvan93

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Mike Shepard wrote...

CrazyIvan93 wrote...

So I'm among the many that can't wait for ME 3, but I'm also worried about it as well. Click on this link and you will be directed to my web site where I will discuss why I feel this way towards the game. I'm not the best writer so go easy on me, and feel free to leave comments on the site, you don't have to be a member to do so, but you can obviously leave comments here as well :P . Thanks guys

http://gamingguidanc...orried-for.html


Mike Shepard wrote....
I'll address these one at a time and keep in mind these are all my personal feelings so take them as you will.

5. Multiplayer - The Multiplayer aspect of Mass Effect 3
is entirely optional. BioWare has stated on more than one occasion that
the MP and SP are seperate entities that are weaved into each other
with the Galactic Readiness System. You can get the optimal ending with
or without the Multiplayer. I don't normally like Multiplayer games but
I'll reserve judgement

4. The Characters - Mass Effect  and Mass Effect 2 were both pre-war stories. Mass Effect 3 essentially is the war. The character development may be weaker but if it is, again, entire galaxy is under assault,
not a lot of time for Shep to be like "oh hey I'm Commander Shepard,
you might know me, I saved the Citadel. What's your name gorgeous?" (that last line is a parody and in no way do I assert it to represent actual content from the game. end disclaimer.) I would also expect morei characters
because you have to rally the species of the galaxy and some our your
squaddies (Garrus, Liara, Tali are examples from the first game) aren't
exactly the pinnacle of the influential members of their sespective
species.

3. The Choices - You said it yourself we don't have enough information. I was blown away by the first two Mass Effect
games and given that the same genius (Casey Hudson) is still in charge
of the creative aspects as far as story direction. The writers take
direction from Casey, and Casey is a genius., so I expect to be satisfied. It's a lot of the same people. They've been working on Mass Effect 3 since I believe when they were finishing Mass Effect 2.

2.
RPG or Action-Adventure? - It doesn't have to be mutually exclusive. An
RPG is an adventure game (you are roleplaying a character as he or she
sets forth on an Adventure)  For what it's worth I thought of the
original Mass Effect as more of a shooter than the second. Yes that may seem odd but Mass Effect 1 actually had grenades, weapon upgrades, and the powers weren't nearly as deadly. You really had to rely on your guns a lot.

1.
Closure - I fully expect the story to be concluded in an epic and
satisfying fashion. We got it from Baldur's Gate. We got it from the
original Knights of the Old Republic (I know that's a LUCASARTS title but still), and from what I heard NWN had it. I think Mass Effect will end in a fashion becoming of Return of the Jedi.



I wrote this in the thread started by CrazyIvan but i feel it applies here as well


Damn, you had some pretty good points. There were was a thing or two that I disagreed on but for the most part nice stuff dude :) . Thanks for your input much appreciated.

#338
Zanallen

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brfritos wrote...

Is interesting that everything cutted from ME1 is being implemented again. ;)

And I remember the old fans who questioned why these things were removed from the game received a lot of fire from ME2 fans.
I'm a fan of Mass Effect too and contrary to manny people I'm not pessimist, but cautious.


Wait what? Other than the weapon mods, what are they really bringing back?

#339
Mike Shepard

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CrazyIvan93 wrote...

Damn, you had some pretty good points. There were was a thing or two that I disagreed on but for the most part nice stuff dude :) . Thanks for your input much appreciated.


glad to hear it. I am more impressed that you actually read my entire post. haha. it was kinda long. I am curious however what you disagreed with? this is afterall a disucssion, and I am curious to hear your perspective.

#340
Mike Shepard

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Zanallen wrote...

brfritos wrote...

Is interesting that everything cutted from ME1 is being implemented again. ;)

And I remember the old fans who questioned why these things were removed from the game received a lot of fire from ME2 fans.
I'm a fan of Mass Effect too and contrary to manny people I'm not pessimist, but cautious.


Wait what? Other than the weapon mods, what are they really bringing back?


Grenades (in the form of powers), an inventory system (rumored), toggle-enabled helmets, among other things.

