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Lawyer-Friendly Paraphrase Of New Game Informer Article (Yes: There Be Spoilers)


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#601
ArkkAngel007

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didymos1120 wrote...

Pinkflu wrote...

I'm afraid not, but it states that there will be apps for iPad, iPhone, Facebook and Google+. Calls them 'mini-games', but says there's been no info on how they'll work.


What? No Android?


Ah...beat me to it, as per usual.  

#602
Stephenc13

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I just got the new Game Informer (:

#603
mcneil_1

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didymos1120 wrote...

Pinkflu wrote...

I'm afraid not, but it states that there will be apps for iPad, iPhone, Facebook and Google+. Calls them 'mini-games', but says there's been no info on how they'll work.


What? No Android?

Blast :crying:, I wonder if one of my pathfinder gaming buddies will let me borrow his iphone =] (not fussed on facebook games, but i get the feeling they may be along the lines of that assassin creed one which unlocked some uplay goodies)

#604
Acalagus

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mcneil_1 wrote...

didymos1120 wrote...

Pinkflu wrote...

I'm afraid not, but it states that there will be apps for iPad, iPhone, Facebook and Google+. Calls them 'mini-games', but says there's been no info on how they'll work.


What? No Android?

Blast :crying:, I wonder if one of my pathfinder gaming buddies will let me borrow his iphone =] (not fussed on facebook games, but i get the feeling they may be along the lines of that assassin creed one which unlocked some uplay goodies)


you freak me out... you have my last name

#605
IllusiveMike

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ArkkAngel007 wrote...

didymos1120 wrote...

Pinkflu wrote...

I'm afraid not, but it states that there will be apps for iPad, iPhone, Facebook and Google+. Calls them 'mini-games', but says there's been no info on how they'll work.


What? No Android?


Ah...beat me to it, as per usual.  


That's a shame, but I suspect it is related to how insanely easy it is to pirate Android apps.  Devs have a much harder time making revenue other than from ads.

Ah well, if Mass Effect Galaxy is any indication, we're not missing much.

#606
BiggBno

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Ithink it's more the reason that Android isalot more dificult to make becauseofall the different handsets. Maybe not to make, but perform good testing and Q&A.

#607
squee365

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How would that even work? What if you have multiple saves? Does galactic readiness just count towards all saves?

#608
Mayhem br

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Any screenshot? Link to it?

#609
Candidate 88766

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squee365 wrote...

How would that even work? What if you have multiple saves? Does galactic readiness just count towards all saves?

It makes sense that you have a different galaxy at war system for every character, but once you've levelled a MP class to level 30 (allowing you to import them and use them as a war asset) or any social network games I imagine you will always have the option of importing them.

I don't know for sure, but that seems the most obvious way. 

#610
PnXMarcin1PL

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Candidate 88766 wrote...

squee365 wrote...

How would that even work? What if you have multiple saves? Does galactic readiness just count towards all saves?

It makes sense that you have a different galaxy at war system for every character, but once you've levelled a MP class to level 30 (allowing you to import them and use them as a war asset) or any social network games I imagine you will always have the option of importing them.

I don't know for sure, but that seems the most obvious way. 


wasn't it max level 20 for a character in mp ?

#611
Candidate 88766

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PnXMarcin1PL wrote...

Candidate 88766 wrote...

squee365 wrote...

How would that even work? What if you have multiple saves? Does galactic readiness just count towards all saves?

It makes sense that you have a different galaxy at war system for every character, but once you've levelled a MP class to level 30 (allowing you to import them and use them as a war asset) or any social network games I imagine you will always have the option of importing them.

I don't know for sure, but that seems the most obvious way. 


wasn't it max level 20 for a character in mp ?

Pretty sure its 30.

My bad - according the the known features it is maxed out at level 20. That should make things easier - I want to get a couple of MP characters to that level before I finish my first story run.

Modifié par Candidate 88766, 11 janvier 2012 - 03:13 .


#612
Wolf

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Winterfly wrote...

