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Dragon Age 2 was by far my favourite game of 2011


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#126
LobselVith8

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PresidentCowboy wrote...

The Ethereal Writer Redux wrote...

PresidentCowboy wrote...

People are still crying about DA2... 10 months later? Really?

... REALLY?


Yes. Really. We're allowed to still post what disappointed us about DAII just as much as the people who liked it are allowed to say what they loved about DAII.

So long as it doesn't devolve into "You're an idiot for liking the game", there is nothing wrong with someone saying they were disappointed with DAII in threads where the quality of the game is being discussed.


But it does... every time. And what I meant is, I'm suprised that people who loathed the game so intensely still frequent its subforum 10 months later.


Why not? Friendships are made on the forums, topics other than Dragon Age II are discussed in other forums, and occassionally people decide to share their opinion about a game they held high hopes for (and for some, a game that disappointed them a great deal).

#127
turian councilor Knockout

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PresidentCowboy wrote...

The Ethereal Writer Redux wrote...

PresidentCowboy wrote...

People are still crying about DA2... 10 months later? Really?

... REALLY?


Yes. Really. We're allowed to still post what disappointed us about DAII just as much as the people who liked it are allowed to say what they loved about DAII.

So long as it doesn't devolve into "You're an idiot for liking the game", there is nothing wrong with someone saying they were disappointed with DAII in threads where the quality of the game is being discussed.


But it does... every time. And what I meant is, I'm suprised that people who loathed the game so intensely still frequent its subforum 10 months later.

You know what ? DEAL WITH IT :devil:

#128
LobselVith8

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Persephone wrote...

nedpepper wrote...

Like the OP said, there were a lot of great games this year. But the only that kept drawing me back? DA 2, warts and all. Why? It's charming, it's different, it has a compelling story and characters, and it's a satisfying role playing experience. (Skyrim is just running around in a world without a story or even direction...I try so hard to role play in Skyrim...it just doesn't happen. There's a huge disconnect with me and the character. It has its charms, true, but it has glaring weaknesses as an strong RPG. The two games are apples and oranges.) And for those that CONTINUE to crap on the game....I still call BS. You're disappointed, maybe, that it didn't become a sequel that YOU envisioned. But to call it the worst game of the year? Sounds like hyperbole, mindless group think (hey look, we'll all post the same thing!), and overexaggeration. All the Bioware charm is there. The charm that made so many of us love Origins and Mass Effect and Jade Empire and KOTOR and Baldur's Gate. The venom is strangely toothless and juvenlie. And at this point, nearly a year later...it's kind of pathetic.


This. A hundred times THIS!

I still don't get the Skyrim hooplaa. "Oooooh, amulet! You marry me now?" is such awesome....role-playing/writing.... Posted Image 


I think more than a few Skyrim fans have addressed that the romances could be handled better, but I'd say that I prefer a seriously handled dichotomy between the Stormcloaks and the Legion - where neither side is villified even if the protagonist opposes them - to every mage being a stupid idiot and every templar being a sadist (with two rapists in their lot). Tullius and Ulfric are flawed leaders who genuinely believe they are doing what is necessary for Skyrim, while Orsino and Meredith devolve into caricatures for the sole purpose of a boss battle against Hawke. Where's the exploration of the schism between the mages and the templars when they are so paper thin and ridiculous that I can't take them seriously? I find compelling and adult arguments for the two on messageboards, while I find nothing more than asinine characters in the actual game. Orsino and Meredith had so much potential, and it wasted for hack and slack combat.

Also, I don't have to experience the headache of hearing my protagonist say something entirely different than the dialogue option I chose for him to say - like I do with the Champion of Kirkwall. I don't have to deal with an overly passive protagonist who does nothing for seven years - my Dragonborn can stop a murder attempt rather than stand idly by like a piece of furniture like Hawke does, my Dragonborn can actually rise to power, my Dragonborn can investigate a murderer while Hawke doesn't even investigate a hand-written note from a serial killer's accomplice who killed someone close to him.

In Skyrim, antagonists actually have motivations and purpose - they aren't all stupid and insane, or sadists. And I find characters like Paarthurnax leagues more interesting than the hollow denizens of Kirkwall who remain static for nearly a decade.

#129
ThatGamerWithSouvlaki285

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Edit: Post removed. :devil:

Modifié par Chris Priestly, 11 janvier 2012 - 05:17 .


