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What pecentage of ME3 gameplay is shooting in corridors?


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#126
Ahglock

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didymos1120 wrote...

Ahglock wrote...

Unless you are using a very literal defintion of the term corridor shooter, the vast maority of ME2s missions were corridor shooters. 


Change that to "the vast majority of the Mass Effect series' missions".


True, ME2 just took it to the next level in that they removed all the some what free roam combat possible sections until overlord.  

#127
RyuGuitarFreak

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Exacts 12380,945%. No more, no less.

Glad to help.

#128
Dean_the_Young

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[quote]Genshie wrote...


[/quote]Your maze bit also goes against what you are trying to say since you have to go through the maze period to reach the other side to continue on in the story.[/quote]That's not what makes a game linear, or primarily corridor based.

A required point of presence does not make a game linear.



[quote]
By your definition the only way that it would work is if I had the choice to either go through the maze or find another way of reaching the other end without going through the maze.[/quote]Nope.

Having to go through specific points in a game isn't what makes it a corridor-based, linear game. It's when the paths to get there are pretty much all corridors of progression.

[quote]
In the end even fallout is linear.[/quote]I can't speak for the first two, or the tactics, but FO:V certainly wasn't (what with four different factional paths you could pursue). FO:V was about as non-linear a plot as you can get

FO3 is tricky, because you can actually bypass most of the nominal plotlines if you want. There's no rigid adherence to a single storyline, or gameplay progression.

Certainly neither of them are primarily corridor-based gameplay.

[quote]
Most if not all games including Skyrim eventually hit points where you can't go back but only go forward. They all end up being like the first Super Mario Bros.. See I can play this game too. And once again your perspective and your opinion.
[/quote]You play it ineptly.  As it is, you're just tilting at strawmen.

It's not a matter of perspective whether a game is primarily corridor-based or not.Mass Effect 2, and much of ME1, are primarily corridor-based games.That is simply a fact on what the standard means. It is what it is: other shooter games have avoided corridor-based gameplay. Fallout is actually a pretty good example.

Modifié par Dean_the_Young, 08 janvier 2012 - 05:02 .


#129
Genshie

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Dean_the_Young wrote...

*Snip*

 I can keep going but I won't since in the end I will just keep saying your own opinion and you will keep saying the same **** back. Dean why you here? Why are you even posting for a game you clearly are not going to buy since it seems you are so set on bringing it down before its own release? It seems like you didn't even enjoy the first two games at all from the way you are describing them.

#130
Swampthing500

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I'll have you know ME2 also consisted of shooting in enclosed and open spaces, walking around shops and punching annoying reporters! It was truly an epic experience!

#131
argonian persona

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Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.

#132
Praetor Knight

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argonian persona wrote...

Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.


Shades of ME1 shooting. :D

At least in how hits are seemingly calculated in those systems.

#133
AgitatedLemon

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argonian persona wrote...

Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.


You know, for being on a BioWare forum, you sure do give a lot of unnecessary praise to Bethesda games.

Have your or anyone else noticed this?

Modifié par AgitatedLemon, 08 janvier 2012 - 07:15 .


#134
ediskrad327

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AgitatedLemon wrote...

argonian persona wrote...

Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.


You know, for being on a BioWare forum, you sure do give a lot of unnecessary praise to Bethesda games.

Have your or anyone else noticed this?

i have

#135
AgitatedLemon

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ediskrad327 wrote...

AgitatedLemon wrote...

argonian persona wrote...

Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.


You know, for being on a BioWare forum, you sure do give a lot of unnecessary praise to Bethesda games.

Have your or anyone else noticed this?

i have


Thank god, I thought I was seeing things.

#136
Genshie

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AgitatedLemon wrote...

ediskrad327 wrote...

AgitatedLemon wrote...

argonian persona wrote...

Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.


You know, for being on a BioWare forum, you sure do give a lot of unnecessary praise to Bethesda games.

Have your or anyone else noticed this?

i have


Thank god, I thought I was seeing things.

Whenever I see Fallout, Skyrim, or Gears of War mentioned on these forums I die a little inside. Skyrim and Gears of War did not define their genres and they especially didn't come up with anything original on their own. 

#137
GayFemshep

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Genshie wrote...

AgitatedLemon wrote...

ediskrad327 wrote...

AgitatedLemon wrote...

argonian persona wrote...

Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.


You know, for being on a BioWare forum, you sure do give a lot of unnecessary praise to Bethesda games.

Have your or anyone else noticed this?

i have


Thank god, I thought I was seeing things.

Whenever I see Fallout, Skyrim, or Gears of War mentioned on these forums I die a little inside. Skyrim and Gears of War did not define their genres and they especially didn't come up with anything original on their own. 



Your really not alone. I could never get into fallout. And I TRIED GOD DAMN IT. Skyrim is...beyond overrated. 

#138
Praetor Knight

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Genshie wrote...

Whenever I see Fallout, Skyrim, or Gears of War mentioned on these forums I die a little inside. Skyrim and Gears of War did not define their genres and they especially didn't come up with anything original on their own. 


That CoD stuff is the worst for me, when I see it brought up around here. And I'm not a fan of bringing up Gears either.

#139
AgitatedLemon

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Genshie wrote...

AgitatedLemon wrote...

ediskrad327 wrote...

AgitatedLemon wrote...

argonian persona wrote...

Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.


You know, for being on a BioWare forum, you sure do give a lot of unnecessary praise to Bethesda games.

Have your or anyone else noticed this?

i have


Thank god, I thought I was seeing things.

Whenever I see Fallout, Skyrim, or Gears of War mentioned on these forums I die a little inside. Skyrim and Gears of War did not define their genres and they especially didn't come up with anything original on their own. 


