tetrisblock4x1 wrote...
I hope that ME3 is better balanced with smarter squads.
That's my biggest hope too, but my expectations are very low. I can't wait for the enemy AI to be "vastly" improved, while my squad remains in the stone ages still.
As per the topic question; yes, Soldiers are by far the easiest class to play in the game on any difficulty. The Infiltrator is similar, yet still not as good and their only true advantage over a Soldier is the fact that they get Incinerate. Soldiers can easily headshot enemies with any weapon, get the most useful ammo powers and have the most options when it comes to shooting (which is 80% - 90% of the gameplay despite the fact that there are "classes").
A Widow Soldier > Widow Infiltrator in terms of damage. The Revenant is a waste of ammo anyway when you have the godly Mattock.
The tiers in this game are something like this (Insanity):
1. Soldier >> Infiltrator
2. Sentinel <> Vanguard (unless your goal is spawn point rushing)
3. Engineer
4. Adept
This has nothing to do with "fun factor", and everything to do with being able to handle any situation with relative ease. My favorite classes are the Infiltrator and Vanguard, although the Vanguard is terribly frustrating thanks to the charge bug that happens at least 20% of the time. The Soldier is pretty boring other than when lining up Widow head shots, but that still doesn't prevent it from being the easiest aka "best" at killing. Adepts are extremely fun on normal difficulty, but boring as hell as you turn up the difficulty beyond that. A Sentinel is basically an Adept that doesn't suck, and can go close quarters if they want to play that way OR sit back and spam warp all day. So they don't have a situationally "ok" class ability called Singularity; so what. Tech Armor is much better overall.
Modifié par Graunt, 12 janvier 2012 - 05:54 .