Savber100 wrote...
Winterfly wrote...
Whatever you say dude.
Bioware is slowly but surely turning away from the old fans who loved Baldurs Gate and such.
Dragon Age, the spiritual successor to Baldurs Gate turned to some sex joke, comedical relief action rpg game. Had Dragon Age 2 been a spin off sure. But now its just a bad game when Bioware themself proclaim the series to be the next Baldurs Gate
Mass Effect 3 gets a action mode....seriously put. I dont care if it do not "change anything" but I rather see more energy put to evolve the dialogs and such then implement a action mode. I dont care if do not take space or take time. I just find it wasted space on a disc to add that. If someone want action, go play Gears of War.
You dont get what I aim at. Its not some elitistic bull****, It's just that I find it strange.
Bioware is EA or EA is Bioware so it's not too surprising...
If anything, I'm surprsied that Bioware even lasted long enough to deliver great games like Mass Effect and Dragon Age: Origins before starting to shines of cracking around 2010 with Mass Effect 2. Even then, ME2 was stellar for what it tried to be.
Good 'ol Bioware... Took it longer to be warped by EA then Westwood Studios. 
I like that sentence. How can something be stellar at trying to be something? Usually something that is stellar actually "is" something. So it was a stellar Action RPG, which has always been the direction of the Mass Effect series? Just being nitpicky.

Savber100 wrote...
Dean_the_Young wrote...
Given that ME2 was a strong success, that's an odd definition of 'crack.'
Sorry
I meant "cracked" as in ME2 was kinda of the first Bioware game where many old-time fans started to mutter dissent with the current direction.
Sure there was the occasional complaint for past Bioware games but nothing too extreme. Remember the overwhelming "MASS EFFECT 2 IS NOT A RPG! RUINED FOREVER!" posts when ME2 came out?
Yep and it was mostly concerning ammo/clips, the new armor/weapon system, lack of modding and the new power system. The story complaints persist to this day but a lot of it has been proven to be demogoguing about EA and major nitpicking. To the point where ME1's plot would fail under the same expectations and writing requirements. Whenever that was pointed out about ME1's plot, it somehow became magically exempt.

No this isn't so much about Mass effect as it is about EA. For example anyone upset with the direction of ME2 should at least concede that Bioware is incorporating more ME1 features into ME3.
-More armor and weapon choices with weapons (at least) being moddable like ME1.
-Powers being more indepth and more choice than ME1 and ME2 combined for how to develop said powers.
-New systems that determine success in game like War Assets and Galactic Readiness.
-More written lines than ME2 (which had more lines than ME1 believe it or not).
-The list goes on.
So the direction to me seems to be:
"Take what was good in ME1/ME2, give more choices on how to play the game (MP, Modes, GR, War Assests etc.) and try to make ME3 a great/successful game for fans both old and new (and make some major $$$ at the same time)."
Not:
"Lets dumb down the game and take away all choice because EA told us so we can make more $$$."
There's no evidence really of the latter when it comes to ME3. There was some when it came to Dragon Age 2.
Modifié par Balek-Vriege, 11 janvier 2012 - 08:46 .