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All Squad Mates in ME3...That makes no sense "Spoilers"


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#51
The Spamming Troll

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Candidate 88766 wrote...

Random citizen wrote...

Wrex (if alive) is no doubt leading his people in their war against the reapers. Makes little (none what so ever actually) sense for him to follow Shepard around all the time.

This goes for many of the characters - they have far more important things to be doing.


wrex is one of the best, if not the best, combatant ive seen over both games.

for me, id rather have wrex running and gunning at my side, rather then sitting on a rock chair pushing papers on tuchanka.

#52
Candidate 88766

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The Spamming Troll wrote...

Candidate 88766 wrote...

Random citizen wrote...

Wrex (if alive) is no doubt leading his people in their war against the reapers. Makes little (none what so ever actually) sense for him to follow Shepard around all the time.

This goes for many of the characters - they have far more important things to be doing.


wrex is one of the best, if not the best, combatant ive seen over both games.

for me, id rather have wrex running and gunning at my side, rather then sitting on a rock chair pushing papers on tuchanka.

Its not about what you'd rather happen, its what makes more sense. 

Wrex is trying to unite his people. If the Krogan come under attack from the Reapers, he needs to be there leading his people. Not sitting in the Normandy's cargo bay.

I would love for all of the previous squaddies to be available, and it seems that they will all be in your squad at some point or another, but from a story point of view it just makes more sense for Wrex to be with his people.

#53
Someone With Mass

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Wrex isn't exactly sitting on his throne in ME3.

#54
wright1978

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Candidate 88766 wrote...

wright1978 wrote...

Candidate 88766 wrote...

No one has any real reason to dislike the Alliance though.


There's plenty of reasons to dislike the Alliance.

Care to name some, other than the First Contact War and their expansion into Batarian space?

More specifically, are there any reasons why our squadmembers - VS, Vega, Liara, Tali, Garrus, spoiler and spoiler - would dislike the Alliance?


just for starters
Locking Shep up for vital months that could have been used to prepare for Reapers.
Utter failure to do anything useful to stop colonies being abducted.
Kasumi Greybox data implicates the Alliance


My only hope would be Spoiler character 2, given its origins.

#55
didymos1120

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Well, I too would like to have Wrex along for the ride. But that doesn't change the fact that from a character standpoint, Wrex tending to the krogan makes sense. His whole ME1 arc was about him peeling off that cynical "I don't care about them anymore" veneer that he'd built up. Hence the quest for his family armor, and the confrontation on Virmire where he fesses up that he wanted to fight for something more than just creds and we learn that saving his people is still of great importance to him.

Modifié par didymos1120, 08 janvier 2012 - 04:07 .


#56
Candidate 88766

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wright1978 wrote...

Candidate 88766 wrote...

wright1978 wrote...

Candidate 88766 wrote...

No one has any real reason to dislike the Alliance though.


There's plenty of reasons to dislike the Alliance.

Care to name some, other than the First Contact War and their expansion into Batarian space?

More specifically, are there any reasons why our squadmembers - VS, Vega, Liara, Tali, Garrus, spoiler and spoiler - would dislike the Alliance?


just for starters
Locking Shep up for vital months that could have been used to prepare for Reapers.
Utter failure to do anything useful to stop colonies being abducted.
Kasumi Greybox data implicates the Alliance


My only hope would be Spoiler character 2, given its origins.

Yes, but then they reinstate Shepard and give him command of the Normandy so that point is irrelevant.

If you had any colonists as crewmembers then that would be a reason, but seeing as non of your squadmembers are human colonists this isn't a reason for any of them to be anti-Alliance.

The data only shows that the Alliance was involved in something shady. Thats not a reason for any of your squadmembers to suddenly become anti-Alliance.

Spoiler character 2 has no reason to dislike Cerberus or the Alliance. Neither does the DLC spoiler character.

#57
Someone With Mass

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What is it about those colonists living in the Terminus system that constantly eludes people?

They left the Alliance by choice. They have no-one to blame but themselves. It's like if some people settled down near an active volcano and then starts to blame the government when it erupts and destroys their village. It's just stupid.

#58
wright1978

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Candidate 88766 wrote...

Yes, but then they reinstate Shepard and give him command of the Normandy so that point is irrelevant.

If you had any colonists as crewmembers then that would be a reason, but seeing as non of your squadmembers are human colonists this isn't a reason for any of them to be anti-Alliance.

The data only shows that the Alliance was involved in something shady. Thats not a reason for any of your squadmembers to suddenly become anti-Alliance.