I see your suggestion being "Give up a part of the story so we make the action gamers happy"

Normal Normal mode and the story mode should be sufficient enough Since people 

A: Want to play the action part and do the dialog
B: Dont want to much action but gladly lot of dialog and story

So why the hell would they even add in a action mode? As a writer I would be pretty irritated. People should not buy Mass Effect 3 if they are not interested in the story. There is better games out there for that and it is a pity with Bioware puting down som uch work into the galaxy and the story to have players totally not giving a ****g damn about it and just aiming for braindead action in a game with such depth. It is baffling and sad! 


You sound like somebody who doesn't know what the hell they're talking about. Do some research on the actual features, they are not changing anything to the ME formula. All these modes do is essentially "lock-out" content for the people that don't want to play an RPG or are going for a more action-oriented experience or are simply in it for the story. There are no changes whatsoever to the actual script of the game itself, hence your concern is pointless. Think and research a bit whenever you want to give your opinion on ANY matter, otherwise you come off as somebody who doesn't know anything on the subject and instantly complains without even asking for more details before he can provide feedback on the idea actually worth listening too.

Don't mean to sound like an jerk but you really should think before you type.

Have a good one=].

-Gaiden

Modifié par Gaiden96, 11 janvier 2012 - 03:28 .


#613
Magus_42

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Is it just me, or does the "game mode" thing seem unnecessarily confusing. I mean, setting a difficult level is clear to most people, but the difference between "action" and "story" may not be. I personally go to the options screen first thing when starting any new game, but many people don't, and I could certainly see someone picking "story" because they enjoy the story, and then wondering why the game was so easy, and I feel sorry for those players who pick "action" for a challenge and don't know why they have no dialog choices. Perhaps it's more clear in-game then as described in the article. I certainly hope so.

It seems like a better implementation would be to present a proper options screen, and also provide preset buttons (action, story, roleplaying) which set up things for you while still showing you what it was doing.

Modifié par Magus_42, 11 janvier 2012 - 04:29 .


#614
Wolf

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Magus_42 wrote...

Is it just me, or does the "game mode" thing seem unnecessarily confusing. I mean, setting a difficult level is clear to most people, but the difference between "action" and "story" may not be. I personally go to the options screen first thing when starting any new game, but many people don't, and I could certainly see someone picking "story" because they enjoy the story, and then wondering why the game was so easy, and I feel sorry for those players who pick "action" for a challenge and don't know why they have no dialog choices. Perhaps it's more clear in-game then as described in the article. I certainly hope so.

It seems like a better implementation would be to present a proper options screen, and also provide preset buttons (action, story, roleplaying) which set up things for you while still showing you what it was doing.


I'm sure the modes will have some sort of discription when hovering over them before selecting something. I very much doubt Bioware would be as careless as that with something that might potentially ruin the experience in the game that the ME team most-likely considers the masterpiece of the series.

#615
EsterCloat

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I just got the GI issue yesterday but I haven't read it or this thread mainly because of said spoilers. I'll probably cave at some point but meh. Anyway, I'm just posting to say that when I looked at the first page of the article at the battle scene happening I couldn't help but laugh at the fact that Liara was wielding the Revenant. XD

Anyway, have good discussions fellow BSNers.

#616
Guest_D3MON-SOVER3IGN_*

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Stephenc13 wrote...

I just got the new Game Informer (:


That means i should be getting mine quite soon!!!

#617
Winterfly

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Gaiden96 wrote...

Winterfly wrote...

I see your suggestion being "Give up a part of the story so we make the action gamers happy"

Normal Normal mode and the story mode should be sufficient enough Since people 

A: Want to play the action part and do the dialog
B: Dont want to much action but gladly lot of dialog and story

So why the hell would they even add in a action mode? As a writer I would be pretty irritated. People should not buy Mass Effect 3 if they are not interested in the story. There is better games out there for that and it is a pity with Bioware puting down som uch work into the galaxy and the story to have players totally not giving a ****g damn about it and just aiming for braindead action in a game with such depth. It is baffling and sad! 


You sound like somebody who doesn't know what the hell they're talking about. Do some research on the actual features, they are not changing anything to the ME formula. All these modes do is essentially "lock-out" content for the people that don't want to play an RPG or are going for a more action-oriented experience or are simply in it for the story. There are no changes whatsoever to the actual script of the game itself, hence your concern is pointless. Think and research a bit whenever you want to give your opinion on ANY matter, otherwise you come off as somebody who doesn't know anything on the subject and instantly complains without even asking for more details before he can provide feedback on the idea actually worth listening too.