At least with Gears, there are some superficial similarites between it and ME.

I mean, both use UE3, both are TPS' with cover mechanics...

And I think that's it. ME and Fallout/TES are so stupidly different, the only thing dumber are the people who draw comparisons.

@Praetor, at least Gears is more skill involved than CoD (To me), but to each their own. If you like neither, then that's OK.

Modifié par AgitatedLemon, 08 janvier 2012 - 07:29 .


#140
Genshie

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GayFemshep wrote...

Genshie wrote...

AgitatedLemon wrote...

ediskrad327 wrote...

AgitatedLemon wrote...

argonian persona wrote...

Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.


You know, for being on a BioWare forum, you sure do give a lot of unnecessary praise to Bethesda games.

Have your or anyone else noticed this?

i have


Thank god, I thought I was seeing things.

Whenever I see Fallout, Skyrim, or Gears of War mentioned on these forums I die a little inside. Skyrim and Gears of War did not define their genres and they especially didn't come up with anything original on their own. 



Your really not alone. I could never get into fallout. And I TRIED GOD DAMN IT. Skyrim is...beyond overrated. 

My issue is people calling ME a Gears of War clone when the only thing similar is combat but there is a difference in combat even then. Beyond combat they really have nothing common.

#141
Darthsam

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i'll just post it again, but i guess OP doesnt even understand what im talking about here, so much for a "deep, hardcore gamer", eh?


Seriously, to OP, a Baldur's Gate 1 or NWN2 SOZ style gameplay does not make a player more "superior" or "hardcore", Baldur's Gate 2 and NWN1 which provides much less free exploration are wildly considered better games, and they were not trying to appeal any casual gamers. Just because you like some specific style of gameplay doesnt make other people with different opnions suddenlly "casual", i suggest you get your head out your ass.

#142
Storm Farron

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BlahDog wrote...



 leading the player down a linear path for an optimal story experience.
 


I feel the need to bold this.

Modifié par Storm Farron, 08 janvier 2012 - 07:42 .


#143
Thoth_Amon

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Guns and conversation!

#144
Bleachrude

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argonian persona wrote...

Bocks wrote...

All of it. Don't expect any deviation from the set path.

This game has to appeal to the casual fanbase who don't know any better, remember?


I know. It's so frustrating.


Then don't play it...I mean, it's obvious you're not going to like it so simply don't bother picking it up and you won't be disappointed.

#145
fdgvdddvdfdfbdfb

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Genshie wrote...

Dean_the_Young wrote...

Well, someone doesn't understand what a corridor is from a game play perspective.

 Because all non-sand box games don't have you running one set path on a mission right? And even then once you get into a certain main plot mission your stuck on that set patch until you are finished. Batman Arkham City, Infamous, and even Skyrim had missions where you were doing the exact same crap so don't bull**** me.

Even going from ME1 to ME2 the sense of corridor can be felt very apparently. Skyrim did feel slightly more corridory than its predecessors though yes.

#146
Candidate 88766

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Genshie wrote...
My issue is people calling ME a Gears of War clone when the only thing similar is combat but there is a difference in combat even then. Beyond combat they really have nothing common. 

I take issue with it as well. It is pretty much the one argument made on these forums that actually annoys me.

#147
nitefyre410

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[quote]Genshie wrote...

[quote]GayFemshep wrote...

Whenever I see Fallout, Skyrim, or Gears of War mentioned on these forums I die a little inside. Skyrim and Gears of War did not define their genres and they especially didn't come up with anything original on their own. 
[/quote]


Your really not alone. I could never get into fallout. And I TRIED GOD DAMN IT. Skyrim is...beyond overrated. [/quote] My issue is people calling ME a Gears of War clone when the only thing similar is combat but there is a difference in combat even then. Beyond combat they really have nothing common.
[/quote]  

I enjoy both games  and I have enjoyed  Gears  of War and  I like them for completely different reasons and all there far share of issues.    The reason that they do  that is its the only leg that there so called agruement can stand  in the minds.  It also supports the whole notion of EA whoring  Bioware  out.  So they continue to harp on  the same point of them both having a  combat system that involves  shooting and cover mechanic.  Completely ingoring everything  else to try and support their "agruement".      The   Tales  series of JRPGS  has combat system that simlar to a fighting game does that mean its a Street  Fighter clone? Nope.   

#148
Dean_the_Young

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Genshie wrote...

Dean_the_Young wrote...

*Snip*

 I can keep going but I won't since in the end I will just keep saying your own opinion and you will keep saying the same **** back. Dean why you here? Why are you even posting for a game you clearly are not going to buy since it seems you are so set on bringing it down before its own release? It seems like you didn't even enjoy the first two games at all from the way you are describing them.

Possibly because you are wrong on all accounts. As usual.

Grab a clue, will you?

Modifié par Dean_the_Young, 08 janvier 2012 - 01:55 .


#149
Dean_the_Young

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AgitatedLemon wrote...

argonian persona wrote...

Speaking of Fallout...V.A.T.S. targeting is awesome. Great flavor of turn-base.


You know, for being on a BioWare forum, you sure do give a lot of unnecessary praise to Bethesda games.

Have your or anyone else noticed this?

Why should anyone care? Bethesda produces good, enjoyable games. It's a fact. Bioware could certainly stand to learn from them in many respects, just as Bethesda could take some cues from Bioware.

Any praise for any maker, being Bethesda or Bioware, is unnecessary.

#150
Alex_SM

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Bethesda nowadays does some thing in better than anyone else, so Bioware does. Why some people thinks is so bad to ask BW about the things Bethesda does right?