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Where in the campaign should I play Legacy, Mark of the Assassin?


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#1
bossk-office

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I’m back playing Dragon Age 2 for the sake of these two DLCs. Haven’t touched it in months, and there are other games I could play, but here I am, ticking off my fetch quests and fighting waves of thugs that are immune to stuff and loving it all over again. :wub:

Where in the campaign is it best to play the DLCs? Does it at all matter?

I’m playing a mage on Nightmare!

#2
frustratemyself

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You can play them at any time once you reach Kirkwall. For loot purposes early act 3 is best. Story-wise any time is good.

When you play Mark of the Assassin take along a Makers Sigh for Tallis so you can reallocate her stats.

Modifié par frustratemyself, 10 janvier 2012 - 12:08 .


#3
sylvanaerie

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also Legacy at less than level 10 or so is hard as hell even on casual/normal. So you may want to wait a bit.
I've played Legacy in Act 3 (most optimal time for gear), Act 2 prior to All that Remains (for the different conversation with Mom) and at the end of Act 1 just to be different. MotA I prefer to play in Act 3 at any time, esp if I've gotten the "Basalit-an" title from the Arishok. (just adds a little more flavor). Some folks prefer to play it in Act 2 since it adds to the whole "Qunari in the city" tone as well.

#4
caradoc2000

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For me, MotA makes no sense in act 1. Why would an Orlesian noble invite a penniless refugee nobody into his exclusive party?

#5
CatOfAvalon

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MotA makes the most sense storyline wise during act 3 (not too mention the better loot you receive) as your cred is really good. Legacy ... yeah, gotta agree with everyone else; don't do it during act 1 unless you want a major ass-kicking. Another thing to consider is that the DLC equipment and items you get during the quests don't grow stronger with you. So, that's something to really pay attention to.

For example, take Legacy: I didn't do it until after I beat the game with a rogue Hawke the first time through and got The Key dagger-mode with 50 attack. I have yet to see any other dagger beat that, but I was level 27 at the time I got it, so that's something else to consider.

All I'm saying is, the two DLC's equipment value is dependent upon when you get them. The earlier you get them, the weaker they are. On the converse, the later you get them, the stronger they are, but you usually have nothing to use them against.

#6
nightscrawl

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CatOfAvalon wrote...

MotA makes the most sense storyline wise during act 3 (not too mention the better loot you receive) as your cred is really good. Legacy ... yeah, gotta agree with everyone else; don't do it during act 1 unless you want a major ass-kicking. Another thing to consider is that the DLC equipment and items you get during the quests don't grow stronger with you. So, that's something to really pay attention to.

For example, take Legacy: I didn't do it until after I beat the game with a rogue Hawke the first time through and got The Key dagger-mode with 50 attack. I have yet to see any other dagger beat that, but I was level 27 at the time I got it, so that's something else to consider.

All I'm saying is, the two DLC's equipment value is dependent upon when you get them. The earlier you get them, the weaker they are. On the converse, the later you get them, the stronger they are, but you usually have nothing to use them against.


The two times I've played Legacy it was at the end of Act 1, before heading out on the Deep Roads Expedition, so I was level 10 or 11. I managed it just fine and gained two levels during the playthrough. However, I do play on normal, so I can't speak for higher difficulty levels. If you do play it during Act 1, I strongly suggest you wait until the end so you have a wider variety of skills to use.

As far as the Key is concerned, this past time I also used a rogue, and the Key lasted me until most of the way through Act 2, being far superior to any of the named daggers I found for quite some time.

Modifié par nightscrawl, 10 janvier 2012 - 03:02 .


#7
bossk-office

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Hmm, thanks — really excited to grind through two whole acts to get to the new stuff! =P

#8
DarkAmaranth1966

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Step 1 get the mods to make those DLC items improve with level up, now they are great to have anytime so, we've removed that problem.

Step 2, MoTA makes no sense at least until Leandra goes to the Viscount, then it is possible that he would have mentioned the return of Leandra to the duke as a friend. So play it early in act 2, and on hard or nightmare take a maker's sigh for Tallis. Also do the cook's quest inside the chateau - it helps slow Leopold down for a while early in the battle and you'll want that advantage.

Step 3 Legacy. Well it works anytime story wise and, most of it you can get through at any point with good tactics, though it is a bear before level 10. Now the final battle, well lets just say that one makes Meredith a cake walk. You will need a healer in the party, but taking Anders adds another battle. I like doing Legacy end of act 2 or beginning of act 3 and, I like Anders along despite the stress it causes him and that little thing with the calling.

#9
TGFC

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Legacy, Mark of the Assassin, trying to solve the picture puzzle within the vault. Has anyone been successful?

#10
coldwetn0se

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yes...been successful. There is a guide on here that has the sequence for that puzzle (probably a bit buried in the thread list, but it is there), and the Wiki might now have the sequence as well (they have the puzzles for Legacy up, so I don't see why they wouldn't for MotA).....I'll go check,.

*EDIT*
here is the Wiki page that has the puzzle solutions if you want them......they are located about 2/3 of the way down the page.  Have fun!Posted Image

Modifié par coldwetn0se, 29 juillet 2012 - 06:25 .


#11
TGFC

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Great and thank you!

#12
PatrickBateman

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I remember some good guides on youtube as well, might be worth checking out as well

#13
Kungfu Nando

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Does the Key not level with you? Thought it says so in the description

#14
caradoc2000

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It does not level-up, but its stats are determined by your level when you acquire it.