#341
Mike Shepard

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biojekt wrote...

The post by the OP confuses me because all of those complaints you listed aren't really the main issues that concern me or most people I talk to on the internet.  Based on trailers I have seen and the preset campaign modes (action, story, and RPG) I worry that in Bioware's effort to make the game supposedly more accessible to a larger audience (even though I think they succeeded already with Mass Effect 2) they are going to kill the enjoyment of the previous games by making it more linear and action-oriented than its predecessors to the point where it will feel more like a Gears of War game than a Mass Effect game.

The preset campaign modes worry me most of all because they seem utterly pointless.  People play Mass Effect because they liked the RPG/Action hybrid feel.  They enjoy choosing dialogue options and seeing their choices shape the story in addition to the gameplay.  Both are integral for an awesome experience and choosing only gameplay over dialogue choices or dialogue choices over gameplay removes half the enjoyment.  I would love to see actual statistics how many people choose RPG mode over the other two.  I bet at least 80% of the community will choose RPG mode.  Maybe in subsiquant playthroughs I can see people choosing the other options only because they don't want to go through the tedium of clicking through dialogue trees every time.  Same goes for people who just want to enjoy the story.

But see here is the major problem that worries me.  If you hypothetically can play through the game in action mode without making any dialogue choices, what ending do you get?  What if there is an NPC that gives you an item if you choose the right dialogue tree choices?  Do you automatically get the item if you are on action mode or is it reserved only for people who go through the effort of playing RPG mode?  I don't see Bioware removing access to content just because player's chose action mode instead of RPG mode. 

This leads me to believe that the dialogue tree choices will be superficial where players will get an opportunity to choose the flavor of how their character responds, but ultimately the player's choices will have zero weight on conversations.  If you want an example of this, play Dragon Age 2.  No matter what choices you made in the game, the ending is the same regardless.  Dragon Age 2 is a game that masquerades as an RPG, but isn't one at all.  If you stil ldon't believe me, play the game and see how your conversations never had any weight on anything.  All it effects is how lines are delivered.  This fact ultimately made me grow bored with the game. 

I have already given up on the Dragon Age series.  I can only hope that Mass Effect isn't going the same route.  After ME3, I don't care if they make Mass Effect Modern Combat Super Multiplayer Edition.  I just want one last Mass Effect game.  



I see your concerns however let me counter them....I don't think (don't know, but don't think) there will be unique items only acquired through dialog (most items you get in Mass Effect are credits for payment, or plot-critical items that everybody gets. The Story mode lets those people that love the story focus on just that. The Action mode lets those people that love action focus on just that; the RPG mode is a balance between Story (all dialog easy combat) and Action mode (automated dialog, difficult combat). I persoally like it. They expand their audience while keeping their original fanbase happy, and they allow everyone to play how they want.

#342
Terror_K

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brfritos wrote...

Terror_K wrote...

Because I'm still a fan of Mass Effect, or at least what it once was. Because they might surprise me. And because if those of us who weren't entirely happy with ME2's general direction had just kept quiet, then we likely wouldn't be getting things like weapon modding, more customisation and more RPG elements back in ME3 in the first place. Thankfully as much as BioWare seem to want to pander to a more mainstream audience lately, they still somewhat want to keep their old fans too... to a degree anyway.


Is interesting that everything cutted from ME1 is being implemented again. ;)

And I remember the old fans who questioned why these things were removed from the game received a lot of fire from ME2 fans.
I'm a fan of Mass Effect too and contrary to manny people I'm not pessimist, but cautious.

My biggest issue is Bioware trying to burn stages and appeal to everyone, instead of following a natural course. First the things in ME1 that didn't worked with full potencial were cutted, instead of polished. Now after changing the whole gameplay and dynamics with ME2 they realize it hasn't to be this way and will try to "glue" the two games into one.
It seems they are trying to appeal to the maximum number of people, that's nothing wrong with this, but there's a difference between this and trying to appeal to everyone.
Most of the time if you try to appeal to everyone you will end appeling to no one.

