Soldier the best class? Or just too easy to play well for too little effort?
#26
Posté 10 janvier 2012 - 01:42
#27
Posté 10 janvier 2012 - 01:43
BounceDK wrote...
Thanks to slow cooldown timers, ME2 was only fun to play as soldier.
Slow cooldown timers?
The longest cooldown is like four and a half second long.
#28
Posté 10 janvier 2012 - 01:43
jreezy wrote...
You?tetrisblock4x1 wrote...
There are trolls here
Sorry that you're a hyper sensitive fanboy who makes a habit out of invading topics which are
#29
Guest_Catch This Fade_*
Posté 10 janvier 2012 - 01:47
Guest_Catch This Fade_*
That's like 30 seconds in gamer time.Someone With Mass wrote...
BounceDK wrote...
Thanks to slow cooldown timers, ME2 was only fun to play as soldier.
Slow cooldown timers?
The longest cooldown is like four and a half second long.
#30
Posté 10 janvier 2012 - 01:48
#31
Posté 10 janvier 2012 - 01:50
jreezy wrote...
That's like 30 seconds in gamer time.Someone With Mass wrote...
BounceDK wrote...
Thanks to slow cooldown timers, ME2 was only fun to play as soldier.
Slow cooldown timers?
The longest cooldown is like four and a half second long.
I play Infiltrator and I found the timers to be pretty short to be honest.
Assisination Cloak being 6 seconds long.
Fortification (Which is my choosen ability) being my longest with about 8 - 12 seconds.
Indicinary being about 4 seconds.
Other than that, my pistol and my sniper were more than a match to take anything out.
I don't have any issues with my Vangaurd either, his charge takes about 5 seconds and other abilities only take a little longer then that.
#32
Posté 10 janvier 2012 - 01:51
jreezy wrote...
That's like 30 seconds in gamer time.
I guess that makes the cooldowns in ME1 about four minutes in gamer time.
Modifié par Someone With Mass, 10 janvier 2012 - 01:54 .
#33
Posté 10 janvier 2012 - 01:51
turian councilor Knockout wrote...
Not a fan of soldier, i wish it was cut out of ME 3 it's a disgrace to the game.
Soilder is default. Get over it, everyone likes to have a familar basis to play on.
Only people that want something new try other classes.
#34
Posté 10 janvier 2012 - 01:55
KadianK wrote...
turian councilor Knockout wrote...
Not a fan of soldier, i wish it was cut out of ME 3 it's a disgrace to the game.
Soilder is default. Get over it, everyone likes to have a familar basis to play on.
Only people that want something new try other classes.
Everyone ? you say:O yeah i want new games to have something different after all and soldier is just your usual shooter class cover and pop up and shoot that gets boring really damn fast.
Modifié par turian councilor Knockout, 10 janvier 2012 - 01:57 .
#35
Posté 10 janvier 2012 - 01:58
turian councilor Knockout wrote...
KadianK wrote...
turian councilor Knockout wrote...
Not a fan of soldier, i wish it was cut out of ME 3 it's a disgrace to the game.
Soilder is default. Get over it, everyone likes to have a familar basis to play on.
Only people that want something new try other classes.
Everyone ? you say
If you go to school and start learning Phythagrous but, you've never even heard of the word, not to mention what the hell it is.
Would your mind be able to comprehend it?
No, you'd just look at it and be like what the ****.
Everyone starts on a basic familar level that they understand or can begin to understand quickly.
So yes, everyone. Including you.
It might get boring so damn fast, but you're not every single person on the planet. Some people like the classic soilder class.
Call of Duty has started to offer people more choice, by letting them go stealth or heavy weapons expert.
Not yet, implimented it into the game, where it's useable against a soilder, seen as it's all run, shoot, kill, die.
Modifié par KadianK, 10 janvier 2012 - 02:00 .
#36
Posté 10 janvier 2012 - 01:59
#37
Posté 10 janvier 2012 - 02:00
I guess that most people didn't even glance at the list of classes. Makes sense under the circumstances that this is a popular game, a third person shooter and has a quick start button.
#38
Posté 10 janvier 2012 - 02:00
yeah i agree that it's a good basis but i rather pick a class that's fun rather than easy and boring.KadianK wrote...
turian councilor Knockout wrote...
KadianK wrote...
turian councilor Knockout wrote...
Not a fan of soldier, i wish it was cut out of ME 3 it's a disgrace to the game.
Soilder is default. Get over it, everyone likes to have a familar basis to play on.
Only people that want something new try other classes.
Everyone ? you say
If you go to school and start learning Phythagrous but, you've never even heard of the word, not to mention what the hell it is.
Would your mind be able to comprehend it?
No, you'd just look at it and be like what the ****.
Everyone starts on a basic familar level that they understand or can begin to understand quickly.
So yes, everyone. Including you.
