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ME3 / Kingdoms of Amalur cross promotionDemo NOW available for ALL platforms


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#751
angelus2402004

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doesn't xbox live let gold members download demos first, and then those with silver memberships have to wait a week to get new demos?

#752
Incognito JC

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@Adhin: Their inventory system feels alot like Titan Quest for some reason, based on what you said.

Of course, it's a good thing.

#753
Adhin

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Wouldn't be surprised, one of there combat designers was a lead on the Titan Quest team. Not sure if it's the same guy but one of them also worked on the Legacy of Kain/Soul Reaver series and was a tournament level Tekken player.

Add to that Todd constant input on animation poses and things like finger movement, joints, flesh movement, foot pivot points that most animators ignore (and often did till he pointed it out). Games gonna rock.

#754
Mass_Effect1-3_4_LIFE

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angelus2402004 wrote...

doesn't xbox live let gold members download demos first, and then those with silver memberships have to wait a week to get new demos?

thatd seriously suck... luckily my membership lasts untill the 25th so i really hope the demo comes out before then... or ill have to use the last xbox live trial that is on my xbox so i can get the me3 demo:pinched:

#755
Incognito JC

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Animators don't ignore that, they are taught to put emphasis on key poses. I'm a graduated animator myself. I guess some animators just don't double check enough. It's a tedious job.

On the side note, I also love Kain/Soul Reaver series. Another good news.

#756
LPPrince

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Mass_Effect1-3_4_LIFE wrote...

angelus2402004 wrote...

doesn't xbox live let gold members download demos first, and then those with silver memberships have to wait a week to get new demos?

thatd seriously suck... luckily my membership lasts untill the 25th so i really hope the demo comes out before then... or ill have to use the last xbox live trial that is on my xbox so i can get the me3 demo:pinched:


Usually they'll specify if that's the case.

#757
SovereignWillReturn

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Yeah, the FF 13-2 Demo only popped for Gold.

#758
EgoSoul

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Yeah the Dragon Age II demo was for gold members too the first week even though it was never specifically stated either

#759
Adhin

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@Incognito JC: Sorry ignore may of been to strong or wrong of word to use. I mean most games don't go to that level of extent. All the ones I've seen that do tend to be action games that're lacking in every area but there animations and combat.

Then again animations in a game it can be difficult to notice every little thing anyways. Seeing one of the big red ogre dudes walk outside of the game, just seeing the loop animation is pretty crazy with all the detail. Trying to pay attention to that game when your dodging around is another story all together.

Hell I barely notice it watching videos of the game due to all the other stuff going on.

#760
Incognito JC

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@Adhin: Perhaps, but subtle things in animation are hard to notice with the naked eye. It's more on feeling. Good animation always feel natural with their movements. If you think the animation feel natural, then you've already noticed the details included in them. Like I said, tedious job :P

Bad animation is easier to notice, however. They usually feel awkward when you see them move.

#761
Darth_Trethon

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Wait....there are still people on XBL that only have silver membership? I guess if you just created the account it takes a few minutes to get it gold and what not but other than that why would anyone do that to themselves? No party chats, apps, DLC and demo wait time and all the rest....unbearable.

#762
Chromie

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Darth_Trethon wrote...

Wait....there are still people on XBL that only have silver membership? I guess if you just created the account it takes a few minutes to get it gold and what not but other than that why would anyone do that to themselves? No party chats, apps, DLC and demo wait time and all the rest....unbearable.


Why would anyone subject themselves to paying for that service when PSN and Steam (which is so better) are free? B)

#763
Darth_Trethon

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Ringo12 wrote...

Darth_Trethon wrote...

Wait....there are still people on XBL that only have silver membership? I guess if you just created the account it takes a few minutes to get it gold and what not but other than that why would anyone do that to themselves? No party chats, apps, DLC and demo wait time and all the rest....unbearable.


Why would anyone subject themselves to paying for that service when PSN and Steam (which is so better) are free? B)


I have a PS3 and PSN....which I can't stand....no parties or any kind of social networking(most don't even have a headset) and navigating its store feels like chewing razor blades. As for Steam....too unstable...some games have acceptable DRM others do not and then you have the last chapter of a trilogy not even being released on Steam anymore and the only alternative is spyware so thanks but no thanks. XBL is still by far the best service....paid sure but well worth the price. I'd rather pay for XBL a million times over than tollerate the problems of the alternatives.

