Though I should say that Hawke can indeed still spread things that are detrimental to the status of the Chantry in DAII anyway.
Hell, his being an apostate that's able to avoid being sent to the Circle and is able to live outside of the Circle without causing harm to anyone is him intending to spread subversion against the Chantry.
The Chantry has preached that mages cannot be politically involved and free for another Tevinter would arise, yet Hawke does this.
The Chantry says that mages not under the "care" of the Circle are a threat to themselves and the populus, yet Hawke disproves this notion that all mages fall into this group.
LinksOcarina wrote...
1, even if you had the choice of killing her, it makes no sense to do so even after she spills the beans. It accomplishes nothing and would throw a widget into yours plans as Hawke because then you will be going nowhere but a jail cell if you are caught. Even if it's an IF, why would Hawke risk that. Plus I am sure half of your companions would not appreciate such an act.
Actually, all of the companions really dislike Petrice for her act. Recently I loaded up numerous saves and every one of them say things with scorn in their voice towards Petrice.
Granted, Varric wouldn't like killing her because he's generally against resorting to violence. However, he's the only one who would disapprove of such an act. Aveline would be able to manipulate the City Guard to stay off of Hawke's trail if her quest is done prior to Shepherding Wolves -- where she's named Captain -- and I'm assuming that Jeven hasn't really done much honest Guard work.
But as I said, I never wanted to kill Petrice. I just wanted a good in game reason why that wasn't an option.
And they mention several times the Qunari are waiting for a ship. Act I and Act II is all about that, the original reasons for them being there that they gave.
I know that's the reason given, but even then that's fairly flimsy if you think about it.
Because on that ship, more Qunari would be present. And one could assume that they would send more than one ship to pick up the others. So more Qunari on the way could equal in a Thedosian's mind Qunari reinforcements to assault Kirkwall.
Anyway, over the ensuing months that reason grows less believable for the Thedosian population in Kirkwall.
The player doesn't know how long Petrice will in fact lay low. She could lay low for a couple months, then resume her actions.
Even though the Qunari aren't a threat at that time, Petrice is.
I get you want a proactive character, but the game is designed for a reactive one. If it was proactive, then Cassandra would have been right and there would have been no need to interrogate Varric.
Technically she would've been wrong still.
Cassandra believes Hawke started the war. He didn't. The war was secretly going on before the Champion ever would've gotten involved and was officially started by Anders' actions and Meredith's actions.
Cassandra believes that he spread subversion against the Chantry. He wouldn't have. He would've either helped the Chantry, done nothing, or spread subversion against Meredith's measures.
At least as far as Varric would've told Cassandra.
Headcanon could make one person's Hawke make Cassandra's assumptions right, but Varric might not know these things that Hawke was thinking. Or Varric would've lied, but the player wouldn't know which is the case.
In which case Cassandra's assumptions are still wrong, since headcanon varies and isn't actually canon in terms of the overall storyline.
And something tells me that was some really horrid grammar I just typed out
Modifié par The Ethereal Writer Redux, 09 janvier 2012 - 10:49 .





Retour en haut