#39
Posté 10 janvier 2012 - 02:01
In ME2, i wouldnt say so. Locust SMG made soldier obsolete. Sentinel with Tech armor comes pretty damn close if not surpassing the soldier in power. Tanks everything and is not reliant on cheesy slomo's
#40
Posté 10 janvier 2012 - 02:02
#41
Posté 10 janvier 2012 - 02:03
turian councilor Knockout wrote...
yeah i agree that it's a good basis but i rather pick a class that's fun rather than easy and boring.
So would I, and this is why I play Infiltrator and not Soilder, Vangaurd grabs me by it's use of Biotics to charge at my enemy then blast out my Geth Shotgun, cutting them into four peices up close and personal.
But, the Soilder class is still a valuable assest to the game. =)
#42
Posté 10 janvier 2012 - 02:05
KadianK wrote...
turian councilor Knockout wrote...
yeah i agree that it's a good basis but i rather pick a class that's fun rather than easy and boring.
So would I, and this is why I play Infiltrator and not Soilder, Vangaurd grabs me by it's use of Biotics to charge at my enemy then blast out my Geth Shotgun, cutting them into four peices up close and personal.
But, the Soilder class is still a valuable assest to the game. =)
Shockwave is one of Vanguards most under rated powers... creative use espeically in areas with ledges and bridges.
#43
Posté 10 janvier 2012 - 02:08
tetrisblock4x1 wrote...
In ME2: Soldier has the most firepower, strongest weapons, and is tough to kill. No reason to pick a biotic class, you have two squad members to do it for you, plus the AI is utterly and hoplessly terrible when it comes to shooting and close range combat in general so they should be kept back to support from a good safe distance.
I hope that ME3 is better balanced with smarter squads.
Agree, that's the way I played most of my playthroughs.
Kasumi was the only one I found that did really well in close range.
#44
Posté 10 janvier 2012 - 02:09
nitefyre410 wrote...
KadianK wrote...
turian councilor Knockout wrote...
yeah i agree that it's a good basis but i rather pick a class that's fun rather than easy and boring.
So would I, and this is why I play Infiltrator and not Soilder, Vangaurd grabs me by it's use of Biotics to charge at my enemy then blast out my Geth Shotgun, cutting them into four peices up close and personal.
But, the Soilder class is still a valuable assest to the game. =)
Shockwave is one of Vanguards most under rated powers... creative use espeically in areas with ledges and bridges.
I just use Jack for Shockwave, I turned off use of powers, so I use 'em when I demand it. Jack's biotics are powerful.
Bring back Liara, I say.
#45
Posté 10 janvier 2012 - 02:09
#46
Posté 10 janvier 2012 - 02:11
KadianK wrote...
nitefyre410 wrote...
KadianK wrote...
turian councilor Knockout wrote...
yeah i agree that it's a good basis but i rather pick a class that's fun rather than easy and boring.
So would I, and this is why I play Infiltrator and not Soilder, Vangaurd grabs me by it's use of Biotics to charge at my enemy then blast out my Geth Shotgun, cutting them into four peices up close and personal.
But, the Soilder class is still a valuable assest to the game. =)
Shockwave is one of Vanguards most under rated powers... creative use espeically in areas with ledges and bridges.
I just use Jack for Shockwave, I turned off use of powers, so I use 'em when I demand it. Jack's biotics are powerful.
Bring back Liara, I say.
Oh I had fun with Jack - speced her into the wide Shockwave and had my Shepard speced into Heavy and then send them out nearly back to back..
#47
Posté 10 janvier 2012 - 02:20
#48
Posté 10 janvier 2012 - 02:24
This would probably upset many who only play soldier, tech classes etc no one should have disadvantage just because they prefer different classes and i don't see why Biotics classes should be stronger, soldiers have powerful guns while tech classes have another powerful abilities (like incinerate) and it's not like biotic power is god like powers exactly, they should be balanced so they're equally hard or easy to play.Random citizen wrote...
They should have done the non biotic classes the harder classes to play combat wise IMHO. More dirt, bruises and demanding higher skill from the player. After all, a soldier Shepard is just basically a N7 marine without biotics.
Modifié par turian councilor Knockout, 10 janvier 2012 - 02:33 .
#49
Posté 10 janvier 2012 - 02:25
#50
Posté 10 janvier 2012 - 02:30
tetrisblock4x1 wrote...
In ME2: Soldier has the most firepower, strongest weapons, and is tough to kill. No reason to pick a biotic class, you have two squad members to do it for you, plus the AI is utterly and hoplessly terrible when it comes to shooting and close range combat in general so they should be kept back to support from a good safe distance.
I hope that ME3 is better balanced with smarter squads.
I agree with you mate, the class are really unbalanced. They made the Vanguard's class and the Soldier class alot stronger than the other classes.
I don't think that the other classes should have so much low damaging weapons. Like almost every class should have at least snipers or assault. All the classes in ME2 has submachine gun and pistole mostly which is definitely a bad choice, because people would prefer better weapons over powers. Especially players who are new to Mass Effect.
I hope they will made at least every class has sniper/rifle or it will not be balanced again.





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