Modifié par Darth_Trethon, 17 janvier 2012 - 04:21 .


#764
Oddlyotter

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Because it's not that expensive? It's not like it's something that'll drain your pocket. o.o

Seeing as how ME3 is suppose to have multiplayer which you'll have to have Gold for, it gives them all the more reason to offer it to them first.

#765
LPPrince

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The wait continues.

Rofl, its not even Tuesday yet.

#766
OmegaBlue0231

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Darth_Trethon wrote...

Ringo12 wrote...

Darth_Trethon wrote...

Wait....there are still people on XBL that only have silver membership? I guess if you just created the account it takes a few minutes to get it gold and what not but other than that why would anyone do that to themselves? No party chats, apps, DLC and demo wait time and all the rest....unbearable.


Why would anyone subject themselves to paying for that service when PSN and Steam (which is so better) are free? B)


I have a PS3 and PSN....which I can't stand....no parties or any kind of social networking(most don't even have a headset) and navigating its store feels like chewing razor blades. As for Steam....too unstable...some games have acceptable DRM others do not and then you have the last chapter of a triloguy not even being released on Steam anymore and the only alternative is spyware so thanks but no thanks. XBL is still by far the best service....paid sure but well worth the price. I'd rather pay for XBL a million times over than tollerate the problems of the alternatives.

Agree, we get what we pay for. Not to mention except for a recent incident where people had their points spent by hackers, there haven't been too many major problems; unlike Sony getting hacked and you pretty much being in charge of your own security for your PC (numbers will tell you that fails a lot).

Getting back on track, I'm staying up all night to the the demo so I can unlock the ME3 stuff, I'll sleep when I finish it.

Modifié par OmegaBlue0231, 17 janvier 2012 - 04:27 .


#767
Adhin

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Hmmm I guess, but almost every game I can think of doesn't feel very natural. Or at least don't look interesting. Can't think of one in recent times that has other then maybe an action game or 2. Soul Reaver 2, and the later Kain ones (and the combo one at the end) always had nice animations. Fluid combat system.

I loved picking up spears in Soul Reaver 2 and impaling people on em, good times that. Either way im just going off what the interview stuff was. Todd isn't doing the concept art. He shows up at Big Huge Games every week and they go over all the new art assets, animations, cut scenes, all that stuff and he gives his input. More like a teacher in that respect. Actually pretty fun to listen to in interviews, his actual condition for joining 38 was that he wasn't going to do concept art for the game

He didn't want Amalur being 'Todds game', he wanted to have an overview role to help make sure everything looked good and over the top (in awesome ways, not awkward ways like... some games >.>).

#768
LPPrince

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I'm going to laugh if one of the dialogue options in the game is "I should go."

#769
Incognito JC

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Games with fluid animation nowadays are usually mo-capped, sadly. Not many that are hand-animated. Either way, Uncharted series has really good animation if you're interested.

As far as what you said for Todd, the same goes with RA Salvatore. He lets the dev team bounce ideas off him, also like a mentor.

(God, time is moving so slow, really want to start downloading the demo already)

#770
Adhin

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LPPrince I pray the demo has that line in it. I feel its almost a requirement at this point.

And I don't like Uncharted animation. It's ok but its floaty as all hell. Drives me batty. And yeah a lot of the high ups there do that which I think is the BEST way to handle things. They do some good stuff there and most of the animations for Reckoning are hand crafted. They do some mo-cap stuff for cutscenes here and there (as its a different animation team).

But yeah all the combat, monster animations all gloriously hand crafted with tons of detail. Delicious.

#771
LPPrince

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Todd McFarlane is Al Mualim.

#772
Incognito JC

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I think many animators would disagree with you that Uncharted has floaty animation. You've never seen floaty animation if you think that is one. Plus, most of them are mo-capped. Also, agreed, impressive that they animated many of the stuff in KoA:R manually. Video references are a must for this, but good job nonetheless.

#773
LPPrince

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I wonder if the over the topness will get overwhelming at some point.

#774
Incognito JC

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For KoA:R, I don't think so..

Look at Saint's Row 3. >.>

#775
LPPrince

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Pfft, I dislike SR. I refuse to play those games.

But KoA keeps my interest, so its good.