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Game is too easy: Finally finished hard difficulty solo (with pics+spec+tips)


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#51
Eshme

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TheChemicals wrote...

Well what are you if not a freaky little nerd? A prodigy?

I understand you want recognition but your abusing your life by overkilling a single player video game. Go do something online if you want better notoriety. In conclusion you are looking for credit and its just not that impressive.


I guess you do too now?

The other side isnt better, whining for a easier game lol.

#52
F-C

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ive been playing around soloing with a rogue and its not really that bad, you just have to play smart.



maybe a mage could do it faster, but i honestly dont care. its a 1 player game for my own entertainment and i dont see how rushing through things at the fastest possible speed will make it any more fun for me.



im thinking about making him bard/ranger just for the extra control and a pet to sort of offtank a mob or two for me.



/shrug, its a 1 player game, do what you think is fun. its not about what does it the fastest or whats the most powerful, its about having fun.

#53
plasmatorture

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My next run will be Nightmare only, with a Bard/Ranger archery Rogue, the Dog, and Morrigan in shapeshifter mode only. Should be fun and certainly challenging at times. the real easiness of the game comes from mage cheese.



Of course, I should mention my computer lags in fights with more than 10 mobs to the point where some party members are guaranteed to die.

#54
TheChemicals

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This game is very good. If i want a challenge or something i can overkill i do fps and rts online in competitive ladder.



The OP is just overkill. He isnt helping anyone because 99% people arent try to defy game mechanics and apply unique victory conditions with set tactics on a....single player game with no online capabilities.



This game is an adventure and a story meant to be enjoyed and role played. Not a competition or war against the design mechanics of the games system difficulty.

#55
Eshme

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TheChemicals wrote...

This game is an adventure and a story meant to be enjoyed and role played. Not a competition or war against the design mechanics of the games system difficulty.


I do not concur. The game is what you make of it.  Any development is done throu experience.

#56
Eurypterid

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An impressive accomplishment, IMO.



However, I don't feel it means the game is too easy if you've died and reloaded several times, rely on chugging a ton of potions, and are going into it knowing what to expect in the encounters. That's not to say it isn't a cool achievement (hmmmm, maybe BioWare should make a solo achievement?) but as I stated already, I don't think it means the game is too easy at all.

#57
TheChemicals

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Eshme wrote...

TheChemicals wrote...

This game is an adventure and a story meant to be enjoyed and role played. Not a competition or war against the design mechanics of the games system difficulty.


I do not concur. The game is what you make of it.  Any development is done throu experience.


That is true. A title "game is too easy" though dilutes what you are saying.

#58
Zealuu

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deathwing200 wrote...
I am trying to give people tips, who are struggling on easy/normal with full party and outlining some tactics, which may make their life easier. 


Your tips seem to be limited to "pull enemies, use CC, and always bring an AW" though. I think most people have been able to figure those out on their own.

That said, congrats on your patience. 

#59
deathwing200

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Eurypterid wrote...

An impressive accomplishment, IMO.

However, I don't feel it means the game is too easy if you've died and reloaded several times, rely on chugging a ton of potions, and are going into it knowing what to expect in the encounters. That's not to say it isn't a cool achievement (hmmmm, maybe BioWare should make a solo achievement?) but as I stated already, I don't think it means the game is too easy at all.


I was a bit misleading, I admit. What I meant was it's too easy with a PARTY (since it's a party based game). Solo, yeah it's quite difficult, especially in some areas, which were quite obviously balanced for a full party.

#60
Forwen

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Oh goddammit, interesting right, but BOSS SPOILERS!

#61
Sereaph502

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Good for you. Now solo the game on nightmare without using a bug to get to level 25 at the beginning, and then tell me it's easy.



And using ranger doesn't count.

#62
TileToad

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Title is not just misleading, it's plain wrong.
The only reason some make it out to be easy is because they save/reload and use exploits and experience of previous fails. I can definitely see how that makes it easy.
It's like asking your opponent, in a tennis match, to do his smash again because you couldn't get it the first time. It's laughable.
Try not to die a single time in your playthrough for a real difficulty challenge, ya pansies.:P

#63
ValenAge

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lol nice

#64
Enkara the Red

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andorman01 wrote...
Solo without an AW and then I'll be impressed.


AW stands for "Attention ****," right?

It is too easy. Even on Nightmare.
After I beat it the first 16 times, I started going through with just a dagger. Still too easy.
I used the toolset to make a weapon that only does 1 point of damage and a suit of clothing that lowers all my stats to 1.
Nope, still too easy.

Finally, after all this trying, I found a way to make this pathetic game a challenge for someone of my 1337 skillz.
Try playing it with your monitor and sound off like I do, then get back to us.

#65
-Solrek-

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Great post. A lot of players could learn from it if they are having problems beating the game.

#66
Paladin1650

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It is interesting that you can beat the game on hard solo, that is cool.

When you say "easy" it sounds like you mean it is easy if you:

A: Have already played through once or twice
B: Use every cheese tactic available to you (pulling, potion spam, cone of cold, crushing prison, etc)
C: Play the most powerful classes with all the best spells.
D: Grind until you are ready for difficult encounters.

