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DA Devs Say They're Learning From Skyrim, but What About The Witcher 2?


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#276
casadechrisso

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Ponendus wrote...

This is my main problem with Skyrim too. Personal character development, and the development of those around me are more important to me than the other things.


Exactly. I really don't see any character value in any of those companions. That dark elf from the mage college had a few nice voiced lines more, but that's pretty much it. But when a dialogue only allows me to throw OOC commands at my companion and no other dialogue at all, even on the "romance" topic (really, marriage in Skyrim is about the worst kind of romance I've ever seen in a game), then it actively ruins my immersion.

Freedom of roleplay? Maybe if you consider an empty dark room total freedom too, because there's nothing at all that "limits" your imagination. In Skyrim there is though, the absolutely bad dialogue and OOC command dialogues actively ruin immersion, not make it more open. I know at some point modders will work on that end by allowing you to have ridiculous sex animations with your love interest, but that's pretty much all I expect from that end, at least for the Fallout series I've never seen anyone working on making vanilla companions more lively and give them more interesting dialogues. Of course that's not easy to do anyway without voiced dialogue lines, but anyway. Sexiusm reached a new peak in Skyrim too, btw ("yo, make me a meal to boost my stats!" - "Here you go, darling! <3:kissing:

What made it worse for me is that Fallout NV did these things so much better, and Bethesda took absolutely nothing from it over to Skyrim and instead made a huge jump back into Oblivion times. I really hope there'll be a Skyrim: New Riften or something featuring Obsidian's writing with Beth's design again, best of two worlds.

Modifié par casadechrisso, 13 janvier 2012 - 07:47 .


#277
Guest_EternalAmbiguity_*

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That's hardly sexism.

#278
casadechrisso

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Haha, I think "go make me my meal" is, but I wasn't really serious there anyway.

#279
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oh, okay.

#280
Mr.House

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Gibb_Shepard wrote...
http://cloud.steampo...809585572277309[img]/884EAFCB7C53F8B5CBE01E4B11BC38A59ABF3D36/Yes, that is usually what many say when they can't be ****ed to learn how a game plays. You keep dieing? Must be the game's fault, and not your own lack of ability.

Seeing as I play just fine on hard, no it has nothing to do with my gameplay skills. If you really think Dark was balanced and fun then play more games, or go play Dark Soul. That is a game that fun, a challange and blows TW2 and it's Dark crap out of the water. But why do I waste my breath, people like you will always sniff up to CDP and bash everything Bioware does.Go enjoy your sexist rpgs.

Modifié par Mr.House, 13 janvier 2012 - 09:02 .


#281
Gibb_Shepard

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Mr.House wrote...

Gibb_Shepard wrote...
http://cloud.steampo...809585572277309[img]/884EAFCB7C53F8B5CBE01E4B11BC38A59ABF3D36/Yes, that is usually what many say when they can't be ****ed to learn how a game plays. You keep dieing? Must be the game's fault, and not your own lack of ability.

Seeing as I play just fine on hard, tno it has nothing to do with my gameplay skills. If you really think Dark was balanced and fun then play more games, or go play Dark Soul. That is a game that fun, a challange and blows TW2 and it's Dark crap out of the water. But why do I waste my breath, people like you will always sniff up to CDP and bash everything Bioware does.Go enjoy your sexist rpgs.


Aha. Petty, petty remark. You are not worth talking to if you believe realistic prejudice is somehow a bad thing. 

Not to mention women have a far more demanding a independant role in TW2 than both DA games. The lodge of Sorceresses are master of manipulation, constantly outsmarting and outwitting almost all men in the game. 

I'm guessing you didn't actually pay attention to the damn game. Overly Sexist? Is it because Geralt isn't Bi?

Modifié par Gibb_Shepard, 13 janvier 2012 - 09:07 .


#282
casadechrisso

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Gibb_Shepard wrote...

Overly Sexist? Is it because Geralt isn't Bi?


Oh sheesh, I think I chuckled! :lol:

Well said. And Triss is certainly one of the most memorable game ladies ever, incredibly strong character. But it's what I've said in my long post earlier, some people take realism and realistic sexism in a game world as an opportunity to make even more memorable characters, while others refuse to play in a non-politically correct world completely. For me a PC-world like DA is lifeless and hollow, while I enjoy playing against the odds in a world that doesn't like me. But to each their own.  