#130
Guest_PresidentCowboy_*

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turian councilor Knockout wrote...
You know what ? DEAL WITH IT :devil:

Maybe I should try it before I knock it... I'll go hang out in the Old Republic forums for a year :wub:

#131
Persephone

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Kroitz wrote...

Persephone wrote...

I still don't get the Skyrim hooplaa. "Oooooh, amulet! You marry me now?" is such awesome....role-playing/writing.... :mellow:


Still better written as any marriage in DA2  ... :mellow:


Eh? Marriage(s?) in DAII? What game did you play?

#132
turian councilor Knockout

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PresidentCowboy wrote...

turian councilor Knockout wrote...
You know what ? DEAL WITH IT :devil:

Maybe I should try it before I knock it... I'll go hang out in the Old Republic forums for a year :wub:

I've had about enough of you:devil: *knocks you over to TOR forums* better luck there, byeeeeeee.

#133
Persephone

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LobselVith8 wrote...

Also, I don't have to experience the headache of hearing my protagonist say something entirely different than the dialogue option I chose for him to say - like I do with the Champion of Kirkwall. I don't have to deal with an overly passive protagonist who does nothing for seven years - my Dragonborn can stop a murder attempt rather than stand idly by like a piece of furniture like Hawke does, my Dragonborn can actually rise to power, my Dragonborn can investigate a murderer while Hawke doesn't even investigate a hand-written note from a serial killer's accomplice who killed someone close to him.

In Skyrim, antagonists actually have motivations and purpose - they aren't all stupid and insane, or sadists. And I find characters like Paarthurnax leagues more interesting than the hollow denizens of Kirkwall who remain static for nearly a decade.


And while your precious Dragonborn can do all that....in my case I missed character development. You are a vacuum with no past at the beginning, even the motivation for your "execution" is utterly inane and ridiculous. Headcanon aside, the CHARACTER is nothing in Skyrim, as he has no personality, no personal connection to ANYONE (Can't even build one. Marriage is a sham and friendship obviously doesn't exist in Skyrim either....for Dragonborn anyway...) But you're oh so special....The TES formula REALLY is getting old.... The Nerevarine 3.0 ... Except that that was actually interesting... With a completely passive world in game (And no, schedules aren't special....Mods added that to Morrowind before Skyrim was even thought of), I am not surprised that the classical TES freedom of action is refreshing vs. Bioware's restrictions. Only....in my opinion Morrowind did it better. Much better. And both DAO and DAII made me CARE for my protagonist and his/her companions. While Skyrim leaves me rather uninvolved. I couldn't care less for my Dragonborn or her....wait, she has no one close to her and her hubby....well, let's not go there. (No surprise, given that Oblivion was awful)

#134
Gunderic

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*looks at threat title*

I'm sorry, tc.
---
*reads more*

Okay, ARKHAM CITY? Dragon Age 2 BETTER than ARKHAM CITY?

Hahahahaha, oh wow. Arkham City mops the floor with DA 2 in every aspect: story, characters, gameplay, graphics, atmosphere. It's not even fair.

If you want a good RPG play something like The Witcher 2 or wair for Risen 2 and Kingdoms of Amalur.

Modifié par Gunderic, 10 janvier 2012 - 08:10 .


#135
Morroian

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LobselVith8 wrote...

Why not? Friendships are made on the forums, topics other than Dragon Age II are discussed in other forums, and occassionally people decide to share their opinion about a game they held high hopes for (and for some, a game that disappointed them a great deal).


Its possible to be on BSN and not go into the DA2 forums. I barely go into the ME forums or even the DAO forums nowadays.

#136
AngryFrozenWater

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DA2 wasn't my favorite game. Not bad. Good enough to that I played it 4 times. But too many issues.

In 2010 I bought the complete collection of the X-series which started in 1999, called the X-Superbox. I already had the latest game, but I loved the series and wanted to show my support for the small and really cool company. It also contained validated user mods (which the community and modders selected), manuals, etc., you name it. We thought that was the last we heard of it. An end of an era so to speak. Then just before X-mas 2011 Egosoft released out of the blue an expansion pack which was free for the X-Superbox owners. That was a cool gesture. That was my favorite game of 2011. :)

Modifié par AngryFrozenWater, 10 janvier 2012 - 08:30 .