#15
Knight of Dane

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caradoc2000 wrote...

For me, MotA makes no sense in act 1. Why would an Orlesian noble invite a penniless refugee nobody into his exclusive party?

He didn't. He invited his wife's old friend. Hawke went instead as he was the head of the house.

#16
caradoc2000

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Knight of Dane wrote...

He didn't. He invited his wife's old friend. Hawke went instead as he was the head of the house.

I don't buy that excuse. The Orlesian nobility doesn't strike me as very forgiving. Even in good times they don't hesitate to backstab their noble "friends". When Leandra eloped with an apostate, I find it much more believable for them to treat her as a pariah (feelthy Fereldan turnip). It doesn't make it easier that the Hawke family is indeed penniless Fereldan refugees who have to contract the kids into servitude just to get into town. Nor does the fact that the Amell who remained in Kirkwall (Gamlen) turns out to be a loser who sqandered the family fortune and estate.

#17
Knight of Dane

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caradoc2000 wrote...

Knight of Dane wrote...

He didn't. He invited his wife's old friend. Hawke went instead as he was the head of the house.

I don't buy that excuse. The Orlesian nobility doesn't strike me as very forgiving. Even in good times they don't hesitate to backstab their noble "friends". When Leandra eloped with an apostate, I find it much more believable for them to treat her as a pariah (feelthy Fereldan turnip). It doesn't make it easier that the Hawke family is indeed penniless Fereldan refugees who have to contract the kids into servitude just to get into town. Nor does the fact that the Amell who remained in Kirkwall (Gamlen) turns out to be a loser who sqandered the family fortune and estate.

That would be your problem then, not the games.

My only issue is that i can't see why Hawke would accept Tallis quest to begin with unless s/he was still making money in Act 1.

#18
caradoc2000

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Knight of Dane wrote...

That would be your problem then, not the games.

As I said in my original post

For me, MotA makes no sense in act 1.



#19
jwalker

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caradoc2000 wrote...

It does not level-up, but its stats are determined by your level when you acquire it.


If you're on PC, there's a mod to make the Legacy items improve with level-up.

#20
Knight of Dane

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caradoc2000 wrote...

Knight of Dane wrote...

That would be your problem then, not the games.

As I said in my original post

For me, MotA makes no sense in act 1.

Did i say you didn't?

#21
caradoc2000

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Knight of Dane wrote...

Did i say you didn't?

No, and neither did I say that it was the game's problem.

More on topic. I am more bothered with the lack of choices for anti-Qunari Hawkes in MotA.

Modifié par caradoc2000, 03 août 2012 - 06:58 .


#22
Xilizhra

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Legacy, for me, was always the second-to-last thing in the story I ever did, right before The Last Straw; Corypheus is an original Magister and likely one of the most powerful beings on Thedas. It'd seem very strange indeed if I could beat him in Act 1.

MotA could actually make more sense in Act 1, as Hawke would have the most motivation to just go stealing a gem; I'm not really sure why Act 2 or 3 Hawke would go along with this, to be honest.

#23
Foolsfolly

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I do Legacy after mom dies. Mark of the Assassin comes in right before Last Straw. I like being the Champion at a fancy party. Otherwise Mark of the Assassin could fit in anywhere.

Legacy after mom dies is nice and sad. It's challenging enough. The Hawke weapon is great for dueling the Arishok. And usually I like the role playing reason in my head that Hawke wants to get out of Kirkwall after that... then returns to Kirkwall even more on the edge.

But really they can go in anywhere. Never did Mark of the Assassin in Act 1. I think I'll look into that ... erm... soon... next time.

#24
jwalker

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Xilizhra wrote...

Legacy, for me, was always the second-to-last thing in the story I ever did, right before The Last Straw; Corypheus is an original Magister and likely one of the most powerful beings on Thedas. It'd seem very strange indeed if I could beat him in Act 1.


True, but IIRC, Hawke finds out who Corypheous is at very last moment, when she's about to face him


Xilizhra wrote...
MotA could actually make more sense in Act 1, as Hawke would have the most motivation to just go stealing a gem; I'm not really sure why Act 2 or 3 Hawke would go along with this, to be honest.


I've only played MotA 2 or 3 times, since I didn't like it much, but never on Act 1. I might try it on my current run, b/c one thing that bugged me was feeling Hawke acts like "oh, Quna-what ? Qunari you said, Tallis  ? What's that ?" I can't point to any specific conversation, but that's how I felt about it. Such thing was way too off for me. In Act 2 you're dealing with Qunari. Makes sense you'll have a decent knowledge about them, even if it's not presented in-game,
In Act 1, Qunari aren't a thread and Hawke's mind is in another place, so it's ok for her to not know much about them.




Foolsfolly wrote...

I do Legacy after mom dies. Mark of
the Assassin comes in right before Last Straw. I like being the Champion
at a fancy party. Otherwise Mark of the Assassin could fit in anywhere.



I did Legacy before and after All that Remains in Act 2, and before the Last Straw. I prefer it before All that remains.
Legacy is about familiy, so it feels better if Hawke's mom is still alive. Also, it seems a good time for a brief sibling's reunion, since at the end of Act 1 things are kind of bitter between them.

#25
Knight of Dane

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caradoc2000 wrote...

Knight of Dane wrote...

Did i say you didn't?

No, and neither did I say that it was the game's problem.

More on topic. I am more bothered with the lack of choices for anti-Qunari Hawkes in MotA.

Agreed.