ME3 / Kingdoms of Amalur cross promotionDemo NOW available for ALL platforms
#326
Posté 12 janvier 2012 - 05:04
#327
Posté 12 janvier 2012 - 05:06
Modifié par ShadowDragon829, 12 janvier 2012 - 05:07 .
#328
Posté 12 janvier 2012 - 05:07
#329
Posté 12 janvier 2012 - 05:09
And who knows, maybe I'll end up buying a game I had no intention of playing, too.
#330
Posté 12 janvier 2012 - 05:09
#331
Posté 12 janvier 2012 - 05:13
#332
Posté 12 janvier 2012 - 05:22
Based on Commander's Shepard's favorite television series since before his incarceration by the Alliance Navy. This was a going away present from the crew of the SR-2 Normandy when they found out that Shepard had committed genocide against the innocent and lovable Batarians. In show, called Games Of Amalur, this armor is worn by the legendary "Butcher of the High Hills" who cut a swath of destruction across the countryside in season 2 before the show was unceremoniously cancelled by the Batarian CEO head of Box Studios. Shepard's reaction was obvious....
Ya so, WHAT?! THE CREATOR OF SPAWN DESIGNED AN ARMOR FOR THE GAME! AWESOME! I'll happily play the Kingdom's of Amalur demo and perhaps even purchase the full game now. I like the armor simply because it has more pizzaz than the relatively tame Blood Dragon Armor. It looks like something that should be worn by Vanguards. Charge with SPIKES! would be devastating. On the flip-side, the N7 armor for Kingdoms looks plain but the omni blade daggers are hilariously cool.
#333
Posté 12 janvier 2012 - 05:29
Still gonna remove it though.
#334
Posté 12 janvier 2012 - 05:30
Blood Dragon Armor looks out of place too, but it's still cool.Refara wrote...
Looks completely out of place in my opinion, I wouldn't use it, to each his own
#335
Posté 12 janvier 2012 - 05:56
#336
Posté 12 janvier 2012 - 06:24
#337
Posté 12 janvier 2012 - 06:27
#338
Posté 12 janvier 2012 - 07:13
Spiked Shoulder Pads, increased melee damage, and Charge.
DEAR JESUS.
#339
Guest_Catch This Fade_*
Posté 12 janvier 2012 - 07:16
Guest_Catch This Fade_*
That makes the design make a lot of sense actually.LPPrince wrote...
Consider this-
Spiked Shoulder Pads, increased melee damage, and Charge.
DEAR JESUS.
#340
Posté 12 janvier 2012 - 07:37
The blades look really cool, and sort of fit, while the ME3 armor does not necessarily seem to fit--it certainly looks way better than the annoying (but useful) looking Blood Dragon Armor at least. McFarlane didn't really try hard on this one though. It just looks like any generic armor he would have had on his toy line or the Redeemer.
http://mcfarlane.wik...m/wiki/Redeemer
Modifié par Graunt, 12 janvier 2012 - 07:40 .
#341
Posté 12 janvier 2012 - 07:40
#342
Posté 12 janvier 2012 - 07:41
Modifié par Ravenmyste, 12 janvier 2012 - 07:41 .
#343
Posté 12 janvier 2012 - 07:42
It isRavenmyste wrote...
wish the demo was on xbox
#344
Posté 12 janvier 2012 - 07:43
jreezy wrote...
That makes the design make a lot of sense actually.LPPrince wrote...
Consider this-
Spiked Shoulder Pads, increased melee damage, and Charge.
DEAR JESUS.
For a Vanguard, at least. But they can say that if you ever needed to spear(tackle) someone, those spikes are surely going to help.
And then consider Charge. Holy *insert expletive of your choosing hyuh*, that doesn't even sound fair.
God I love playing a Vanguard.
#345
Posté 12 janvier 2012 - 07:44
#346
Posté 12 janvier 2012 - 07:44
Ravenmyste wrote...
wish the demo was on xbox
Of course it won't be on the Xbox silly billy, that's an old console. But there will be a KoA demo for the Xbox 360.
#347
Posté 12 janvier 2012 - 07:45
Graunt wrote...
It's on all platforms. In another forum where I posted this news, I got a reply of "PC players get shafted again...". Is it really that hard for people to read a single paragraph?
Its easy for people to overlook things, or to skim something over and not have that line register in their head.
#348
Posté 12 janvier 2012 - 08:05
LPPrince wrote...
Graunt wrote...
It's on all platforms. In another forum where I posted this news, I got a reply of "PC players get shafted again...". Is it really that hard for people to read a single paragraph?
Its easy for people to overlook things, or to skim something over and not have that line register in their head.
Yeah, I guess. I know I've done that plenty of times, but in this case it just seems like jumping to conclusions and an instant cease in reading.
REDWOOD SHORES, CA. – JANUARY 11, 2012 – The massive
world of Amalur will finally break open when Electronic Arts Inc.
(NASDAQ:EA) and 38 Studios, LLC release a demo for Kingdoms of Amalur: ReckoningTM on January 17, 2012. Available for the Xbox 360® videogame and entertainment system, PlayStation®3
computer entertainment system and PC
#349
Posté 12 janvier 2012 - 08:36
LPPrince wrote...
The helmet CAN be removed. Confirmed on twitter already.
Was confirmed on twitter that the 'remove helmet in conversations' toggle would remove the helmet in conversations
But that, as far as I can see, is all that was said
#350
Posté 12 janvier 2012 - 08:36





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