Don't mean to sound like an jerk but you really should think before you type.

Have a good one=].

-Gaiden


Whatever you say dude.

Bioware is slowly but surely turning away from the old fans who loved Baldurs Gate and such.

Dragon Age, the spiritual successor to Baldurs Gate turned to some sex joke, comedical relief action rpg game. Had Dragon Age 2 been a spin off sure. But now its just a bad  game when Bioware themself proclaim the series to be the next Baldurs Gate

Mass Effect 3 gets a action mode....seriously put. I dont care if it do not "change anything" but I rather see more energy put to evolve the dialogs and such then implement a action mode. I dont care if do not take space or take time. I just find it wasted space on a disc to add that. If someone want action, go play Gears of War.

You dont get what I aim at. Its not some elitistic bull****, It's just that I find it strange.

#618
Balek-Vriege

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Winterfly wrote...

Gaiden96 wrote...

Winterfly wrote...

I see your suggestion being "Give up a part of the story so we make the action gamers happy"

Normal Normal mode and the story mode should be sufficient enough Since people 

A: Want to play the action part and do the dialog
B: Dont want to much action but gladly lot of dialog and story

So why the hell would they even add in a action mode? As a writer I would be pretty irritated. People should not buy Mass Effect 3 if they are not interested in the story. There is better games out there for that and it is a pity with Bioware puting down som uch work into the galaxy and the story to have players totally not giving a ****g damn about it and just aiming for braindead action in a game with such depth. It is baffling and sad! 


You sound like somebody who doesn't know what the hell they're talking about. Do some research on the actual features, they are not changing anything to the ME formula. All these modes do is essentially "lock-out" content for the people that don't want to play an RPG or are going for a more action-oriented experience or are simply in it for the story. There are no changes whatsoever to the actual script of the game itself, hence your concern is pointless. Think and research a bit whenever you want to give your opinion on ANY matter, otherwise you come off as somebody who doesn't know anything on the subject and instantly complains without even asking for more details before he can provide feedback on the idea actually worth listening too.

Don't mean to sound like an jerk but you really should think before you type.

Have a good one=].

-Gaiden


Whatever you say dude.

Bioware is slowly but surely turning away from the old fans who loved Baldurs Gate and such.

Dragon Age, the spiritual successor to Baldurs Gate turned to some sex joke, comedical relief action rpg game. Had Dragon Age 2 been a spin off sure. But now its just a bad  game when Bioware themself proclaim the series to be the next Baldurs Gate

Mass Effect 3 gets a action mode....seriously put. I dont care if it do not "change anything" but I rather see more energy put to evolve the dialogs and such then implement a action mode. I dont care if do not take space or take time. I just find it wasted space on a disc to add that. If someone want action, go play Gears of War.

You dont get what I aim at. Its not some elitistic bull****, It's just that I find it strange.



Again seems to be more anger over Dragon Age 2 than Mass Effect.  The Mass Effect series was never proclaimed a spiritual successor to anything.  It was an experimental Action RPG.  Trying to tie Dragon Age/Dragon Age 2 debate to Mass Effect doesn't jive since it's handled by another team entirely.  If you got a beef with DA2 go to the Dragon Age 2 forums and complain about it to the proper team, who already admitted long ago (soon after release) they made some mistakes with DA2.  Actually many of the features that DA2 borrowed from ME1 were well implemented.  It was the game design primarily that hurt it.  Reused levels, one major city, less exploration, less epic story and some didn't get to use a character they felt attached to, being the Warden.  DA2 dialogue wasn't bad actually and it had about the same comic relief in DAO.  Difference being you didn't hear half of it in DAO (PC having no voice and all).

As to your second point I can see nothing wrong with wanting deeper dialogue over the implementation of an action mode.  The problem is pretending after many explainations of action mode's features, the little time and energy it probably would take to implement and how it probably works behind the scenes with scripts/programming, that it somehow impedes your playstyle.  For all we know, there could be deeper dialogue this time around compared to ME1 and ME1.  It's been suggested there are many more lines than ME1 and ME2.

You say you're not elitist but you seem to feel strongly that anyone who doesn't want to play 100% like you should go play shooters instead.  I would say that's a bit elistist and "Get out of my game club."