#137
NedPepper

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Rahelron wrote...

schalafi wrote...

nedpepper wrote...

Like the OP said, there were a lot of great games this year. But the only that kept drawing me back? DA 2, warts and all. Why? It's charming, it's different, it has a compelling story and characters, and it's a satisfying role playing experience. (Skyrim is just running around in a world without a story or even direction...I try so hard to role play in Skyrim...it just doesn't happen. There's a huge disconnect with me and the character. It has its charms, true, but it has glaring weaknesses as an strong RPG. The two games are apples and oranges.) And for those that CONTINUE to crap on the game....I still call BS. You're disappointed, maybe, that it didn't become a sequel that YOU envisioned. But to call it the worst game of the year? Sounds like hyperbole, mindless group think (hey look, we'll all post the same thing!), and overexaggeration. All the Bioware charm is there. The charm that made so many of us love Origins and Mass Effect and Jade Empire and KOTOR and Baldur's Gate. The venom is strangely toothless and juvenlie. And at this point, nearly a year later...it's kind of pathetic.


This perfectly sums up my feeling about the game, and it's haters.


What? No role playing in Skyrim?? I would say no role playing in DA2!

In DA2 you simply have to become the champion of Kirkwall, where's the roleplaying in that? In Skyrim you CAN choose what you want to be. For example you can become the harbringer of the companions, a powerful band of mercenaries. Not your thing? Ok, forget that and become the guildmaster of the thieves guild! Or a powerful archmage at the mages academy, or a fearful assassin, or a bard! You can become everything you want, and these are only side activities!

Freedom and roleplaying means that when the assassins guild kidnaps me and tries to force me to kill innocent people I can turn around and kill their guildmaster. The best thing is that killing the person that I was supposed to help doesn't break the quest, but simply triggers another series of events that ends up with me destroying the assassin guild. Freedom of choice: i can become an assassin or be the one who destroys their organization.

I see why you can't feel attached to your Skyrim character: there are no cutscenes, everything is done through gameplay and so even the most important events don't seem as epic as they should be. But you simply have to get used to a different storytelling technique: after that you'll be more involved than with any other game.


It has nothing to do with cutscenes.  I'm not completely discrediting Skyrim.  It has its charms.  But the ability TO DO ANYTHING doesn't mean anything if there isn't a drive for the character.  Things like companions.  A purpose.  Story arc. Emotion. It may be that as a writer myself, I like the idea that the character that is being roleplayed is involved in the story.  The character is present.  It's hard to explain.  But I know I'm not alone in this.  I asked my best friend (who loves both Skyrim and Dragon Age equally) if he was really strong role playing in Skyrim.  He said, "not really.  That's what Bioware games are for.  This is more just fun fantasy exploring.  I forget my character half the time.  He's more of a generic rogue character."  It's the same with me.  There's a really basic character there.  But my Hawkes and Wardens are surpsingly...complex.  I couldn't roleplay in Oblivion either, if that helps. 

I think the main problem is a lack of origin.  Your character just plops out as a grown man or woman and is suddenly running around Skyrim killing bandits, joining guilds, etc.  But...for what?  It's...strangely empty.  Purposeless. Maybe it's just me.

#138
akayasha

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Dragon Age 2 (and most people agree with this) isn't an AWFUL game, but the reason why it got criticized much was the because Origins is considered so much better. I do agree that the chracters made the game interesting. For me, only a few characters were interesting. (Varric, Aveline)

#139
Gotholhorakh

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Persephone wrote...

Kroitz wrote...

Persephone wrote...

I still don't get the Skyrim hooplaa. "Oooooh, amulet! You marry me now?" is such awesome....role-playing/writing.... [smilie]../../../images/forum/emoticons/pouty.png[/smilie]


Still better written as any marriage in DA2  ... [smilie]../../../images/forum/emoticons/pouty.png[/smilie]


Eh? Marriage(s?) in DAII? What game did you play?


Perhaps a version with no marriages in? :o

Persephone wrote...

LobselVith8 wrote...