#283
Gotholhorakh

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The Ethereal Writer Redux wrote...

The reactions to nudity in video games by both the media and parents in the U.S is absurd.

A game will ultimately have what it will have, and the responsibility falls to the parent to determine if they want their children to have certain games. Which means they can't just plug their ears and say "I can't hear you! That's not something that exists in these games!"

They need to know more about how video games are made and how they're rated. Sexuality exists in many forms of media: Art, music, books, TV shows, movies. These are rarely if ever questioned for being present in those forms of media. Why should they be questioned in video games?

The media didn't take issue with Tony Dinozzo and Jeanne Benoit having sex at the ending of an NCIS episode, nor did parents.

I find it ridiculous that parents want their children educated on sex but throw a hissyfit if video games dare to even try and show what is a natural part of humanity.


I think it's not parents as much as it's media, TBH.

I think you'll very rarely find the kind of parents who take a sufficient interest to be concerned... being OK with "let's show the kids every kind of debauchery, violence and sexual depravity there is - but no nipples!! Save us from the nipples!". That's in the US or out of it.

Of course if they do, it's not my place to comment on other families' values, that would be presumptuous and arrogant. What parents want their kids to see/not see is their own family's business, it's really up to them to decide what's ridiculous and what isn't for their family, not me. Well, not us.
:P

Modifié par Gotholhorakh, 13 janvier 2012 - 10:38 .


#284
Yrkoon

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  I have no idea what we're supposed to be discussing anymore, so I'm just going to take a point at random and respond.

Mr.House wrote...
 Also how was TW2 and DAO challenging.

Well, I thought DA:O's  challenge level was "just right", so I'm not  going to dispute (or agree) with you  on that.

But the Witcher 2?  Are you serious?  That game, on normal,  throws you to the wolves then laughs in your face  in the friggin tutorial.   Frequent QTEs   are tossed at you  at what seems to be every turn.  If you fail any of them, you're dead and its reload time.  Ditto with Enemy encounters.  If  you ever find yourself surrounded (which happens a lot), you're in deep DEEP trouble, and you're probably going to die in some hideous manner...  unless you're a *real* pro at the game.   And again, this is true from  the very outset of the tutorial and continues without letup until you're about 28th level and you've managed to  equip  the "Please cheat here" gear from the DLCs.

 IMO, Witcher 2 is a fantastic game, but its a fantastic game inspite of its unusual challenge level, not because of it.

Modifié par Yrkoon, 13 janvier 2012 - 11:20 .


#285
Morroian

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google_calasade wrote...

In this thread specifically?  Bending the game, basically, so the world adjusts to the player rather than the player having to adjust to the world.  Other aspects would be those responsible for fracturing the customer base basically.  Trouble spots would be what I've read in interviews, other threads on BSN, and his reaction to DA 2's reception.  I could list them, but I'm tired and headed to bed.

I don't see how DA2 is different from DAO in this regard.

#286
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Yrkoon wrote...

  I have no idea what we're supposed to be discussing anymore, so I'm just going to take a point at random and respond.

Mr.House wrote...
 Also how was TW2 and DAO challenging.

Well, I thought DA:O's  challenge level was "just right", so I'm not  going to dispute (or agree) with you  on that.

But the Witcher 2?  Are you serious?  That game, on normal,  throws you to the wolves then laughs in your face  in the friggin tutorial.   Frequent QTEs   are tossed at you  at what seems to be every turn.  If you fail any of them, you're dead and its reload time.  Ditto with Enemy encounters.  If  you ever find yourself surrounded (which happens a lot), you're in deep DEEP trouble, and you're probably going to die in some hideous manner...  unless you're a *real* pro at the game.   And again, this is true from  the very outset of the tutorial and continues without letup until you're about 28th level and you've managed to  equip  the "Please cheat here" gear from the DLCs.

 IMO, Witcher 2 is a fantastic game, but its a fantastic game inspite of its unusual challenge level, not because of it.


Spot on Yakoon, I had the great pleasure of playing TW2 before they patched in the arena and found the game to be beautiful, brilliantly brutal and fun. That said, I ‘m in no real position to speak to the difficultly of DA2 as I literally have no desire to pick that particular game up ever again!

