Where in the campaign is it best to play the DLCs? Does it at all matter?
I’m playing a mage on Nightmare!
Modifié par frustratemyself, 10 janvier 2012 - 12:08 .
CatOfAvalon wrote...
MotA makes the most sense storyline wise during act 3 (not too mention the better loot you receive) as your cred is really good. Legacy ... yeah, gotta agree with everyone else; don't do it during act 1 unless you want a major ass-kicking. Another thing to consider is that the DLC equipment and items you get during the quests don't grow stronger with you. So, that's something to really pay attention to.
For example, take Legacy: I didn't do it until after I beat the game with a rogue Hawke the first time through and got The Key dagger-mode with 50 attack. I have yet to see any other dagger beat that, but I was level 27 at the time I got it, so that's something else to consider.
All I'm saying is, the two DLC's equipment value is dependent upon when you get them. The earlier you get them, the weaker they are. On the converse, the later you get them, the stronger they are, but you usually have nothing to use them against.
Modifié par nightscrawl, 10 janvier 2012 - 03:02 .
Modifié par coldwetn0se, 29 juillet 2012 - 06:25 .
He didn't. He invited his wife's old friend. Hawke went instead as he was the head of the house.caradoc2000 wrote...
For me, MotA makes no sense in act 1. Why would an Orlesian noble invite a penniless refugee nobody into his exclusive party?
I don't buy that excuse. The Orlesian nobility doesn't strike me as very forgiving. Even in good times they don't hesitate to backstab their noble "friends". When Leandra eloped with an apostate, I find it much more believable for them to treat her as a pariah (feelthy Fereldan turnip). It doesn't make it easier that the Hawke family is indeed penniless Fereldan refugees who have to contract the kids into servitude just to get into town. Nor does the fact that the Amell who remained in Kirkwall (Gamlen) turns out to be a loser who sqandered the family fortune and estate.Knight of Dane wrote...
He didn't. He invited his wife's old friend. Hawke went instead as he was the head of the house.
That would be your problem then, not the games.caradoc2000 wrote...
I don't buy that excuse. The Orlesian nobility doesn't strike me as very forgiving. Even in good times they don't hesitate to backstab their noble "friends". When Leandra eloped with an apostate, I find it much more believable for them to treat her as a pariah (feelthy Fereldan turnip). It doesn't make it easier that the Hawke family is indeed penniless Fereldan refugees who have to contract the kids into servitude just to get into town. Nor does the fact that the Amell who remained in Kirkwall (Gamlen) turns out to be a loser who sqandered the family fortune and estate.Knight of Dane wrote...
He didn't. He invited his wife's old friend. Hawke went instead as he was the head of the house.
As I said in my original postKnight of Dane wrote...
That would be your problem then, not the games.
For me, MotA makes no sense in act 1.
caradoc2000 wrote...
It does not level-up, but its stats are determined by your level when you acquire it.
Did i say you didn't?caradoc2000 wrote...
As I said in my original postKnight of Dane wrote...
That would be your problem then, not the games.For me, MotA makes no sense in act 1.
No, and neither did I say that it was the game's problem.Knight of Dane wrote...
Did i say you didn't?
Modifié par caradoc2000, 03 août 2012 - 06:58 .
Xilizhra wrote...
Legacy, for me, was always the second-to-last thing in the story I ever did, right before The Last Straw; Corypheus is an original Magister and likely one of the most powerful beings on Thedas. It'd seem very strange indeed if I could beat him in Act 1.
Xilizhra wrote...
MotA could actually make more sense in Act 1, as Hawke would have the most motivation to just go stealing a gem; I'm not really sure why Act 2 or 3 Hawke would go along with this, to be honest.
Foolsfolly wrote...
I do Legacy after mom dies. Mark of
the Assassin comes in right before Last Straw. I like being the Champion
at a fancy party. Otherwise Mark of the Assassin could fit in anywhere.
Agreed.caradoc2000 wrote...
No, and neither did I say that it was the game's problem.Knight of Dane wrote...
Did i say you didn't?
More on topic. I am more bothered with the lack of choices for anti-Qunari Hawkes in MotA.