Also, I don't have to experience the headache of hearing my protagonist say something entirely different than the dialogue option I chose for him to say - like I do with the Champion of Kirkwall. I don't have to deal with an overly passive protagonist who does nothing for seven years - my Dragonborn can stop a murder attempt rather than stand idly by like a piece of furniture like Hawke does, my Dragonborn can actually rise to power, my Dragonborn can investigate a murderer while Hawke doesn't even investigate a hand-written note from a serial killer's accomplice who killed someone close to him.

In Skyrim, antagonists actually have motivations and purpose - they aren't all stupid and insane, or sadists. And I find characters like Paarthurnax leagues more interesting than the hollow denizens of Kirkwall who remain static for nearly a decade.


And while your precious Dragonborn can do all that....in my case I missed character development. You are a vacuum with no past at the beginning, even the motivation for your "execution" is utterly inane and ridiculous. Headcanon aside, the CHARACTER is nothing in Skyrim, as he has no personality, no personal connection to ANYONE (Can't even build one. Marriage is a sham and friendship obviously doesn't exist in Skyrim either....for Dragonborn anyway...) But you're oh so special....The TES formula REALLY is getting old.... The Nerevarine 3.0 ... Except that that was actually interesting... With a completely passive world in game (And no, schedules aren't special....Mods added that to Morrowind before Skyrim was even thought of), I am not surprised that the classical TES freedom of action is refreshing vs. Bioware's restrictions. Only....in my opinion Morrowind did it better. Much better. And both DAO and DAII made me CARE for my protagonist and his/her companions. While Skyrim leaves me rather uninvolved. I couldn't care less for my Dragonborn or her....wait, she has no one close to her and her hubby....well, let's not go there. (No surprise, given that Oblivion was awful)


I agree that character development is definitely not as strong in the TES games. To be fair, that's because the form of RPG is a different one. The mission of TES RPGs is to let you wander around discovering and defining your own story and characters, whereas BioWare does something quite different.

While neither is inherently superior, I prefer the BioWare way of doing things when it is done well, because it is more engaging, but the world is tiny, miniscule in its comparative scope for (say) DA:O, so there's a lot more attention that can be focused on the story and the characters.

I think that the TES games have always been my second choice at best, but that within the constraints of TES Skyrim is actually a really strong game. Against the background of Oblivion and DA2 (neither of which was spectacular for me, to say the least) it does very well indeed for me.

I think I might be getting more out of it because I RP, although heaven knows people who RP seem to be considered a lunatic fringe around here, so I doubt that's widespread.

I think Skyrim is benefiting not from the inherent superiority of its RPG model over the BG heritage games (I think quite the opposite is true) - but the fact it's a best-of-breed implementation, whereas DA2 is (I'm sorry I know you like it and I'm trying to respect that) not widely considered such.

TL; DR What people are doing is confusing the issue - it's Skyrim winning "Bethesda on a good day vs. BioWare on their worst day", not "Bethesda style RPGs vs BioWare style RPGs".

Sorry, you had me for a long ramble there - waiting for the washer to finish :wizard:

Modifié par Gotholhorakh, 11 janvier 2012 - 10:32 .


#140
Morty Smith

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Persephone wrote...

Kroitz wrote...

Persephone wrote...

I still don't get the Skyrim hooplaa. "Oooooh, amulet! You marry me now?" is such awesome....role-playing/writing.... :mellow:


Still better written as any marriage in DA2  ... :mellow:


Eh? Marriage(s?) in DAII? What game did you play?


Should I start launching arrows at you until you get the point? <_<

#141
Morroian

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nedpepper wrote...

It has nothing to do with cutscenes.  I'm not completely discrediting Skyrim.  It has its charms.  But the ability TO DO ANYTHING doesn't mean anything if there isn't a drive for the character.  Things like companions.  A purpose.  Story arc. Emotion. It may be that as a writer myself, I like the idea that the character that is being roleplayed is involved in the story.  The character is present.  It's hard to explain.  But I know I'm not alone in this.  I asked my best friend (who loves both Skyrim and Dragon Age equally) if he was really strong role playing in Skyrim.  He said, "not really.  That's what Bioware games are for.  This is more just fun fantasy exploring.  I forget my character half the time.  He's more of a generic rogue character."  It's the same with me.  There's a really basic character there.  But my Hawkes and Wardens are surpsingly...complex.  I couldn't roleplay in Oblivion either, if that helps. 


Thats probably correct, I'm one who loves both games, I do think Skyrim is the better game but it is more of a FPS sim type game than a modern rpg. And its backstories are well written (including the 2 main conflicts) and the main characters well portrayed.