#287
casadechrisso

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Whatever DA2's difficulty setting, the waves and waves of parachuting clones and the over-the-top animations ruined the combat in it for me anyway. I turned back to normal just to get those bloody fights over with and continue with the storyline, not masochistic enough to make them even more challenging (aka annoying).

#288
Am1vf

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casadechrisso wrote...

Gibb_Shepard wrote...

Overly Sexist? Is it because Geralt isn't Bi?


Oh sheesh, I think I chuckled! :lol:

Well said. And Triss is certainly one of the most memorable game ladies ever, incredibly strong character. But it's what I've said in my long post earlier, some people take realism and realistic sexism in a game world as an opportunity to make even more memorable characters, while others refuse to play in a non-politically correct world completely. For me a PC-world like DA is lifeless and hollow, while I enjoy playing against the odds in a world that doesn't like me. But to each their own.  


:wub: :D

#289
Dokarqt

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I found TW2 combat to be just right for me (as long as you stay away from easy difficulty where enemies do not even block). It's fun because its challenging and especially because I found it "dynamic". You have to be alot more active than in DA2, it's not just about pushing some buttons for special abilities and let the computer auto-hit for you. You're actively blocking, learning when to power attack and when to attack fast etc.

TW2 combat was good fun. The fact that the animations were great only added to it.

#290
turian councilor Knockout

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If they add TW 2 combat to DA 2 count me in i loved that, i hate games where you don't even have to block and think, DA 2 is just brainless hack and slash to me.

Modifié par turian councilor Knockout, 13 janvier 2012 - 11:46 .


#291
Am1vf

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I enjoy both types of combat: timing your blocks, dodges and attacks; or letting the pc do the fighting. Or even a combat system like in the Assassins Creed series.

As long as it makes combat interesting and coherent I don't have any problem with any of those.

(The rogue "under the waist" attack, I think it was called that, should be animated like in Saints Row The Third:devil:)

Modifié par Am1_vf, 13 janvier 2012 - 11:57 .


#292
Gibb_Shepard

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turian councilor Knockout wrote...

 i hate games where you don't even have to block and think


No, you're just a twitch gamer. Saying that you don't have to think in a strategy based combat system is not very intelligent.

#293
KnightofPhoenix

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I found TW2's gameplay challenging at first (Geralt like most PCs ends up becoming a powerhouse at the end. It is challenging in the sense that it punishes you heavily for a mistake) but more importantly fun. DA2's gameplay was just annoying because of the idiotic waves and rigid level design (blasted corridors), made worse by a story that did not engage me and a protagonist that frustrates me.
That being said, I would prefer if bioware doesn't take that path and focus more on better level design (learn from DX:HR) and encounter design. But most importantly, let them focus on intelligently written stories.

In the meantime, I'll just go enjoy my "sexist rpg" because of my deeply in-rooted secret misogyny (please do come up with something new, this is getting boringly silly).

Modifié par KnightofPhoenix, 13 janvier 2012 - 12:05 .


#294
turian councilor Knockout

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Gibb_Shepard wrote...

turian councilor Knockout wrote...

 i hate games where you don't even have to block and think


No, you're just a twitch gamer. Saying that you don't have to think in a strategy based combat system is not very intelligent.



Really, tell me then why it work excellent to defeat  any enemy without any sort of tactic aside from the companion tactic menu and just keep swinging even on nightmare ? because DA 2 butchered the tactical aspect of the game completely that's why. 

Modifié par turian councilor Knockout, 13 janvier 2012 - 12:08 .


#295
Gibb_Shepard

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turian councilor Knockout wrote...

Gibb_Shepard wrote...

turian councilor Knockout wrote...

 i hate games where you don't even have to block and think


No, you're just a twitch gamer. Saying that you don't have to think in a strategy based combat system is not very intelligent.



Really, tell me then why it work excellent to defeat  any enemy without any sort of tactic and just keep swinging even on nightmare ? because DA 2 butchered the tactical aspect of the game completely that's why. 


Oh i agree. I was under the impression that you thought all games that don't allow blocking or evading didn't require thought. No i agree with you, i just made a silly assumption. 