How does re-instating him make their incompetence irrelevant.
I'm not talking about the announced squaddies suddenly becoming Anti-alliance. What i'm talking about is having a more varied squad as was the case in ME2 with characters reflecting different viewpoints.

#59
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I have a feeling that depending on who survives and who does not, I'll see my remaining squaddies when I retake Earth provided that I played my cards right.

Hate the game or not, DAII did have an interesting dynamic where I not only picked the squad I wanted for the final battle, but also could give orders to the remaining squad on what I needed them to do. On top of that, the choices that I made allowed for "cameo" sqauddies to join the battle.

I expect something similar from ME3. I spent all that time squad building and forging friendships and loyalties. I cast a wide net capable of gaining significant support. I expect a payoff.

Ex.
Jack at the front of a biotic lance to punch a hole in the enemy defenses so that I can progress a bit easier.
Samara and the remaining Justicars preventing a surprise assault on my flank
Zaeed leading a band of Blue Suns, Eclipse and Blood Pack mercenaries sent by Aria to reinforce and hold a strategic position.

Even though they're not in my direct squad, they're all part of my team. And if they can exert influence or directly help, they don't need to be on the Normandy for that. And given the scope of the battle, I may be more at ease with having trusted friends all over the place, expanding my influence. I can't go everywhere and fix every problem, but do feel I can trust them to do what's needed.

#60
Candidate 88766

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wright1978 wrote...

Candidate 88766 wrote...

Yes, but then they reinstate Shepard and give him command of the Normandy so that point is irrelevant.

If you had any colonists as crewmembers then that would be a reason, but seeing as non of your squadmembers are human colonists this isn't a reason for any of them to be anti-Alliance.

The data only shows that the Alliance was involved in something shady. Thats not a reason for any of your squadmembers to suddenly become anti-Alliance.


How does re-instating him make their incompetence irrelevant.
I'm not talking about the announced squaddies suddenly becoming Anti-alliance. What i'm talking about is having a more varied squad as was the case in ME2 with characters reflecting different viewpoints.

It wasn't incompetance: Shepard worked with a terrorist organisation and killed 300,000 Batarians. Alliance custody was the safest place to keep him. Also, given that they rectified the situation and gave Shepard back his ship this isn't a reason for any of your squadmates to suddenly become anti-Alliance.

You're saying you want a squad with varying views on the Alliance. I'm saying that out of the seven permanent squadmembers you can have, none of them have any reason to be anti-Alliance in any way. You're giving reasons as to why people might be against them - colonists are against the Alliance even though they chose to move - but no-one on your squad has reason to be anti-Alliance, so its a moot point. A squad of characters with differeing views was interesting in ME2, and we will get that in ME3, just not in relation to the Alliance. They will have different views with regard to how to fight the war and which species to save. There's just no reason for any of them to have any negative feelings towards the Alliance. You have the VS and Vega who will be pro-Alliance, but you don't have or indeed need anyone to be anti-Alliance when there are so many other topics they can have differing opinions on.

#61
Izhalezan

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Someone With Mass wrote...

What is it about those colonists living in the Terminus system that constantly eludes people?

They left the Alliance by choice. They have no-one to blame but themselves. It's like if some people settled down near an active volcano and then starts to blame the government when it erupts and destroys their village. It's just stupid.


True, but you'd think that thousands of people vanishing into thin air would at least warrant some kind of investigation lest whatevers doing it starts doing it in Alliance space.

It took whispers from TIM to get them to do anything it seems.

Modifié par Izhalezan, 08 janvier 2012 - 04:34 .


#62
naledgeborn

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MordinKrios wrote...

This issue has been debated many times, and clearly it divides the forums. It is an interesting issue to raise and what makes games like these great is that we all have our favourites and the people who have their favourites in are obviously going to be pleased whereas those who don't are not going to be.

All we can hope is that the cameos in ME3 are good, lots of dialogue. If they can do that, it would hopefully appease people who are angry at the squad set up.


Of course it would help if the squad roster wasn't the ****tiest of all three games. The only person I give a damn about is the VS.

#63
wright1978

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Someone With Mass wrote...

What is it about those colonists living in the Terminus system that constantly eludes people?

They left the Alliance by choice. They have no-one to blame but themselves. It's like if some people settled down near an active volcano and then starts to blame the government when it erupts and destroys their village. It's just stupid.


Yes because when a volcano erupts National governments don't try and help their citizens that get caught up in the disaster in distant lands. They just sit back and watch them die and laugh while stroking a white cat.

