Sir JK wrote...
Ethereal writer:
You're really trusting Petrice´s word that the Chantry doesn't know she's there? Officially yes, since Elthina wouldn't possibly support it. But that she has no support? Because she says so? I mean Petrice is many things.... but trustworthy and honest?
I mean... she had just earlier that very evening lied you in the face about certain things... what makes you assume she wasn't using chantry resources inofficially. She does have a templar bodyguard after all.
I'm trusting the game's lack of presenting support from other priests.
While the other Chantry priests disliked the presence of the Qunari, this doesn't mean that they were supporting Petrice. Pretty much everyone resented the Qunari presence in Kirkwall, but they weren't all a part of the Faithful.
Her Templar bodyguard also happens to be a fanatic with an extreme hatred of the Qunari. That's not using Chantry resources. That's a like-minded individual within the Templars siding with Petrice.
She makes it very clear that she can't use Chantry resources to further her personal goals at that time, because it would inevitably be drawn back to her. This includes the Templars at that time. Varnell in Shepherding Wolves was the only Templar working with her.
She doesn't want it linked back to her in any way. Hence why she went looking for a Lowtown thug.
As for her supporters... Viscount Dumar explicitely says so in act 2. That she's just a dummy and figurehead. That removing her would lead to nothing since she's not the one behind it all.
I don't think he ever said that. Is there a link you can provide for it?
Sure, Hawke might not have had that spelled out to him/her in act 1. But act 1 is about getting money to make sure that you can hide.
Even in the best of circumstances... a murder investiation would be detrimental to that.
I'm not saying Hawke should've killed her. I'm saying the game should've provided a reason why a player can't kill her. Why they shouldn't be fixated on why the game didn't allow for this.
I don't want her to be killed. Of course she's important to the plot. But to have the game not give a valid reason is not good game design.
Petrice spills all the beans to Hawke and as a result there isn't any reason why she can't be killed. Hawke has clout with the City Guard and the hovel she was working in links to Darktown, which IIRC was stated somewhere to be a hiding place for bodies.
Add into that the fact that thugs tried to kill her earlier and I don't think that Hawke would be the suspect.
I want to make it very clear that I
do not advocate killing Petrice. I advocate the game giving a good in-game reason why killing her is not an option one should take.
Besides... why do you assume Varnell was the only templar there? Sure. We didn't see anyone else... but she didn't let us see Varnell immediatly either...
Is Petrice the kind of person that strikes you as someone who lets you see all her cards? 
Varnell was the only Templar working with her in Act I. That's what I said I believe.
And probably because she can't have Chantry resources linked to her and Varnell is the only one in the hovel.
The more Chantry resources she uses -- officially or unofficially, secretly or blatantly -- the greater the chance of it somehow being linked back to her.
"I saw Petrice meeting with some Templars earlier."
"I saw Petrice signing Chantry documents earlier."
"I saw Petrice sneaking out of the Chantry at night"
EDIT: Think of it this way. DAO provides a good in game reason why a person can be recruited into the Wardens -- The Right of Conscription.
Imagine if DAO
didn't tell you about this. So then you're recruited into the Wardens against your will with no reason to back up why. You didn't want to join the Wardens, but you were forced to.
Now you might say "Well it's everyone's responsibility to fight the Blight in whatever form." But this doesn't actually apply to everyone and you didn't want to join the Wardens and now you're a part of them. The game ignored giving a believable reason why you must be a Warden in favor of just saying "Be a Warden".
It's the same thing here. A player may want to kill Petrice, but the game ignores giving a believable reason why you can't kill her in favor of just saying "She lives. Deal with it and suck it up, princess."*
*I wanted to use DG's amazing quote to further cement my point*
Modifié par The Ethereal Writer Redux, 16 janvier 2012 - 12:01 .