casadechrisso wrote...
If there's one thing Bioware should really not look at it's Bethesda's writing, and the above mentioned superhero stuff. Seriously, I enjoyed Skyrim a lot in the beginning, but when I was made leader of a dozen guilds, including being named archmage even though my character can barely cast a cantrip, I stopped playing.
That is about roleplay freedom. They don't limit player freedom because of completionists. Another reason I love them. If it breaks your roleplay, don't do it- bottom line- and don't take away other players' ability to mold their stories as they see fit by imposing class rigidity on the game.
As for storytelling, TES storytelling is as good or better. The whole world is chock full of story.
The companions could have done with fleshing out, but they do all have personalities. As an example, Belrand is an old Nord, very traditional- he's always telling stories about the old days. Yet he's a spellsword, so it's like he's an older Nord than most present-day Nords who shun magic. Vorstag is the opposite of what you'd expect from a Nord. He likes a warm fire and complains about caves. He'd like nothing better than you to marry him and let him settle down as merchant.
With only a minimum of observation and extrapolation, the followers are interesting characters, even without long dialogue with them. If that's an "insult to a roleplayer," I don't even know.