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How Does Your Morality Affect Your P/R Orientation?


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#151
The Sarendoctrinator

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Unschuld wrote...

The Sarendoctrinator wrote...


About Paragons and a dislike for politics: That's strange, because most (if not all) of the options to kill them off are Renegade.


Lol yep. Apparently diplomacy has nothing to do with politics for some reason? :huh: 

Maybe the Paragons just hate them, but are too nice to kill them. Posted Image Renegades, on the other hand...

I wonder how many people who saved them in ME1 wouldn't do the same again, if they were given the choice. My first playthrough was with a Shepard who saved the Council, but they just dismissed her claims and basically called her crazy. It's probably enough to make a few Paragons consider taking the Renegade option.

#152
The Hierophant

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The Sarendoctrinator wrote...

Unschuld wrote...

The Sarendoctrinator wrote...


About Paragons and a dislike for politics: That's strange, because most (if not all) of the options to kill them off are Renegade.


Lol yep. Apparently diplomacy has nothing to do with politics for some reason? :huh: 

Maybe the Paragons just hate them, but are too nice to kill them. Posted Image Renegades, on the other hand...

I wonder how many people who saved them in ME1 wouldn't do the same again, if they were given the choice. My first playthrough was with a Shepard who saved the Council, but they just dismissed her claims and basically called her crazy. It's probably enough to make a few Paragons consider taking the Renegade option.

Sad thing is that you get a new level craptastic treatment with the new council. At least the old council managed to take time off their busy schedules to see Shep, instead of avoiding him/her like the plague.<_<

#153
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The furtherst i can go is making a renegon. I can't even choose the other option in the overload dlc. I'm like that in life too though

#154
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The Sarendoctrinator wrote...

Unschuld wrote...

The Sarendoctrinator wrote...


About Paragons and a dislike for politics: That's strange, because most (if not all) of the options to kill them off are Renegade.


Lol yep. Apparently diplomacy has nothing to do with politics for some reason? :huh: 

Maybe the Paragons just hate them, but are too nice to kill them. Posted Image Renegades, on the other hand...

I wonder how many people who saved them in ME1 wouldn't do the same again, if they were given the choice. My first playthrough was with a Shepard who saved the Council, but they just dismissed her claims and basically called her crazy. It's probably enough to make a few Paragons consider taking the Renegade option.

Which makes them renegades in paragon's clothing.

A real hero can take their sh!t, because to him/her it's not about being loved or respected by the authorities, but doing the right thing and ensuring everyone gets out alive at all costs.

#155
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Arcian wrote...

Which makes them renegades in paragon's clothing.

A real hero can take their sh!t, because to him/her it's not about being loved or respected by the authorities, but doing the right thing and ensuring everyone gets out alive at all costs.


That's what I was gonna say: That they're not true paragons then.

Hey, Arc, how ya doin? You missed it, we had Saphra here, your buddy Kaiser too.

#156
Labrev

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 I feel like I'm a Renegade playing Paragon on my canon. I take whatever means I'll have to to achieve what I think is the best solution. But in ME, as with most RPG's I've played, it tends to be easy - the push of a button and mayyybeee a sidequest. There are few decisions in ME I really find to be hard, maybe I just have a strong grasp of my personal principles.


I could go on about how life experiences shape my outlook, but I'll keep it to one small aspect only: myself as a huge football junkie. As with any sport, football has parallels to real life and teaches you valuable things.

From playing experience, I hold a lot of value on discipline, personal and professional. Everyone makes mistakes, but the winners learn not to repeat them IMO. Also, that playing a violent game gives you no right to be a thug. When the ball is live, hit the guy as hard as you want. After the whistle, help him up.

And to get a bigger role/more playing time, you have to earn it. Nothing is ever given to you , HS level and up!!

As an avid follower of the NFL, the business side of things teaches you many realities, which is reinforced with experience in the work force. You can't live off past accomplishments forever. People only appreciate you as long as you are doing your job well - and there's nothing wrong with that either (my chief pet-peeve with this site, a high sense of entitlement from many that I suspect have no actual experience in the world).

Therein is a real-life TIM/Cerberus: Al Davis (RIP) the Oakland Raiders. At least it was, but new leadership has taken over recently. The entire team has been run by owner/GM Davis for most of their history in the league. Davis passed recently, but he reminded me of the Illusive Man in more ways than one - a charismatic and controversial leader whom the word "renegade" has been used to describe many times. He had aggressive strategies and generally always welcomed talent - even if said talent was otherwise a misfit in the league.  His motto was "just win, baby!" and often told his people not to let failure deter them, which is pretty reflective of TIM's outlook on getting the results. He was been seen to otherwise be pretty vindictive and hold grudges at times as well, but at others, showed willingness to work cooperatively with other people even at times where it was not completely culturally-accepted. For a very long time, the Raiders were a highly-successful franchise in the NFL.

As of most of the past decade, though, the Raiders really fell-off in their play and largely because of his management at the top. As owner himself, he had no one to answer to for lack of results as GM, so the Raiders have been mediocre for a very long time. He's rigidly recruited elite talent at the expense of valuable experience and intangibles - the result has been a wildly inconsistent team for a while now. You see flashes of brilliances, with long stretches of failure in between and no playoff appearances since 2004. Basically the league's laughing-stock, very much how I see Cerberus in the ME universe.

Anyway, I've rambled, ye ole block 'o text. But there it is. This was a fun exercise OP ^_^.

I think the character that best reflects my morality is Mordin. While I'm not qute the brilliant mind he is, I think we share common views: always willing and eager to help people, but also getting our hands dirty at times to do the "greater good" - while still maintaining clear ethical boundaries at it.

Modifié par Hah Yes Reapers, 10 janvier 2012 - 07:19 .