#64
S.A.K

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Ticktank wrote...

"Its too much work for the developers to include everyone. Priorities need to be made."
- Talimancer (call 1800-dextro to adopt this kid)

I didn't know you were a talimancer kid looking for foster parents. Good luck with that.:whistle:

#65
wright1978

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Candidate 88766 wrote...

It wasn't incompetance: Shepard worked with a terrorist organisation and killed 300,000 Batarians. Alliance custody was the safest place to keep him. Also, given that they rectified the situation and gave Shepard back his ship this isn't a reason for any of your squadmates to suddenly become anti-Alliance.

You're saying you want a squad with varying views on the Alliance. I'm saying that out of the seven permanent squadmembers you can have, none of them have any reason to be anti-Alliance in any way. You're giving reasons as to why people might be against them - colonists are against the Alliance even though they chose to move - but no-one on your squad has reason to be anti-Alliance, so its a moot point. A squad of characters with differeing views was interesting in ME2, and we will get that in ME3, just not in relation to the Alliance. They will have different views with regard to how to fight the war and which species to save. There's just no reason for any of them to have any negative feelings towards the Alliance. You have the VS and Vega who will be pro-Alliance, but you don't have or indeed need anyone to be anti-Alliance when there are so many other topics they can have differing opinions on.


How can giving shep the normandy rectify those lost months? Have they installed a time machine!
I never said your ME1 squadmates should suddenly turn Anti- alliance. Why do we need the creation of a third pro-alliance goon in Vega? Would it not be more interesting if he'd lost his entire family in Terminus colony raids and was bitter at Alliance inaction. Or they could bring back the existing characters that have issues with the Alliance. Where's the balance on the Geth/Quarian issue too? No variety there either. Its the problem of decimating the squad down to 7.

#66
naledgeborn

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didymos1120 wrote...

Well, I too would like to have Wrex along for the ride. But that doesn't change the fact that from a character standpoint, Wrex tending to the krogan makes sense. His whole ME1 arc was about him peeling off that cynical "I don't care about them anymore" veneer that he'd built up. Hence the quest for his family armor, and the confrontation on Virmire where he fesses up that he wanted to fight for something more than just creds and we learn that saving his people is still of great importance to him.


Sensible post is sensible. Doesn't mean I have to like having a ****ty roster. But I get it. If there were less people on the BSN saying "deal with it" and actually empathizing I don't think the fandom would be so divided and negative right now.

#67
Thargorichiban

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Candidate 88766 wrote...

The Spamming Troll wrote...

Candidate 88766 wrote...

Random citizen wrote...

Wrex (if alive) is no doubt leading his people in their war against the reapers. Makes little (none what so ever actually) sense for him to follow Shepard around all the time.

This goes for many of the characters - they have far more important things to be doing.


wrex is one of the best, if not the best, combatant ive seen over both games.

for me, id rather have wrex running and gunning at my side, rather then sitting on a rock chair pushing papers on tuchanka.

Its not about what you'd rather happen, its what makes more sense. 

Wrex is trying to unite his people. If the Krogan come under attack from the Reapers, he needs to be there leading his people. Not sitting in the Normandy's cargo bay.

I would love for all of the previous squaddies to be available, and it seems that they will all be in your squad at some point or another, but from a story point of view it just makes more sense for Wrex to be with his people.


That might be true if Wrex was a human but he happens to be a Krogan. From what I've seen in the games I doubt that they would respect any leader that would avoid a fight and not get blood on their hands personally.

He wouldn't be able to retain his position if he didn't personally take part of a few battles in the war. Which is what he is basically doing. He probably has earned himself quite a lot of respect and authority by helping rescue the last fertile female for the Krograns.

#68
naledgeborn

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wright1978 wrote...

Someone With Mass wrote...

What is it about those colonists living in the Terminus system that constantly eludes people?

They left the Alliance by choice. They have no-one to blame but themselves. It's like if some people settled down near an active volcano and then starts to blame the government when it erupts and destroys their village. It's just stupid.


Yes because when a volcano erupts National governments don't try and help their citizens that get caught up in the disaster in distant lands. They just sit back and watch them die and laugh while stroking a white cat.


Ignore SWM. The soap dish in your shower has a higher IQ.

#69
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naledgeborn wrote...

didymos1120 wrote...