Edit:

Heh after reading the major problems of DA2 I listed just thought I would add that Mass Effect 3 had very little chance of suffering from any of them.
Image IPB

Modifié par Balek-Vriege, 11 janvier 2012 - 06:35 .


#619
Alex Arterius

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Aramintai wrote...

Someone With Mass wrote...

mineralica wrote...

jcraft wrote...

"(...) James Vega. We're told his personality is based on Sawyer from the Lost."

I'd like to see elucidation:?


I can hardly remember that character, because it's been years since I last watched Lost. 

Stopped caring when they just kept bringing in more and more stuff.


He was a selfish, "do it my way" type, who constantly fought with Jack the doctor for the Alpha male role in their pack of the lost.


Completely and utterly 100% inaccurate account of the charcter.

During his childhood Sawyers parent shad their money stolen from them by a con man, this bascialy made his father have a break down and then murder his mothe before shooting himself. He then became a con man himself after this and spent years trying to track down the con man who was responsible before ending up on the island (the con man was actually another charcters father). Because of this Sawyer found it hard to let any one into his life and psuhed those close to him on the island away from him. He also had a rivaly with leader, Jack, over a women (Kate) who he fell in love with on the island and so is seen as very indipendant and very "my way or the high way" when he he is actually very vulnerable inside.
During the island it's found out Sawyer murdered a man thinking it was the con man when it wasn't, we also find out he fell in love with some one and to keep her safe had to end their realtionship. He also had a child with her.

Sawyer eventually sacrafices himself getting rescued so his comrades on the sialnd can get to safety, he also becomes a strong pretectorate of a charcter and her baby on the island and as the charcters break his walls down he does many selfless deeds to help them suring his stay on the island

If Vega is ANYTHING as deep and complex as Sawyer we are all in for a real treat :L

Anyway rant over :L

Just dunny want you guys to think Vega will be bad beause of this comparison. Sawyer is a great charcter.

#620
IllusiveMike

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@Alex, agreed. I was just too lazy to type up a real summary of his character, but the earlier description was frustratingly superficial.

#621
Savber100

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Winterfly wrote...

Whatever you say dude.

Bioware is slowly but surely turning away from the old fans who loved Baldurs Gate and such.

Dragon Age, the spiritual successor to Baldurs Gate turned to some sex joke, comedical relief action rpg game. Had Dragon Age 2 been a spin off sure. But now its just a bad  game when Bioware themself proclaim the series to be the next Baldurs Gate

Mass Effect 3 gets a action mode....seriously put. I dont care if it do not "change anything" but I rather see more energy put to evolve the dialogs and such then implement a action mode. I dont care if do not take space or take time. I just find it wasted space on a disc to add that. If someone want action, go play Gears of War.

You dont get what I aim at. Its not some elitistic bull****, It's just that I find it strange.


Bioware is EA or EA is Bioware so it's not too surprising... 

If anything, I'm surprsied that Bioware even lasted long enough to deliver great games like Mass Effect and Dragon Age: Origins before starting to shines of cracking around 2010 with Mass Effect 2. Even then, ME2 was stellar for what it tried to be. 

Good 'ol Bioware... Took it longer to be warped by EA then Westwood Studios. :P

Modifié par Savber100, 11 janvier 2012 - 07:44 .


#622
Dean_the_Young

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Given that ME2 was a strong success, that's an odd definition of 'crack.'

#623
Savber100

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Dean_the_Young wrote...

Given that ME2 was a strong success, that's an odd definition of 'crack.'


Sorry

I meant "cracked" as in ME2 was kinda of the first Bioware game where many old-time fans started to mutter dissent with the current direction. 

Sure there was the occasional complaint for past Bioware games but nothing too extreme. Remember the overwhelming "MASS EFFECT 2 IS NOT A RPG! RUINED FOREVER!" posts when ME2 came out? 

#624
Balek-Vriege

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Savber100 wrote...

Winterfly wrote...

Whatever you say dude.

Bioware is slowly but surely turning away from the old fans who loved Baldurs Gate and such.