I'm curious to see what this RPG/Story/Action modes are, because a action game is very different from a RPG game wich is very different from a story driven game and is hard to add all of this sucessefully in one package.
Actually, wait a second, they did this in ME1!


I mostly agree with you actually. And that's kind of my problem with BioWare lately: they're trying too hard to make their games appeal to as many as possible instead of just making the game in a manner that suits it. It seems the pre-EA BioWare would basically say, "We're making the games we want to make the way we want to make them, and if they don't broadly appeal... we don't really care." Now it seems like their games are less a labour of love and less personal and more of a case of trying to nab as many gamers as possible for as much profit as possible.

They seem too "made by committee" and not enough "make with love" now. Too much concern about growing the fanbase and branching out to the mainstream target consumer, not enough effort in just making the game the way it was originally intended. ME2 and DA2 felt genetically engineered for the sake of mass appeal and pandering, rather than naturally forming. They're asking, "what do today's mainstream gamers like from other games that we can put in?" rather than "what best suits Mass Effect as a series?"

And ME3 seems a product of the same mindset judging from the addition of Kinect support, shoehorned multiplayer, nonsense like "this is the best place to start" and the way they go on about such dudebro things like the Omni-Blade and their new meatheaded Gears of War holdover James Vega character. As I said in the Breathing Masks thread a little while back, if BioWare and other fans want me to stop going on about how Mass Effect seems to be resembling CoD and Gears meets a Michael Bay movie, etc. lately, then they should stop constantly making it look like this and making it look like they're wasting their time on stupid features that most fans never even asked for.

#343
Praetor Knight

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^ Just wondering out loud here, are you following the twitter thread?

#344
Terror_K

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Praetor Shepard wrote...

^ Just wondering out loud here, are you following the twitter thread?


I keep an eye on Casey Hudson's Twitter page and have popped into the thread now and then and seen other dev twits quoted in other threads. Beyond that, I wouldn't say I really "follow" the thread. Why do you ask?

#345
Hyperion II

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"The Pessimist sees only the dark,
The Optimist sees the light at the end of the tunnel,
The Realist sees the train,
and The Train Driver sees 3 idiots standing on the rail."

OP is the Train driver.

Modifié par Hyperion II, 10 janvier 2012 - 07:47 .


#346
Warlegendz

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King Minos wrote...

I have not read the leaks and the leaks are rough but the way everyone posts about the leaks on the BSN is giving me second doubts about this game but I am willing to give it a chance. It is Mass Effect afterall. They are so close to release, how can they change the story anyway, that's if they even do? Anyway the Rachni situation has pissed me off.


Wait .... What about the Rachni ??:huh:

Modifié par Warlegendz, 10 janvier 2012 - 08:00 .


#347
Lotion Soronarr

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Saphra Deden wrote...

Lotion Soronnar wrote...
And if it doesn't, at least I'll have "I told you so":lol:


Which won't mean much because the Biodrones would defend ME3 even if it murdered their parents and totalled their car.


Ahh...but it is amusing to witness the levels of denial they can sink too.

We've seen it with DA2. We've seen it with ME2's plot.
Shall we see it with ME3?^_^

#348
Lotion Soronarr

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Hyperion II wrote...

"The Pessimist sees only the dark,
The Optimist sees the light at the end of the tunnel,
The Realist sees the train,
and The Train Driver sees 3 idiots standing on the rail."

OP is the Train driver.


:D:D:D:D:D:D:lol::lol::lol:

#349
saturos2

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Warlegendz wrote...

King Minos wrote...

I have not read the leaks and the leaks are rough but the way everyone posts about the leaks on the BSN is giving me second doubts about this game but I am willing to give it a chance. It is Mass Effect afterall. They are so close to release, how can they change the story anyway, that's if they even do? Anyway the Rachni situation has pissed me off.


Wait .... What about the Rachni ??:huh:

im not gonna spoil anything, but lets just say bioware didn't handle that choce very well. ans OHHHHHHHHHH boy am i being leaniant on that one.

#350
Lotion Soronarr

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How about the Overlord decision? Aint' that a spiffy one too?