Modifié par Morroian, 10 janvier 2012 - 10:28 .


#142
Wolf

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Kroitz wrote...

Persephone wrote...

Kroitz wrote...

Persephone wrote...

I still don't get the Skyrim hooplaa. "Oooooh, amulet! You marry me now?" is such awesome....role-playing/writing.... :mellow:


Still better written as any marriage in DA2  ... :mellow:


Eh? Marriage(s?) in DAII? What game did you play?


Should I start launching arrows at you until you get the point? <_<


I see what you did there:bandit:

#143
Aravius

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It was far from perfect, but I enjoyed it for what it is.

#144
Felene

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I used to think Dragon Age 2 was great, but Skyrim just blow my mind so DA2 isn't great anymore, but its still a good game no less.

#145
petercrook60

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I to consider DA2 the best of 2011, and thank bioware for this game that I have replayed 8 times..
Skyrim is a good game too but like Oblivion I cant see myself going for a 2nd playthrough..

please Bioware, give us info on an expansion or DLC for DA2, even if its to say that there will be no more.

#146
LobselVith8

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Persephone wrote...

LobselVith8 wrote...

Also, I don't have to experience the headache of hearing my protagonist say something entirely different than the dialogue option I chose for him to say - like I do with the Champion of Kirkwall. I don't have to deal with an overly passive protagonist who does nothing for seven years - my Dragonborn can stop a murder attempt rather than stand idly by like a piece of furniture like Hawke does, my Dragonborn can actually rise to power, my Dragonborn can investigate a murderer while Hawke doesn't even investigate a hand-written note from a serial killer's accomplice who killed someone close to him.

In Skyrim, antagonists actually have motivations and purpose - they aren't all stupid and insane, or sadists. And I find characters like Paarthurnax leagues more interesting than the hollow denizens of Kirkwall who remain static for nearly a decade.


And while your precious Dragonborn can do all that....in my case I missed character development. You are a vacuum with no past at the beginning, even the motivation for your "execution" is utterly inane and ridiculous. Headcanon aside, the CHARACTER is nothing in Skyrim, as he has no personality, no personal connection to ANYONE (Can't even build one. Marriage is a sham and friendship obviously doesn't exist in Skyrim either....for Dragonborn anyway...) 


The developers allowed room for the player to create their own character rather than force then to deal with a character they may find repellant (like some people did with Bioware's character Hawke), which is what the Elder Scrolls have traditionally done for protagonists - allow the player to decide who the character is, their race, their gender, and what they will achieve in Tamriel. If I want my protagonist to stop a murder attempt, I can have him intercept the killer. If I want the protagonist to investigate a murder, I can have him look into the clues. I'm not constrained by who the writers think my protagonist should be.

And in both games you gain friendships by doing favors for people. At least with the Dragonborn, you can choose who you want their friends to be; for a pro-templar Hawke, it's never even explained why he (or she) tolerates apostates in his group, or why he would shield them from the templars if it goes against his beliefs.

Persephone wrote...

But you're oh so special....


If by "special," you mean the protagonist in Skyrim can rise to power, use his intelligence, and be proactive, then I suppose the answer is yes.

Persephone wrote...

The TES formula REALLY is getting old.... The Nerevarine 3.0 ... Except that that was actually interesting... With a completely passive world in game (And no, schedules aren't special....Mods added that to Morrowind before Skyrim was even thought of), I am not surprised that the classical TES freedom of action is refreshing vs. Bioware's restrictions. Only....in my opinion Morrowind did it better. Much better. And both DAO and DAII made me CARE for my protagonist and his/her companions.


It might be old for you, but millions of people apparently disagree. And Dragon Age II didn't make me care - Hawke's sibling dies when he or she is a complete stranger to the player, Hawke doesn't seem to care about his mother's death once the scenes with the love interest and Aveline conclude, Hawke does nothing for years at a time (even when Hawke has evidence of Quentin having an accomplice) and ignores the dictatorship that takes root for three years when he is Champion of Kirkwall. How can I care when Hawke apparently doesn't care himself?

Persephone wrote...