Well, I too would like to have Wrex along for the ride. But that doesn't change the fact that from a character standpoint, Wrex tending to the krogan makes sense. His whole ME1 arc was about him peeling off that cynical "I don't care about them anymore" veneer that he'd built up. Hence the quest for his family armor, and the confrontation on Virmire where he fesses up that he wanted to fight for something more than just creds and we learn that saving his people is still of great importance to him.


Sensible post is sensible. Doesn't mean I have to like having a ****ty roster. But I get it. If there were less people on the BSN saying "deal with it" and actually empathizing I don't think the fandom would be so divided and negative right now.

That works both ways, you know. When people continually bash the characters that did get in and those that like them, it makes empathizing difficult. I do try to not adopt the "deal with it" attitude towards those that are less rude, though.

#70
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wright1978 wrote...
Yes because when a volcano erupts National governments don't try and help their citizens that get caught up in the disaster in distant lands. They just sit back and watch them die and laugh while stroking a white cat.


The Alliance tried to help them, but it's still those hillbillys' fault for moving out to colonies in a system controlled by pirates and crime lords and where there is no law enforcement.

For that matter, the Alliance tried to recover after the attack on the Citadel. They don't have ships they can send everywhere to cover every single inbred human hick colony there is.

#71
The Spamming Troll

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Candidate 88766 wrote...

The Spamming Troll wrote...

Candidate 88766 wrote...

Random citizen wrote...

Wrex (if alive) is no doubt leading his people in their war against the reapers. Makes little (none what so ever actually) sense for him to follow Shepard around all the time.

This goes for many of the characters - they have far more important things to be doing.


wrex is one of the best, if not the best, combatant ive seen over both games.

for me, id rather have wrex running and gunning at my side, rather then sitting on a rock chair pushing papers on tuchanka.

Its not about what you'd rather happen, its what makes more sense. 

Wrex is trying to unite his people. If the Krogan come under attack from the Reapers, he needs to be there leading his people. Not sitting in the Normandy's cargo bay.

I would love for all of the previous squaddies to be available, and it seems that they will all be in your squad at some point or another, but from a story point of view it just makes more sense for Wrex to be with his people.


that only makes sense to you, because youd rather have that happen.  youd rather have wrex be 'the face of the krogan' while id rather him be 'the savior of the krogan' instead. i think wrex WILL accomplish more at shepards side, rather then just chillin out on tuchanka.  wrex was king of the krogans in ME2, he doesnt need anymore krogan face time. and i wouldnt base my descretion of squadmates on "he MUST stay and help his species." if his species is dumb enough to not unite on their own to stop the reapers, then to me they arent worth saving anyways.

honestly, id let the entirety of the krogan die, if it meant wrex was my perma squadmate.

oh snap, The Last of The Krogan, starring daniel day lewis as urdnot wrex.

Modifié par The Spamming Troll, 08 janvier 2012 - 05:01 .


#72
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Someone With Mass wrote...

wright1978 wrote...
Yes because when a volcano erupts National governments don't try and help their citizens that get caught up in the disaster in distant lands. They just sit back and watch them die and laugh while stroking a white cat.


The Alliance tried to help them, but it's still those hillbillys' fault for moving out to colonies in a system controlled by pirates and crime lords and where there is no law enforcement.

For that matter, the Alliance tried to recover after the attack on the Citadel. They don't have ships they can send everywhere to cover every single inbred human hick colony there is.

Given that no colony has been active for more than a single human generation, I doubt that any of them have had the time to become inbred.

#73
naledgeborn

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Cthulhu42 wrote...

That works both ways, you know. When people continually bash the characters that did get in and those that like them, it makes empathizing difficult. I do try to not adopt the "deal with it" attitude towards those that are less rude, though.


Funny. The only character I continually bash is a character I've consistently disliked throughout the series. Yet dextromancers are so prone to maschocism that they feel olibiged to involve themselves on Liara's behalf. Guilty conscience maybe? 

I don't buy your sympathies Cthulthu. You're the first person to say "oh well, so and so got cut for the good of the game" yet that obviously wasn't the case when Tali was still unconfirmed.

Modifié par naledgeborn, 08 janvier 2012 - 05:06 .


#74
Someone With Mass

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Cthulhu42 wrote...
Given that no colony has been active for more than a single human generation, I doubt that any of them have had the time to become inbred.


Still. If the Alliance isn't humanity, then they shouldn't be blamed when they can't protect all of humanity.

#75
Someone With Mass

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naledgeborn wrote...

Ignore SWM. The soap dish in your shower has a higher IQ.


And then you cry like a baby when everyone tells you to deal with it. Gee, I wonder why they tell you that.