tetrisblock4x1 wrote...
DiebytheSword wrote...
Oh look, this devolved into a my class choice is the best class choice for you thread.
The best class is the one that tickles you the most to play when you are behind your keyboard, relative strengths and statistics are meaningless next to this single concept.
You're right of course, but the fact remains that the soldiers only distinction from other classes is that he's the easy mode class of ME2. If he could keep is edge in terms of brute force firepower without been as easy as he currently is then that would be a step towards a more balanced game and a more distinctive class system. Wouldn't you agree?
Also, I've edited my first post for the topic to talk about his weapons.
No, that is not his sole distinction. Soldier serves a story purpose as well from ME1, it gives you a character without the power granted by biotics and techs, so you can see the world from the eyes of a person who is not in posession of these powers him or herself.
Beyond that Concussion and time dialation are further things that separate the soldier from the other classes other than firepower and tanking.
Regardless of percieved difficulty, Soldier presents his own challenges, especially in ME3 and against certain foes.
The only real place where I see a problem is the removal of his time dialation ability in MP, which could be problematic in terms of balance, but I'm sure bioware has figured out a solution for that.