Dragon Age, the spiritual successor to Baldurs Gate turned to some sex joke, comedical relief action rpg game. Had Dragon Age 2 been a spin off sure. But now its just a bad  game when Bioware themself proclaim the series to be the next Baldurs Gate

Mass Effect 3 gets a action mode....seriously put. I dont care if it do not "change anything" but I rather see more energy put to evolve the dialogs and such then implement a action mode. I dont care if do not take space or take time. I just find it wasted space on a disc to add that. If someone want action, go play Gears of War.

You dont get what I aim at. Its not some elitistic bull****, It's just that I find it strange.


Bioware is EA or EA is Bioware so it's not too surprising... 

If anything, I'm surprsied that Bioware even lasted long enough to deliver great games like Mass Effect and Dragon Age: Origins before starting to shines of cracking around 2010 with Mass Effect 2. Even then, ME2 was stellar for what it tried to be. 

Good 'ol Bioware... Took it longer to be warped by EA then Westwood Studios. :P





I like that sentence.  How can something be stellar at trying to be something?  Usually something that is stellar actually "is" something.  So it was a stellar Action RPG, which has always been the direction of the Mass Effect series?  Just being nitpicky.

Image IPB

Savber100 wrote...

Dean_the_Young wrote...

Given that ME2 was a strong success, that's an odd definition of 'crack.'


Sorry

I meant "cracked" as in ME2 was kinda of the first Bioware game where many old-time fans started to mutter dissent with the current direction.

Sure there was the occasional complaint for past Bioware games but nothing too extreme. Remember the overwhelming "MASS EFFECT 2 IS NOT A RPG! RUINED FOREVER!" posts when ME2 came out?


Yep and it was mostly concerning ammo/clips, the new armor/weapon system, lack of modding and the new power system.  The story complaints persist to this day but a lot of it has been proven to be demogoguing about EA and major nitpicking.  To the point where ME1's plot would fail under the same expectations and writing requirements.  Whenever that was pointed out about ME1's plot, it somehow became magically exempt.
Image IPB

No this isn't so much about Mass effect as it is about EA.  For example anyone upset with the direction of ME2 should at least concede that Bioware is incorporating more ME1 features into ME3.

-More armor and weapon choices with weapons (at least) being moddable like ME1.
-Powers being more indepth and more choice than ME1 and ME2 combined for how to develop said powers.
-New systems that determine success in game like War Assets and Galactic Readiness.
-More written lines than ME2 (which had more lines than ME1 believe it or not).
-The list goes on.

So the direction to me seems to be:
 
"Take what was good in ME1/ME2, give more choices on how to play the game (MP, Modes, GR, War Assests etc.) and try to make ME3 a great/successful game for fans both old and new (and make some major $$$ at the same time)."

Not:
 
"Lets dumb down the game and take away all choice because EA told us so we can make more $$$."

There's no evidence really of the latter when it comes to ME3.  There was some when it came to Dragon Age 2.

Modifié par Balek-Vriege, 11 janvier 2012 - 08:46 .


#625
Wolf

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Winterfly wrote...


Whatever you say dude.

Bioware is slowly but surely turning away from the old fans who loved Baldurs Gate and such.

Dragon Age, the spiritual successor to Baldurs Gate turned to some sex joke, comedical relief action rpg game. Had Dragon Age 2 been a spin off sure. But now its just a bad  game when Bioware themself proclaim the series to be the next Baldurs Gate

Mass Effect 3 gets a action mode....seriously put. I dont care if it do not "change anything" but I rather see more energy put to evolve the dialogs and such then implement a action mode. I dont care if do not take space or take time. I just find it wasted space on a disc to add that. If someone want action, go play Gears of War.

You dont get what I aim at. Its not some elitistic bull****, It's just that I find it strange.


Your logic makes no sense whatsoever. If it doesn't take any significant space or time from the project what exactly is the problem?

I can understand if you think it's a silly idea, but to justify your logic with "It's just wasted space on a disc" when you won't at all be afected by it, or "If someone wants action, go play Gears if War" when this is in fact a business and they have to appeal to a wider audience so their game can get more exposure and therefore more sales.

With that said however where Bioware is being smart in that they are taking into account their older fans by bringing back more RPG features for ME3, which is what we "all" wanted.

-Gaiden

Modifié par Gaiden96, 11 janvier 2012 - 09:07 .