Just keep pressin' that A buh-on and all your problems will go away.

#296
turian councilor Knockout

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Gibb_Shepard wrote...

turian councilor Knockout wrote...

Gibb_Shepard wrote...

turian councilor Knockout wrote...

 i hate games where you don't even have to block and think


No, you're just a twitch gamer. Saying that you don't have to think in a strategy based combat system is not very intelligent.



Really, tell me then why it work excellent to defeat  any enemy without any sort of tactic and just keep swinging even on nightmare ? because DA 2 butchered the tactical aspect of the game completely that's why. 


Oh i agree. I was under the impression that you thought all games that don't allow blocking or evading didn't require thought. No i agree with you, i just made a silly assumption. 

Just keep pressin' that A buh-on and all your problems will go away.

I get it that a you're a DA 2 lover but how fun is the combat in DA 2 ?, come on you don't even have to retreat in fights cause you don't even get overwhelmed even with tons of more and weak enemies and they spawn right, left and behind making positioning completely useless, yes the only tactical they did good in DA 2 was how to manage your companions, Origins was tactical role playing, DA 2 not so much.

Modifié par turian councilor Knockout, 13 janvier 2012 - 12:19 .


#297
Gibb_Shepard

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turian councilor Knockout wrote...

Gibb_Shepard wrote...

turian councilor Knockout wrote...

Gibb_Shepard wrote...

turian councilor Knockout wrote...

 i hate games where you don't even have to block and think


No, you're just a twitch gamer. Saying that you don't have to think in a strategy based combat system is not very intelligent.



Really, tell me then why it work excellent to defeat  any enemy without any sort of tactic and just keep swinging even on nightmare ? because DA 2 butchered the tactical aspect of the game completely that's why. 


Oh i agree. I was under the impression that you thought all games that don't allow blocking or evading didn't require thought. No i agree with you, i just made a silly assumption. 

Just keep pressin' that A buh-on and all your problems will go away.

I get it that a you're a DA 2 lover but how fun is the combat in DA 2 ?, come on you don't even have to retreat in fights cause you don't even get overwhelmed even with tons of more and weak enemies and they spawn right, left and behind making positioning completely useless, yes the only tactical they did good in DA 2 was how to manage your companions, Origins was tactical role playing, DA 2 not so much.


I agree.....As i said in my previous post.

#298
turian councilor Knockout

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Gibb_Shepard wrote...

turian councilor Knockout wrote...

Gibb_Shepard wrote...

turian councilor Knockout wrote...

Gibb_Shepard wrote...

turian councilor Knockout wrote...

 i hate games where you don't even have to block and think


No, you're just a twitch gamer. Saying that you don't have to think in a strategy based combat system is not very intelligent.



Really, tell me then why it work excellent to defeat  any enemy without any sort of tactic and just keep swinging even on nightmare ? because DA 2 butchered the tactical aspect of the game completely that's why. 


Oh i agree. I was under the impression that you thought all games that don't allow blocking or evading didn't require thought. No i agree with you, i just made a silly assumption. 

Just keep pressin' that A buh-on and all your problems will go away.

I get it that a you're a DA 2 lover but how fun is the combat in DA 2 ?, come on you don't even have to retreat in fights cause you don't even get overwhelmed even with tons of more and weak enemies and they spawn right, left and behind making positioning completely useless, yes the only tactical they did good in DA 2 was how to manage your companions, Origins was tactical role playing, DA 2 not so much.


I agree.....As i said in my previous post.

Ok sorry then i misunderstood the last sentence, just forget it.

#299
Chromie

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KnightofPhoenix wrote...

In the meantime, I'll just go enjoy my "sexist rpg" because of my deeply in-rooted secret misogyny (please do come up with something new, this is getting boringly silly).


Are the DA2 fanatics still saying Witcher 2 is sexist? It's like games aren't allowed to show a realistic world yet a book, movie or tv show is fine. 

Another thing I hope Bioware looks at are Deus Ex persuasion system. Really great and since DA2 doesn't even have a coercion skill it would definitely add a lot.

#300
Dasher1010

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One thing that concerns me is that DA meets The Elder Scrolls is that a project like that soudns a lot like Dragon's Dogma.