How does that count as "easy"? If the game was challenging even with all of the above, don't you think it would be retardedly difficult to a new player on their first playthrough? (90% of the audience). On your first playthrough you don't know which spells/talents are overpowered and which are garbage. In any RPG you can always just grind until you are powerful enough to get past a certain encounter, so I'm not sure how you can really judge difficulty anyway.

When you have mastered any game it becomes "easy" for you, because you are always playing against the same A.I. and the same encounters. That does not mean the game is easy.

In any event it is fairly easy to ramp up the difficulty to any desired level using various mods. However, the only point of difficulty is to make for a fun experience where tactics and thought are requireded. You could just as easily achieve that by using weaker classes and abilities (WHICH IS HOW MOST PEOPLE PLAY!!!).

That said, I do agree with you that the combat mechanics in Dragon Age are not up to D&D standards for balance and challenge. They are not particularly well designed, although they are fun. The emphasis was obviously on FUN, not game design. This means there are lots of overpowered tactics and abilities. It isn't fun to die so they let you potion spam, for example. The same could be said for most single player RPGs though. Western games give you freedom, and freedom means you can usually find borderline exploit tactics.

I do hope Bioware returns to more refined D&D, warhammer, or some other established combat system in the future, since they are much more playtested and balanced than anything a developer can invent from scratch.

Modifié par Paladin1650, 23 novembre 2009 - 05:59 .


#67
Suron

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deathwing200 wrote...

GmanFresh wrote...

play on nightmare


Did you actually read the post? Or did you fail reading at school?


what i find hilarious is you put artificial limitations and "rules" to your playthrough....like not cheap fighting...no skipping fights via convo's...

yet it was "ok" to swap in and out of armors on the fly as you fought?  LOL..if yer gonna do one of the cheesiest things in the game...then why put such stupid "rules" in the first place? you STILL cheesed it.

but whatever..dont' cheese it next time..then come back

oh and if you want to brag about beating it and having it be "too easy" solo....don't use what is well known as probbaly the most unbalanced class/combo in the game.

you solo'd on hard with a BM/AW mage build...allowed yourself to swap armor in middle of combat on the fly..and now want to claim the game was too easy.

Go play again, without cheesing it by swapping armor on the fly and use a non-mage...when you use the iwin button things tend to be easy...don't hit the iwin button then come brag.


O
L

#68
Raint

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loled for 5 sec

#69
Radamez82

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Agreed (made a similiar thread yesterday) - however, you'd make your point a bit better by not playing the most overpowered spec in the game. Or indeed, by not playing a mage at all.



I believe someone solo'd the entire game as a Rogue (albeit, abusing stealth and ranged weapons) - I managed large portions of the game solo as a melee rogue on nightmare, alas.. you can't solo everything without abusing some game mechanic. Hell, simply using ranged attacks seems like an exploit due to the silly mechanics of this game.

#70
F-C

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Sereaph502 wrote...

Good for you. Now solo the game on nightmare without using a bug to get to level 25 at the beginning, and then tell me it's easy.

And using ranger doesn't count.


i agree about your first line, it shouldnt count if you are cheating or using bugs, but i dont understand your thing about ranger.

ranger is still about what one character can do solo, that just doesnt make sense to me. i see that as nearly the same thing as saying 'and dont use skills'.

Modifié par F-C, 23 novembre 2009 - 06:20 .


#71
thewatcheruatu_old

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I could sort of see soloing boss encounters--it seems as though you'd actually die a lot more when swarmed by lesser enemies. For example, *spoilers* the encounter where you pick up Zevran and they have archers up on the hills and traps all over the place. With four players, it was very doable, but it seems as though a solo character would get smacked around quite a bit.*end spoilers*



Much respect to the OP for doing the entire game solo. Lord knows I've had party members die enough times as it is rolling with a full group of four at the Normal difficulty setting. Then again, half of these fights, it feels as though Morrigan is basically doing everything, and my three other characters are just cleaning up the table scraps.

#72
ITSSEXYTIME

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It bears repeating that the game is really damn easy when you min/max and build a God character... but for 99% of players this isn't the issue.




#73
RaliasMachia

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I like cheese

#74
Zarenthar

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GmanFresh wrote...

play on nightmare


My first playthrough was on Nightmare and I felt it was way too easy :(

I really hope some hardcore survival module is coming soon.

#75
Kaosgirl

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deathwing200 wrote...

Just as a change of pace, many people here QQing on these forums and others how the game is too hard, how they're dying on easy because all they played before is FPS on godmode. Anyway, when I first finished the game on hard, I decided it would be quite fun to beat it solo (something that before game's release a Bioware dev said will be quite hard to do (rofl)). So here I am, giving all the players who want to try something different and don't know how to start some tips on soloing. So if you want to try or if you are bad at this game, read on!

Why solo?


Because it's fun. I always make an effort to solo party RPGs for fun. Plus party micromanagement gets boring.

Why mage?


Mages have the most tools of any class by far to deal with any situation. Facing swarms? AoE. Tough Enemy + Swarms? CC+AoE. Tough Melee? Outtank him with AW. You get the idea.


So: you basically came as close to Godmode as the game gets, and found it easy.  No big surprise there.

deathwing200 wrote...
If it happens, it will be with a rogue. I am bored of mages after 80++ hours of playing nothing but mage.


And that will be somewhat more telling.