#157
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EternalAmbiguity wrote...

Arcian wrote...

Which makes them renegades in paragon's clothing.

A real hero can take their sh!t, because to him/her it's not about being loved or respected by the authorities, but doing the right thing and ensuring everyone gets out alive at all costs.


That's what I was gonna say: That they're not true paragons then.

Hey, Arc, how ya doin? You missed it, we had Saphra here, your buddy Kaiser too.

Who?

#158
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Is that some kind of joke? Cause I don't get most jokes.

#159
The Sarendoctrinator

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The Hierophant wrote...

Sad thing is that you get a new level craptastic treatment with the new council. At least the old council managed to take time off their busy schedules to see Shep, instead of avoiding him/her like the plague.<_<

Poor Shepard, such terrible luck with politicians. Is there even one who just offers help without betraying, ignoring, or calling Shep crazy at some point?

Arcian wrote...

Which makes them renegades in paragon's clothing.

A real hero can take their sh!t, because to him/her it's not about being loved or respected by the authorities, but doing the right thing and ensuring everyone gets out alive at all costs.

I guess they wouldn't be true Paragons then, but I'm sure Shepard could still have a full Paragon bar with only a small touch of Renegade if they made a decision to let the Council die. (Yeah, I was talking about in-game Paragon, not so much real-world morals Paragon.)

#160
Kaiser Shepard

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Arcian wrote...

A real hero can take their sh!t, because to him/her it's not about being loved or respected by the authorities, but doing the right thing and ensuring everyone gets out alive at all costs.

In other words, a real hero is a Renegade.

Arcian wrote...

Who?

I'm hurt, I really am.

#161
Guest_EternalAmbiguity_*

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It appears he left us.

#162
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Kaiser Shepard wrote...

Arcian wrote...

A real hero can take their sh!t, because to him/her it's not about being loved or respected by the authorities, but doing the right thing and ensuring everyone gets out alive at all costs.

In other words, a real hero is a Renegade.

I'm sorry, you must have missed "ensuring everyone gets out alive at all costs".

That includes all those aliens that your boss, Mister Hit... I mean, Harper, wants dead.

Kaiser Shepard wrote...

Arcian wrote...

Who?

I'm hurt, I really am.

Put a band-aid on it or something.

#163
Lotion Soronarr

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Mostly Paragon. Pragmatic kind. Always go for diplomatic/good if it can get results.
However, isnt' afraid to make the hard choices if it's really necessary. Can also be douchy on rare occasions (if in a bad mood) :P

#164
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EternalAmbiguity wrote...

It appears he left us.

Like Elvis, yo.

#165
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I dont care about my feelings I care about best option

#166
Inquisitor Recon

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The first time I played through ME1 and ME2 it was as a paragon. Don't know why, guess I defaulted to it. But then I learned to embrace my cynical, jaded nature and grand ambitions of ruling over lesser beings. No longer will I put up with annoying reporters and clueless politicans. No longer will I tolerate obnoxious batarians or spineless scumbags who dare oppose my designs. I for one welcome our new Cerberus overlords who ought to replace that bloated corpse of a government known as the Systems Alliance.

/rant

But more seriously, I just like playing renegade. I treat people good when they earn my respect, but most people only earn a gunshot or fist to the face.

#167
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ReconTeam wrote...

But more seriously, I just like playing renegade. I treat people good when they earn my respect, but most people only earn a gunshot or fist to the face.

This is the type of Renegade stuff I can't take seriously.

#168
Gabriel S.

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I was FROZEN today! :blink:

Modifié par Gabriel Stelinski, 10 janvier 2012 - 01:35 .


#169
the almighty moo

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I tried to make an reengade and I just couldnt.... made me feel all wrong.

But I'm like that with any games that require moral choices, for instance Black and White and Fallout New Vegas. (I couldnt for the life of me go with ceaser's leigon).

#170
nitefyre410

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I can the only choice were morality and experience came into play was Overload... being a youngest of 4 brothers... doing that to a siblings.. especially one that had no REAL understanding of the implications of his old brothers doing to him. Just irked.

Problems with how I looked at it? Tough.

#171
Blacklash93

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Paragon, although I can understand some (not many) Renegade decisions.

Why? 'Cause you gotta treat others the way you want to be treated. Nobody gets respect if everyone only gives it by condition. If someone is being a jerk to you, you're no better if you reciprocate that.

Modifié par Blacklash93, 10 janvier 2012 - 02:12 .


#172
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Arcian wrote...

Which makes them renegades in paragon's clothing.

A real hero can take their sh!t, because to him/her it's not about being loved or respected by the authorities, but doing the right thing and ensuring everyone gets out alive at all costs.


Ow for the love of god...

Go date AlexXIV or something. :sick:

No really, it almost sounds like you are AlexXiV. You even have the same avatar. :?

#173
mauro2222

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Yes, and that may be the reason of why I can't make a renegade playthrough.
Hating people because they made us harm is not good. Anger tends to arise and this is based in fear. We have to learn to forgive and teach this goodness to others. Make them know that they are not alone, that people would welcome them with open arms to love them.

"Within every being, however seemingly dark, there is light"
I just love that phrase.

#174
Chewin

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mauro2222 wrote...

Yes, and that may be the reason of why I can't make a renegade playthrough.
Hating people because they made us harm is not good. Anger tends to arise and this is based in fear. We have to learn to forgive and teach this goodness to others. Make them know that they are not alone, that people would welcome them with open arms to love them.

"Within every being, however seemingly dark, there is light"
I just love that phrase.


Sounds like that Jedi crap George Lucas used to feed me with.

Nothing personal.

:)

#175
mauro2222

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Well, I think that Lucas used various philosophies to create the Jedi Order, one of them are buddhist monks.

And don't worry, I'm not offended :D