While Skyrim leaves me rather uninvolved. I couldn't care less for my Dragonborn or her....wait, she has no one close to her and her hubby....well, let's not go there. (No surprise, given that Oblivion was awful)


I don't feel the same way since the protagonist in Skyrim can get directly involved in events, while Hawke completely ignores a dictatorship and a death squad for three entire years.

#147
LobselVith8

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Persephone wrote...

Kroitz wrote...

Persephone wrote...

I still don't get the Skyrim hooplaa. "Oooooh, amulet! You marry me now?" is such awesome....role-playing/writing.... :mellow:


Still better written as any marriage in DA2  ... :mellow:


Eh? Marriage(s?) in DAII? What game did you play?


Not according to Sebastian in Legacy (when he's speaking to Carver).

Sebastian: I'm not familiar with Ferelden tradition but I married your sister. I believe that makes us brothers.

#148
Game_Fan_85

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Ophir147 wrote...

@OP

I liked DA2 as well, but only after about two playthroughs. I do however think it is far from the best game in 2011, and your comment on DA2 being the only western game to make it into your top five this year says a lot about your personal tastes. I like JRPGs a lot as well, and I do think that in general, DA2 compares more favorably in the JRPG genre as a gripping character drama than to WRPGs as standard "Epic RPG" fare.


You read that wrong, it is the only Western game to make it into my top 5 of all time, not 2011.  Most are RPGs but not all.  I hadn't changed since December 1997 when my former favourite third party developer Game Arts released Grandia was released on the Saturn.

Sadly, the way the Japanese industry has gone post PS2, DA2 being the only Western game in 2011 in my top 5 for the year is impossible.  There were however a few Japanese games last year I loved such as Shadows of the Damned, Dark Souls, MvC 3, Tales of Xillia, Ni no Kuni, Saint Seiya Senki, Sonic Generations, Monster Hunter Portable 3rd HD and a few others.

Modifié par Game_Fan_85, 11 janvier 2012 - 08:26 .


#149
Game_Fan_85

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Complistic wrote...

It must have been the only game you played in 2011.


Hahaha, far from it.

#150
Game_Fan_85

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Gunderic wrote...

*looks at threat title*

I'm sorry, tc.
---
*reads more*

Okay, ARKHAM CITY? Dragon Age 2 BETTER than ARKHAM CITY?

Hahahahaha,
oh wow. Arkham City mops the floor with DA 2 in every aspect: story,
characters, gameplay, graphics, atmosphere. It's not even fair.

If you want a good RPG play something like The Witcher 2 or wair for Risen 2 and Kingdoms of Amalur.


Arkham City was a disappointment to me personally, I didn't like it anywhere near as much as Asylum and I lost interest fairly quickly.  I have gone back and tried to finish it but have not done so yet.  I would like to have played the Withcher 2 last year but there is no way my laptop could handle it, especially considering how the first game ran, which was released well over 6 months before my laptop was released.  I will play it when the 360 version is released.

SeanMurphy2 wrote...

Compelling characters and story can elevate a flawed game.

The writing team at Bioware is so important.


Damn right, I could not agree more!  Story and characters are what is most important to me.

Drasanil wrote...

bluewolv1970 wrote...
it is the worst Bioware game I have played topping Shadows of Undrentide which at least was only a terrible expansion...


Oh god, I had forgotten about that POS, though I must say compared to DA2 it somehow manages to compare favourably.

To
anyone who actually enjoyed DA2, or some how managed to think it was
better than DAO, good for you. Just realise that most people don't live
in your fantasy dream land. I just hope Bioware learnt their lesson for
DA3. I for one know that if Hawke is back again, won't bother to buy it.


Ha, I guess I live in a dreamworld then because I damn well loved it.  I wont say it was better than Origins and there were a lot of things I missed from Origins such as the far, far better party interaction at the camp but the characters and interpersonal stories clicked for me much the same way as Origins did.  Much like Lunar: The Silver Star and Lunar: Eternal Blue (Mega-CD, my equal no.1 favourite games of all time along with Grandia on the Saturn, all made by the wonderful Game Arts.  Oh and I mean the Japanese versions, Working Designs' 'translation' was an abomination), I can't say one is better than the other, I think of them as a whole rather than a part.  I feel the same with Origins and DA2.

I did expect a lot of people saying "boo, DA2 SUX!" but I am glad there seem to be more people that enjoyed it.  Guess what people, I liked ME2 more than the first game too!! :D